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Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

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Author Topic: Bright Lance Maintainence, Repair, & Customizations  (Read 6669 times)

Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #45 on: April 21, 2019, 09:45:19 PM »

8/9/50 charger custom
Elite tech SGT Sadaquat Location factory
Remove 22 SHS, LRM 20 and ammo, and small laser 18.5 days TN 3
Rolled 2d6 : 4, 1, total 5


Add in left torso: masc, case, 2 ton A/C 20 ammo, 1 ton MG ammo,  and searchlight. In right torso add A/C 20. In center torso 1 machine gun. Add 2 ton armor. 21.33 days TN 6
Rolled 2d6 : 1, 6, total 7

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Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #46 on: August 19, 2019, 04:10:45 AM »

Blackjack BL-3x,Custom: Yes, Start: 6/13/3051, Location: Basic Facility,  Tech Assigned: Sgt Wade Boggs, Tech Level: Veteran, No Tech Base Mod Replace Armor, , Hit Locaton: LA, Quantity: 7, Time Multiplier: Double, Total time Min: 140 ,TN: 4:
Rolled 2d6 : 6, 6, total 12
Replace Armor, , Hit Locaton: LT, Quantity: 7, Time Multiplier: Double, Total time Min: 140 ,TN: 4:
Rolled 2d6 : 6, 1, total 7
Replace Armor, , Hit Locaton: LL, Quantity: 5, Time Multiplier: Double, Total time Min: 100 ,TN: 4:
Rolled 2d6 : 5, 3, total 8
Replace Armor, , Hit Locaton: CT, Quantity: 6, Time Multiplier: Double, Total time Min: 120 ,TN: 4:
Rolled 2d6 : 6, 6, total 12
Replace Armor, , Hit Locaton: RA, Quantity: 4, Time Multiplier: Double, Total time Min: 80 ,TN: 4:
Rolled 2d6 : 6, 1, total 7
Replace Armor, , Hit Locaton: RL, Quantity: 4, Time Multiplier: Double, Total time Min: 80 ,TN: 4:
Rolled 2d6 : 4, 3, total 7
TOTAL TIME 8 HR DAYS: 1.375 TOTAL TIME MINUTES: 660
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Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #47 on: August 19, 2019, 04:12:19 AM »

Grasshopper GHR-5H,Custom: No, Start: 6/13/3051, Location: Basic Facility,  Tech Assigned: Sgt Marleen Rommel, Tech Level: Regular, No Tech Base Mod Replace Armor, , Hit Locaton: LT, Quantity: 5, Time Multiplier: Double, Total time Min: 100 ,TN: 4:
Rolled 2d6 : 5, 5, total 10
Replace Armor, , Hit Locaton: CT, Quantity: 8, Time Multiplier: Double, Total time Min: 160 ,TN: 4:
Rolled 2d6 : 1, 5, total 6
Replace Armor, , Hit Locaton: RT, Quantity: 10, Time Multiplier: Double, Total time Min: 200 ,TN: 4:
Rolled 2d6 : 4, 1, total 5
Replace Armor, , Hit Locaton: RA, Quantity: 8, Time Multiplier: Double, Total time Min: 160 ,TN: 4:
Rolled 2d6 : 1, 5, total 6
Replace Armor, , Hit Locaton: LL, Quantity: 25, Time Multiplier: Double, Total time Min: 500 ,TN: 4:
Rolled 2d6 : 5, 1, total 6
TOTAL TIME 8 HR DAYS: 2.33333333333333 TOTAL TIME MINUTES: 1120
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Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #48 on: August 19, 2019, 04:13:36 AM »

Marauder MAD-3Dx,Custom: Yes, Start: 6/13/3051, Location: Basic Facility,  Tech Assigned: Sgt Dave Mattingley, Tech Level: Veteran, No Tech Base Mod Replace Armor, , Hit Locaton: LA, Quantity: 15, Time Multiplier: None, Total time Min: 150 ,TN: 5:
Rolled 2d6 : 6, 6, total 12
Replace Armor, , Hit Locaton: LT, Quantity: 20, Time Multiplier: None, Total time Min: 200 ,TN: 5:
Rolled 2d6 : 3, 6, total 9
Replace Armor, , Hit Locaton: CT, Quantity: 20, Time Multiplier: None, Total time Min: 200 ,TN: 5:
Rolled 2d6 : 4, 1, total 5
Replace Armor, , Hit Locaton: RT, Quantity: 17, Time Multiplier: None, Total time Min: 170 ,TN: 5:
Rolled 2d6 : 1, 1, total 2
Replace Armor, , Hit Locaton: LL, Quantity: 13, Time Multiplier: None, Total time Min: 130 ,TN: 5:
Rolled 2d6 : 6, 3, total 9
Replace Armor, , Hit Locaton: RL, Quantity: 16, Time Multiplier: None, Total time Min: 160 ,TN: 5:
Rolled 2d6 : 6, 2, total 8
TOTAL TIME 8 HR DAYS: 2.10416666666667 TOTAL TIME MINUTES: 1010
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Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #49 on: August 19, 2019, 04:17:11 AM »

