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Author Topic: Skaraborg Lance Repairs, Maint & Customs  (Read 9873 times)

ItsTehPope

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Re: Skaraborg Lance Repairs, Maint & Customs
« Reply #30 on: February 11, 2018, 05:03:55 PM »

10/30/45 repairs.

Vaslivesky will be attempting to repair the IS on the RL of the PHX-1c Phawk.

Base TN6, -2 Maint Facility, -2 triple time, 3/4ths damage +2 = TN4 Rolls an 11.  Takes him into 10/31 using 540 minutes.
--
Nabakov will be attempting to rearmor the LA, TN 7 -1 ARM, -2 FAC, +1 Rush Job 3/4ths time = 5.  70 Mins for 7 pts.  Rolls a 12.

Nabakov will continue rearmorng the Pixie.  10 points armor on the LT, and using the same mods.  Total time is 100 minutes.    Just makes a 5.

Nabakov will rearmor the CT.  7 points, 70 minutes.  Rolls a 6.

Nabakov will rearmor the right torso front.  1 point, 10 minutes.  Same mods.  Rolls a 6.

Nabakov will rearmor the RTR.  20 mins 2 points same mods boxcars.

Nabalov will rearmor the LL - 20 minutes, same mods.  Rolls an 8.

Minutes remaining with his day - 290.

150 minutes to be spend on repairing the armor on the RL - 150 minutes, rolls a 5.  Just gets it.

140 minutes left in his day.

Moves to the salvaged Dervish:

Removing the Right Upper Arm Actuator.
Base 7 - 2FAC, -1 Actuator = 5.  Just makes a 5.  Added to inventory.

10 minutes left, knocks off for tea.

%newbie

Removing ML from RA: 120 minutes
Base 7, -2 FAC, +1 WPN = 6.  Fails.  Needs a veteran tech to attempt again.
Attempting to *remove* SRM2 from RA, needs a 6.  Rolls a 10.  Added to inventory.
Attempting to *remove* SRM2 ammo from RA.  Needs a 6... Rolls a 7.  Added to Inventory.
Attempts to *remove* 3 points of armor from LL.  Using the same mods as Nabakov, needing a 6.  30 minute attempt.  Rolled a 7.  3 points added to Inventory.

Attempting to remove 4 pts LTR, CTR, RTR.  This will finish the day, and use the same mods as before. - fail(4), pass(6), pass(6) 8 more points added to inventory.

10/31/45

Vaslivesky will attempt to remove the RA Medium Laser from the RA.  120MIN
Base6, -2 FAC + 1 WPN = needs a 5.  Rolls a 10.  Added to inventory.

We will continue removing armor from the Dervish:
Base TN6 -2 FAC -1 ARM, +1 3/4ths time for all numbers.  TN5.

LTR: 40 min.  4.  Failed again.  They just aren't coming out.
LA: 100 min 10 points. = Pass.  10 points armor added to inventory.
HD: 80 min.  8 points. =  3  Failed.
RT: 90 min.  9 points.  8.  9 points added.
RL repair: Uses most of the rest of the day.

Nabakov:
Removing 20ARM CT
BAse TN7, -2 FAC -1 ARM +0 regular time.  TN 4 = gets a 5, 300 minutes.

Newbie will attempt to remove the RA from the Dervish.

Base 7 - 2 FAC -1 Double time + 4 (Going to use the destroyed limb location here) time is 480 min. TN8 and rolls 8.  The RA is off.

Mech record sheet is updated with the missing armor.
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ItsTehPope

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Re: Skaraborg Lance Repairs, Maint & Customs
« Reply #31 on: April 08, 2018, 07:07:00 PM »

Updating warehouse file (Finally..)

Net overall:

1 55Ton Upper Arm Acutator
1 ML
1 SRM2
1 @SRM2
+29 pts armor
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ItsTehPope

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Re: Skaraborg Lance Repairs, Maint & Customs
« Reply #32 on: April 18, 2018, 12:13:28 AM »

Post Running Horse 6 Skaraborg status

*Highlander: STD RA, Gauss Rifle, 1 ton LRM20 ammo, 68pts FF Armor,3 GR rounds.
Awesome 8Qa - 49 Pts Armor, 75% internal structure to RT.
Zeus 6S.  60PT Armor, 4 LRM15 Rounds, 4 AC5
**Quickdraw, 14 points armor, 33% IS Head, Cockpit (Salvage)
**Awesome 8Q: 139PT Armor, 1 SHS, 1 PPC (Repairable).  RL, loss, RT 33%, CT 10%
DV6-Ma Dervish - In customization.  Unavailable until 11/17.
DV6-M Dervish - have been stripping it for parts.  Will restore for sale at later date.

