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Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

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Author Topic: Bright Lance Maintainence, Repair, & Customizations  (Read 6653 times)

Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #30 on: September 22, 2018, 08:39:00 PM »

11-25-46 Repairs continued
Griffin Repairs Tech assigned: Reg tech Wade Boggs Location: Field Mobile HQ  Add 30 min day of time for total of 510 per tech, have HR Admin assigned
Install PPC RA quad time TN 6
Replace armor triple time TN 5
LA 7
Rolled 2d6 : 2, 3, total 5

LT 5
Rolled 2d6 : 6, 5, total 11

CT 1
Rolled 2d6 : 5, 5, total 10

RT 20
Rolled 2d6 : 5, 2, total 7

RA 14
Rolled 2d6 : 1, 5, total 6

LL 4
Rolled 2d6 : 4, 1, total 5

RL 18
Rolled 2d6 : 6, 6, total 12

LT[R] 6
Rolled 2d6 : 2, 5, total 7

Total time 3855 min 7.55 days
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Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #31 on: September 22, 2018, 08:42:55 PM »

Forgot to put roll after PPC so here it is.
Install PPC RA Quad time TN 7
Rolled 2d6 : 2, 5, total 7
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Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #32 on: September 22, 2018, 08:45:11 PM »

All mechs repaired
Grasshopper Nov 24
Griffin Dec 2
Marauder Dec 5
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Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #33 on: November 02, 2018, 03:58:16 AM »

11-22-46 Repairs after solo mission
Blackjack BJ-3x  Repairs Tech assigned: Reg tech Martin Rommel Location: Field Mobile HQ  Add 30 min day of time for total of 510 per tech, have HR Admin assigned
Replace armor Triple time TN 5
LA 2 pts
Rolled 2d6 : 2, 3, total 5

LT 2 pts
Rolled 2d6 : 1, 2, total 3

CT 2 pts
Rolled 2d6 : 4, 6, total 10

RT 5 pts
Rolled 2d6 : 6, 3, total 9

RA 10 pts
Rolled 2d6 : 4, 2, total 6

RL 10 pts
Rolled 2d6 : 5, 1, total 6

maintenance
Total time 1395 min 2.735 days
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Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #34 on: November 02, 2018, 04:04:02 AM »

All succeeded except LT 2pts armor. Retry with Vet tech Dave Mattingly Triple time TN 4
Rolled 2d6 : 6, 4, total 10
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Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #35 on: November 02, 2018, 04:04:50 AM »

Blackjack ready for action 11-25-46
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Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #36 on: November 15, 2018, 04:11:39 AM »

12-25-46 Repairs after Henhouse Mission 4
Griffin Tech Assigned: Marleen Rommel  Location: Mobile Field Base  HR Admin. Add 30 min day for 510 min per tech a day
Repair 1 Gyro hit Quad time TN 7
Rolled 2d6 : 6, 6, total 12

Total time 480 min .941 day
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Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #37 on: November 17, 2018, 08:42:50 PM »

12-25-46 Repairs after Henhouse Mission 4
Blackjack BJ-3x  Repairs Tech assigned: Vet tech Dave Mattingly Location: Field Mobile HQ  Add 30 min day of time for total of 510 per tech, have HR Admin assigned
Replace armor triple time TN 4
CT 5pts
Rolled 2d6 : 4, 1, total 5

CT(R) 5 pts
Rolled 2d6 : 1, 1, total 2

LL 5pts
Rolled 2d6 : 6, 6, total 12

Total time: 675 min 1.323 days

Grasshopper Tech assigned: Vet tech Chris Wansey Location: Mobile field base Add 30 min day of time for total of 510 per tech, have HR Admin assigned
Replace Armor triple time TN 4
LT 10
Rolled 2d6 : 3, 3, total 6

CT 5
Rolled 2d6 : 6, 3, total 9

RT 3
Rolled 2d6 : 2, 3, total 5

RL 15
Rolled 2d6 : 6, 2, total 8

Total time: 1485 min 2.911 days
Marauder Tech assigned: Reg tech Wade Boggs Location: Mobile field base Add 30 min day of time for total of 510 per tech, have HR Admin assigned
Replace armor Triple time TN 5
LL 16
Rolled 2d6 : 6, 1, total 7