Higher retry
Marauder MAD-3Dx,Custom: Yes, Start: 6/15/3051, Location: Basic Facility,  Tech Assigned: Sgt Kairy bin Sadaquat, Tech Level: Elite, No Tech Base Mod Replace Armor, , Hit Locaton: RT, Quantity: 17, Time Multiplier: None, Total time Min: 170 ,TN: 4:
Rolled 2d6 : 3, 2, total 5
TOTAL TIME 8 HR DAYS: 0.354166666666667 TOTAL TIME MINUTES: 170
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Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #50 on: August 19, 2019, 04:18:45 AM »

Charger CGR-1A9Dx,Custom: Yes, Start: 6/13/3051, Location: Basic Facility,  Tech Assigned: Sgt Chriss Wansey, Tech Level: Veteran, No Tech Base Mod Replace Armor, , Hit Locaton: LA, Quantity: 17, Time Multiplier: None, Total time Min: 170 ,TN: 5:
Rolled 2d6 : 5, 3, total 8
Replace Armor, , Hit Locaton: LT, Quantity: 24, Time Multiplier: None, Total time Min: 240 ,TN: 5:
Rolled 2d6 : 5, 2, total 7
Replace Armor, , Hit Locaton: LL, Quantity: 12, Time Multiplier: None, Total time Min: 120 ,TN: 5:
Rolled 2d6 : 4, 4, total 8
Replace Armor, , Hit Locaton: CT, Quantity: 21, Time Multiplier: None, Total time Min: 210 ,TN: 5:
Rolled 2d6 : 4, 2, total 6
Replace Armor, , Hit Locaton: RT, Quantity: 24, Time Multiplier: None, Total time Min: 240 ,TN: 5:
Rolled 2d6 : 2, 4, total 6
Replace Armor, , Hit Locaton: RA, Quantity: 16, Time Multiplier: None, Total time Min: 160 ,TN: 5:
Rolled 2d6 : 5, 1, total 6
Replace Armor, , Hit Locaton: RL, Quantity: 6, Time Multiplier: None, Total time Min: 60 ,TN: 5:
Rolled 2d6 : 1, 3, total 4
TOTAL TIME 8 HR DAYS: 2.5 TOTAL TIME MINUTES: 1200
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Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #51 on: August 19, 2019, 04:21:10 AM »

higher tech retry
Charger CGR-1A9Dx,Custom: Yes, Start: 6/15/3051, Location: Basic Facility,  Tech Assigned: Sgt Kairy bin Sadaquat, Tech Level: Elite, No Tech Base Mod Replace Armor, , Hit Locaton: RL, Quantity: 6, Time Multiplier: None, Total time Min: 60 ,TN: 4:
Rolled 2d6 : 4, 6, total 10
TOTAL TIME 8 HR DAYS: 0.125 TOTAL TIME MINUTES: 60
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Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #52 on: September 04, 2019, 04:09:32 AM »

Awesome AWS-8Q,Custom: No, Start: 6/15/3051, Location: Basic Facility,  Tech Assigned: Sgt Wade Boggs, Tech Level: Veteran, No Tech Base Mod Replace Blown-off Limb, , Hit Locaton: LA, Quantity: 1, Time Multiplier: Triple, Total time Min: 540 ,TN: 6:
Rolled 2d6 : 2, 3, total 5
Replace Destroyed location, , Hit Locaton: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 7:
Rolled 2d6 : 6, 6, total 12
Replace Actuator Upper Arm, , Hit Locaton: LA, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 5:
Rolled 2d6 : 6, 5, total 11
Replace Actuator Lower Arm, , Hit Locaton: LA, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 5:
Rolled 2d6 : 3, 6, total 9
Replace Actuator Hand, , Hit Locaton: LA, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 5:
Rolled 2d6 : 4, 4, total 8
TOTAL TIME 8 HR DAYS: 3.6875 TOTAL TIME MINUTES: 1770
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Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #53 on: September 04, 2019, 04:10:28 AM »

