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Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

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Author Topic: Bright Lance Maintainence, Repair, & Customizations  (Read 6702 times)

Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #60 on: July 01, 2021, 08:53:13 PM »

Charger CGR-1A9Dx,Custom: Yes, Start: 5/18/3052, Location: Maintenance Facility,  Tech Assigned: SGT Wade Boggs, Tech Level: Veteran, No Tech Base Mod Fix <50% Internal Dam, , Hit Locaton: LT, Quantity: 6, Time Multiplier: Double, Total time Min: 1620 ,TN: 5:
Rolled 2d6 : 5, 1, total 6
Fix <25% Internal Dam, , Hit Locaton: CT, Quantity: 3, Time Multiplier: None, Total time Min: 270 ,TN: 5:
Rolled 2d6 : 4, 2, total 6
Fix <75% Internal Dam, , Hit Locaton: RT, Quantity: 12, Time Multiplier: Triple, Total time Min: 6480 ,TN: 5:
Rolled 2d6 : 1, 4, total 5
Fix Weap/Equip 1 crit, AC20, Hit Locaton: RT, Quantity: 1, Time Multiplier: Double, Total time Min: 200 ,TN: 5:
Rolled 2d6 : 2, 2, total 4
Fix Engine 1 Crit, , Hit Locaton: CT, Quantity: 1, Time Multiplier: None, Total time Min: 100 ,TN: 5:
Rolled 2d6 : 1, 2, total 3
Replace Armor, , Hit Locaton: LA, Quantity: 15, Time Multiplier: None, Total time Min: 150 ,TN: 3:
Rolled 2d6 : 3, 4, total 7
Replace Armor, , Hit Locaton: LT, Quantity: 24, Time Multiplier: None, Total time Min: 240 ,TN: 3:
Rolled 2d6 : 2, 2, total 4
Replace Armor, , Hit Locaton: CT, Quantity: 26, Time Multiplier: None, Total time Min: 260 ,TN: 3:
Rolled 2d6 : 3, 6, total 9
Replace Armor, , Hit Locaton: RT, Quantity: 24, Time Multiplier: None, Total time Min: 240 ,TN: 3:
Rolled 2d6 : 3, 3, total 6
Replace Armor, , Hit Locaton: RA, Quantity: 15, Time Multiplier: None, Total time Min: 150 ,TN: 3:
Rolled 2d6 : 4, 5, total 9
Replace Armor, , Hit Locaton: LL, Quantity: 5, Time Multiplier: None, Total time Min: 50 ,TN: 3:
Rolled 2d6 : 5, 6, total 11
Replace Armor, , Hit Locaton: RL, Quantity: 13, Time Multiplier: None, Total time Min: 130 ,TN: 3:
Rolled 2d6 : 3, 4, total 7
TOTAL TIME 8 HR DAYS: 20.6041666666667 TOTAL TIME MINUTES: 9890
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Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #61 on: July 01, 2021, 08:55:17 PM »

Grasshopper GHR-5H,Custom: Yes, Start: 5/18/3052, Location: Maintenance Facility,  Tech Assigned: SGT Marleen Romel, Tech Level: Regular, No Tech Base Mod Replace Armor, , Hit Locaton: RA, Quantity: 5, Time Multiplier: None, Total time Min: 50 ,TN: 4:
Rolled 2d6 : 6, 5, total 11
Replace Armor, , Hit Locaton: LT[R], Quantity: 6, Time Multiplier: None, Total time Min: 60 ,TN: 4:
Rolled 2d6 : 6, 3, total 9
Replace Armor, , Hit Locaton: CT[R], Quantity: 7, Time Multiplier: None, Total time Min: 70 ,TN: 4:
Rolled 2d6 : 6, 1, total 7
TOTAL TIME 8 HR DAYS: 0.375 TOTAL TIME MINUTES: 180
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Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #62 on: July 01, 2021, 08:55:46 PM »

Blackjack BL-3x,Custom: Yes, Start: 6/17/3051, Location: Maintenance Facility,  Tech Assigned: SGT Dave Mattingly, Tech Level: Veteran, No Tech Base Mod Replace Armor, , Hit Locaton: CT, Quantity: 5, Time Multiplier: None, Total time Min: 50 ,TN: 3:
Rolled 2d6 : 3, 3, total 6
TOTAL TIME 8 HR DAYS: 0.0980392156862745 TOTAL TIME MINUTES: 50
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Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #63 on: July 01, 2021, 09:00:48 PM »

Bright Lance Mech repair completion dates
Marauder 5/29/3052
Charger 5/29/3052
Grasshopper 5/19/3052
Blackjack 5/19/3052
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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #64 on: July 25, 2021, 06:55:35 PM »