LA 13
Rolled 2d6 : 2, 1, total 3

LT 3
Rolled 2d6 : 1, 4, total 5

CT 13
Rolled 2d6 : 3, 6, total 9

RT 8
Rolled 2d6 : 2, 1, total 3

RA 14
Rolled 2d6 : 1, 3, total 4

RL 6
Rolled 2d6 : 4, 5, total 9

Total time: 3285 min 6.441 days

12-26-46
Griffin Tech Assigned: Marleen Rommel  Location: Mobile Field Base  HR Admin. Add 30 min day for 510 min per tech a day
Replace Armor Triple time TN 5
LL 5
Rolled 2d6 : 6, 6, total 12

LA 5
Rolled 2d6 : 1, 3, total 4

CT 5
Rolled 2d6 : 6, 3, total 9

H 6
Rolled 2d6 : 6, 3, total 9

Total time: 945 min 1.152 days
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Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #38 on: November 17, 2018, 09:08:41 PM »

12-27-46
Blackjack BJ-3x  Repairs Tech assigned: Vet tech Dave Mattingly Location: Field Mobile HQ  Add 30 min day of time for total of 510 per tech, have HR Admin assigned
Replace all armor quad time TN 3
CT(R) 5 pts
Rolled 2d6 : 3, 2, total 5

Total time: 300 min .625 days

Griffin Tech Assigned: Vet tch Dave Mattinley  Location: Mobile Field Base  HR Admin. Add 30 min day for 510 min per tech a day
Replace Armor Quad time TN 3
LA 5
Rolled 2d6 : 3, 4, total 7

Total time: 300 min .625 days

1-1-47
Marauder Tech assigned: Vet tech Chris Wansey Location: Mobile field base Add 30 min day of time for total of 510 per tech, have HR Admin assigned
Replace armor Quad time TN 3
LA 13
Rolled 2d6 : 3, 5, total 8

RT 8
Rolled 2d6 : 4, 4, total 8

RA 14
Rolled 2d6 : 3, 2, total 5

Total time: 1500 min 2.94 days
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Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #39 on: November 17, 2018, 09:14:39 PM »

12-26-46
Pilot Emmit O’Leary sent to Reg Dr Marlena Elton for 2 pilot hits TN 8
Rolled 2d6 : 4, 4, total 8

Rolled 2d6 : 6, 5, total 11

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Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #40 on: November 17, 2018, 09:16:39 PM »

All mechs repaired 1-4-47. Pilot Emmit O'Leary healed 1-8-47.
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Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #41 on: January 19, 2019, 07:37:38 AM »

Jan 1 3049
PH customization tech assigned: Green tech Mercedes March Location: Maintenance Bay
TN 9
Move jump jet from left torso to left leg, move jump jet from right torso to right leg, remove 2 med lasers center torso, install 2 machine guns center torso, and add 1 ton ammo left torso.
Rolled 2d6 : 6, 5, total 11

2160 min and 4.5 days
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Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #42 on: February 05, 2019, 09:48:38 PM »

3-4-49 Repairs
Marauder tech Assigned: SGT Mattingly Location Maintenance Bay
Replace armor TN 3
LA 5
Rolled 2d6 : 3, 5, total 8

LT 12
Rolled 2d6 : 1, 5, total 6

CT 10
Rolled 2d6 : 1, 6, total 7

LL 5
Rolled 2d6 : 3, 3, total 6

Total time 480 min = 1 day

Grasshopper
Replace Armor
LA 2
Rolled 2d6 : 4, 2, total 6

LL 13
Rolled 2d6 : 3, 1, total 4

CT 10
Rolled 2d6 : 4, 1, total 5

RT 2
Rolled 2d6 : 1, 2, total 3

RA 5
Rolled 2d6 : 4, 6, total 10

Total time 480 min=1 day
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Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #43 on: February 14, 2019, 08:22:23 PM »

3-6-49 Repairs
Marauder tech Assigned: SGT Mattingly Location Maintenance Bay
LL IS <25% 3 pts triple TN3
Rolled 2d6 : 2, 4, total 6

RT IS <50% 8 pts quad TN 3
Rolled 2d6 : 4, 3, total 7

Repair DHS 1 crit TN 2
Rolled 2d6 : 1, 1, total 2

Repair DHS 1 crit TN 2
Rolled 2d6 : 2, 5, total 7

Replace armor TN 3
LA 4
Rolled 2d6 : 3, 1, total 4

H 2
Rolled 2d6 : 1, 5, total 6

LL 22
Rolled 2d6 : 5, 1, total 6

CT 26
Rolled 2d6 : 3, 3, total 6

RT 24
Rolled 2d6 : 5, 4, total 9

RA 5
Rolled 2d6 : 2, 2, total 4


Grasshopper tech assigned: Green tech SGT Mercedes Marsh Maintenance Bay
Replace armor Quad time TN 3
LA 21
Rolled 2d6 : 5, 2, total 7