Awesome AWS-8Q,Custom: No, Start: 6/15/3051, Location: Basic Facility,  Tech Assigned: Sgt Dave Mattingley, Tech Level: Veteran, No Tech Base Mod Replace Blown-off Limb, , Hit Locaton: RL, Quantity: 1, Time Multiplier: Triple, Total time Min: 540 ,TN: 6:
Rolled 2d6 : 3, 6, total 9
Replace Actuator Upper Leg , , Hit Locaton: RL, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 5:
Rolled 2d6 : 3, 3, total 6
Replace Actuator Lower Leg, , Hit Locaton: RL, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 5:
Rolled 2d6 : 3, 4, total 7
Replace Actuator Foot, , Hit Locaton: RL, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 5:
Rolled 2d6 : 3, 3, total 6
Fix <50% Internal Dam, , Hit Locaton: CT, Quantity: 10, Time Multiplier: Double, Total time Min: 2700 ,TN: 6:
Rolled 2d6 : 5, 4, total 9
Fix <25% Internal Dam, , Hit Locaton: RT, Quantity: 3, Time Multiplier: None, Total time Min: 270 ,TN: 6:
Rolled 2d6 : 3, 2, total 5
TOTAL TIME 8 HR DAYS: 7.875 TOTAL TIME MINUTES: 3780
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Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #54 on: September 04, 2019, 04:16:17 AM »

Retry RT internal higher tech
Awesome AWS-8Q,Custom: No, Start: 6/21/3051, Location: Basic Facility,  Tech Assigned: Sgt Kairy bin Sadaquat, Tech Level: Elite, No Tech Base Mod Fix <25% Internal Dam, , Hit Locaton: RT, Quantity: 3, Time Multiplier: None, Total time Min: 270 ,TN: 5:
Rolled 2d6 : 5, 2, total 7
TOTAL TIME 8 HR DAYS: 0.5625 TOTAL TIME MINUTES: 270
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Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #55 on: September 04, 2019, 04:19:02 AM »

Awesome AWS-8Q,Custom: No, Start: 6/17/3051, Location: Basic Facility,  Tech Assigned: Sgt Wade Boggs, Tech Level: Veteran, No Tech Base Mod Fix <50% Internal Dam, , Hit Locaton: CT, Quantity: 8, Time Multiplier: Double, Total time Min: 2160 ,TN: 6:
Rolled 2d6 : 4, 6, total 10
Fix <25% Internal Dam, , Hit Locaton: RT, Quantity: 3, Time Multiplier: Double, Total time Min: 540 ,TN: 5:
Rolled 2d6 : 1, 6, total 7
Replace Heatsink, , Hit Locaton: RT, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 5:
Rolled 2d6 : 5, 6, total 11
TOTAL TIME 8 HR DAYS: 5.8125 TOTAL TIME MINUTES: 2790
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Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #56 on: September 04, 2019, 04:21:07 AM »

Awesome AWS-8Q,Custom: No, Start: 6/22/3051, Location: Basic Facility,  Tech Assigned: Sgt Wade Boggs, Tech Level: Veteran, No Tech Base Mod Replace Armor, , Hit Locaton: LA, Quantity: 24, Time Multiplier: None, Total time Min: 240 ,TN: 4:
Rolled 2d6 : 1, 5, total 6
Replace Armor, , Hit Locaton: LT, Quantity: 24, Time Multiplier: None, Total time Min: 240 ,TN: 4:
Rolled 2d6 : 5, 4, total 9
Replace Armor, , Hit Locaton: LL, Quantity: 33, Time Multiplier: None, Total time Min: 330 ,TN: 4:
Rolled 2d6 : 6, 2, total 8
Replace Armor, , Hit Locaton: CT, Quantity: 30, Time Multiplier: None, Total time Min: 300 ,TN: 4:
Rolled 2d6 : 1, 3, total 4
TOTAL TIME 8 HR DAYS: 2.3125 TOTAL TIME MINUTES: 1110

