CincyBattletech

Campaigns (all) => "Have `Mech, Will Travel." => Lance Maintenance Rolls => Topic started by: Hat on June 12, 2019, 04:27:10 PM

Title: Unit Maintenance & Repair
Post by: Hat on June 12, 2019, 04:27:10 PM
September 18th
SGT Mal Taylor Regular (7+), remove ER PPC from Summoner (+1), Maintenance Facility (-2), Quadruple Time (-3), Clan-Tech (+3) = TN: 6
Rolled 2d6 : 1, 5, total 6
Title: Re: Unit Maintenance & Repair
Post by: Hat on June 19, 2019, 08:41:39 PM
September 18th
F-90 Stingray
SGT Ericka Ruchira Green (9+), Replace 5 points Nose Armor (-1), Maintenance Facility (-2), Quadruple Time (-3) = TN: 3, Time: 1.25 hours base x4 = 5 hours
Rolled 2d6 : 1, 3, total 4

SGT Adalgisa Tebbel Green (9+), Replace 5 points LW Armor (-1), Maintenance Facility (-2), Quadruple Time (-3) = TN: 3, Time: 1.25 hours base x4 = 5 hours
Rolled 2d6 : 3, 3, total 6

SGT Hotaru Saito Green (9+), Replace 5 points Aft Armor (-1), Maintenance Facility (-2), Quadruple Time (-3) = TN: 3, Time: 1.25 hours base x4 = 5 hours
Rolled 2d6 : 3, 6, total 9

SGT Lilian Wiedemann Regular (7+), Replace 15 points RW Armor (-1), Maintenance Facility (-2), Double Time (-1) = TN: 3, Time: 3.75 hours base x2 = 7.5 hours
Rolled 2d6 : 5, 2, total 7
Title: Re: Unit Maintenance & Repair
Post by: Hat on June 19, 2019, 08:55:02 PM
September 18th
TR-10 Transit (Alpha 1-1)
SGT Ericka Ruchira [3 hours remaining] Green (9+), Replace 20 points LW Armor (-1), Maintenance Facility (-2), Quadruple Time (-3) = TN: 3, Time: 5 hours base x4 = 20 hours
Rolled 2d6 : 3, 2, total 5
(Completes with 1 hour used on Sept 21)
SGT Adalgisa Tebbel [3 hours remaining] Green (9+), Replace 20 points Aft Armor (-1), Maintenance Facility (-2), Quadruple Time (-3) = TN: 3, Time: 5 hours base x4 = 20 hours
Rolled 2d6 : 5, 6, total 11
(Completes with 1 hour used on Sept 21)

Sept 18th
SGT Hotaru Saito [3 hours remaining] Green (9+), Replace 65 points Nose Armor (-1), Maintenance Facility (-2), Quadruple Time (-3) = TN: 5, Time: 16.25 hours base x2 = 32.5 hours
Rolled 2d6 : 2, 2, total 4
(Completes with 5.5 hours used on Sept 22)
SGT Lilian Wiedemann [0.5 hours remaining] Regular (7+), 2 points SI (< 50% Int Struct) (+1), Maintenance Facility (-2), Quadruple Time (-3) = TN: 3, Time: 2.25 hours base x4 = 9 hours
Rolled 2d6 : 5, 2, total 7
(Completes with 0.5 hours used on September 20)
Title: Re: Unit Maintenance & Repair
Post by: Hat on June 19, 2019, 09:30:03 PM
September 18th
TR-10 Transit (Alpha 1-2)
SGT Hunter Fokker Veteran (6+), Replace 34 points LW Armor (-1), Maintenance Facility (-2), Double Time (-1) = TN: 2, Time: 8.5 hours base x4 = 17 hours (Completes with 1 hour used on Sept 19)
Rolled 2d6 : 4, 2, total 6

SGT Miriam Franklin Green (5+), Replace 29 points RW Armor (-1), Maintenance Facility (-2) = TN: 2, Time: 7.25 hours (Completes with 7.25 hours used on Sept 18)
Rolled 2d6 : 2, 6, total 8


September 19th
SL-17 Shilone
SGT Fokker Veteran (6+), Replace 15 points Nose Armor (-1), Maintenance Facility (-2), Double Time (-1) = TN: 2, Time: 3.75 hours base x2 = 7.5 hours (Completes with 0.5 hours used on Sept 20)
Rolled 2d6 : 2, 6, total 8

SGT Miriam Franklin Elite (5+), Replace 20 points Aft Armor (-1), Maintenance Facility (-2) = TN: 2, Time: 5 hours (Completes with 4.25 hours used on Sept 19)
Rolled 2d6 : 5, 2, total 7

SGT Miriam Franklin Elite (5+), Replace 10 points RW Armor (-1), Maintenance Facility (-2) = TN: 2, Time: 2.5 hours (Completes with 6.75 hours used on Sept 19)
Rolled 2d6 : 4, 2, total 6


TR-10 Transit (Alpha 1-2)
SGT Miriam Franklin Elite (5+), 1 Engine Hit (+2), Maintenance Facility (-2), Quadruple Time (-3) = TN: 2, Time: 5 hours x 4 = 20 hours (Completes with 2.75 hours used on Sept 22)
Rolled 2d6 : 4, 4, total 8


Sept 20th
TR-10 Transit (Alpha 1-1)
SGT Lilian Wiedemann [7.5 hours remaining] Regular (7+), 1 Engine Hit (+2), Maintenance Facility (-2), Quadruple Time (-3) = TN: 4, Time: 5 hours base x4 = 20 hours (Completes with 3.5 hours used on September 23)
Rolled 2d6 : 1, 2, total 3


Sept 22nd
TR-10 Transit (Alpha 1-2)
SGT Fokker Veteran (6+), Replace 65 points Nose Armor (-1), Maintenance Facility (-2), Double Time (-1) = TN: 2, Time: 16.25 hours base x2 = 33 hours (Completes with 1.5 hours used on Sept 26)
Rolled 2d6 : 6, 2, total 8

SGT Miriam Franklin Elite (5+), Replace 15 points Aft Armor (-1), Maintenance Facility (-2) = TN: 2, Time: 3.75 hours (Completes with 6.5 hours used on Sept 22) 
Rolled 2d6 : 2, 3, total 5
Title: Re: Unit Maintenance & Repair
Post by: Hat on June 19, 2019, 09:33:32 PM
September 23rd
TR-10 Transit (Alpha 1-2)
SGT Miriam Franklin Elite (5+), 1 Engine Hit (+2), Maintenance Facility (-2), Quadruple Time (-3) = TN: 2, Time: 5 hours x 4 = 20 hours (Completes with 4 hours used on Sept 25)
Rolled 2d6 : 2, 6, total 8
Title: Re: Unit Maintenance & Repair
Post by: Hat on July 16, 2019, 09:27:56 PM
October 9th, 3050
Tech: Mal Taylor, Base TN: 7, Replace Head: +3, Clan Tech +3, Dropship: 0, Quadruple Time: -3 = TN: 10
Rolled 2d6 : 2, 1, total 3

Base Time: 200 minutes x4 = 800 minutes
Title: Re: Unit Maintenance & Repair
Post by: Hat on July 16, 2019, 09:28:40 PM
October 11th, 3050
Tech: Ichiyo Okuta, Base TN: 6, Replace Head: +3, Clan Tech +3, Dropship: 0, Quadruple Time: -3 = TN: 9
Rolled 2d6 : 5, 2, total 7

Base Time: 200 minutes x4 = 800 minutes
Title: Re: Unit Maintenance & Repair
Post by: Hat on July 16, 2019, 09:49:05 PM
October 13th, 3050
Tech: Sylvia Hicks, Base TN: 5, Replace Head: +3, Clan Tech +3, Dropship: 0, Quadruple Time: -3 = TN: 8
Rolled 2d6 : 6, 6, total 12
Title: Re: Unit Maintenance & Repair
Post by: Hat on July 16, 2019, 09:50:17 PM
Executioner repairs complete.  Sylvia Hicks earns 1 XP for box cars.
Title: Re: Unit Maintenance & Repair
Post by: Hat on July 16, 2019, 11:19:13 PM
October 3rd
F-90 Stingray (C1-1)
SGT Ericka Ruchira Green (9+), Replace 38 points Nose Armor (-1), Dropship (0), Quadruple Time (-3) = TN: 5, Time: 9.5 hours base x4 = 38 hours
Rolled 2d6 : 1, 4, total 5

SGT Adalgisa Tebbel Green (9+), Replace 7 points LW Armor (-1), Dropship (0), Quadruple Time (-3) = TN: 5, Time: 1.75 hours base x4 = 7 hours
Rolled 2d6 : 3, 2, total 5

SGT Hotaru Saito Green (9+), Replace 15 points RW Armor (-1), Dropship (+0),Quadruple Time (-3) = TN: 5, Time: 3.75 hours base x4 = 15 hours
Rolled 2d6 : 3, 2, total 5

SGT Lilian Wiedemann Regular (7+), Repair Avionics (+0), Dropship (+0), Quadruple Time (-3) = TN: 4, Time 8 hours base x4 = 32 hours
Rolled 2d6 : 1, 1, total 2
Title: Re: Unit Maintenance & Repair
Post by: Hat on July 16, 2019, 11:25:48 PM
October 9th
F-90 Stingray (C1-1)
SGT Fokker Veteran (6+), Repair Avionics (+0), Dropship (+0), Quadruple Time (-3) = TN: 3, Time 8 hours base x4 = 32 hours
Rolled 2d6 : 1, 1, total 2

SGT Lilian Wiedemann Regular (7+), Repair FCS (-1), Dropship (+0), Quadruple Time (-3) = TN: 3, Time 2 hours base x4 = 8 hours
Rolled 2d6 : 1, 2, total 3


Transit (A1-2)
SGT Ericka Ruchira Green (9+), Replace 28 points Aft Armor (-1), Dropship (0), Quadruple Time (-3) = TN: 5, Time: 7 hours base x4 = 28 hours
Rolled 2d6 : 1, 2, total 3

SGT Adalgisa Tebbel Green (9+), Replace 10 points LW Armor (-1), Dropship (0), Quadruple Time (-3) = TN: 5, Time: 2.5 hours base x4 = 10 hours
Rolled 2d6 : 4, 2, total 6

SGT Hotaru Saito Green (9+), Repair engine crit (2), Dropship (+0),Quadruple Time (-3) = TN: 8, Time: 2 hours base x4 = 8 hours
Rolled 2d6 : 2, 5, total 7


NOTE: Couldn't find a repair for FCS in AT2, so treating as Sensors.
Title: Re: Unit Maintenance & Repair
Post by: Hat on July 16, 2019, 11:32:07 PM
October 3
Stuka
SGT Miriam Franklin Elite (5+), Replace 10 points Nose Armor (-1), Dropship (0), Triple Time (-2) = TN: 2, Time: 2.5 hours base x3 = 7.5 hours
Rolled 2d6 : 5, 1, total 6