LT 20
Rolled 2d6 : 2, 4, total 6

CT 5
Rolled 2d6 : 3, 4, total 7

RT 2
Rolled 2d6 : 2, 3, total 5

LL 21
Rolled 2d6 : 3, 4, total 7

RL 3
Rolled 2d6 : 4, 2, total 6


Blackjack tech assigned: Reg tech Marleen Rommel
LT IS <25 2 Triple TN 3
Rolled 2d6 : 4, 5, total 9

Replace Armor Double TN 3
LL 5
Rolled 2d6 : 1, 6, total 7

LT[R] 6
Rolled 2d6 : 3, 4, total 7

RL 5
Rolled 2d6 : 6, 1, total 7


Griffin tech assigned: Vet tech Chris Wansey
Replace LL quad TN 3
Rolled 2d6 : 3, 3, total 6

Actuators TN 2
LL upper leg
Rolled 2d6 : 2, 4, total 6

LL lower leg
Rolled 2d6 : 4, 2, total 6

LL foot
Rolled 2d6 : 1, 5, total 6

LT IS <100% 12 quad TN4
Rolled 2d6 : 3, 2, total 5

CT <25% 2 double TN 3
Rolled 2d6 : 6, 5, total 11

RA <75% 5 triple TN 3
Rolled 2d6 : 4, 5, total 9

Replace armor TN 3
LA 5
Rolled 2d6 : 5, 6, total 11

CT 20
Rolled 2d6 : 1, 6, total 7

RA 14
Rolled 2d6 : 2, 1, total 3

LT 20
Rolled 2d6 : 2, 1, total 3

RT 8
Rolled 2d6 : 1, 6, total 7

RL 5
Rolled 2d6 : 6, 4, total 10


4-22-49 Repairs
Rifleman tech Assigned: SGT Mattingly Location Maintenance Bay
Replace Head quad TN 4
Rolled 2d6 : 4, 2, total 6

Replace LL quad TN 3
Rolled 2d6 : 5, 4, total 9

Replace actuators TN 2
Upper leg
Rolled 2d6 : 4, 3, total 7

Lower leg
Rolled 2d6 : 2, 3, total 5

Foot
Rolled 2d6 : 5, 1, total 6

Replace armor TN 3
LA 11
Rolled 2d6 : 2, 2, total 4

LT 10
Rolled 2d6 : 6, 2, total 8

CT 18
Rolled 2d6 : 4, 6, total 10

H 6
Rolled 2d6 : 6, 3, total 9

RA 15
Rolled 2d6 : 3, 6, total 9

LL 12
Rolled 2d6 : 5, 6, total 11

RL 10
Rolled 2d6 : 3, 3, total 6

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Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #44 on: April 18, 2019, 06:26:29 PM »

5-12-3050
Retirement Rolls Use Charisma Bonus 2
SGT Bobbie Mills 30 TN 6
Rolled 2d6+2 : 6, 1 + 2, total 9

SGT Emmit O’Leary 30 TN 6
Rolled 2d6+2 : 1, 3 + 2, total 6

SGT Caleb Spears 29 TN 5
Rolled 2d6+2 : 3, 6 + 2, total 11

SGT Jocelin Dubos 26 TN 5
Rolled 2d6+2 : 5, 2 + 2, total 9


Techs
Dave Mattingly 30 TN 6
Rolled 2d6+2 : 3, 6 + 2, total 11

Chris Wansley 36 TN6
Rolled 2d6+2 : 4, 5 + 2, total 11

Wade Boggs 27 TN 5
Rolled 2d6+2 : 3, 1 + 2, total 6

Marleen Rommel 29 TN 5
Rolled 2d6+2 : 1, 2 + 2, total 5

Mercedes Marsh 28 TN 5
Rolled 2d6+2 : 2, 4 + 2, total 8

Kairy bin Sadaqat 34 TN 6
Rolled 2d6+2 : 6, 5 + 2, total 13


Doctors
Dr Marlene Elton 40 TN 7
Rolled 2d6+2 : 5, 1 + 2, total 8

Dr Kaylin Matson 27 TN 5
Rolled 2d6+2 : 3, 2 + 2, total 7

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