Customization of Thunderbolt TDR-5Sb to TDR-5SBLC
Location: Dropship Start: June 2 3052 Tech: Elite tech SGT Sadaqua
Remove LRM-15 Right torso, ER PPC Right arm, 1 Med laser Left torso, 2 Sm Pulse lasers Left arm
Time: 1200 min/2.5 days TN 5
Rolled 2d6 : 5, 4, total 9


Install Clan ER PPC Right arm, 2 med lasers Left arm, LRM-10 Artemis Right torso
Time: 1440 min/3 days TN 6
Rolled 2d6 : 6, 3, total 9

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #65 on: July 25, 2021, 06:56:23 PM »

Customization of Charger CGR-1A9ACx to CGR-1A9ACxb
Location: Dropship Start: June 2 Tech: Reg tech SGT Rommel
Remove AC 20 Right torso
Time: 240 min/.5 days TN 7
Rolled 2d6 : 3, 6, total 9


Install Gauss Rifle Right Torso
Time: 360 min/.75 days TN 8
Rolled 2d6 : 6, 4, total 10

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #66 on: July 25, 2021, 06:57:43 PM »

Customization of Warhammer WHM-6R to WHM-6RxL
Location: Dropship Start: June 2 Tech: Vet tech SGT Marsh
Remove SRM 6 Right torso, SM laser Right torso, SM laser Left torso, Machine gun left torso, 18 Single heatsinks
Time: 4200 min/8.75 days TN 6
Rolled 2d6 : 3, 6, total 9


Install 1 Med laser Right and Left torsos, 2 Med lasers Center torso, 18 Double heatsinks
Time: 6300 min/13.125 days TN 7
Rolled 2d6 : 4, 4, total 8

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Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #67 on: October 17, 2021, 05:15:09 PM »

Mad-3Dx1,Custom: Yes, Start: 4/13/3053, Location: Maintenance Facility,  Tech Assigned: SGT Wansey, Tech Level: Veteran, No Tech Base Mod Replace Destroyed location, , Hit Locaton: RL, Quantity: 1, Time Multiplier: Triple, Total time Min: 720 ,TN: 7:
Rolled 2d6 : 6, 3, total 9
Replace Actuator Upper Leg , , Hit Locaton: RL, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 4:
Rolled 2d6 : 3, 1, total 4
Replace Actuator Lower Leg, , Hit Locaton: RL, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 4:
Rolled 2d6 : 6, 6, total 12
Replace Actuator Foot, , Hit Locaton: RL, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 4:
Rolled 2d6 : 1, 4, total 5
TOTAL TIME 8 HR DAYS: 1.94117647058824 TOTAL TIME MINUTES: 990
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Battlemaster

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #68 on: October 17, 2021, 06:42:09 PM »

Mad-3Dx1,Custom: Yes, Start: 4/15/3053, Location: Maintenance Facility,  Tech Assigned: SGT Wansey, Tech Level: Veteran, No Tech Base Mod Fix Engine 1 Crit, , Hit Locaton: CT, Quantity: 1, Time Multiplier: None, Total time Min: 100 ,TN: 5:
Rolled 2d6 : 2, 3, total 5
Fix Gyro 1 Crit, , Hit Locaton: CT, Quantity: 1, Time Multiplier: Triple, Total time Min: 360 ,TN: 5:
Rolled 2d6 : 2, 4, total 6
Replace Armor, , Hit Locaton: LA, Quantity: 15, Time Multiplier: None, Total time Min: 150 ,TN: 3:
Rolled 2d6 : 4, 3, total 7
Replace Armor, , Hit Locaton: LT, Quantity: 18, Time Multiplier: None, Total time Min: 180 ,TN: 3:
Rolled 2d6 : 1, 4, total 5
Replace Armor, , Hit Locaton: CT, Quantity: 5, Time Multiplier: None, Total time Min: 50 ,TN: 3:
Rolled 2d6 : 1, 4, total 5
Replace Armor, , Hit Locaton: RT, Quantity: 18, Time Multiplier: None, Total time Min: 180 ,TN: 3:
Rolled 2d6 : 3, 5, total 8
Replace Armor, , Hit Locaton: RA, Quantity: 13, Time Multiplier: None, Total time Min: 130 ,TN: 3:
Rolled 2d6 : 6, 3, total 9
Replace Armor, , Hit Locaton: RL, Quantity: 25, Time Multiplier: None, Total time Min: 250 ,TN: 3:
Rolled 2d6 : 2, 6, total 8
TOTAL TIME 8 HR DAYS: 2.74509803921569 TOTAL TIME MINUTES: 1400
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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #69 on: October 17, 2021, 07:06:43 PM »

