CincyBattletech

Please login or register.

Login with username, password and session length
Advanced search  

News:

Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

Pages: 1 2 [3] 4 5 ... 9

Author Topic: Phoenix Lance - Maintenance, Repair & Customization  (Read 5526 times)

Hat

  • Carpe Petasus
  • Administrator
  • Colonel
  • *****
  • Posts: 4419
    • View Profile
Re: Phoenix Lance - Maintenance, Repair & Customization
« Reply #30 on: March 01, 2020, 09:49:19 PM »

Marauder MAD-5D, Start: 5/15/3052, Assigned Tech: SGT Ron Soumitra, Rating: Green, Fix <75% Internal Dam, LT, Base Time: 180, Time Multiplier: x2 = 360 Minutes, Completed: 5/16/3052, Minutes: 360, Base TN: 8, Repair Mod: 2, Loc: Field 2, Extra Time: -1, Final TN: 11;
Rolled 2d6 : 2, 4, total 6

Marauder MAD-5D, Start: 5/15/3052, Assigned Tech: SGT Ron Soumitra, Rating: Green, Fix <50% Internal Dam, RT, Base Time: 135, Time Multiplier: x2 = 270 Minutes, Completed: 5/16/3052, Minutes: 270, Base TN: 8, Repair Mod: 1, Loc: Field 2, Extra Time: -1, Final TN: 10;
Rolled 2d6 : 2, 2, total 4

Marauder MAD-5D, Start: 5/15/3052, Assigned Tech: SGT Ron Soumitra, Rating: Green, Fix <25% Internal Dam, LL, Base Time: 90, Time Multiplier: x2 = 180 Minutes, Completed: 5/16/3052, Minutes: 180, Base TN: 8, Repair Mod: 0, Loc: Field 2, Extra Time: -3, Final TN: 9;
Rolled 2d6 : 2, 2, total 4

Logged

Hat

  • Carpe Petasus
  • Administrator
  • Colonel
  • *****
  • Posts: 4419
    • View Profile
Re: Phoenix Lance - Maintenance, Repair & Customization
« Reply #31 on: March 01, 2020, 09:50:43 PM »

Marauder MAD-5D, Start: 5/15/3052, Assigned Tech: SGT Annabelle Willey, Rating: Veteran, Fix <75% Internal Dam, LT, Base Time: 180, Time Multiplier: x4 = 720 Minutes, Completed: 5/17/3052, Minutes: 210, Base TN: 6, Repair Mod: 2, Loc: Field 2, Extra Time: -3, Final TN: 7;
Rolled 2d6 : 3, 5, total 8

Marauder MAD-5D, Start: 5/15/3052, Assigned Tech: SGT Annabelle Willey, Rating: Veteran, Fix <50% Internal Dam, RT, Base Time: 135, Time Multiplier: x4 = 540 Minutes, Completed: 5/17/3052, Minutes: 30, Base TN: 6, Repair Mod: 1, Loc: Field 2, Extra Time: -3, Final TN: 6;
Rolled 2d6 : 1, 4, total 5

Marauder MAD-5D, Start: 5/15/3052, Assigned Tech: SGT Annabelle Willey, Rating: Veteran, Fix <25% Internal Dam, LL, Base Time: 90, Time Multiplier: x4 = 360 Minutes, Completed: 5/16/3052, Minutes: 360, Base TN: 6, Repair Mod: 0, Loc: Field 2, Extra Time: -3, Final TN: 5;
Rolled 2d6 : 4, 2, total 6

Logged

Hat

  • Carpe Petasus
  • Administrator
  • Colonel
  • *****
  • Posts: 4419
    • View Profile
Re: Phoenix Lance - Maintenance, Repair & Customization
« Reply #32 on: March 01, 2020, 09:52:54 PM »

Marauder MAD-5D, Start: 5/15/3052, Assigned Tech: SGT Mike Mechtan, Rating: Elite, Fix <50% Internal Dam, RT, Base Time: 135, Time Multiplier: x4 = 540 Minutes, Completed: 5/17/3052, Minutes: 30, Base TN: 5, Repair Mod: 1, Loc: Field 2, Extra Time: -3, Final TN: 5;
Rolled 2d6 : 5, 2, total 7

Logged

Hat

  • Carpe Petasus
  • Administrator
  • Colonel
  • *****
  • Posts: 4419
    • View Profile
Re: Phoenix Lance - Maintenance, Repair & Customization
« Reply #33 on: March 01, 2020, 09:55:05 PM »

