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Author Topic: Blitzkrieg Warehouse, Acquisition, XP, Retirement  (Read 916 times)

Ad Hoc

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Blitzkrieg Warehouse, Acquisition, XP, Retirement
« on: July 10, 2022, 04:37:53 PM »

Transfer from Reaper for the Orion
10 Tons armor
10 DHS
Left torso
Right torso
Left arm
Right arm
Left Leg
Right Leg
2 Clan med pulse lasers
2 LB 10x

Starting CB for Blitzkreig
500,000+120,000(6xwealth 6)+30,000(6xwell connected)=1,400,000 CB

Stock up purchases
20 tons armor
75 ton endo steel mech parts
Left torso
Right torso
Left arm
Right arm
Left Leg
Right Leg
Upper arm actuator
Lower Arm Actuator
Hand actuator
Upper Leg actuator
Lower leg actuator
Foot actuator
2 jump jets for 75 ton mech

65 ton mech parts
Left torso
Right torso
Left arm
Right arm
Left Leg
Right Leg
Upper arm actuator
Lower Arm Actuator
Hand actuator
Upper Leg actuator
Lower leg actuator
Foot actuator
4 Jump jets 65 ton mech

Streak SRM 6
Case
DHS 10

Ammo
LB 10x Slug 4 tons
LB 10x cluster 4 tons
Gauss rifle 6 tons
Streak SRM 6 1 ton

Total Cost 1,141,800 CB leaving 258,200 CB
« Last Edit: July 30, 2022, 09:05:48 AM by Ad Hoc »
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Re: Blitzkrieg Warehouse, Acquisition, XP, Retirement
« Reply #1 on: July 12, 2022, 11:29:35 AM »

PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
May 1 3057   Location: Davion   
Max Rolls: 18  Rolls Used: 18
SCROUNGE: 2  WELL-CONNECTED: 1

Standard Armor 10 TON  Lots: 2  TN 8 This dice roll has been tampered with!
Rolled 2d6+3 : 3, 2 + 3, total 8 This dice roll has been tampered with!
Rolled 2d6+3 : 2, 6 + 3, total 11
Mech Parts
Mech Tonnage: 75  Internal Structure Type: ENDO IS  Musculature Type: STANDARD
6 Jump Jets:   TN 10 This dice roll has been tampered with!
Rolled 2d6+3 : 1, 6 + 3, total 10 This dice roll has been tampered with!
Rolled 2d6+3 : 5, 2 + 3, total 10 This dice roll has been tampered with!
Rolled 2d6+3 : 3, 4 + 3, total 10 This dice roll has been tampered with!
Rolled 2d6+3 : 6, 6 + 3, total 15 This dice roll has been tampered with!
Rolled 2d6+3 : 2, 2 + 3, total 7 This dice roll has been tampered with!
Rolled 2d6+3 : 1, 4 + 3, total 8
Weapons IS Laser
10 Med Laser:   TN 10 This dice roll has been tampered with!
Rolled 2d6+3 : 1, 4 + 3, total 8 This dice roll has been tampered with!
Rolled 2d6+3 : 5, 5 + 3, total 13 This dice roll has been tampered with!
Rolled 2d6+3 : 3, 5 + 3, total 11 This dice roll has been tampered with!
Rolled 2d6+3 : 1, 6 + 3, total 10 This dice roll has been tampered with!
Rolled 2d6+3 : 6, 6 + 3, total 15 This dice roll has been tampered with!
Rolled 2d6+3 : 3, 1 + 3, total 7 This dice roll has been tampered with!
Rolled 2d6+3 : 1, 2 + 3, total 6 This dice roll has been tampered with!
Rolled 2d6+3 : 2, 6 + 3, total 11 This dice roll has been tampered with!
Rolled 2d6+3 : 6, 2 + 3, total 11 This dice roll has been tampered with!
Rolled 2d6+3 : 6, 3 + 3, total 12
« Last Edit: July 30, 2022, 09:06:40 AM by Ad Hoc »
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Ad Hoc

