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News:

Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

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Author Topic: Bright Lance Maintainence, Repair, & Customizations  (Read 6652 times)

Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #15 on: December 02, 2017, 07:18:10 AM »

Customizations Start 5-5-45
Trebuchet
Tech assigned: Regular tech Wade Boggs
Remove 10 SHS Time 5.625 days TN 5
Rolled 2d6 : 5, 2, total 7

Install 10 DHS Time 11.25 days TN 7
Rolled 2d6 : 5, 2, total 7


Phoenix Hawk
Tech assigned: Vet tech Dave Mattingly
Remove: ER Large laser, Med laser, and Machine gun RA; ER Large laser, Med laser, and Anti-missile system LA; Anti-missile ammo and Machine gun ammo LT.  Time 3.75 days TN 3
Rolled 2d6 : 5, 5, total 10

Starting 5-28-45
Install:
Lg laser, med laser, and 1 DHS RA; Lg laser and 2 med lasers LA; 2 med lasers CT; 1 med laser Head; 1 DHS LT. Time 6.75 days
TN 6
Rolled 2d6 : 2, 3, total 5

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Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #16 on: December 02, 2017, 07:19:43 AM »

All custom work completed by 6-15-45 lift off date.
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Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #17 on: January 16, 2018, 09:07:42 PM »

Beginning 9-22 Repairs

Marauder
Tech assigned: Reg mech tech Sgt Wade Boggs
Replace Armor LA 6 pts TN 4
Rolled 2d6 : 3, 3, total 6

Replace Armor LT 17 pts TN 4
Rolled 2d6 : 1, 6, total 7

Replace Armor CT 5 pts TN 4
Rolled 2d6 : 2, 1, total 3

Replace Armor RT 9 pts TN 4
Rolled 2d6 : 5, 4, total 9

Replace Armor LL 6 pts TN 4
Rolled 2d6 : 5, 3, total 8

Replace Armor RL 15 pts TN 4
Rolled 2d6 : 3, 4, total 7

Total time 870 min or 1.8125 days

Phoenix Hawk
Tech assigned: Green mech tech Mercedes Marsh
Replace Armor LT 13 pts double time TN 5
Rolled 2d6 : 4, 3, total 7

Replace Armor RT 15 pts double time TN 5
Rolled 2d6 : 5, 2, total 7

Total time 840 min or 1.75 days

Griffin
Tech assigned: Reg mech tech Marleen Rommel
Replace Armor LA 12 pts TN 4
Rolled 2d6 : 3, 5, total 8

Replace Armor LT 3 pts TN 4
Rolled 2d6 : 2, 4, total 6

Replace Armor CT 7 pts TN 4
Rolled 2d6 : 5, 1, total 6

Replace Armor RT 12 pts TN 4
Rolled 2d6 : 2, 6, total 8

Replace Armor RA 10 pts TN 4
Rolled 2d6 : 3, 1, total 4

Replace Armor LL 16 pts TN 4
Rolled 2d6 : 3, 6, total 9

Replace Armor RL 15 pts TN 4
Rolled 2d6 : 6, 5, total 11

Total time 870 min or 1.8125 days
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Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #18 on: January 16, 2018, 09:14:06 PM »

All successful except Marauder CT.

9-23 Vet tech Sgt Dave Mattingly attempts the Replacent of Armor CT 5 pts 75 min TN 3
Rolled 2d6 : 4, 3, total 7
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Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #19 on: January 16, 2018, 09:16:38 PM »

Successful.