October 4
Stuka
SGT Miriam Franklin Elite (5+), Replace 7 points LW Armor (-1), Dropship (0), Triple Time (-2) = TN: 2, Time: 1.75 hours base x3 = 5.25 hours
Rolled 2d6 : 5, 4, total 9


October 18
F-90 Stingray (C1-1)
SGT Miriam Franklin Elite (5+), Repair Avionics (+0), Dropship (+0), Quadruple Time (-3) = TN: 2, Time 8 hours base x4 = 32 hours
Rolled 2d6 : 4, 1, total 5


Transit (A1-2)
SGT Lilian Wiedemann Regular (7+), Replace 28 points Aft Armor (-1), Dropship (0), Quadruple Time (-3) = TN: 3, Time: 7 hours base x4 = 28 hours
Rolled 2d6 : 4, 4, total 8
Title: Re: Unit Maintenance & Repair
Post by: Hat on July 16, 2019, 11:38:19 PM
October 18
Triumph
SGT Hotaru Saito Green (9+), Repair engine crit (2), Dropship (+0),Quadruple Time (-3) = TN: 8, Time: 2 hours base x4 = 8 hours
Rolled 2d6 : 3, 2, total 5


Dictator
SGT Fokker Veteran (6+),  Replace 15 points Nose Armor (-1), Dropship (0), Quadruple Time (-3) = TN: 2, Time: 3.75 hours base x4 = 15 hours
Rolled 2d6 : 2, 3, total 5

SGT Lilian Wiedemann Regular (7+), Repair FCS (-1), Dropship (+0), Quadruple Time (-3) = TN: 3, Time 2 hours base x4 = 8 hours
Rolled 2d6 : 6, 6, total 12


October 20th
SGT Fokker Veteran (6+),  Replace 10 points RS Armor (-1), Dropship (0), Quadruple Time (-3) = TN: 2, Time: 2.5 hours base x4 = 10 hours
Rolled 2d6 : 6, 1, total 7


October 22nd
SGT Fokker Veteran (6+),  Replace 10 points LS Armor (-1), Dropship (0), Quadruple Time (-3) = TN: 2, Time: 2.5 hours base x4 = 10 hours
Rolled 2d6 : 1, 1, total 2


October 24th
SGT Fokker Veteran (6+),  Replace 5 points Aft Armor (-1), Dropship (0), Quadruple Time (-3) = TN: 2, Time: 1.25 hours base x4 = 5 hours
Rolled 2d6 : 5, 5, total 10
Title: Re: Unit Maintenance & Repair
Post by: Hat on August 20, 2019, 10:57:24 AM
Clint CLNT-2-3T, Assigned Tech: SGT Mal Taylor, Rating: Regular, Fix <100% Internal Dam, CT, Base Time: 270, Time Multiplier: x4 = 1080 Minutes; Base TN: 7, Repair Mod: 3, Loc: Basic Facility 0, Extra Time: , Custom: 1, Final TN: 8;
Rolled 2d6 : 3, 1, total 4

Title: Re: Unit Maintenance & Repair
Post by: Hat on August 20, 2019, 10:58:14 AM
Clint CLNT-2-3T, Assigned Tech: SGT Ichiyo Okuta, Rating: Veteran, Fix <100% Internal Dam, CT, Base Time: 270, Time Multiplier: x4 = 1080 Minutes; Base TN: 6, Repair Mod: 3, Loc: Basic Facility 0, Extra Time: , Custom: 1, Final TN: 7;
Rolled 2d6 : 5, 6, total 11
Title: Re: Unit Maintenance & Repair
Post by: Hat on August 20, 2019, 10:59:47 AM
Clint CLNT-2-3T, Assigned Tech: SGT Mal Taylor, Rating: Regular, Replace Armor 4, CT[R], Base Time: 40, Time Multiplier: x4 = 160 Minutes; Base TN: 7, Repair Mod: -1, Loc: Basic Facility 0, Extra Time: , Custom: 1, Final TN: 4;
Rolled 2d6 : 4, 6, total 10
Title: Re: Unit Maintenance & Repair
Post by: Hat on August 20, 2019, 11:01:06 AM
Clint CLNT-2-3T, Assigned Tech: SGT Mal Taylor, Rating: Regular, Fix Gyro 1 Crit 4, CT[R], Base Time: 120, Time Multiplier: x4 = 480 Minutes; Base TN: 7, Repair Mod: 2, Loc: Basic Facility 0, Extra Time: , Custom: 1, Final TN: 7;
Rolled 2d6 : 2, 6, total 8
Title: Re: Unit Maintenance & Repair
Post by: Hat on October 12, 2019, 09:22:07 PM
June 22, 3051

Archer
ARC-2R Archer, Assigned Tech: SGT Mal Taylor, Rating: Regular, Fix <75% Internal Dam, LT, Base Time: 180, Time Multiplier: x4 = 720 Minutes; Base TN: 7, Repair Mod: 2, Loc: Factory -4, Extra Time: , Final TN: 2;
Rolled 2d6 : 5, 5, total 10

ARC-2R Archer, Assigned Tech: SGT Mal Taylor, Rating: Regular, Fix <75% Internal Dam, LA, Base Time: 180, Time Multiplier: x4 = 720 Minutes; Base TN: 7, Repair Mod: 2, Loc: Factory -4, Extra Time: , Final TN: 2;
Rolled 2d6 : 4, 2, total 6

ARC-2R Archer, Assigned Tech: SGT Mal Taylor, Rating: Regular, Reattach/Replace Limb, LT, Base Time: 180, Time Multiplier: x4 = 720 Minutes; Base TN: 7, Repair Mod: 2, Loc: Factory -4, Extra Time: , Final TN: 2;
Rolled 2d6 : 4, 4, total 8

ARC-2R Archer, Assigned Tech: SGT Mal Taylor, Rating: Regular, 1 Critical Hit (LRM 20), LT, Base Time: 100, Time Multiplier: x3 = 300 Minutes; Base TN: 7, Repair Mod: 1, Loc: Factory -4, Extra Time: , Final TN: 2;
Rolled 2d6 : 5, 5, total 10

ARC-2R Archer, Assigned Tech: SGT Mal Taylor, Rating: Regular, Replace Armor 26, LL, Base Time: 260, Time Multiplier: x1 = 260 Minutes; Base TN: 7, Repair Mod: -1, Loc: Factory -4, , Final TN: 2;
Rolled 2d6 : 5, 1, total 6

ARC-2R Archer, Assigned Tech: SGT Mal Taylor, Rating: Regular, Replace Armor 22, LA, Base Time: 220, Time Multiplier: x1 = 220 Minutes; Base TN: 7, Repair Mod: -1, Loc: Factory -4, , Final TN: 2;
Rolled 2d6 : 6, 3, total 9

ARC-2R Archer, Assigned Tech: SGT Mal Taylor, Rating: Regular, Replace Armor 24, LT, Base Time: 240, Time Multiplier: x1 = 240 Minutes; Base TN: 7, Repair Mod: -1, Loc: Factory -4, , Final TN: 2;
Rolled 2d6 : 4, 3, total 7

ARC-2R Archer, Assigned Tech: SGT Mal Taylor, Rating: Regular, Replace Armor 2, LT[R], Base Time: 20, Time Multiplier: x1 = 20 Minutes; Base TN: 7, Repair Mod: -1, Loc: Factory -4, , Final TN: 2;
Rolled 2d6 : 1, 2, total 3

ARC-2R Archer, Assigned Tech: SGT Mal Taylor, Rating: Regular, Replace Armor 2, CT[R], Base Time: 20, Time Multiplier: x1 = 20 Minutes; Base TN: 7, Repair Mod: -1, Loc: Factory -4, , Final TN: 2;
Rolled 2d6 : 6, 5, total 11

ARC-2R Archer, Assigned Tech: SGT Mal Taylor, Rating: Regular, Replace Armor 10, CT, Base Time: 100, Time Multiplier: x1 = 100 Minutes; Base TN: 7, Repair Mod: -1, Loc: Factory -4, , Final TN: 2;
Rolled 2d6 : 4, 5, total 9

ARC-2R Archer, Assigned Tech: SGT Mal Taylor, Rating: Regular, Replace Armor 11, RT, Base Time: 110, Time Multiplier: x1 = 110 Minutes; Base TN: 7, Repair Mod: -1, Loc: Factory -4, , Final TN: 2;
Rolled 2d6 : 2, 1, total 3

ARC-2R Archer, Assigned Tech: SGT Mal Taylor, Rating: Regular, Replace Armor 10, RA, Base Time: 100, Time Multiplier: x1 = 100 Minutes; Base TN: 7, Repair Mod: -1, Loc: Factory -4, , Final TN: 2;
Rolled 2d6 : 5, 4, total 9

ARC-2R Archer, Assigned Tech: SGT Mal Taylor, Rating: Regular, Replace Armor 2, H, Base Time: 20, Time Multiplier: x1 = 20 Minutes; Base TN: 7, Repair Mod: -1, Loc: Factory -4, , Final TN: 2;
Rolled 2d6 : 2, 2, total 4

Total Time: 3550 minutes (480 minutes/day), Completes on June 29th, available June 30th
Title: Re: Unit Maintenance & Repair
Post by: Hat on October 12, 2019, 09:34:24 PM
June 29

Wasp
Wasp WSP-1A, Assigned Tech: SGT Ichiyo Okuta, Rating: Veteran, Fix <25% Internal Dam, LT, Base Time: 90, Time Multiplier: x1 = 90 Minutes; Base TN: 6, Repair Mod: 0, Loc: Factory -4, , Final TN: 2;
Rolled 2d6 : 1, 6, total 7

Wasp WSP-1A, Assigned Tech: SGT Ichiyo Okuta, Rating: Veteran, Replace Head, H, Base Time: 200, Time Multiplier: x4 = 800 Minutes; Base TN: 6, Repair Mod: 3, Loc: Factory -4, Extra Time: -2, Final TN: 2;
Rolled 2d6 : 5, 4, total 9

Wasp WSP-1A, Assigned Tech: SGT Ichiyo Okuta, Rating: Veteran, Reattach/Replace Limb, LL, Base Time: 180, Time Multiplier: x3 = 540 Minutes; Base TN: 6, Repair Mod: 2, Loc: Factory -4, Extra Time: 0, Final TN: 2;
Rolled 2d6 : 5, 6, total 11

Wasp WSP-1A, Assigned Tech: SGT Ichiyo Okuta, Rating: Veteran, Replace Armor 5, LL, Base Time: 50, Time Multiplier: x1 = 50 Minutes; Base TN: 6, Repair Mod: -1, Loc: Factory -4, , Final TN: 1;
Rolled 2d6 : 4, 1, total 5