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Re: Blitzkrieg Warehouse, Acquisition, XP, Retirement
« Reply #2 on: July 30, 2022, 09:08:05 AM »

PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
May 1 3057   Location: Davion   
Max Rolls: 18  Rolls Used: 18
SCROUNGE: 2  WELL-CONNECTED: 1

Standard Armor 10 TON  Lots: 2  TN 8 This dice roll has been tampered with!
Rolled 2d6+3 : 3, 2 + 3, total 8 This dice roll has been tampered with!
Rolled 2d6+3 : 2, 6 + 3, total 11
Mech Parts
Mech Tonnage: 75  Internal Structure Type: ENDO IS  Musculature Type: STANDARD
6 Jump Jets:   TN 10 This dice roll has been tampered with!
Rolled 2d6+3 : 1, 6 + 3, total 10 This dice roll has been tampered with!
Rolled 2d6+3 : 5, 2 + 3, total 10 This dice roll has been tampered with!
Rolled 2d6+3 : 3, 4 + 3, total 10 This dice roll has been tampered with!
Rolled 2d6+3 : 6, 6 + 3, total 15 This dice roll has been tampered with!
Rolled 2d6+3 : 2, 2 + 3, total 7 This dice roll has been tampered with!
Rolled 2d6+3 : 1, 4 + 3, total 8
Weapons IS Laser
10 Med Laser:   TN 10 This dice roll has been tampered with!
Rolled 2d6+3 : 1, 4 + 3, total 8 This dice roll has been tampered with!
Rolled 2d6+3 : 5, 5 + 3, total 13 This dice roll has been tampered with!
Rolled 2d6+3 : 3, 5 + 3, total 11 This dice roll has been tampered with!
Rolled 2d6+3 : 1, 6 + 3, total 10 This dice roll has been tampered with!
Rolled 2d6+3 : 6, 6 + 3, total 15 This dice roll has been tampered with!
Rolled 2d6+3 : 3, 1 + 3, total 7 This dice roll has been tampered with!
Rolled 2d6+3 : 1, 2 + 3, total 6 This dice roll has been tampered with!
Rolled 2d6+3 : 2, 6 + 3, total 11 This dice roll has been tampered with!
Rolled 2d6+3 : 6, 2 + 3, total 11 This dice roll has been tampered with!
Rolled 2d6+3 : 6, 3 + 3, total 12

I just changed the spelling of Blitzkrieg in the title because it was misspelled
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Re: Blitzkrieg Warehouse, Acquisition, XP, Retirement
« Reply #3 on: July 31, 2022, 06:52:54 PM »

PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
June 30 3057   Location: Davion   
Max Rolls: 18  Rolls Used: 17
SCROUNGE: 2  WELL-CONNECTED: 1

Standard Armor 10 TON  Lots: 2 extra CB Percent 20%  TN 8
Rolled 2d6+5 : 1, 4 + 5, total 10
Rolled 2d6+5 : 4, 1 + 5, total 10

Mech Parts
Mech Tonnage: 75  Internal Structure Type: Standard IS  Musculature Type: STANDARD
Actuater Upper Arm: 1 extra CB Percent 0%  TN 8
Rolled 2d6+3 : 6, 2 + 3, total 11
Actuator Lower Arm: 1 extra CB Percent 0%  TN 8
Rolled 2d6+3 : 1, 6 + 3, total 10
Actuator Hand: 1 extra CB Percent 0%  TN 8
Rolled 2d6+3 : 2, 1 + 3, total 6
Actuator Hand: 1 extra CB Percent 0%  TN 8
Rolled 2d6+3 : 4, 1 + 3, total 8
Actuator Upper Leg: 1 extra CB Percent 0%  TN 8
Rolled 2d6+3 : 5, 5 + 3, total 13
Actuator Lower Leg: 1 extra CB Percent 0%  TN 8
Rolled 2d6+3 : 6, 2 + 3, total 11
Actuator Foot: 1 extra CB Percent 0%  TN 8
Rolled 2d6+3 : 2, 3 + 3, total 8
Right Torso: 2 extra CB Percent 20%  TN 12
Rolled 2d6+5 : 1, 6 + 5, total 12
Rolled 2d6+5 : 4, 2 + 5, total 11
Left Arm: 1 extra CB Percent 0%  TN 12
Rolled 2d6+3 : 2, 1 + 3, total 6
Right Leg: 1 extra CB Percent 0%  TN 12
Rolled 2d6+3 : 2, 1 + 3, total 6