Marauder MAD-5D, Start: 5/15/3052, Assigned Tech: SGT Mollie Dupois, Rating: Veteran, Reattach/Replace Limb, LA, Base Time: 180, Time Multiplier: x4 = 720 Minutes, Completed: 5/17/3052, Minutes: 210, Base TN: 6, Repair Mod: 2, Loc: Field 2, Extra Time: -3, Final TN: 7;
Rolled 2d6 : 6, 3, total 9

Logged

Hat

  • Carpe Petasus
  • Administrator
  • Colonel
  • *****
  • Posts: 4419
    • View Profile
Re: Phoenix Lance - Maintenance, Repair & Customization
« Reply #34 on: March 01, 2020, 10:00:51 PM »

Marauder MAD-5D, Start: 5/17/3052, Assigned Tech: SGT Jennifer Liao, Rating: Regular, Fix Engine 1 Crit, LT, Base Time: 100, Time Multiplier: x4 = 400 Minutes, Completed: 5/18/3052, Minutes: 400, Base TN: 7, Repair Mod: 0, Loc: Field 2, Extra Time: -3, Final TN: 6;
Rolled 2d6 : 2, 2, total 4

Marauder MAD-5D, Start: 5/17/3052, Assigned Tech: SGT Jennifer Liao, Rating: Regular, Fix Heat Sink, LT, Base Time: 120, Time Multiplier: x4 = 480 Minutes, Completed: 5/18/3052, Minutes: 480, Base TN: 7, Repair Mod: 0, Loc: Field 2, Extra Time: -3, Final TN: 6;
Rolled 2d6 : 3, 4, total 7

Marauder MAD-5D, Start: 5/17/3052, Assigned Tech: SGT Jennifer Liao, Rating: Regular, Fix Heat Sink, RT, Base Time: 120, Time Multiplier: x4 = 480 Minutes, Completed: 5/18/3052, Minutes: 480, Base TN: 7, Repair Mod: 0, Loc: Field 2, Extra Time: , Final TN: 6;
Rolled 2d6 : 2, 3, total 5

Logged

Hat

  • Carpe Petasus
  • Administrator
  • Colonel
  • *****
  • Posts: 4419
    • View Profile
Re: Phoenix Lance - Maintenance, Repair & Customization
« Reply #35 on: March 01, 2020, 10:02:07 PM »

Marauder MAD-5D, Start: 5/15/3052, Assigned Tech: SGT Mollie Dupois, Rating: Veteran, Reattach/Replace Limb, LA, Base Time: 180, Time Multiplier: x4 = 720 Minutes, Completed: 5/17/3052, Minutes: 210, Base TN: 6, Repair Mod: 2, Loc: Field 2, Extra Time: -3, Final TN: 7;
Rolled 2d6 : 2, 6, total 8

Marauder MAD-5D, Start: 5/17/3052, Assigned Tech: SGT Mollie Dupois, Rating: Veteran, Fix Engine 1 Crit, LT, Base Time: 100, Time Multiplier: x4 = 400 Minutes, Completed: 5/18/3052, Minutes: 400, Base TN: 6, Repair Mod: 0, Loc: Field 2, Extra Time: -3, Final TN: 5;
Rolled 2d6 : 3, 1, total 4

Marauder MAD-5D, Start: 5/17/3052, Assigned Tech: SGT Mollie Dupois, Rating: Veteran, Fix Heat Sink, RT, Base Time: 120, Time Multiplier: x4 = 480 Minutes, Completed: 5/18/3052, Minutes: 480, Base TN: 6, Repair Mod: 0, Loc: Field 2, Extra Time: -3, Final TN: 5;
Rolled 2d6 : 5, 3, total 8

Logged

Hat

  • Carpe Petasus
  • Administrator
  • Colonel
  • *****
  • Posts: 4419
    • View Profile
Re: Phoenix Lance - Maintenance, Repair & Customization
« Reply #36 on: March 01, 2020, 10:03:40 PM »

Marauder MAD-5D, Start: 5/17/3052, Assigned Tech: SGT Mike Mechtan, Rating: Elite, Fix Engine 1 Crit, LT, Base Time: 100, Time Multiplier: x4 = 400 Minutes, Completed: 5/18/3052, Minutes: 400, Base TN: 5, Repair Mod: 0, Loc: Field 2, Extra Time: -3, Final TN: 4;
Rolled 2d6 : 6, 4, total 10

Logged

Hat

  • Carpe Petasus
  • Administrator
  • Colonel
  • *****
  • Posts: 4419
    • View Profile
Re: Phoenix Lance - Maintenance, Repair & Customization
« Reply #37 on: March 01, 2020, 10:42:35 PM »