End of 9-23 Bright Lance is at 75%
Mechs online with pilots are:
Marauder, Griffin, and Phoenix Hawk
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Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #20 on: January 19, 2018, 03:51:44 AM »

9-24 Repairs on Grasshopper begin

Mech tech assigned: Sgt Wade Boggs
Replace Head Quadruple time TN 5
Rolled 2d6 : 3, 3, total 6

Install Cockpit Triple time TN 4
Rolled 2d6 : 1, 6, total 7

Replace Armor Head 9 pts TN 4
Rolled 2d6 : 1, 3, total 4

Replace Armor LA 3 pts TN 4
Rolled 2d6 : 5, 6, total 11

Replace Armor LT 13 pts TN 4
Rolled 2d6 : 5, 5, total 10

Replace Armor CT 30 pts TN 4
Rolled 2d6 : 4, 6, total 10

Replace Armor RT 12 pts TN 4
Rolled 2d6 : 6, 4, total 10

Replace Armor LL 2 pts TN 4
Rolled 2d6 : 5, 5, total 10

Replace Armor RL 8 pts TN 4
Rolled 2d6 : 4, 3, total 7

Total time 2330 min or 4.854 days

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Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #21 on: January 19, 2018, 03:53:30 AM »

Repairs Successful
All mechs in Lance fully repaired.
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Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #22 on: March 18, 2018, 06:38:20 PM »

11-1-45 Repairs begin.

Marauder MAD-3Dx
Tech assigned: Reg Tech Wade Boggs
Replace armor LA 8 TN 4
Rolled 2d6 : 5, 1, total 6

Replace armor LT 10 TN 4
Rolled 2d6 : 4, 6, total 10

Replace armor CT 2 TN 4
Rolled 2d6 : 3, 2, total 5

Replace armor RT 5 TN 4
Rolled 2d6 : 2, 2, total 4

Replace armor RA 2 TN 4
Rolled 2d6 : 4, 1, total 5

Replace armor RL 4 TN 4
Rolled 2d6 : 6, 3, total 9

Maintenance
Total time 480 min = 1 day

Griffin GRF-1NDx1
Tech assigned: Reg Marleen Rommel
Replace Armor LT 5 TN 4
Rolled 2d6 : 4, 3, total 7

Replace Armor RT 2 TN 4
Rolled 2d6 : 5, 5, total 10

Replace Armor RA 2 TN 4
Rolled 2d6 : 2, 3, total 5

Replace Armor RL 4 TN 4
Rolled 2d6 : 5, 5, total 10

Maintenance
Reload LRM 10 ammo
Total time 210 min = .4375 days

Phoenix Hawk PXH-x2
Tech assigned: Vet Tech Dave Mattingly
Maintenance

Grasshopper GHR-5H
Tech assigned: Green tech Mercedes Marsh
Maintenance
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Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #23 on: March 18, 2018, 06:54:15 PM »

All repairs successful. Lance at full strength end of 11-1-45.
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Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #24 on: July 28, 2018, 07:40:57 PM »

Marauder Customization Tech SGT Dave Mattingly Start 5-1-46
Remove Lg laser from left torso TN 4 Time .75 days
Rolled 2d6 : 6, 1, total 7


Following Customizing has a TN 6 Time 16.375
Install 4 med lasers, 1 each in LL and RA, 2 in the CT
Chang armor amounts in the following locations:
LA 22pts
RA 22pts
LT 24pts
RT 24pts
CT 30pts
LL 22pts
RL 22pts
Rolled 2d6 : 6, 4, total 10



Blackjack Customization from BJ-1 to a BJ-3x Tech SGT Start 5-1-46
Remove ac/2 from LA and RA, ac/2 ammo CT, and 11 SHS TN 5 Time 2.25 days
Rolled 2d6 : 3, 3, total 6


Following Customization has TN 7 Time 15.375 days
Install PPC LA and RA, change 11 SHS  to DHS
Rolled 2d6 : 3, 4, total 7

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Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #25 on: September 12, 2018, 04:10:38 AM »

11-19-46 Repair of Blackjack BJ-3x Tech assigned: Reg Tech Wade Boggs Location: Field Mobile HQ
Add 30 min day of time for total of 510 per tech, have HR Admin assigned
Replace Armor RA 2 pts Quad time TN 4
Rolled 2d6 : 4, 1, total 5