Mech Parts
Mech Tonnage: 55  Internal Structure Type: Standard IS  Musculature Type: STANDARD
Head w/Life Support & Sensors: 1 extra CB Percent 30%  TN 12
Rolled 2d6+6 : 6, 6 + 6, total 18

Weapons IS Laser
 ER PPC: 1 extra CB Percent 20%  TN 12
Rolled 2d6+5 : 2, 6 + 5, total 13

Equipment ISCase: 2 extra CB Percent 20%  TN 12
Rolled 2d6+5 : 4, 1 + 5, total 10
Rolled 2d6+5 : 1, 1 + 5, total 7
Cockpit: 1 extra CB Percent 20%  TN 10
Rolled 2d6+5 : 4, 6 + 5, total 15
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Re: Blitzkrieg Warehouse, Acquisition, XP, Retirement
« Reply #4 on: August 07, 2022, 05:18:40 PM »

PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
July 1 3057   Location: Davion   
Max Rolls: 18  Rolls Used: 18
SCROUNGE: 2  WELL-CONNECTED: 1

Standard Armor 10 TON  Lots: 2 extra CB Percent 20%  TN 8
Rolled 2d6+5 : 1, 6 + 5, total 12
Rolled 2d6+5 : 1, 2 + 5, total 8

Mech Parts
Mech Tonnage: 55  Internal Structure Type: Standard IS  Musculature Type: STANDARD
Actuater Upper Arm: 1 extra CB Percent 0%  TN 8
Rolled 2d6+3 : 3, 2 + 3, total 8
Actuator Lower Arm: 1 extra CB Percent 0%  TN 8
Rolled 2d6+3 : 6, 1 + 3, total 10
Actuator Hand: 1 extra CB Percent 0%  TN 8
Rolled 2d6+3 : 6, 6 + 3, total 15
Actuator Hand: 1 extra CB Percent 0%  TN 8
Rolled 2d6+3 : 3, 5 + 3, total 11
Actuator Upper Leg: 1 extra CB Percent 0%  TN 8
Rolled 2d6+3 : 2, 3 + 3, total 8
Actuator Lower Leg: 1 extra CB Percent 0%  TN 8
Rolled 2d6+3 : 1, 4 + 3, total 8
Actuator Foot: 1 extra CB Percent 0%  TN 8
Rolled 2d6+3 : 1, 3 + 3, total 7
Right Torso: 1 extra CB Percent 40%  TN 12
Rolled 2d6+7 : 1, 6 + 7, total 14
Left Torso: 1 extra CB Percent 40%  TN 12
Rolled 2d6+7 : 6, 6 + 7, total 19
Right Arm: 1 extra CB Percent 40%  TN 12
Rolled 2d6+7 : 3, 1 + 7, total 11
Left Arm: 1 extra CB Percent 40%  TN 12
Rolled 2d6+7 : 1, 6 + 7, total 14
Right Leg: 1 extra CB Percent 40%  TN 12
Rolled 2d6+7 : 1, 2 + 7, total 10
Left Leg: 1 extra CB Percent 40%  TN 12
Rolled 2d6+7 : 2, 2 + 7, total 11

Weapons IS Missile
Streak SRM 6: 1 extra CB Percent 40%  TN 12
Rolled 2d6+7 : 5, 4 + 7, total 16

Ammo IS Missile
Streak SRM 6: 2 extra CB Percent 40%  TN 12
Rolled 2d6+7 : 1, 4 + 7, total 12
Rolled 2d6+7 : 4, 6 + 7, total 17