P-Hawk (PHX-1r) Combat Ready
Catapult C1 - Combat Ready

Updates to come.  I know I'm technically over the limit right now, and have spoken with the GM.  This will be rectified shortly.
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Ice

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Re: Skaraborg Lance Repairs, Maint & Customs
« Reply #33 on: April 18, 2018, 12:18:52 AM »

Post Running Horse 6 Skaraborg status

*Highlander: STD RA, Gauss Rifle, 1 ton LRM20 ammo, 68pts FF Armor,3 GR rounds.
Awesome 8Qa - 49 Pts Armor, 75% internal structure to RT.
Zeus 6S.  60PT Armor, 4 LRM15 Rounds, 4 AC5
**Quickdraw, 14 points armor, 33% IS Head, Cockpit (Salvage)
**Awesome 8Q: 139PT Armor, 1 SHS, 1 PPC (Repairable).  RL, loss, RT 33%, CT 10%
DV6-Ma Dervish - In customization.  Unavailable until 11/17.
DV6-M Dervish - have been stripping it for parts.  Will restore for sale at later date.

P-Hawk (PHX-1r) Combat Ready
Catapult C1 - Combat Ready

Updates to come.  I know I'm technically over the limit right now, and have spoken with the GM.  This will be rectified shortly.


wasnt the highlander unit reserve anyway?

i dont see it really being an issue considering the mech is getting repaired and returned
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serrate

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Re: Skaraborg Lance Repairs, Maint & Customs
« Reply #34 on: April 18, 2018, 12:35:49 AM »

wasnt the highlander unit reserve anyway?

i dont see it really being an issue considering the mech is getting repaired and returned

It's not fully repaired and can't be until he gets a new Gauss Rifle, so that might prevent him from returning it. This does, however, seem to present a rules issue:

Quote
Spare BattleMechs
No Lance may possess more than 8 BattleMechs at any single time, for any reason.
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Ice

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Re: Skaraborg Lance Repairs, Maint & Customs
« Reply #35 on: April 18, 2018, 12:37:11 AM »

turn over the quickdraw that you got as alternative? either to another lance or reserve?
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ItsTehPope

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Re: Skaraborg Lance Repairs, Maint & Customs
« Reply #36 on: April 18, 2018, 12:38:37 AM »

I've already spoken to Rob about this - the Quickdraw is going to be sold no later than 11/2 once a new cockpit gets thrown in.
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Ice

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Re: Skaraborg Lance Repairs, Maint & Customs
« Reply #37 on: April 18, 2018, 12:46:51 AM »

I've already spoken to Rob about this - the Quickdraw is going to be sold no later than 11/2 once a new cockpit gets thrown in.

i figured but wanted to offer any other alternatives if none were covered is all..
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ItsTehPope

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Re: Skaraborg Lance Repairs, Maint & Customs
« Reply #38 on: April 18, 2018, 12:55:25 AM »

Repair rolls:

11/2/45 repair rolls
Andrei Vaslivesky will be removing the cockpit from what technically counts as a Dervish.
Base TN 6 (-1 2x time, maint facility -2 +1 component type) 240 minutes needing 4
Rolls a 6.  Cockpit removed

Attempts to install cockpit into Quickdraw.  Same numbers, rolls 11.

Nabakov will attempt to repair the IS on the head.
Base TN 7, (+1 for up to 50% IS, -2 for triple time -2 our dropship bay) 480 needing a 4
Rolls a 6.  I-beams repaired

Marshall will attempt to repair the armor on the Quickdraw.
Base TN 7 (-1 Armor, -2 Facility -1 double time) 90 minutes TN 3
Rolls 6

9 points Armor to Head, same numbers 270 minutes
Rolls 9

5 points left arm
Base TN 7 (-1 Arm, -2 facility normal time) TN 4
Rolls 6, 5 points armor on left arm.  Quickdraw fully repaired.
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ItsTehPope

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Re: Skaraborg Lance Repairs, Maint & Customs
« Reply #39 on: April 18, 2018, 11:07:09 PM »

11/3/45 finishing

Vaslivesky to attempt repair on RT IS of 8Qa-Awesome
Base TN 6, (FAC -2, +2 damage up to 50%, -3 quad time) TN3 rolls 11.  RT repaired two days, finished 11/4

Nabakov will rearmor the right torso.  24 points
Base TN 7 (-2 FAC, -1 ARM) 360 min, TN4, rolls an 8

120 minutes left in day.  Attempts to repair 10 points CT armor.
Base TN 7 (-2 FAC, -1 ARM + 1 rush job .75 time) 113 min, TN5, rolls an 11

Marion Marshall will finish armor repairs on the RL
Base TN 7 (-2 FAC, -1 ARM) 225min, TN4, rolls an 10.  15 points added to Awesome RL

Finishes the day by unloading GR bin 2 on the Awesome.

11/4/45

Marion Marshall spends 180 minutes removing GR bin 1 from the Highlander, loading the previous GR bin to the Highlander and moving the GR1 into the Awesome.  GR ammo highlander now full.