CGR-1A9CxB,Custom: Yes, Start: 4/13/3053, Location: Maintenance Facility,  Tech Assigned: SGT Mattingly, Tech Level: Veteran, No Tech Base Mod Replace Destroyed location, , Hit Locaton: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 6:
Rolled 2d6 : 6, 1, total 7
Replace Blown-off Limb, , Hit Locaton: RT, Quantity: 1, Time Multiplier: Double, Total time Min: 360 ,TN: 6:
Rolled 2d6 : 1, 5, total 6
Replace Weapon, , Hit Locaton: RT, Quantity: 1, Time Multiplier: None, Total time Min: 120 ,TN: 6:
Rolled 2d6 : 4, 4, total 8
Fix <75% Internal Dam, , Hit Locaton: RA, Quantity: 10, Time Multiplier: Double, Total time Min: 3600 ,TN: 6:
Rolled 2d6 : 6, 2, total 8
Replace Actuator Lower Arm, , Hit Locaton: RA, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 4:
Rolled 2d6 : 4, 3, total 7
TOTAL TIME 8 HR DAYS: 10.0588235294118 TOTAL TIME MINUTES: 5130
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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #70 on: October 17, 2021, 07:10:38 PM »

CGR-1A9CxB,Custom: Yes, Start: 4/22/3053, Location: Maintenance Facility,  Tech Assigned: SGT Mattingly, Tech Level: Veteran, No Tech Base Mod Replace Armor, , Hit Locaton: LA, Quantity: 19, Time Multiplier: None, Total time Min: 190 ,TN: 3:
Rolled 2d6 : 4, 2, total 6
Replace Armor, , Hit Locaton: LT, Quantity: 3, Time Multiplier: None, Total time Min: 30 ,TN: 3:
Rolled 2d6 : 6, 4, total 10
Replace Armor, , Hit Locaton: LL, Quantity: 23, Time Multiplier: None, Total time Min: 230 ,TN: 3:
Rolled 2d6 : 3, 3, total 6
Replace Armor, , Hit Locaton: CT, Quantity: 25, Time Multiplier: None, Total time Min: 250 ,TN: 3:
Rolled 2d6 : 3, 6, total 9
Replace Armor, , Hit Locaton: RT, Quantity: 26, Time Multiplier: None, Total time Min: 260 ,TN: 3:
Rolled 2d6 : 1, 6, total 7
Replace Armor, , Hit Locaton: RA, Quantity: 19, Time Multiplier: None, Total time Min: 190 ,TN: 3:
Rolled 2d6 : 1, 6, total 7
Replace Armor, , Hit Locaton: RL, Quantity: 7, Time Multiplier: None, Total time Min: 70 ,TN: 3:
Rolled 2d6 : 4, 1, total 5
TOTAL TIME 8 HR DAYS: 2.3921568627451 TOTAL TIME MINUTES: 1220
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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #71 on: October 17, 2021, 07:20:10 PM »

LTJG Mills reports to Elite Dr Matson  4-14-3053 with 2 pilot hits TN 5
4-14-3053
Rolled 2d6 : 2, 4, total 6

4-21-3053
Rolled 2d6 : 2, 4, total 6

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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #72 on: October 19, 2021, 06:22:39 PM »

TDR-5SBLC,Custom: Yes, Start: 4/13/3053, Location: Maintenance Facility,  Tech Assigned: SGT Rommel, Tech Level: Regular, No Tech Base Mod Replace Armor, , Hit Locaton: LL, Quantity: 6, Time Multiplier: None, Total time Min: 60 ,TN: 4:
Rolled 2d6 : 3, 5, total 8
TOTAL TIME 8 HR DAYS: 0.117647058823529 TOTAL TIME MINUTES: 60
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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #73 on: October 19, 2021, 06:24:40 PM »

BJ-3x,Custom: Yes, Start: 4/13/3053, Location: Maintenance Facility,  Tech Assigned: SGT Nymoen, Tech Level: Veteran, No Tech Base Mod Replace Armor, , Hit Locaton: LT, Quantity: 10, Time Multiplier: None, Total time Min: 100 ,TN: 3:
Rolled 2d6 : 5, 6, total 11
Replace Armor, , Hit Locaton: RL, Quantity: 10, Time Multiplier: None, Total time Min: 100 ,TN: 3:
Rolled 2d6 : 5, 5, total 10
TOTAL TIME 8 HR DAYS: 0.392156862745098 TOTAL TIME MINUTES: 200
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Re: Bright Lance Maintainence, Repair, & Customizations
« Reply #74 on: October 19, 2021, 06:27:57 PM »

VTR-9D,Custom: Yes, Start: 4/13/3053, Location: Maintenance Facility,  Tech Assigned: SGT Marsh, Tech Level: Veteran, No Tech Base Mod Replace Blown-off Limb, , Hit Locaton: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 4:
Rolled 2d6 : 5, 2, total 7
Fix <50% Internal Dam, , Hit Locaton: H, Quantity: 1, Time Multiplier: Triple, Total time Min: 405 ,TN: 4:
Rolled 2d6 : 5, 6, total 11
TOTAL TIME 8 HR DAYS: 2.20588235294118 TOTAL TIME MINUTES: 1125
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