Equipment IS Cockpit: 1 extra CB Percent 20%  TN 10
Rolled 2d6+5 : 1, 2 + 5, total 8


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Re: Blitzkrieg Warehouse, Acquisition, XP, Retirement
« Reply #5 on: September 24, 2022, 04:56:58 PM »

PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
Sep 1 3057 LOCATION: Davion,  Contract Type: Objective Raid, Contract Mod: 2
Max Rolls: 18  Rolls Used: 18
SCROUNGE: 2  WELL-CONNECTED: 1

Standard Armor 10 TON  Lots: 1 extra CB Percent 50%  TN 10
Rolled 2d6+8 : 4, 3 + 8, total 15

Mech Parts
Mech Tonnage: 75  Internal Structure Type: Standard IS  Musculature Type: STANDARD
Actuater Upper Arm: 1 extra CB Percent 50%  TN 11
Rolled 2d6+8 : 2, 1 + 8, total 11
Actuator Lower Arm: 1 extra CB Percent 50%  TN 11
Rolled 2d6+8 : 1, 3 + 8, total 12
Actuator Hand: 1 extra CB Percent 50%  TN 11
Rolled 2d6+8 : 3, 2 + 8, total 13
Actuator Hand: 1 extra CB Percent 50%  TN 11
Rolled 2d6+8 : 2, 2 + 8, total 12
Right Arm: 2 extra CB Percent 50%  TN 13
Rolled 2d6+8 : 2, 2 + 8, total 12
Rolled 2d6+8 : 3, 2 + 8, total 13
Left Arm: 2 extra CB Percent 50%  TN 13
Rolled 2d6+8 : 4, 5 + 8, total 17
Rolled 2d6+8 : 3, 1 + 8, total 12
Jump Jets: 2 extra CB Percent 50%  TN 11
Rolled 2d6+8 : 1, 6 + 8, total 15
Rolled 2d6+8 : 6, 2 + 8, total 16

Mech Parts
Mech Tonnage: 65  Internal Structure Type: Standard IS  Musculature Type: STANDARD
Actuater Upper Arm: 1 extra CB Percent 50%  TN 11
Rolled 2d6+8 : 4, 2 + 8, total 14
Actuator Lower Arm: 1 extra CB Percent 50%  TN 11
Rolled 2d6+8 : 4, 5 + 8, total 17
Actuator Hand: 1 extra CB Percent 50%  TN 11
Rolled 2d6+8 : 1, 2 + 8, total 11
Actuator Hand: 1 extra CB Percent 50%  TN 11
Rolled 2d6+8 : 4, 2 + 8, total 14
Actuator Upper Leg: 1 extra CB Percent 50%  TN 11
Rolled 2d6+8 : 1, 5 + 8, total 14
Actuator Lower Leg: 1 extra CB Percent 50%  TN 11
Rolled 2d6+8 : 4, 4 + 8, total 16
Actuator Foot: 1 extra CB Percent 50%  TN 11
Rolled 2d6+8 : 3, 5 + 8, total 16
Jump Jets: 2 extra CB Percent 50%  TN 11
Rolled 2d6+8 : 6, 2 + 8, total 16
Rolled 2d6+8 : 4, 3 + 8, total 15


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Re: Blitzkrieg Warehouse, Acquisition, XP, Retirement
« Reply #6 on: October 26, 2022, 08:15:53 PM »

PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
OCT 4 3057 LOCATION: Other,  Contract Type: Out of Contract, Contract Mod: 0
Max Rolls: 18  Rolls Used: 6
SCROUNGE: 2  WELL-CONNECTED: 1

Weapons Clan Laser
6 Medium Pulse Laser:   TN 14
Rolled 2d6+3 : 5, 3 + 3, total 11
Rolled 2d6+3 : 5, 6 + 3, total 14
Rolled 2d6+3 : 2, 3 + 3, total 8
Rolled 2d6+3 : 1, 4 + 3, total 8
Rolled 2d6+3 : 4, 6 + 3, total 13
Rolled 2d6+3 : 3, 4 + 3, total 10