Replace Armor RL 2 pts Quad time TN 4
Rolled 2d6 : 6, 4, total 10

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Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #26 on: September 22, 2018, 07:42:02 PM »

11-19-46 Repair of Grasshopper GHR-5H Tech assigned: Green Tech Mercedes Martin Location: Field Mobile HQ  Add 30 min day of time for total of 510 per tech, have HR Admin assigned
Replace Armor Quad time TN 4
LA 2 pts
Rolled 2d6 : 5, 1, total 6

LL 5 pts
Rolled 2d6 : 2, 3, total 5

LT 5 pts
Rolled 2d6 : 6, 3, total 9

CT 5 pts
Rolled 2d6 : 4, 6, total 10

RT 2 pts
Rolled 2d6 : 5, 5, total 10

RA 10 pts
Rolled 2d6 : 1, 5, total 6

RL 4 pts
Rolled 2d6 : 2, 4, total 6

Reload 5 rds LRM 5 ammo
Maintenance
Total time 1980 min 3.88 days

Marauder Repairs Tech assigned: Reg tech Marleen Rommel Location: Field Mobile HQ  Add 30 min day of time for total of 510 per tech, have HR Admin assigned
Int Structure repairs
 <25% LA 3 pts triple time TN 6
Rolled 2d6 : 5, 2, total 7

<50% RT 7 pts quad time TN 6
Rolled 2d6 : 1, 2, total 3

<25% RA 4 pts triple time TN 6
Rolled 2d6 : 6, 4, total 10

Total time 1080 min 2.117 days

Griffin Repairs Tech assigned: Reg tech Wade Boggs Location: Field Mobile HQ  Add 30 min day of time for total of 510 per tech, have HR Admin assigned
Int Structure repairs
<50% LT 5 pts quad time TN 6
Rolled 2d6 : 3, 6, total 9

<25% RT 3 pts quad time TN 5
Rolled 2d6 : 5, 1, total 6

<75% RL 8 pts quad time TN 7
Rolled 2d6 : 2, 6, total 8

Total time 1620 min 3.17 days
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Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #27 on: September 22, 2018, 07:48:16 PM »

Marauder RT internal structure repair failed. retry with vet tech Dave Mattingly quad time 540 min TN 5
Rolled 2d6 : 6, 2, total 8
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Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #28 on: September 22, 2018, 08:12:02 PM »

11-23-46 Repairs continue
Marauder Repairs Tech assigned: Reg tech Marleen Rommel Location: Field Mobile HQ  Add 30 min day of time for total of 510 per tech, have HR Admin assigned
Replace lower arm actuater LA TN 6
Rolled 2d6 : 5, 6, total 11

Repair DHS 1 hit LA TN 6
Rolled 2d6 : 5, 2, total 7

Repair DHS 1 hit RT TN 6
Rolled 2d6 : 2, 6, total 8

Replace armor Double time TN 6
Rolled 2d6 : 3, 3, total 6

LA 22 pts
Rolled 2d6 : 6, 6, total 12

LT 21 pts
Rolled 2d6 : 6, 6, total 12

CT 22 pts
Rolled 2d6 : 1, 4, total 5

RT 15 pts
Rolled 2d6 : 3, 2, total 5

RA 22 pts
Rolled 2d6 : 5, 5, total 10

LL 22 pts
Rolled 2d6 : 3, 3, total 6

RL 7 pts
Rolled 2d6 : 5, 5, total 10

RT [R] 8 pts
Rolled 2d6 : 2, 3, total 5

maintenance
Total time 4460 min 8.74 days
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Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #29 on: September 22, 2018, 08:18:27 PM »

2xp for 2 rolls of 12, but CT, RT, and RT(R) failed. retry by vet tech Dave Mattingly double time TN 5 total time 1350 min 2.64 days
CT
Rolled 2d5 : 3, 5, total 8

RT
Rolled 2d6 : 6, 4, total 10

RT(R)
Rolled 2d6 : 5, 5, total 10
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