Wasp WSP-1A, Assigned Tech: SGT Ichiyo Okuta, Rating: Veteran, Replace Armor 2, LT[R], Base Time: 20, Time Multiplier: x1 = 20 Minutes; Base TN: 6, Repair Mod: -1, Loc: Factory -4, , Final TN: 1;
Rolled 2d6 : 1, 2, total 3

Wasp WSP-1A, Assigned Tech: SGT Ichiyo Okuta, Rating: Veteran, Replace Armor 4, H, Base Time: 40, Time Multiplier: x1 = 40 Minutes; Base TN: 6, Repair Mod: -1, Loc: Factory -4, , Final TN: 1;
Rolled 2d6 : 3, 2, total 5

Wasp WSP-1A, Assigned Tech: SGT Ichiyo Okuta, Rating: Veteran, Replace Armor 2, CT, Base Time: 20, Time Multiplier: x1 = 20 Minutes; Base TN: 6, Repair Mod: -1, Loc: Factory -4, , Final TN: 1;
Rolled 2d6 : 5, 2, total 7

Wasp WSP-1A, Assigned Tech: SGT Ichiyo Okuta, Rating: Veteran, Replace Armor 2, RL, Base Time: 20, Time Multiplier: x1 = 20 Minutes; Base TN: 6, Repair Mod: -1, Loc: Factory -4, , Final TN: 1;
Rolled 2d6 : 6, 1, total 7

Total Time: 1,580 minutes (480 minutes/day), Repairs completed: July 2nd, available July 3rd
Title: Re: Unit Maintenance & Repair
Post by: Hat on January 14, 2020, 11:58:22 AM
AS7-D-DC Atlas, Assigned Tech: MSGT Sylvia Hicks, Rating: Elite, Replace Armor 21, LT, Base Time: 210, Time Multiplier: x3 = 630 Minutes; Base TN: 5, Repair Mod: -1, Loc: Basic Facility 0, Extra Time: -2, Final TN: 2;
Rolled 2d6 : 6, 4, total 10

AS7-D-DC Atlas, Assigned Tech: MSGT Sylvia Hicks, Rating: Elite, Replace Armor 24, CT, Base Time: 240, Time Multiplier: x3 = 720 Minutes; Base TN: 5, Repair Mod: -1, Loc: Basic Facility 0, Extra Time: -2, Final TN: 2;
Rolled 2d6 : 2, 1, total 3

AS7-D-DC Atlas, Assigned Tech: MSGT Sylvia Hicks, Rating: Elite, Replace Armor 8, H, Base Time: 80, Time Multiplier: x3 = 240 Minutes; Base TN: 5, Repair Mod: -1, Loc: Basic Facility 0, Extra Time: -2, Final TN: 2;
Rolled 2d6 : 1, 6, total 7

AS7-D-DC Atlas, Assigned Tech: MSGT Sylvia Hicks, Rating: Elite, Replace Armor 14, RT, Base Time: 140, Time Multiplier: x3 = 420 Minutes; Base TN: 5, Repair Mod: -1, Loc: Basic Facility 0, Extra Time: -2, Final TN: 2;
Rolled 2d6 : 6, 3, total 9

AS7-D-DC Atlas, Assigned Tech: MSGT Sylvia Hicks, Rating: Elite, Replace Armor 20, RA, Base Time: 200, Time Multiplier: x3 = 600 Minutes; Base TN: 5, Repair Mod: -1, Loc: Basic Facility 0, Extra Time: -2, Final TN: 2;
Rolled 2d6 : 5, 4, total 9

AS7-D-DC Atlas, Assigned Tech: MSGT Sylvia Hicks, Rating: Elite, Replace Armor 16, RL, Base Time: 160, Time Multiplier: x3 = 480 Minutes; Base TN: 5, Repair Mod: -1, Loc: Basic Facility 0, Extra Time: , Final TN: 2;
Rolled 2d6 : 5, 2, total 7

Title: Re: Unit Maintenance & Repair
Post by: Hat on January 14, 2020, 12:07:32 PM
CPLT-C1 Catapult, Assigned Tech: MSGT Sylvia Hicks, Rating: Elite, Fix Actuator, RA, Base Time: 120, Time Multiplier: x3 = 360 Minutes; Base TN: 5, Repair Mod: -1, Loc: Basic Facility 0, Extra Time: -3, Final TN: 2;
Rolled 2d6 : 4, 5, total 9

CPLT-C1 Catapult, Assigned Tech: SGT Ichiyo Okuta, Rating: Veteran, 1 Critical Hit, RA, Base Time: 100, Time Multiplier: x4 = 400 Minutes; Base TN: 6, Repair Mod: 1, Loc: Basic Facility 0, Extra Time: -3, Final TN: 4;
Rolled 2d6 : 2, 6, total 8

CPLT-C1 Catapult, Assigned Tech: SGT Mal Taylor, Rating: Regular, Fix <75% Internal Dam, RA, Base Time: 180, Time Multiplier: x4 = 720 Minutes; Base TN: 7, Repair Mod: 2, Loc: Basic Facility 0, Extra Time: -3, Final TN: 6;
Rolled 2d6 : 2, 6, total 8

CPLT-C1 Catapult, Assigned Tech: SGT Mal Taylor, Rating: Regular, Fix <50% Internal Dam, RT, Base Time: 135, Time Multiplier: x4 = 540 Minutes; Base TN: 7, Repair Mod: 1, Loc: Basic Facility 0, Extra Time: , Final TN: 5;
Rolled 2d6 : 5, 5, total 10
Title: Re: Unit Maintenance & Repair
Post by: Hat on January 14, 2020, 12:11:03 PM
CPLT-C1 Catapult, Assigned Tech: MSGT Sylvia Hicks, Rating: Elite, Replace Armor 10, LL, Base Time: 100, Time Multiplier: x3 = 300 Minutes; Base TN: 5, Repair Mod: -1, Loc: Basic Facility 0, Extra Time: -2, Final TN: 2;
Rolled 2d6 : 5, 4, total 9

CPLT-C1 Catapult, Assigned Tech: MSGT Sylvia Hicks, Rating: Elite, Replace Armor 1, LA, Base Time: 10, Time Multiplier: x3 = 30 Minutes; Base TN: 5, Repair Mod: -1, Loc: Basic Facility 0, Extra Time: -2, Final TN: 2;
Rolled 2d6 : 6, 1, total 7

CPLT-C1 Catapult, Assigned Tech: MSGT Sylvia Hicks, Rating: Elite, Replace Armor 12, LT, Base Time: 120, Time Multiplier: x3 = 360 Minutes; Base TN: 5, Repair Mod: -1, Loc: Basic Facility 0, Extra Time: -2, Final TN: 2;
Rolled 2d6 : 3, 1, total 4

CPLT-C1 Catapult, Assigned Tech: MSGT Sylvia Hicks, Rating: Elite, Replace Armor 15, CT, Base Time: 150, Time Multiplier: x3 = 450 Minutes; Base TN: 5, Repair Mod: -1, Loc: Basic Facility 0, Extra Time: -2, Final TN: 2;
Rolled 2d6 : 5, 6, total 11

CPLT-C1 Catapult, Assigned Tech: MSGT Sylvia Hicks, Rating: Elite, Replace Armor 7, RT, Base Time: 70, Time Multiplier: x3 = 210 Minutes; Base TN: 5, Repair Mod: -1, Loc: Basic Facility 0, Extra Time: -2, Final TN: 2;
Rolled 2d6 : 3, 2, total 5

CPLT-C1 Catapult, Assigned Tech: MSGT Sylvia Hicks, Rating: Elite, Replace Armor 8, RT[R], Base Time: 80, Time Multiplier: x3 = 240 Minutes; Base TN: 5, Repair Mod: -1, Loc: Basic Facility 0, Extra Time: -2, Final TN: 2;
Rolled 2d6 : 1, 3, total 4

CPLT-C1 Catapult, Assigned Tech: MSGT Sylvia Hicks, Rating: Elite, Replace Armor 13, RA, Base Time: 130, Time Multiplier: x3 = 390 Minutes; Base TN: 5, Repair Mod: -1, Loc: Basic Facility 0, Extra Time: -2, Final TN: 2;
Rolled 2d6 : 6, 5, total 11

CPLT-C1 Catapult, Assigned Tech: MSGT Sylvia Hicks, Rating: Elite, Replace Armor 10, RL, Base Time: 100, Time Multiplier: x3 = 300 Minutes; Base TN: 5, Repair Mod: -1, Loc: Basic Facility 0, Extra Time: , Final TN: 2;
Rolled 2d6 : 1, 4, total 5
Title: Re: Unit Maintenance & Repair
Post by: Hat on January 14, 2020, 12:26:14 PM
RFL-5M Rifleman, Assigned Tech: MSGT Sylvia Hicks, Rating: Elite, Fix Engine 1 Crit, RT, Base Time: 100, Time Multiplier: x4 = 400 Minutes; Base TN: 5, Repair Mod: 0, Loc: Basic Facility 0, Extra Time: -3, Final TN: 2;
Rolled 2d6 : 3, 4, total 7

RFL-5M Rifleman, Assigned Tech: SGT Mal Taylor, Rating: Regular, Fix <25% Internal Dam, LT, Base Time: 90, Time Multiplier: x4 = 360 Minutes; Base TN: 7, Repair Mod: 0, Loc: Basic Facility 0, Extra Time: -3, Final TN: 4;
Rolled 2d6 : 4, 4, total 8

RFL-5M Rifleman, Assigned Tech: SGT Mal Taylor, Rating: Regular, Fix <50% Internal Dam, CT, Base Time: 135, Time Multiplier: x4 = 540 Minutes; Base TN: 7, Repair Mod: 1, Loc: Basic Facility 0, Extra Time: -3, Final TN: 5;
Rolled 2d6 : 6, 3, total 9

RFL-5M Rifleman, Assigned Tech: SGT Mal Taylor, Rating: Regular, Fix <100% Internal Dam, RT, Base Time: 270, Time Multiplier: x4 = 1080 Minutes; Base TN: 7, Repair Mod: 3, Loc: Basic Facility 0, Extra Time: -3, Final TN: 7;
Rolled 2d6 : 4, 5, total 9

RFL-5M Rifleman, Assigned Tech: MSGT Sylvia Hicks, Rating: Elite, Fix Heat Sink, RT, Base Time: 120, Time Multiplier: x4 = 480 Minutes; Base TN: 5, Repair Mod: 0, Loc: Basic Facility 0, Extra Time: -3, Final TN: 2;
Rolled 2d6 : 3, 5, total 8