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Re: Blitzkrieg Warehouse, Acquisition, XP, Retirement
« Reply #7 on: October 26, 2022, 08:20:02 PM »

PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
OCT 5 3057 LOCATION: Other,  Contract Type: Out of Contract, Contract Mod: 0
Max Rolls: 18  Rolls Used: 6
SCROUNGE: 2  WELL-CONNECTED: 1

Weapons Clan Laser
6 Medium Pulse Laser:   TN 14
Rolled 2d6+3 : 6, 4 + 3, total 13
Rolled 2d6+3 : 5, 1 + 3, total 9
Rolled 2d6+3 : 6, 2 + 3, total 11
Rolled 2d6+3 : 3, 1 + 3, total 7
Rolled 2d6+3 : 3, 5 + 3, total 11
Rolled 2d6+3 : 5, 6 + 3, total 14

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Re: Blitzkrieg Warehouse, Acquisition, XP, Retirement
« Reply #8 on: October 26, 2022, 08:28:47 PM »

PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
OCT 6 3057 LOCATION: Other,  Contract Type: Out of Contract, Contract Mod: 0
Max Rolls: 18  Rolls Used: 6
SCROUNGE: 2  WELL-CONNECTED: 1

Standard Armor 10 TON  Lots: 1 extra CB Percent 20%  TN 8
Rolled 2d6+5 : 4, 5 + 5, total 14

Mech Parts
Mech Tonnage: 55  Internal Structure Type: Standard IS  Musculature Type: STANDARD
Right Arm: 1 extra CB Percent 50%  TN 11
Rolled 2d6+8 : 3, 6 + 8, total 17

Mech Parts
Mech Tonnage: 65  Internal Structure Type: Standard IS  Musculature Type: STANDARD
Head w/Life Support & Sensors: 1 extra CB Percent 50%  TN 11
Rolled 2d6+8 : 6, 2 + 8, total 16

Weapons IS Missile
SRM 4: 1 extra CB Percent 30%  TN 9
Rolled 2d6+6 : 4, 2 + 6, total 12

Ammo IS Missile
SRM 4: 2 extra CB Percent 30%  TN 9
Rolled 2d6+6 : 2, 4 + 6, total 12
Rolled 2d6+6 : 4, 3 + 6, total 13


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Re: Blitzkrieg Warehouse, Acquisition, XP, Retirement
« Reply #9 on: October 28, 2022, 09:04:48 PM »

PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
Nov 1 3057 LOCATION: Other,  Contract Type: Out of Contract, Contract Mod: 0
Max Rolls: 18  Rolls Used: 17
SCROUNGE: 2  WELL-CONNECTED: 1

Mech Parts
Mech Tonnage: 55  Internal Structure Type: Standard IS  Musculature Type: STANDARD
Actuater Upper Arm: 1 extra CB Percent 30%  TN 9
Rolled 2d6+6 : 3, 5 + 6, total 14
Actuator Lower Arm: 1 extra CB Percent 30%  TN 9
Rolled 2d6+6 : 1, 6 + 6, total 13
Actuator Hand: 1 extra CB Percent 30%  TN 9
Rolled 2d6+6 : 1, 4 + 6, total 11
Actuator Hand: 1 extra CB Percent 30%  TN 9
Rolled 2d6+6 : 3, 1 + 6, total 10
Actuator Upper Leg: 1 extra CB Percent 30%  TN 9
Rolled 2d6+6 : 6, 5 + 6, total 17
Actuator Lower Leg: 1 extra CB Percent 30%  TN 9
Rolled 2d6+6 : 4, 6 + 6, total 16
Actuator Foot: 1 extra CB Percent 30%  TN 9
Rolled 2d6+6 : 5, 5 + 6, total 16
Head w/Life Support & Sensors: 1 extra CB Percent 30%  TN 11
Rolled 2d6+6 : 2, 2 + 6, total 10