Awesome AWS-8Q,Custom: No, Start: 6/22/3051, Location: Basic Facility,  Tech Assigned: Sgt Wade Boggs, Tech Level: Veteran, No Tech Base Mod Replace Armor, , Hit Locaton: RT, Quantity: 24, Time Multiplier: None, Total time Min: 240 ,TN: 4:
Rolled 2d6 : 2, 1, total 3
Replace Armor, , Hit Locaton: RA, Quantity: 20, Time Multiplier: None, Total time Min: 200 ,TN: 4:
Rolled 2d6 : 5, 4, total 9
Replace Armor, , Hit Locaton: RL, Quantity: 33, Time Multiplier: None, Total time Min: 330 ,TN: 4:
Rolled 2d6 : 1, 5, total 6
Replace Armor, , Hit Locaton: RT[R], Quantity: 9, Time Multiplier: None, Total time Min: 90 ,TN: 4:
Rolled 2d6 : 2, 5, total 7
Replace Armor, , Hit Locaton: CT[R], Quantity: 13, Time Multiplier: None, Total time Min: 130 ,TN: 4:
Rolled 2d6 : 6, 5, total 11
TOTAL TIME 8 HR DAYS: 2.0625 TOTAL TIME MINUTES: 990
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Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #57 on: October 26, 2019, 02:41:58 PM »

June 20 3051
Customization of Awesome 8Q to 9Qx Tech assigned: Elite tech SGT Sadaquat   Location: Maintenance Facility
Remove all 28 SHS Time 3600 min 7.50 days TN 5
Rolled 2d6 : 2, 5, total 7

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Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #58 on: October 26, 2019, 02:42:38 PM »

June 28 3051
Customization of Awesome 8Q to 9Qx Tech assigned: Elite tech SGT Sadaquat   Location: Maintenance Facility
Install 9 DHS in engine
Install 2 DHS Left arm, 3 Left torso, 2 Right Arm, 3 Right Torso
Install 1 PPC in Left Arm
Total time 6150 min 12.812 days TN 6
Rolled 2d6 : 6, 4, total 10

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Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #59 on: July 01, 2021, 08:51:15 PM »

Marauder MAD 3Dx,Custom: Yes, Start: 5/18/3052, Location: Maintenance Facility,  Tech Assigned: SGT Mercedes Marsh, Tech Level: Veteran, No Tech Base Mod Fix <50% Internal Dam, , Hit Locaton: RA, Quantity: 7, Time Multiplier: Double, Total time Min: 1890 ,TN: 5:
Rolled 2d6 : 3, 6, total 9
Replace Blown-off Limb, , Hit Locaton: LA, Quantity: 1, Time Multiplier: Triple, Total time Min: 540 ,TN: 5:
Rolled 2d6 : 4, 3, total 7
Fix Weap/Equip 1 crit, PPC, Hit Locaton: RA, Quantity: 1, Time Multiplier: Double, Total time Min: 200 ,TN: 5:
Rolled 2d6 : 2, 4, total 6
Replace Weapon, PPC, Hit Locaton: LA, Quantity: 1, Time Multiplier: Double, Total time Min: 240 ,TN: 5:
Rolled 2d6 : 5, 2, total 7
Replace Weapon, ML, Hit Locaton: LA, Quantity: 1, Time Multiplier: Double, Total time Min: 240 ,TN: 5:
Rolled 2d6 : 2, 4, total 6
Replace Weapon, ML, Hit Locaton: LA, Quantity: 1, Time Multiplier: Double, Total time Min: 240 ,TN: 5:
Rolled 2d6 : 4, 5, total 9
Replace Heatsink, , Hit Locaton: LA, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 4:
Rolled 2d6 : 3, 4, total 7
Replace Armor, , Hit Locaton: LA, Quantity: 19, Time Multiplier: None, Total time Min: 190 ,TN: 3:
Rolled 2d6 : 5, 5, total 10
Replace Armor, , Hit Locaton: LT, Quantity: 19, Time Multiplier: None, Total time Min: 190 ,TN: 3:
Rolled 2d6 : 1, 4, total 5
Replace Armor, , Hit Locaton: CT, Quantity: 20, Time Multiplier: None, Total time Min: 200 ,TN: 3:
Rolled 2d6 : 6, 2, total 8
Replace Armor, , Hit Locaton: RT, Quantity: 5, Time Multiplier: None, Total time Min: 50 ,TN: 3:
Rolled 2d6 : 6, 4, total 10
Replace Armor, , Hit Locaton: RA, Quantity: 19, Time Multiplier: None, Total time Min: 190 ,TN: 3:
Rolled 2d6 : 1, 5, total 6
Replace Armor, , Hit Locaton: LL, Quantity: 19, Time Multiplier: None, Total time Min: 190 ,TN: 3:
Rolled 2d6 : 2, 1, total 3
TOTAL TIME 8 HR DAYS: 9.27083333333333 TOTAL TIME MINUTES: 4260
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