Marauder MAD-5D, Start: 5/21/3052, Assigned Tech: SGT Annabelle Willey, Rating: Veteran, Fix Actuator, LL, Base Time: 120, Time Multiplier: x4 = 480 Minutes, Completed: 5/22/3052, Minutes: 480, Base TN: 6, Repair Mod: -1, Loc: Field 2, Extra Time: -3, Final TN: 4;
Rolled 2d6 : 4, 5, total 9

Marauder MAD-5D, Start: 5/21/3052, Assigned Tech: SGT Annabelle Willey, Rating: Veteran, Replace Weapon, LA, Base Time: 120, Time Multiplier: x4 = 480 Minutes, Completed: 5/22/3052, Minutes: 480, Base TN: 6, Repair Mod: 1, Loc: Field 2, Extra Time: -3, Final TN: 6;
Rolled 2d6 : 3, 3, total 6

Marauder MAD-5D, Start: 5/21/3052, Assigned Tech: SGT Mollie Dupois, Rating: Veteran, Replace Weapon, LA, Base Time: 120, Time Multiplier: x4 = 480 Minutes, Completed: 5/22/3052, Minutes: 480, Base TN: 6, Repair Mod: 1, Loc: Field 2, Extra Time: -3, Final TN: 6;
Rolled 2d6 : 1, 2, total 3

Marauder MAD-5D, Start: 5/21/3052, Assigned Tech: SGT Mollie Dupois, Rating: Veteran, Replace Weapon, LT, Base Time: 120, Time Multiplier: x4 = 480 Minutes, Completed: 5/22/3052, Minutes: 480, Base TN: 6, Repair Mod: 1, Loc: Field 2, Extra Time: -3, Final TN: 6;
Rolled 2d6 : 4, 5, total 9

Logged

Hat

  • Carpe Petasus
  • Administrator
  • Colonel
  • *****
  • Posts: 4419
    • View Profile
Re: Phoenix Lance - Maintenance, Repair & Customization
« Reply #38 on: March 01, 2020, 10:43:57 PM »

Marauder MAD-5D, Start: 5/21/3052, Assigned Tech: SGT Mike Mechtan, Rating: Elite, Replace Weapon, LA, Base Time: 120, Time Multiplier: x4 = 480 Minutes, Completed: 5/22/3052, Minutes: 480, Base TN: 5, Repair Mod: 1, Loc: Field 2, Extra Time: -3, Final TN: 5;
Rolled 2d6 : 3, 5, total 8

Logged

Hat

  • Carpe Petasus
  • Administrator
  • Colonel
  • *****
  • Posts: 4419
    • View Profile
Re: Phoenix Lance - Maintenance, Repair & Customization
« Reply #39 on: March 01, 2020, 10:47:50 PM »

Marauder MAD-5D, Start: 5/21/3052, Assigned Tech: SGT Ron Soumitra, Rating: Green, Replace Armor 30, LL, Base Time: 150, Time Multiplier: x4 = 600 Minutes, Completed: 5/23/3052, Minutes: 90, Base TN: 8, Repair Mod: -1, Loc: Field 2, Extra Time: -3, Final TN: 6;
Rolled 2d6 : 4, 1, total 5

Marauder MAD-5D, Start: 5/21/3052, Assigned Tech: SGT Ron Soumitra, Rating: Green, Replace Armor 23, LA, Base Time: 115, Time Multiplier: x4 = 460 Minutes, Completed: 5/22/3052, Minutes: 460, Base TN: 8, Repair Mod: -1, Loc: Field 2, Extra Time: -3, Final TN: 6;
Rolled 2d6 : 6, 3, total 9

Marauder MAD-5D, Start: 5/21/3052, Assigned Tech: SGT Ron Soumitra, Rating: Green, Replace Armor 24, LT, Base Time: 120, Time Multiplier: x4 = 480 Minutes, Completed: 5/22/3052, Minutes: 480, Base TN: 8, Repair Mod: -1, Loc: Field 2, Extra Time: -3, Final TN: 6;
Rolled 2d6 : 5, 1, total 6

Marauder MAD-5D, Start: 5/21/3052, Assigned Tech: SGT Ron Soumitra, Rating: Green, Replace Armor 11, CT, Base Time: 55, Time Multiplier: x4 = 220 Minutes, Completed: 5/22/3052, Minutes: 220, Base TN: 8, Repair Mod: -1, Loc: Field 2, Extra Time: -3, Final TN: 6;
Rolled 2d6 : 2, 1, total 3