RFL-5M Rifleman, Assigned Tech: SGT Mal Taylor, Rating: Regular, Fix <75% Internal Dam, RA, Base Time: 180, Time Multiplier: x4 = 720 Minutes; Base TN: 7, Repair Mod: 2, Loc: Basic Facility 0, Extra Time: , Final TN: 6;
Rolled 2d6 : 6, 4, total 10
Title: Re: Unit Maintenance & Repair
Post by: Hat on January 14, 2020, 12:48:24 PM
RFL-5M Rifleman, Assigned Tech: MSGT Sylvia Hicks, Rating: Elite, Replace Armor 8, LL, Base Time: 80, Time Multiplier: x3 = 240 Minutes; Base TN: 5, Repair Mod: -1, Loc: Basic Facility 0, Extra Time: -2, Final TN: 2;
Rolled 2d6 : 5, 1, total 6

RFL-5M Rifleman, Assigned Tech: MSGT Sylvia Hicks, Rating: Elite, Replace Armor 15, LA, Base Time: 150, Time Multiplier: x3 = 450 Minutes; Base TN: 5, Repair Mod: -1, Loc: Basic Facility 0, Extra Time: -2, Final TN: 2;
Rolled 2d6 : 2, 6, total 8

RFL-5M Rifleman, Assigned Tech: MSGT Sylvia Hicks, Rating: Elite, Replace Armor 15, LT, Base Time: 150, Time Multiplier: x3 = 450 Minutes; Base TN: 5, Repair Mod: -1, Loc: Basic Facility 0, Extra Time: -2, Final TN: 2;
Rolled 2d6 : 6, 5, total 11

RFL-5M Rifleman, Assigned Tech: MSGT Sylvia Hicks, Rating: Elite, Replace Armor 11, CT, Base Time: 110, Time Multiplier: x3 = 330 Minutes; Base TN: 5, Repair Mod: -1, Loc: Basic Facility 0, Extra Time: -2, Final TN: 2;
Rolled 2d6 : 2, 4, total 6

RFL-5M Rifleman, Assigned Tech: MSGT Sylvia Hicks, Rating: Elite, Replace Armor 8, CT[R], Base Time: 80, Time Multiplier: x3 = 240 Minutes; Base TN: 5, Repair Mod: -1, Loc: Basic Facility 0, Extra Time: -2, Final TN: 2;
Rolled 2d6 : 3, 2, total 5

RFL-5M Rifleman, Assigned Tech: MSGT Sylvia Hicks, Rating: Elite, Replace Armor 1, H, Base Time: 10, Time Multiplier: x3 = 30 Minutes; Base TN: 5, Repair Mod: -1, Loc: Basic Facility 0, Extra Time: -2, Final TN: 2;
Rolled 2d6 : 6, 3, total 9

RFL-5M Rifleman, Assigned Tech: MSGT Sylvia Hicks, Rating: Elite, Replace Armor 15, RT, Base Time: 150, Time Multiplier: x3 = 450 Minutes; Base TN: 5, Repair Mod: -1, Loc: Basic Facility 0, Extra Time: -2, Final TN: 2;
Rolled 2d6 : 5, 2, total 7

RFL-5M Rifleman, Assigned Tech: MSGT Sylvia Hicks, Rating: Elite, Replace Armor 8, RT[R], Base Time: 80, Time Multiplier: x3 = 240 Minutes; Base TN: 5, Repair Mod: -1, Loc: Basic Facility 0, Extra Time: -2, Final TN: 2;
Rolled 2d6 : 4, 1, total 5

RFL-5M Rifleman, Assigned Tech: MSGT Sylvia Hicks, Rating: Elite, Replace Armor 15, RA, Base Time: 150, Time Multiplier: x3 = 450 Minutes; Base TN: 5, Repair Mod: -1, Loc: Basic Facility 0, Extra Time: -2, Final TN: 2;
Rolled 2d6 : 1, 2, total 3

RFL-5M Rifleman, Assigned Tech: MSGT Sylvia Hicks, Rating: Elite, Replace Armor 5, RL, Base Time: 50, Time Multiplier: x3 = 150 Minutes; Base TN: 5, Repair Mod: -1, Loc: Basic Facility 0, Extra Time: -3, Final TN: 2;
Rolled 2d6 : 4, 6, total 10

Title: Re: Unit Maintenance & Repair
Post by: Hat on January 14, 2020, 12:55:53 PM
Status of Recently Acquired Mechs

AS7-D-DC Atlas
Missing Cockpit
LRM-20, missing 2 rounds LT
SRM-6, missing 1 round LT
AC-20, missing 1 round RT

CPLT-C1 Catapult
LRM-15, missing 2 rounds LT
LRM-15, missing 2 rounds RT

RFL-5M Rifleman
Missing LA and weapons, need to armor once acquired
Ultra AC/5, missing 4 rounds RT
Title: Re: Unit Maintenance & Repair
Post by: Hat on January 20, 2020, 04:33:09 PM
May 1, 3052
RFL-5M Rifleman, Assigned Tech: MSGT Sylvia Hicks, Rating: Elite, Attach LA, Base Time: 180, Time Multiplier: x4 = 720 Minutes; Base TN: 5, Repair Mod: +2, Loc: Maintenance Facility -2, Extra Time: -3, Final TN: 2
Rolled 2d6 : 5, 3, total 8

RFL-5M Rifleman, Assigned Tech: MSGT Sylvia Hicks, Rating: Elite, Replace Armor 15, LA, Base Time: 150, Time Multiplier: x3 = 450 Minutes; Base TN: 5, Repair Mod: -1, Loc: Basic Facility 0, Extra Time: -2, Final TN: 2
Rolled 2d6 : 1, 1, total 2


AS7-D-DC Atlas, Assigned Tech: MSGT Sylvia Hicks, Rating: Elite, Install Cockpit, Base Time: 120, Time Multiplier: x3 = 360 Minutes; Base TN: 5, Repair Mod: +1, Loc: Maintenance Facility -2, Extra Time: -2, Final TN: 2
Rolled 2d6 : 4, 5, total 9
Title: Re: Unit Maintenance & Repair
Post by: Hat on January 20, 2020, 04:39:34 PM
CPLT-C1 Catapult, Assigned Tech: MSGT Sylvia Hicks, Rating: Elite, Upper Arm Actuator,Base Time: 90; Base TN: 5, Repair Mod: -2, Loc: Maintenance Facility -2, Extra Time: -2, Final TN: 1
Rolled 2d6 : 2, 5, total 7
Title: Re: Unit Maintenance & Repair
Post by: Hat on January 20, 2020, 04:50:36 PM
Status of Recently Acquired Mechs

AS7-D-DC Atlas
LRM-20, missing 2 rounds LT (replenished if May 8th roll works)

CPLT-C1 Catapult
LRM-15, missing 2 rounds LT (replenished if May 8th roll works)
LRM-15, missing 2 rounds RT (replenished if May 8th roll works)

RFL-5M Rifleman
Missing Ultra AC/5 in LA
Ultra AC/5, missing 4 rounds RT
Title: Re: Unit Maintenance & Repair
Post by: Hat on March 01, 2020, 09:15:26 PM
May 15
Marksman
Garry Lee, Veteran, 6+, Internal Structure < 25%, Field: +2, Base Time: 90 minutes, Quadruple Time (-3), 5+
Rolled 2d6 : 2, 1, total 3

Oliver Kissack, Regular 7+, Rear Armor: 19 pts (-1), Field: +2, Base Time: 190 minutes, Quadruple Time (-3), 5+
Rolled 2d6 : 2, 4, total 6


Stingray F-90
Hunter Fokker, Veteran, 6+, Engine (1 hit), Field: +2, Base Time: 100 minutes, Quadruple Time (-3), 5+
Rolled 2d6 : 2, 5, total 7

Hotaru Saito, Green 7+, Armor (-1) Left Wing: 5 points, Field: +2, Base Time: 50 minutes, Quadruple Time (-3), 5+
Rolled 2d6 : 4, 4, total 8

Adalgisa Tebbel, Green 7+, Armor (-1) Aft: 20 points, Field: +2, Base Time: 50 minutes, Quadruple Time (-3), 5+
Rolled 2d6 : 3, 3, total 6

Ericka Ruchira, Green 7+, Armor (-1) Right Wing: 10 points, Field: +2, Base Time: 50 minutes, Quadruple Time (-3), 5+
Rolled 2d6 : 6, 4, total 10


Stuka STU-K5
Hunter Fokker, Veteran, 6+, Internal Structure < 25%, Field: +2, Base Time: 90 minutes, Quadruple Time (-3), 5+
Rolled 2d6 : 3, 3, total 6

Lilian Wiedemann, Regular 6+, Armor (-1) 48 points, Aft, Base Time: 480 minutes,  Double Time (-1), Field (+2), 6+
Rolled 2d6 : 1, 2, total 3

Title: Re: Unit Maintenance & Repair
Post by: Hat on May 20, 2021, 12:43:57 PM
Date of the work above should be May 13th (Mission 1), not May 15th (Mission 2)

May 15th (Mission 2) - Repairs

[Max time available / tech to have units available for Mission 3: 960 Minutes]

Marksman
[360] Garry Lee, Veteran, 6+, Internal Structure < 25%, Field: +2, Base Time: 90 minutes, Quadruple Time (-3), 5+
Rolled 2d6 : 6, 4, total 10

[760] Oliver Kissack, Regular 7+, Rear Armor: 19 pts (-1), Field: +2, Base Time: 190 minutes, Quadruple Time (-3), 5+
Rolled 2d6 : 3, 6, total 9

[200] Oliver Kissack, Regular 7+, Turret Armor: 5 pts (-1), Field: +2, Base Time: 50 minutes, Quadruple Time (-3), 5+
Rolled 2d6 : 4, 2, total 6

[600] Maria Marsala, Elite, 5+, Left Side Armor: 15 pts (-1), Field: +2, Base Time: 150 minutes, Quadruple Time (-3), 3+
Rolled 2d6 : 5, 2, total 7

[200] Gary Lee, Veteran, 6+, Front Armor: 5 pts (-1), Field: +2, Base Time: 50 minutes, Quadruple Time (-3), 4+
Rolled 2d6 : 1, 2, total 3

[200] Gary Lee, Veteran, 6+, RIght Side Armor: 5 pts (-1), Field: +2, Base Time: 50 minutes, Quadruple Time (-3), 4+
Rolled 2d6 : 5, 6, total 11
Title: Re: Unit Maintenance & Repair
Post by: Hat on May 20, 2021, 12:45:13 PM
[200] Maria Marsala, Elite, 5+, Front Armor: 5 pts (-1), Field: +2, Base Time: 50 minutes, Quadruple Time (-3), 3+
Rolled 2d6 : 5, 2, total 7
Title: Re: Unit Maintenance & Repair
Post by: Hat on May 20, 2021, 12:56:59 PM
Ok, base time was wrong.  It's 3 minutes/pt, not 10 and internal structure base time is 60 not 90.  So updated time spent:

Garry Lee: [IS: 240 + Front Armor: 60, + Right Side Armor: 60] = 360
Oliver Kissack: [Rear Armor: 228, + Turret Armor: 60] = 288
Maria Marsala: [Left Side Armor: 180, + Front Armor: 60]

[180] Garry Lee, Veteran, 6+, Motive System Hit (-1), Base Time: 60 Minutes, Triple Time (-2), 3+
Rolled 2d6 : 3, 2, total 5

[180] Garry Lee, Veteran, 6+, Motive System Hit (-1), Base Time: 60 Minutes, Triple Time (-2), 3+
Rolled 2d6 : 6, 3, total 9

[180] Garry Lee, Veteran, 6+, Motive System Hit (-1), Base Time: 60 Minutes, Triple Time (-2), 3+
Rolled 2d6 : 3, 4, total 7


Garry Lee, Total time spent: 900/960
Title: Re: Unit Maintenance & Repair
Post by: Hat on July 13, 2021, 04:06:15 AM
May 16th
Stuka
Hunter Fokker, Veteran, 6+, Armor (-1) 48 points, Aft, Base Time: 480 minutes,  Quadruple Time (-3), Basic Facility (+0), 2+
Rolled 2d6 : 5, 6, total 11


Marksman - 1 pt internal structure rear missing
Garry Lee, Veteran, 6+, Internal Structure < 25%, Basic Facility: +0, Base Time: 90 minutes, Quadruple Time (-3), 3+
Rolled 2d6 : 5, 5, total 10
Title: Re: Unit Maintenance & Repair
Post by: Hat on September 29, 2021, 04:30:10 PM
February 13, 3053
Wolverine
Assigned tech: Richard Meikle (Regular), Base TN: 7

Attach Left Arm, TN Mod:  +2, Quad Time (-3) Total time: 960 minutes, TN 6
Rolled 2d6 : 1, 1, total 2

Install Lower Arm Actuator, TN Mod: -2, Quad Time (-3) Total time: 360 minutes, TN: 2
Rolled 2d6 : 4, 3, total 7

Install Hand Actuator, TN Mod: -2, Quad Time (-3) Total time: 360 minutes, TN: 2
Rolled 2d6 : 3, 2, total 5

Attach Left Leg, TN Mod:  +2, Quad Time (-3) Total time: 960 minutes, TN 6
Rolled 2d6 : 5, 4, total 9

Install Upper Leg Actuator: TN Mod: -2, Quad Time (-3) Total time: 360 minutes, TN: 2
Rolled 2d6 : 4, 1, total 5

Install Lower Leg Actuator, TN Mod: -2, Quad Time (-3) Total time: 360 minutes, TN: 2
Rolled 2d6 : 5, 2, total 7

Install Foot Actuator, TN Mod: -2, Quad Time (-3) Total time: 360 minutes, TN: 2
Rolled 2d6 : 1, 1, total 2

Install Heat Sink, TN Mod: -1, Quad Time (-3) Total time: 360 minutes, TN 3
Rolled 2d6 : 4, 6, total 10

Repair CT IS, < 50%, TN Mod: +1, Quad Time (-3) Total time: 540 minutes, TN 5
Rolled 2d6 : 6, 2, total 8

Repair RT IS, < 25%, TN Mod: +0, Quad Time (-3) Total time: 360 minutes, TN 4
Rolled 2d6 : 4, 3, total 7

Install JJ RT, TN Mod: +1, Quad Time (-3) Total time: 240 minutes, TN 5
Rolled 2d6 : 5, 5, total 10

Install Upper Arm Actuator, TN Mod: -2, Quad Time (-3) Total time: 360 minutes, TN: 2
Rolled 2d6 : 2, 1, total 3

Above work completed in 11 days (Feb 23rd)

Wolverine
Assigned Tech: Sylvia Hicks, Elite, Base TN: 5
Repair Armor (LA, 18), TN Mod: -1, Triple Time (-2) Total time: 540 minutes, TN 2
Rolled 2d6 : 3, 4, total 7

Repair Armor (LT, 18), TN Mod: -1, Triple Time (-2) Total time: 540 minutes, TN 2
Rolled 2d6 : 3, 6, total 9

Repair Armor (LL, 19), TN Mod: -1, Triple Time (-2) Total time: 570 minutes, TN 2
Rolled 2d6 : 2, 5, total 7

Repair Armor (H, 5), TN Mod: -1, Triple Time (-2) Total time: 150 minutes, TN 2
Rolled 2d6 : 1, 6, total 7

Repair Armor (CT, 25), TN Mod: -1, Triple Time (-2) Total time: 750 minutes, TN 2
Rolled 2d6 : 1, 6, total 7

Repair Armor (RL, 5), TN Mod: -1, Triple Time (-2) Total time: 150 minutes, TN 2
Rolled 2d6 : 6, 6, total 12

Repair Armor (RT, 20), TN Mod: -1, Triple Time (-2) Total time: 600 minutes, TN 2
Rolled 2d6 : 2, 3, total 5

Repair Armor (RA, 15), TN Mod: -1, Triple Time (-2) Total time: 450 minutes, TN 2
Rolled 2d6 : 2, 2, total 4

Above work completed in 8 days (Feb 20th)

February 13th, 3053
Ostroc
Assigned Tech: Mal Taylor, Regular, Base TN: 7
Attach LT, TN Mod: +4, Quad Time (-3) Total time: 960, TN: 8
Rolled 2d6 : 1, 6, total 7

Attach Left Arm, TN Mod: +2, Quad Time (-3) Total time: 960 minutes, TN: 6
Rolled 2d6 : 4, 2, total 6

Repair Fusion Engine (2 hits), TN Mod: +2, Quad Time (-3), Total time: 800 minutes, TN: 6
Rolled 2d6 : 2, 2, total 4

Repair Gyro (2 hits), TN Mod: +2, Quad Time (-3), Total time: 600 minutes, TN: 6
Rolled 2d6 : 5, 3, total 8

Repair LL IS, < 25%, TN Mod: +0, Quad Time (-3) Total time: 360 minutes, TN 4
Rolled 2d6 : 6, 2, total 8

Repair RA IS, < 25%, TN Mod: +0, Quad Time (-3) Total time: 360 minutes, TN 4
Rolled 2d6 : 1, 5, total 6

Repair RT IS, < 50%, TN Mod: +1, Quad Time (-3) Total time: 540 minutes, TN 5
Rolled 2d6 : 5, 4, total 9

Repair CT IS, < 100%, TN Mod: +3, Quad Time (-3) Total time: 1080, TN 6 
Rolled 2d6 : 3, 2, total 5

Repair RL IS, < 100%, TN Mod: +3, Quad Time (-3) Total time: 1080, TN 6
Rolled 2d6 : 1, 1, total 2

Above work completed in 14 days (Feb 26th)
Title: Re: Unit Maintenance & Repair
Post by: Hat on September 29, 2021, 04:36:00 PM
February 26, 3053
Ostroc
Assigned Tech: Ichiyo Okuta, Veteran, Base TN: 6
Rolled 2d6 : 3, 5, total 8

Attach LT, TN Mod: +4, Quad Time (-3) Total time: 960, TN: 7
Rolled 2d6 : 2, 6, total 8

Repair Fusion Engine (2 hits), TN Mod: +2, Quad Time (-3), Total time: 800 minutes, TN: 5
Rolled 2d6 : 2, 2, total 4

Repair CT IS, < 100%, TN Mod: +3, Quad Time (-3) Total time: 1080, TN 5 
Rolled 2d6 : 1, 6, total 7

Repair RL IS, < 100%, TN Mod: +3, Quad Time (-3) Total time: 1080, TN 5
Rolled 2d6 : 2, 2, total 4

Above takes just over 8 days to complete (March 6)
Title: Re: Unit Maintenance & Repair
Post by: Hat on September 29, 2021, 09:15:39 PM
Ostroc
March 7, 3053
Assigned Tech: Sylvia Hicks, Elite, Base TN: 5

Repair Fusion Engine (2 hits), TN Mod: +2, Quad Time (-3), Total time: 800 minutes, TN: 4
Rolled 2d6 : 4, 1, total 5

Repair RL IS, < 100%, TN Mod: +3, Quad Time (-3) Total time: 1080, TN 5
Rolled 2d6 : 5, 5, total 10

Above work completes March 10th.
Title: Re: Unit Maintenance & Repair
Post by: Hat on September 29, 2021, 09:32:51 PM
Ostroc
March 11, 3053
Assigned Tech: Sylvia Hicks, Elite, Base TN: 5

Repair Armor (LA, 8), TN Mod: -1, Triple Time (-2) Total time: 240 minutes, TN 2
Rolled 2d6 : 1, 4, total 5

Repair Armor (LT, 22), TN Mod: -1, Triple Time (-2) Total time: 660 minutes, TN 2
Rolled 2d6 : 1, 3, total 4

Repair Armor (LL, 20), TN Mod: -1, Triple Time (-2) Total time: 600 minutes, TN 2
Rolled 2d6 : 3, 1, total 4

Repair Armor (H, 4), TN Mod: -1, Triple Time (-2) Total time: 120 minutes, TN 2
Rolled 2d6 : 5, 6, total 11

Repair Armor (CT, 22), TN Mod: -1, Triple Time (-2) Total time: 660 minutes, TN 2
Rolled 2d6 : 5, 4, total 9

Repair Armor (CT (r), 6), TN Mod: -1, Triple Time (-2) Total time: 180 minutes, TN 2
Rolled 2d6 : 3, 1, total 4

Repair Armor (RL, 20), TN Mod: -1, Triple Time (-2) Total time: 600 minutes, TN 2
Rolled 2d6 : 2, 3, total 5

Repair Armor (RT, 22), TN Mod: -1, Triple Time (-2) Total time: 660 minutes, TN 2
Rolled 2d6 : 5, 3, total 8

Repair Armor (RA, 8), TN Mod: -1, Triple Time (-2) Total time: 240 minutes, TN 2
Rolled 2d6 : 5, 6, total 11

Above work completes after just over 8 days (Mar 19)
Ostroc complete.

Wolverine fixed and available: Feb 23, 3053.