Weapons IS Balistic
Gauss Rifle: 1 extra CB Percent 40%  TN 11
Rolled 2d6+7 : 6, 6 + 7, total 19

Ammo IS Balistic
LB-10X AC Slug: 2 extra CB Percent 50%  TN 11
Rolled 2d6+8 : 4, 5 + 8, total 17
Rolled 2d6+8 : 6, 4 + 8, total 18
LB-10X AC Cluster: 2 extra CB Percent 50%  TN 11
Rolled 2d6+8 : 3, 3 + 8, total 14
Rolled 2d6+8 : 5, 5 + 8, total 18
Gauss Rifle: 2 extra CB Percent 50%  TN 11
Rolled 2d6+8 : 6, 4 + 8, total 18
Rolled 2d6+8 : 3, 6 + 8, total 17

Weapons IS Missile
SRM 4: 1 extra CB Percent 30%  TN 9
Rolled 2d6+6 : 1, 3 + 6, total 10

Weapons IS Laser
Sm Pulse Laser: 2 extra CB Percent 50%  TN 11
Rolled 2d6+8 : 3, 2 + 8, total 13
Rolled 2d6+8 : 6, 4 + 8, total 18


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Re: Blitzkrieg Warehouse, Acquisition, XP, Retirement
« Reply #10 on: January 08, 2023, 06:54:24 PM »

PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
May 1 3058 LOCATION: Other,  Contract Type: Pirating Hunting, Contract Mod: 3
Max Rolls: 18  Rolls Used: 4
SCROUNGE: 2  WELL-CONNECTED: 1

Standard Armor 10 TON  Lots: 2 extra CB Percent 20%  TN 11
Rolled 2d6+5 : 5, 3 + 5, total 13
Rolled 2d6+5 : 5, 2 + 5, total 12

Mech Parts
Mech Tonnage: 60  Internal Structure Type: Standard IS  Musculature Type: STANDARD
Engine Standard: 1 extra CB Percent 20%  TN 12
Rolled 2d6+5 : 6, 5 + 5, total 16

Equipment IS Cockpit: 1 extra CB Percent 20%  TN 12
Rolled 2d6+5 : 4, 4 + 5, total 13


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Re: Blitzkrieg Warehouse, Acquisition, XP, Retirement
« Reply #11 on: February 11, 2023, 08:10:41 PM »

May 20 3058 Sell Merlin MLN-1A Full price 4,911,200 CB Sale is 50% +(2%*Mos)
Neg 2 TN 7
Rolled 2d6+2 : 3, 5 + 2, total 10
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Re: Blitzkrieg Warehouse, Acquisition, XP, Retirement
« Reply #12 on: February 25, 2023, 08:02:34 PM »

June 15 3058 Blitzkrieg sells Thunderbolt TDR-5S (5,356,560 CB standard price) 50% +2% MoS TN 7
Rolled 2d6+2 : 5, 6 + 2, total 13
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Re: Blitzkrieg Warehouse, Acquisition, XP, Retirement
« Reply #13 on: February 25, 2023, 08:12:50 PM »

"PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
Jun 9 3058 LOCATION: Other,  Contract Type: Out of Contract, Contract Mod: 0
Max Rolls: 18  Rolls Used: 18
SCROUNGE: 2  WELL-CONNECTED: 1

Standard Armor 10 TON  Lots: 3 extra CB Percent 20%  TN 8
Rolled 2d6+5 : 2, 4 + 5, total 11
Rolled 2d6+5 : 3, 6 + 5, total 14
Rolled 2d6+5 : 4, 3 + 5, total 12