Marauder MAD-5D, Start: 5/17/3052, Assigned Tech: SGT Ron Soumitra, Rating: Green, Replace Armor 24, RT, Base Time: 120, Time Multiplier: x4 = 480 Minutes, Completed: 5/18/3052, Minutes: 480, Base TN: 8, Repair Mod: -1, Loc: Field 2, Extra Time: -3, Final TN: 6;
Rolled 2d6 : 2, 5, total 7

Marauder MAD-5D, Start: 5/17/3052, Assigned Tech: SGT Ron Soumitra, Rating: Green, Replace Armor 19, RA, Base Time: 95, Time Multiplier: x4 = 380 Minutes, Completed: 5/18/3052, Minutes: 380, Base TN: 8, Repair Mod: -1, Loc: Field 2, Extra Time: -3, Final TN: 6;
Rolled 2d6 : 5, 2, total 7

Marauder MAD-5D, Start: 5/17/3052, Assigned Tech: SGT Ron Soumitra, Rating: Green, Replace Armor 19, RL, Base Time: 95, Time Multiplier: x4 = 380 Minutes, Completed: 5/18/3052, Minutes: 380, Base TN: 8, Repair Mod: -1, Loc: Field 2, Extra Time: , Final TN: 6;
Rolled 2d6 : 4, 3, total 7

Logged

Hat

  • Carpe Petasus
  • Administrator
  • Colonel
  • *****
  • Posts: 4419
    • View Profile
Re: Phoenix Lance - Maintenance, Repair & Customization
« Reply #40 on: March 01, 2020, 10:49:50 PM »

Armor work started on May 15th not 21st and that's done on the 22nd.

Marauder MAD-5D, Start: 5/21/3052, Assigned Tech: SGT Mike Mechtan, Rating: Elite, Replace Armor 30, LL, Base Time: 150, Time Multiplier: x4 = 600 Minutes, Completed: 5/23/3052, Minutes: 90, Base TN: 5, Repair Mod: -1, Loc: Field 2, Extra Time: -3, Final TN: 3;
Rolled 2d6 : 1, 2, total 3

Marauder MAD-5D, Start: 5/21/3052, Assigned Tech: SGT Mike Mechtan, Rating: Elite, Replace Armor 11, CT, Base Time: 55, Time Multiplier: x4 = 220 Minutes, Completed: 5/22/3052, Minutes: 220, Base TN: 5, Repair Mod: -1, Loc: Field 2, Extra Time: -3, Final TN: 3;
Rolled 2d6 : 2, 3, total 5



Logged

Hat

  • Carpe Petasus
  • Administrator
  • Colonel
  • *****
  • Posts: 4419
    • View Profile
Re: Phoenix Lance - Maintenance, Repair & Customization
« Reply #41 on: July 09, 2021, 11:23:47 AM »

Panther PNT-9RRx, Start: 5/23/3052, Assigned Tech: SGT Jennifer Liao, Rating: Regular, Destroyed location 30, LT, Base Time: 240, Time Multiplier: x4 = 960 Minutes, Completed: 5/25/3052, Minutes: 450, Base TN: 7, Repair Mod: 4, Loc: Dropship Bay 0, Extra Time: -3, Custom: 1, Final TN: 9;
Rolled 2d6 : 1, 5, total 6

Panther PNT-9RRx, Start: 5/23/3052, Assigned Tech: SGT Lance Thomsen, Rating: Regular, Replace Jump Jet 11, LL, Base Time: 60, Time Multiplier: x4 = 240 Minutes, Completed: 5/24/3052, Minutes: 240, Base TN: 7, Repair Mod: 1, Loc: Dropship Bay 0, Extra Time: -3, Custom: 1, Final TN: 6;
Rolled 2d6 : 1, 1, total 2

Panther PNT-9RRx, Start: 5/23/3052, Assigned Tech: SGT Lance Thomsen, Rating: Regular, Replace Jump Jet 11, LL, Base Time: 60, Time Multiplier: x4 = 240 Minutes, Completed: 5/24/3052, Minutes: 240, Base TN: 7, Repair Mod: 1, Loc: Dropship Bay 0, Extra Time: -3, Custom: 1, Final TN: 6;
Rolled 2d6 : 3, 1, total 4