Feb 27, 3053
Firestarter
Assigned Tech: Mal Taylor, Regular, Base TN: 7

Attach Left Leg, TN Mod:  +2, Quad Time (-3) Total time: 960 minutes, TN 6
Rolled 2d6 : 6, 2, total 8

Install Upper Leg Actuator: TN Mod: -2, Quad Time (-3) Total time: 360 minutes, TN: 2
Rolled 2d6 : 4, 4, total 8

Install Lower Leg Actuator, TN Mod: -2, Quad Time (-3) Total time: 360 minutes, TN: 2
Rolled 2d6 : 6, 4, total 10

Install Foot Actuator, TN Mod: -2, Quad Time (-3) Total time: 360 minutes, TN: 2
Rolled 2d6 : 3, 2, total 5

Install Heat Sink, TN Mod: -1, Quad Time (-3) Total time: 360 minutes, TN 3
Rolled 2d6 : 2, 3, total 5

Repair RL IS, < 25%, TN Mod: +0, Quad Time (-3) Total time: 360 minutes, TN 4
Rolled 2d6 : 5, 6, total 11

Install Upper Leg Actuator: TN Mod: -2, Quad Time (-3) Total time: 360 minutes, TN: 2
Rolled 2d6 : 2, 2, total 4

Install Lower Leg Actuator, TN Mod: -2, Quad Time (-3) Total time: 360 minutes, TN: 2
Rolled 2d6 : 1, 4, total 5

Install Foot Actuator, TN Mod: -2, Quad Time (-3) Total time: 360 minutes, TN: 2
Rolled 2d6 : 1, 5, total 6

Repair Armor (RL, 7), TN Mod: -1, Quad Time (-3) Total time: 280 minutes, TN 2
Rolled 2d6 : 3, 4, total 7

Repair Armor (LL, 7), TN Mod: -1, Quad Time (-3) Total time: 280 minutes, TN 2
Rolled 2d6 : 3, 3, total 6

Repair Armor (H, 5), TN Mod: -1, Quad Time (-3) Total time: 200 minutes, TN 2
Rolled 2d6 : 6, 3, total 9

Title: Re: Unit Maintenance & Repair
Post by: Hat on September 29, 2021, 09:35:55 PM
Above work completes after 10 days (Mar 20)
Firestarter complete.
Title: Re: Unit Maintenance & Repair
Post by: Hat on September 29, 2021, 10:28:57 PM
Feb 13, 3053

Maxim 1
Assigned Tech:  Ichiyo Okuta, Veteran, Base TN: 6
Repair Armor (RS, 2), TN Mod: -1, Quad Time (-3) Total time: 80 minutes, TN 2
Rolled 2d6 : 1, 6, total 7


Maxim 2
Assigned Tech:  Ichiyo Okuta, Veteran, Base TN: 6
Repair Armor (F, 8), TN Mod: -1, Quad Time (-3) Total time: 320 minutes, TN 2
Rolled 2d6 : 5, 5, total 10

Repair Armor (LS, 5), TN Mod: -1, Quad Time (-3) Total time: 200 minutes, TN 2
Rolled 2d6 : 5, 4, total 9

Unit was listed as Immobile through a motive system damage roll of 12+, Treating as Misc Equipment as no clear match.
Repair Immobile, TN Mod: +1, Quad Time (-3), Total time: 480 minutes, TN: 4
Rolled 2d6 : 4, 1, total 5


Maxim 3
Assigned Tech:  Ichiyo Okuta, Veteran, Base TN: 6
Repair Armor (RS, 5), TN Mod: -1, Quad Time (-3) Total time: 200 minutes, TN 2
Rolled 2d6 : 5, 2, total 7


Stingray
Assigned Tech:  Ichiyo Okuta, Veteran, Base TN: 6
Repair Armor (70), TN Mod: -1, Quad Time (-3) Total time: 2800 minutes, TN 2
Rolled 2d6 : 1, 1, total 2

Above work completed Feb 20, 3053
Title: Re: Unit Maintenance & Repair
Post by: Hat on December 12, 2021, 10:43:25 AM
VEHICLE CREWS
Julie Frearson Retirement Target TN: 6
Rolled 2d6+3 : 2, 6 + 3, total 11

Brandon Monteith Retirement Target TN: 6
Rolled 2d6+3 : 5, 6 + 3, total 14

Christal Gibson Retirement Target TN: 6
Rolled 2d6+3 : 5, 6 + 3, total 14

Harry Butterworth Retirement Target TN: 6
Rolled 2d6+3 : 1, 2 + 3, total 6

Haxhire Kamoana Retirement Target TN: 6
Rolled 2d6+3 : 1, 2 + 3, total 6

Pelle Greve Retirement Target TN: 5
Rolled 2d6+3 : 6, 5 + 3, total 14

Chris Bader Retirement Target TN: 6
Rolled 2d6+3 : 2, 6 + 3, total 11

Kamundi Sandip Retirement Target TN: 5
Rolled 2d6+3 : 6, 5 + 3, total 14

Amy Sato Retirement Target TN: 6
Rolled 2d6+3 : 5, 4 + 3, total 12

Andreas Rohne Retirement Target TN: 6
Rolled 2d6+3 : 2, 6 + 3, total 11

Eva Wagner Retirement Target TN: 5
Rolled 2d6+3 : 1, 5 + 3, total 9

Dayana MacMasters Retirement Target TN: 5
Rolled 2d6+3 : 1, 3 + 3, total 7

Carleen Fawkes Retirement Target TN: 5
Rolled 2d6+3 : 6, 5 + 3, total 14

Aidan Wright Retirement Target TN: 5
Rolled 2d6+3 : 4, 1 + 3, total 8

Cedric Dowell Retirement Target TN: 6
Rolled 2d6+3 : 2, 1 + 3, total 6

Henry Spokes Retirement Target TN: 5
Rolled 2d6+3 : 2, 2 + 3, total 7

Rap Metrofanis Retirement Target TN: 5
Rolled 2d6+3 : 6, 5 + 3, total 14

Pierre Clement Retirement Target TN: 5
Rolled 2d6+3 : 2, 1 + 3, total 6

Liza Jirecek Retirement Target TN: 5
Rolled 2d6+3 : 2, 6 + 3, total 11

Milena Muslini Retirement Target TN: 6
Rolled 2d6+3 : 5, 6 + 3, total 14

Ronald Lohmann Retirement Target TN: 6
Rolled 2d6+3 : 1, 2 + 3, total 6

Waluyo Hogman Retirement Target TN: 6
Rolled 2d6+3 : 4, 5 + 3, total 12

Alexander Haug Retirement Target TN: 6
Rolled 2d6+3 : 3, 1 + 3, total 7

Andrew Bomani Retirement Target TN: 6
Rolled 2d6+3 : 6, 3 + 3, total 12

Husen Hjiraini Retirement Target TN: 6
Rolled 2d6+3 : 4, 1 + 3, total 8

Alka Huthwohl Retirement Target TN: 6
Rolled 2d6+3 : 1, 3 + 3, total 7

Brad Sovirivilla Retirement Target TN: 5
Rolled 2d6+3 : 3, 3 + 3, total 9

Adrien Paolozzi Retirement Target TN: 6
Rolled 2d6+3 : 6, 3 + 3, total 12

Haleem Okeke Retirement Target TN: 6
Rolled 2d6+3 : 2, 1 + 3, total 6

Janmajyestha Merchant Retirement Target TN: 6
Rolled 2d6+3 : 2, 3 + 3, total 8

Xavierra Kang Retirement Target TN: 6
Rolled 2d6+3 : 4, 3 + 3, total 10

Matthew Sokolowski Retirement Target TN: 5
Rolled 2d6+3 : 6, 3 + 3, total 12

Duttje Dawbin Retirement Target TN: 5
Rolled 2d6+3 : 6, 1 + 3, total 10

Kristoffer Naujasodis Retirement Target TN: 5
Rolled 2d6+3 : 4, 3 + 3, total 10

Ben MacQueen Retirement Target TN: 5
Rolled 2d6+3 : 4, 6 + 3, total 13

Catherine De Retirement Target TN: 5
Rolled 2d6+3 : 3, 4 + 3, total 10

Kamil Kolnes Retirement Target TN: 5
Rolled 2d6+3 : 5, 6 + 3, total 14

Tymosz Trzebiatowski Retirement Target TN: 7
Rolled 2d6+3 : 3, 2 + 3, total 8

Richard Jamieson Retirement Target TN: 6
Rolled 2d6+3 : 4, 1 + 3, total 8

Ellie Schneider Retirement Target TN: 6
Rolled 2d6+3 : 1, 5 + 3, total 9

Billy Kondziolka Retirement Target TN: 5
Rolled 2d6+3 : 4, 1 + 3, total 8

Eudocia Touliatos Retirement Target TN: 5
Rolled 2d6+3 : 3, 6 + 3, total 12

Armine Mengal Retirement Target TN: 5
Rolled 2d6+3 : 2, 1 + 3, total 6

Kunegundy Stefanski Retirement Target TN: 5
Rolled 2d6+3 : 1, 3 + 3, total 7

Fau MacBrayne Retirement Target TN: 5
Rolled 2d6+3 : 5, 3 + 3, total 11

Anzelm Bilakowski Retirement Target TN: 5
Rolled 2d6+3 : 6, 6 + 3, total 15

Finley Brauer Retirement Target TN: 6
Rolled 2d6+3 : 6, 4 + 3, total 13

Rugiada Beal Retirement Target TN: 5
Rolled 2d6+3 : 4, 4 + 3, total 11

Onfrio Grancagnoloa Retirement Target TN: 5
Rolled 2d6+3 : 1, 1 + 3, total 5

Abu Bakr Kwach Retirement Target TN: 5
Rolled 2d6+3 : 2, 6 + 3, total 11

Kelly Holmlund Retirement Target TN: 5
Rolled 2d6+3 : 2, 1 + 3, total 6

Gerald Tarkahn Retirement Target TN: 6
Rolled 2d6+3 : 6, 6 + 3, total 15

Tonaya Ivannikov Retirement Target TN: 5
Rolled 2d6+3 : 5, 5 + 3, total 13

Gina Wajih Retirement Target TN: 5
Rolled 2d6+3 : 2, 4 + 3, total 9

Gunter Simpson Retirement Target TN: 7
Rolled 2d6+3 : 1, 6 + 3, total 10

Winston Prashant Retirement Target TN: 6
Rolled 2d6+3 : 4, 4 + 3, total 11

Tawfiq Mundhir Retirement Target TN: 6
Rolled 2d6+3 : 4, 2 + 3, total 9

Marood Krispin Retirement Target TN: 6
Rolled 2d6+3 : 4, 3 + 3, total 10

Reece Boc Retirement Target TN: 5
Rolled 2d6+3 : 6, 2 + 3, total 11

Ali Truong Retirement Target TN: 6
Rolled 2d6+3 : 1, 3 + 3, total 7

Gavriella Ellenstein Retirement Target TN: 6
Rolled 2d6+3 : 2, 5 + 3, total 10

Destiny Padilla Retirement Target TN: 6
Rolled 2d6+3 : 2, 3 + 3, total 8

Tarik Luongo Retirement Target TN: 6
Rolled 2d6+3 : 2, 2 + 3, total 7

Ayutanyi Guntupalli Retirement Target TN: 5
Rolled 2d6+3 : 6, 4 + 3, total 13

Donika Rivera Retirement Target TN: 5
Rolled 2d6+3 : 4, 6 + 3, total 13


UNIT TECHNICAL STAFF
Hunter Fokker Retirement Target TN: 6
Rolled 2d6+3 : 4, 6 + 3, total 13