Mech Parts
Mech Tonnage: 65  Internal Structure Type: Standard IS  Musculature Type: STANDARD
Actuater Upper Arm: 2 extra CB Percent 20%  TN 9
Rolled 2d6+5 : 2, 3 + 5, total 10
Rolled 2d6+5 : 2, 4 + 5, total 11
Actuator Lower Arm: 2 extra CB Percent 20%  TN 9
Rolled 2d6+5 : 6, 6 + 5, total 17
Rolled 2d6+5 : 3, 3 + 5, total 11
Actuator Hand: 2 extra CB Percent 20%  TN 9
Rolled 2d6+5 : 6, 6 + 5, total 17
Rolled 2d6+5 : 6, 1 + 5, total 12
Actuator Hand: 2 extra CB Percent 20%  TN 9
Rolled 2d6+5 : 6, 6 + 5, total 17
Rolled 2d6+5 : 4, 6 + 5, total 15
Right Torso: 2 extra CB Percent 20%  TN 9
Rolled 2d6+5 : 1, 4 + 5, total 10
Rolled 2d6+5 : 3, 6 + 5, total 14
Right Arm: 2 extra CB Percent 20%  TN 9
Rolled 2d6+5 : 3, 3 + 5, total 11
Rolled 2d6+5 : 3, 1 + 5, total 9
FALSE
Ammo IS Balistic
LB-10X AC Slug: 1 extra CB Percent 50%  TN 11
Rolled 2d6+8 : 6, 5 + 8, total 19
LB-10X AC Cluster: 3 extra CB Percent 50%  TN 11
Rolled 2d6+8 : 5, 5 + 8, total 18
Rolled 2d6+8 : 4, 5 + 8, total 17
Rolled 2d6+8 : 4, 4 + 8, total 16

Equipment ISCockpit: 1 extra CB Percent 20%  TN 9
Rolled 2d6+5 : 5, 2 + 5, total 12

"
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Re: Blitzkrieg Warehouse, Acquisition, XP, Retirement
« Reply #14 on: February 25, 2023, 08:56:30 PM »

"PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
Aug 1 3058 LOCATION: Other,  Contract Type: Out of Contract, Contract Mod: 0
Max Rolls: 18  Rolls Used: 16
SCROUNGE: 2  WELL-CONNECTED: 1

Mech Parts
Mech Tonnage: 75  Internal Structure Type: Standard IS  Musculature Type: STANDARD
Actuater Upper Arm: 1 extra CB Percent 30%  TN 9
Rolled 2d6+6 : 4, 2 + 6, total 12
Actuator Lower Arm: 1 extra CB Percent 30%  TN 9
Rolled 2d6+6 : 3, 1 + 6, total 10
Actuator Hand: 1 extra CB Percent 30%  TN 9
Rolled 2d6+6 : 2, 4 + 6, total 12
Actuator Hand: 1 extra CB Percent 30%  TN 9
Rolled 2d6+6 : 2, 1 + 6, total 9
Actuator Upper Leg: 1 extra CB Percent 30%  TN 9
Rolled 2d6+6 : 5, 6 + 6, total 17
Actuator Lower Leg: 1 extra CB Percent 30%  TN 9
Rolled 2d6+6 : 5, 5 + 6, total 16
Actuator Foot: 1 extra CB Percent 30%  TN 9
Rolled 2d6+6 : 1, 4 + 6, total 11
Left Torso: 1 extra CB Percent 30%  TN 9
Rolled 2d6+6 : 1, 2 + 6, total 9
Right Arm: 1 extra CB Percent 30%  TN 9
Rolled 2d6+6 : 5, 4 + 6, total 15
Right Leg: 1 extra CB Percent 30%  TN 9
Rolled 2d6+6 : 2, 4 + 6, total 12
Left Leg: 1 extra CB Percent 30%  TN 9
Rolled 2d6+6 : 5, 6 + 6, total 17
FALSE
Weapons Clan Laser
6 Medium Pulse Laser:   TN 14
Rolled 2d6+3 : 5, 2 + 3, total 10
Rolled 2d6+3 : 1, 3 + 3, total 7
Rolled 2d6+3 : 2, 6 + 3, total 11
Rolled 2d6+3 : 5, 6 + 3, total 14
Rolled 2d6+3 : 3, 5 + 3, total 11
Rolled 2d6+3 : 5, 5 + 3, total 13

"
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