Panther PNT-9RRx, Start: 5/23/3052, Assigned Tech: SGT Ron Soumitra, Rating: Green, Replace Armor 16, CT, Base Time: 80, Time Multiplier: x4 = 320 Minutes, Completed: 5/24/3052, Minutes: 320, Base TN: 8, Repair Mod: -1, Loc: Dropship Bay 0, Extra Time: -3, Custom: 1, Final TN: 5;
Rolled 2d6 : 5, 2, total 7

Panther PNT-9RRx, Start: 5/23/3052, Assigned Tech: SGT Ron Soumitra, Rating: Green, Replace Armor 1, RA, Base Time: 5, Time Multiplier: x4 = 20 Minutes, Completed: 5/24/3052, Minutes: 20, Base TN: 8, Repair Mod: -1, Loc: Dropship Bay 0, Extra Time: -3, Custom: 1, Final TN: 5;
Rolled 2d6 : 2, 5, total 7

Logged

Hat

  • Carpe Petasus
  • Administrator
  • Colonel
  • *****
  • Posts: 4419
    • View Profile
Re: Phoenix Lance - Maintenance, Repair & Customization
« Reply #42 on: July 09, 2021, 11:25:18 AM »

Panther PNT-9RRx, Start: 5/25/3052, Assigned Tech: SGT Mollie Dupois, Rating: Veteran, Destroyed location 30, LT, Base Time: 240, Time Multiplier: x4 = 960 Minutes, Completed: 5/27/3052, Minutes: 450, Base TN: 6, Repair Mod: 4, Loc: Dropship Bay 0, Extra Time: -3, Custom: 1, Final TN: 8;
Rolled 2d6 : 2, 5, total 7

Panther PNT-9RRx, Start: 5/24/3052, Assigned Tech: SGT Annabelle Willey, Rating: Veteran, Replace Jump Jet 11, LL, Base Time: 60, Time Multiplier: x4 = 240 Minutes, Completed: 5/25/3052, Minutes: 240, Base TN: 6, Repair Mod: 1, Loc: Dropship Bay 0, Extra Time: -3, Custom: 1, Final TN: 5;
Rolled 2d6 : 6, 2, total 8

Panther PNT-9RRx, Start: 5/24/3052, Assigned Tech: SGT Annabelle Willey, Rating: Veteran, Replace Jump Jet 11, LL, Base Time: 60, Time Multiplier: x4 = 240 Minutes, Completed: 5/25/3052, Minutes: 240, Base TN: 6, Repair Mod: 1, Loc: Dropship Bay 0, Extra Time: -3, Custom: 1, Final TN: 5;
Rolled 2d6 : 5, 5, total 10

Logged

Hat

  • Carpe Petasus
  • Administrator
  • Colonel
  • *****
  • Posts: 4419
    • View Profile
Re: Phoenix Lance - Maintenance, Repair & Customization
« Reply #43 on: July 09, 2021, 11:59:38 AM »

Panther PNT-9RRx, Start: 5/27/3052, Assigned Tech: SGT Mike Mechtan, Rating: Elite, Destroyed location 30, LT, Base Time: 240, Time Multiplier: x4 = 960 Minutes, Completed: 5/29/3052, Minutes: 450, Base TN: 5, Repair Mod: 4, Loc: Dropship Bay 0, Extra Time: -3, Custom: 1, Final TN: 7;
Rolled 2d6 : 5, 3, total 8

Logged

Hat

  • Carpe Petasus
  • Administrator
  • Colonel
  • *****
  • Posts: 4419
    • View Profile
Re: Phoenix Lance - Maintenance, Repair & Customization
« Reply #44 on: July 09, 2021, 01:32:32 PM »

Panther PNT-9RRx, Start: 5/24/3052, Assigned Tech: SGT Ron Soumitra, Rating: Green, Replace Armor 12, LA, Base Time: 60, Time Multiplier: x4 = 240 Minutes, Completed: 5/25/3052, Minutes: 240, Base TN: 8, Repair Mod: -1, Loc: Dropship Bay 0, Extra Time: -3, Custom: 1, Final TN: 5;
Rolled 2d6 : 3, 1, total 4

Panther PNT-9RRx, Start: 5/24/3052, Assigned Tech: SGT Ron Soumitra, Rating: Green, Replace Armor 16, LL, Base Time: 80, Time Multiplier: x4 = 320 Minutes, Completed: 5/25/3052, Minutes: 320, Base TN: 8, Repair Mod: -1, Loc: Dropship Bay 0, Extra Time: -3, Custom: 1, Final TN: 5;
Rolled 2d6 : 5, 5, total 10

Logged
Pages: 1 2 [3] 4 5 ... 9