Miriam Franklin Retirement Target TN: 6
Rolled 2d6+3 : 2, 4 + 3, total 9

Lilian Wiedemann Retirement Target TN: 5
Rolled 2d6+3 : 4, 3 + 3, total 10

Hotaru Saito Retirement Target TN: 6
Rolled 2d6+3 : 6, 2 + 3, total 11

Adalgisa Tebbel Retirement Target TN: 5
Rolled 2d6+3 : 2, 4 + 3, total 9

Ericka Ruchira Retirement Target TN: 6
Rolled 2d6+3 : 1, 5 + 3, total 9

Sylvia Hicks Retirement Target TN: 6
Rolled 2d6+3 : 3, 2 + 3, total 8

Ichiyo Okuta Retirement Target TN: 5
Rolled 2d6+3 : 2, 2 + 3, total 7

Mal Taylor Retirement Target TN: 7
Rolled 2d6+3 : 5, 6 + 3, total 14

Doris Gonatas Retirement Target TN: 5
Rolled 2d6+3 : 2, 2 + 3, total 7

Ann Medrano Retirement Target TN: 5
Rolled 2d6+3 : 3, 3 + 3, total 9

Rich Boerth Retirement Target TN: 5
Rolled 2d6+3 : 3, 1 + 3, total 7

Maria Marsala Retirement Target TN: 6
Rolled 2d6+3 : 3, 6 + 3, total 12

Garry Lee Retirement Target TN: 6
Rolled 2d6+3 : 2, 4 + 3, total 9

Oliver Kissack Retirement Target TN: 6
Rolled 2d6+3 : 2, 2 + 3, total 7


AEROSPACE FIGHTER CREWS
Alexandra Litvyak Retirement Target TN: 7
Rolled 2d6+3 : 5, 4 + 3, total 12

Salma Navara Retirement Target TN: 5
Rolled 2d6+3 : 3, 1 + 3, total 7

Bob Waters Retirement Target TN: 7
Rolled 2d6+3 : 3, 2 + 3, total 8

Kazu Sakai Retirement Target TN: 6
Rolled 2d6+3 : 4, 4 + 3, total 11

Andromeda Clark Retirement Target TN: 6
Rolled 2d6+3 : 5, 6 + 3, total 14

Beverly Yule Retirement Target TN: 6
Rolled 2d6+3 : 1, 1 + 3, total 5


INFANTRY PERSONNEL
Amy Bray Retirement Target TN: 6
Rolled 2d6+3 : 6, 4 + 3, total 13

27 Regular PBI Retirement Target TN: 3
Rolled 2d6+3 : 4, 6 + 3, total 13

Thomas Ly Retirement Target TN: 7
Rolled 2d6+3 : 5, 6 + 3, total 14

27 Regular PBI Retirement Target TN: 3
Rolled 2d6+3 : 3, 3 + 3, total 9


BATTLE ARMOR INFANTRY PERSONNEL
Yenifer Ramage Retirement Target TN: 5
Rolled 2d6+3 : 5, 2 + 3, total 10

Georges Lalanne Retirement Target TN: 6
Rolled 2d6+3 : 2, 4 + 3, total 9

Nolan Roberts Retirement Target TN: 5
Rolled 2d6+3 : 4, 6 + 3, total 13

Destiny Brown Retirement Target TN: 6
Rolled 2d6+3 : 1, 3 + 3, total 7


UNIT MEDICAL STAFF
Marika Duncan Retirement Target TN: 6
Rolled 2d6+3 : 4, 1 + 3, total 8

Ayesha Cano Retirement Target TN: 6
Rolled 2d6+3 : 5, 4 + 3, total 12

Vendela Amber Retirement Target TN: 5
Rolled 2d6+3 : 4, 1 + 3, total 8

Luljeta Hellenes Retirement Target TN: 6
Rolled 2d6+3 : 5, 2 + 3, total 10

Weinna Mapanao Retirement Target TN: 6
Rolled 2d6+3 : 4, 4 + 3, total 11

Natasha Huigen Retirement Target TN: 6
Rolled 2d6+3 : 6, 1 + 3, total 10

Bill Tyler Retirement Target TN: 6
Rolled 2d6+3 : 6, 1 + 3, total 10


UNIT ADMINISTRATIVE STAFF
Anabel Kayabya Retirement Target TN: 7
Rolled 2d6+3 : 6, 4 + 3, total 13

Maria-Christine Kerndl Retirement Target TN: 7
Rolled 2d6+3 : 2, 4 + 3, total 9

Hector Cruz Retirement Target TN: 6
Rolled 2d6+3 : 4, 2 + 3, total 9

Rolf Refsdal Retirement Target TN: 6
Rolled 2d6+3 : 3, 2 + 3, total 8

Viviana Mondreiffe Retirement Target TN: 5
Rolled 2d6+3 : 2, 5 + 3, total 10

Andromeda Bouloukos Retirement Target TN: 6
Rolled 2d6+3 : 5, 3 + 3, total 11

Jannet Birnie Retirement Target TN: 8
Rolled 2d6+3 : 6, 2 + 3, total 11

Aria Malaki Retirement Target TN: 6
Rolled 2d6+3 : 3, 6 + 3, total 12

Kristin Crawford Retirement Target TN: 6
Rolled 2d6+3 : 4, 6 + 3, total 13

Cira Rosa Retirement Target TN: 7
Rolled 2d6+3 : 1, 4 + 3, total 8

Alisa Farquhar Retirement Target TN: 6
Rolled 2d6+3 : 3, 5 + 3, total 11

Cameron Walker Retirement Target TN: 6
Rolled 2d6+3 : 5, 5 + 3, total 13

Maighdlin Johnson Retirement Target TN: 7
Rolled 2d6+3 : 4, 4 + 3, total 11

Soon-Hee Yu Retirement Target TN: 6
Rolled 2d6+3 : 5, 6 + 3, total 14

Yen Vo Retirement Target TN: 7
Rolled 2d6+3 : 1, 6 + 3, total 10

Louie Vessy Retirement Target TN: 6
Rolled 2d6+3 : 4, 6 + 3, total 13

Suzana Petrovic Retirement Target TN: 7
Rolled 2d6+3 : 2, 3 + 3, total 8

Marc Roberson Retirement Target TN: 6
Rolled 2d6+3 : 6, 5 + 3, total 14


TRANSPORT CREWS
Sajid bin Sal'adin Retirement Target TN: 5
Rolled 2d6+3 : 6, 2 + 3, total 11

Feilpe Santos Retirement Target TN: 6
Rolled 2d6+3 : 1, 5 + 3, total 9

Vessel Pilots (2) Retirement Target TN: 3
Rolled 2d6+3 : 1, 2 + 3, total 6

Enlisted Ship's Crew Retirement Target TN: 3
Rolled 2d6+3 : 5, 5 + 3, total 13

Maria Imbroccata Retirement Target TN: 6
Rolled 2d6+3 : 5, 1 + 3, total 9

Vessel Pilots (3) Retirement Target TN: 3
Rolled 2d6+3 : 5, 3 + 3, total 11

Enlisted Ship's Crew Retirement Target TN: 3
Rolled 2d6+3 : 5, 4 + 3, total 12

Kerstin Zumwald Retirement Target TN: 6
Rolled 2d6+3 : 6, 4 + 3, total 13

Vessel Pilots (3) Retirement Target TN: 3
Rolled 2d6+3 : 3, 1 + 3, total 7

Enlisted Ship's Crew Retirement Target TN: 3
Rolled 2d6+3 : 6, 5 + 3, total 14

Marianna Luong Retirement Target TN: 6
Rolled 2d6+3 : 5, 6 + 3, total 14

Vessel Pilots (3) Retirement Target TN: 3
Rolled 2d6+3 : 2, 3 + 3, total 8

Enlisted Ship's Crew Retirement Target TN: 3
Rolled 2d6+3 : 1, 1 + 3, total 5


SUPPORT SERVICES STAFF
Alton Ramsay Retirement Target TN: 6
Rolled 2d6+3 : 4, 3 + 3, total 10

Eric Pitt Retirement Target TN: 6
Rolled 2d6+3 : 2, 2 + 3, total 7

Jasmine Starr Retirement Target TN: 6
Rolled 2d6+3 : 1, 2 + 3, total 6

Claudia Charriez Retirement Target TN: 6
Rolled 2d6+3 : 3, 4 + 3, total 10

Title: Re: Unit Maintenance & Repair
Post by: Hat on December 13, 2021, 09:30:41 AM
October 13
Mal Taylor, Regular, TN: 7, Replace LT (Destroyed Location) +4, Location: Factory -4, Quad Time: -3, Final TN: 4
Rolled 2d6 : 2, 1, total 3

Richard Meikle, Regular, TN: 7, Replace LL (Destroyed Location) +4, Location: Factory -4, Quad Time: -3, Final TN: 4
Rolled 2d6 : 2, 2, total 4

Title: Re: Unit Maintenance & Repair
Post by: Hat on December 13, 2021, 10:31:37 AM
Ichiyo Okuta, Vet, TN: 6, Replace LT (Destroyed Location) +4, Location: Factory -4, Quad Time: -3, Final TN: 3 (960 minutes)
Rolled 2d6 : 2, 1, total 3

Mal Taylor, Regular, TN: 7, Replace LT (Destroyed Location) +4, Location: Factory -4, Quad Time: -3, Final TN: 4 (960 minutes)
Rolled 2d6 : 6, 1, total 7

Richard Meikle, Regular, TN: 7, Replace Upper Leg Actuator -2, Location: Factory -4, 1/2 Time: +2, Final TN: 3 (45 minutes)
Rolled 2d6 : 3, 4, total 7

Richard Meikle, Regular, TN: 7, Replace Lower Leg Actuator -2, Location: Factory -4, 1/2 Time: +2, Final TN: 3 (45 minutes)
Rolled 2d6 : 6, 2, total 8

Richard Meikle, Regular, TN: 7, Replace Foot Actuator -2, Location: Factory -4, 1/2 Time: +2, Final TN: 3 (45 minutes)
Rolled 2d6 : 6, 6, total 12

Richard Meikle, Regular, TN: 7, Replace 116 points Armor -1, Location: Factory -4, 3/4 Time: +1, Final TN: 3 (870 minutes)
Rolled 2d6 : 5, 1, total 6
Title: Re: Unit Maintenance & Repair
Post by: Hat on December 13, 2021, 10:42:37 AM
So as a correction the Mal Taylor was a copy paste.  Did not actually happen.

Ichiyo Okuta, Vet, TN: 6, Repair RT IS < 75% +2, Location: Factory -4, Double Time: -1, Final TN: 3 (360 minutes)
Rolled 2d6 : 4, 1, total 5

Ichiyo Okuta, Vet, TN: 6, Repair RT IS < 50% +1, Location: Factory -4, Final TN: 3 (135 minutes)
Rolled 2d6 : 4, 6, total 10

Mal Taylor, Regular, TN: 7, Reattach LA (Torso was destroyed, arm fell off) +2, Location: Factory -4, Triple Time: -2, Final TN: 3 (540 minutes)
Rolled 2d6 : 3, 5, total 8

Richard Meikle, Regular, TN: 7, Replace Ammo Crit (AC/20) +1, Location: Factory -4, Double Time: -1, Final TN: 3 (240 minutes)
Rolled 2d6 : 3, 3, total 6

Richard Meikle, Regular, TN: 7, Replace Ammo Crit (AC/20) +1, Location: Factory -4, Double Time: -1, Final TN: 3 (240 minutes)
Rolled 2d6 : 1, 1, total 2

Richard Meikle, Regular, TN: 7, Repair 1 AC/20 Crit +1, Location: Factory -4, Double Time: -1, Final TN: 3 (200 minutes)
Rolled 2d6 : 2, 3, total 5

Title: Re: Unit Maintenance & Repair
Post by: Hat on December 13, 2021, 10:43:34 AM
Ichiyo Okuta, Vet, TN: 6, Replace Ammo Crit (AC/20) +1, Location: Factory -4, Double Time: -1, Final TN: 3 (240 minutes)
Rolled 2d6 : 6, 1, total 7
Title: Re: Unit Maintenance & Repair
Post by: Hat on December 13, 2021, 10:45:14 AM
Hunchback easily completed within a week. 25K for factory access.  To be sold on Oct 20 (Warehouse thread).
Title: Re: Unit Maintenance & Repair
Post by: Hat on January 04, 2022, 06:10:59 PM
Stingray Customization from F-90 to F-92
Tech: Miriam Franklin, Elite, Base TN: 5
Start: Oct 13, finish if successful: Oct 22, if unsuccessful Oct 30
Replace PPC with ER PPC in Nose (120 minutes)
Replace LL with ER LL in RW (120 minutes)
Replace LL with ER LL in LW (120 minutes)
Replace 20 SHS in Engine with 20 DHS (90 minutes)
Customization Level: B, x3 Time, +3 mod
Quadruple Time: -3 Mod (x3 Time)
Location: Factory: -4
Final TN: 3, Time: 4050 minutes, 8.4 days
Rolled 2d6 : 5, 5, total 10
Title: Re: Unit Maintenance & Repair
Post by: Hat on January 04, 2022, 06:11:50 PM
MoS: 7

Stingray Customization from F-90 to F-92
Tech: Miriam Franklin, Elite, Base TN: 5
Start: Oct 23, finish if successful: Oct 31, if unsuccessful Nov 8
Replace PPC with ER PPC in Nose (120 minutes)
Replace LL with ER LL in RW (120 minutes)
Replace LL with ER LL in LW (120 minutes)
Replace 20 SHS in Engine with 20 DHS (90 minutes)
Customization Level: B, x3 Time, +3 mod
Quadruple Time: -3 Mod (x3 Time)
Location: Factory: -4
Final TN: 3, Time: 4050 minutes, 8.4 days
Rolled 2d6 : 3, 2, total 5
Title: Re: Unit Maintenance & Repair
Post by: Hat on January 04, 2022, 06:13:20 PM
MoS: 2

Stingray Customization from F-90 to F-92
Tech: Miriam Franklin, Elite, Base TN: 5
Start: Nov 10, finish if successful: Nov 19, if unsuccessful Nov 27
Replace PPC with ER PPC in Nose (120 minutes)
Replace LL with ER LL in RW (120 minutes)
Replace LL with ER LL in LW (120 minutes)
Replace 20 SHS in Engine with 20 DHS (90 minutes)
Customization Level: B, x3 Time, +3 mod
Quadruple Time: -3 Mod (x3 Time)
Location: Factory: -4
Final TN: 3, Time: 4050 minutes, 8.4 days
Rolled 2d6 : 2, 5, total 7
Title: Re: Unit Maintenance & Repair
Post by: Hat on January 04, 2022, 06:14:17 PM
MoS: 5, Total XP earned: 14

All Stingray F-92 ready by Nov 19.
Title: Re: Unit Maintenance & Repair
Post by: Hat on January 04, 2022, 10:46:41 PM
Maxim Customization from Std. to 3052 Upgraded
Tech: Kenneth Yttervik, Elite, Base TN: 5
Start: Oct 13, finish if successful: Nov 14, if unsuccessful: Dec 16
Replace 88 pts Std Armor with 107 pts FF Armor (1070 minutes)
Replace SRM-2 with Streak SRM-2 LS (120 minutes)
Replace SRM-2 with STreak SRM-2 RS (120 minutes)
Replace MG with Tag in Turret (120 minutes)
Replace SRM-2 Ammo with SRM-2 Streak Ammo (Body) (120 minutes)
Remove LRM-5 from Rear (120 minutes)
Base Time: 1670 minutes
Customization Level: B, x3 Time, +3 mod
Quadruple Time: -3 Mod (x3 Time)
Location: Factory: -4
Final TN: 3, Time: 15030 minutes, 31.3 days
Rolled 2d6 : 3, 2, total 5


Maxim Customization from Std. to 3052 Upgraded
Tech: Maria Marsala, Elite, Base TN: 5
Start: Oct 13, finish if successful: Nov 14, if unsuccessful: Dec 16
Replace 88 pts Std Armor with 107 pts FF Armor (1070 minutes)
Replace SRM-2 with Streak SRM-2 LS (120 minutes)
Replace SRM-2 with STreak SRM-2 RS (120 minutes)
Replace MG with Tag in Turret (120 minutes)
Replace SRM-2 Ammo with SRM-2 Streak Ammo (Body) (120 minutes)
Remove LRM-5 from Rear (120 minutes)
Base Time: 1670 minutes
Customization Level: B, x3 Time, +3 mod
Quadruple Time: -3 Mod (x3 Time)
Location: Factory: -4
Final TN: 3, Time: 15030 minutes, 31.3 days
Rolled 2d6 : 1, 4, total 5


Maxim Customization from Std. to 3052 Upgraded
Tech: Gary Lee, Veteran, Base TN: 6
Start: Oct 13, finish if successful: Nov 14, if unsuccessful: Dec 16
Replace 88 pts Std Armor with 107 pts FF Armor (1070 minutes)
Replace SRM-2 with Streak SRM-2 LS (120 minutes)
Replace SRM-2 with STreak SRM-2 RS (120 minutes)
Replace MG with Tag in Turret (120 minutes)
Replace SRM-2 Ammo with SRM-2 Streak Ammo (Body) (120 minutes)
Remove LRM-5 from Rear (120 minutes)
Base Time: 1670 minutes
Customization Level: B, x3 Time, +3 mod
Quadruple Time: -3 Mod (x3 Time)
Location: Factory: -4
Final TN: 4, Time: 15030 minutes, 31.3 days
Rolled 2d6 : 5, 6, total 11
Title: Re: Unit Maintenance & Repair
Post by: Hat on January 04, 2022, 10:59:42 PM
Demolisher Customization from Std. to Gauss
Tech: Oliver Kissack, Regular, Base TN: 7
Start: Oct 20, finish if successful: Nov 25, if unsuccessful: Dec 30
Replace 160 pts Std Armor with 197 pts FF Armor (1970 minutes)
Replace 2 AC/20 with 2 GR in Turret (120 minutes)
Add ML in Turret (120 minutes)
Add ML in Turret (120 minutes)
Replace 4T AC/20 Ammo with 4T GR Ammo (120 minutes)
Replace 240 ICE Engine with 240 FE Engine (360 minutes)
Base Time: 2810 minutes
Customization Level: B, x3 Time, +3 mod
Double Time: -1 Mod (x2 Time)
Location: Factory: -4
Final TN: 5, Time: 16860 minutes, 35.1 days
Rolled 2d6 : 2, 4, total 6
Title: Re: Unit Maintenance & Repair
Post by: Hat on January 04, 2022, 11:00:06 PM
MoS: 1
Title: Re: Unit Maintenance & Repair
Post by: Hat on January 04, 2022, 11:21:57 PM
Correction: Customization of Demolisher started Nov 8 and completed Dec 14.
Title: Re: Unit Maintenance & Repair
Post by: Hat on April 15, 2022, 03:32:23 PM
April 30, 3054

Transit TR-10 (A1-1) Adalgisa Tebbel (Green), TN: 9 Base, -1 Armor, -2 Maintenance Bay, -3 Extra Time (Quadruple) = TN: 3 (15 points of Armor), 600 minutes
Rolled 2d6 : 6, 2, total 8

Stingray F-92 (B1-1) Ericka Ruchira (Green), TN: 9 Base, -1 Armor, -2 Maintenance Bay, -3 Extra Time (Quadruple) = TN: 3 (64 points of Armor), 2560 minutes
Rolled 2d6 : 4, 3, total 7

Stingray F-92 (B1-2) Hotaru Saito (Green), TN: 9 Base, -1 Armor, -2 Maintenance Bay, -3 Extra Time (Quadruple) = TN: 3 (30 points of Armor), 1200 minutes
Rolled 2d6 : 1, 5, total 6

Stingray F-92 (B1-1) Lilian Wiedemann (Regular), TN: 7 Base, -1 Armor, -2 Maintenance Bay, -1 Extra Time (Double) = TN: 3 (30 points of Armor), 600 minutes
Rolled 2d6 : 5, 5, total 10

Mobile Long Tom Artillery, Richard Meikle (Regular), TN: 7 Base, +2 < 75% Internal Structure, -2 Maintenance Bay, -3 Extra Time (Quadruple) = TN: 4, 7200 minutes
Rolled 2d6 : 6, 6, total 12

Mobile Long Tom Artillery, Richard Meikle (Regular), TN: 7 Base, -1 Armor, -2 Maintenance Bay, -1 Extra Time (Double) = TN: 3, 640 minutes
Rolled 2d6 : 2, 3, total 5
Title: Re: Unit Maintenance & Repair
Post by: Hat on May 02, 2022, 11:27:55 AM
Stingray F-92 (B1-1) Ericka Ruchira (Green), TN: 9 Base, -1 Armor, -2 Maintenance Bay, -3 Extra Time (Quadruple) = TN: 3 (35 points of Armor), 1400 minutes
Rolled 2d6 : 3, 5, total 8