Unloads full LRM15 from CPLT-C1, loads into ZEU-6S Zeus
Day complete.

Nabakov will attempt to rearmor the LA of the Zeus.
Base TN7 (-2 Facility, -1 Armor) 195 minutes TN 4 rolls a 6, 13 points added to Zeus LA

Nabakov will attempt to rearmor the LT of the Zeus.
Base TN7 (-2 Facility, -1 Armor) 105 minutes TN 4 rolls a 10, 7 points added to Zeus LT

Nabakov will attempt to rearmor the HD of the Zeus.
Base TN7 (-2 Facility, -1 Armor) 75minutes TN 4 rolls a 6, 5 points added to Zeus HD

Nabakov will attempt to rearmor the RT of the Zeus.
Base TN7 (-2 Facility, -1 Armor +1 .75 time) 113minutes TN 5 rolls a 6, 10 points added to Zeus RT

11/4 day ended.

11/5/45

Vaslivesky begins a request customization on the PHX-1 Phawk.
He will be removing the LL and arm mounted medium lasers, and adding a hatchet to the LA and a NARC launcher to the RA.
360 minutes to remove the equipment, and 360 to add the equipment, x2 time for customization is 1440.  Will be quad timing the customization, requiring a total time of 5760 minutes

Base TN 6 (-2 FAC + 2 Customization Class (C) + 1 custom mech -3 quad time)

Rolled 2d6 : 6, 1, total 7
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ItsTehPope

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Re: Skaraborg Lance Repairs, Maint & Customs
« Reply #40 on: April 18, 2018, 11:34:57 PM »

Looks successful.  Phawk will be done 11/17/45.

Nabakov to attempt to rearmor the RA on the Zeus
Base TN7 (-1 ARM -2 FAC) 60 minutes, TN4 rolls an 11.  4 points added to RA

Nabakov to attempt to rearmor the LL on the Zeus,
Base TN7 (-1 ARM -2 FAC) 150minutes, TN4 rolls an 6.  10 points added to LL

Nabakov to attempt to rearmor the RL on the Zeus
Base TN7 (-1 ARM -2 FAC) 135minutes, TN4 rolls an 7.  9points added to LL

Nabakov to attempt to rearmor the LA on the Technically Existing Dervish
Base TN7 (-1 ARM -2 FAC -1 Easy to Maintain) 150 minutes, TN3 rolls an 5.  10 points added to LA

Marion Marshall:

to attempt to rearmor the LT on the Technically Existing Dervish
Base TN7 (-1 ARM -2 FAC -1 Easy to Maintain) 225 minutes, TN3 rolls an 8.  15 points added to LT

to attempt to rearmor the RT on the Technically Existing Dervish
Base TN7 (-1 ARM -2 FAC -1 Easy to Maintain) 225 minutes, TN3 rolls an 3.  15 points added to RT

Calls it a day.

Commander, on 11/5/45 the CPLT C1 Catapult, AWS-8Qa Awesome, ZEU-6S Zeus can be stored as luggage.

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ItsTehPope

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Re: Skaraborg Lance Repairs, Maint & Customs
« Reply #41 on: April 19, 2018, 12:37:42 AM »

11/6/45

Nabakov and Marshall work on the Dervish again.

to attempt to rearmor the CT on the Technically Existing Dervish
Base TN7 (-1 ARM -2 FAC -1 Easy to Maintain) 300 minutes, TN3 rolls a natural 12..  20 points added to CT

to attempt to rearmor the CTr on the Technically Existing Dervish
Base TN7 (-1 ARM -2 FAC -1 Easy to Maintain) 60 minutes, TN3 rolls a 7..  4 points added to CTR

to attempt to rearmor the RTr on the Technically Existing Dervish
Base TN7 (-1 ARM -2 FAC -1 Easy to Maintain) 60 minutes, TN3 rolls a 10..  4 points added to RTR
Calls it a day

Marshall to work on the Dervish some more.

to attempt to rearmor the RA on the Technically Existing Dervish
Base TN7 (-1 ARM -2 FAC -1 Easy to Maintain) 150 minutes, TN3 rolls a natural 12..  10 points added to RA

to attempt to rearmor the RL on the Technically Existing Dervish
Base TN7 (-1 ARM -2 FAC -1 Easy to Maintain) 150 minutes, TN3 rolls a natural 12..  10 points added to RA

Done for the day.

11/7/45

Maintenance hours on other mechs

11/8/45

Nabakov will attempt to repair the RT PPC on the salvaged Awesome.
Base TN7 (-1 weapon crit -2 FAC -2 triple time) 300 minutes, TN2(?) rolls a natural 4..RT PPC repaired

Marshall will replace the #2 SHS in the RT
Base TN7 (-2 FAC -2 triple time) 360 minutes, TN3 rolls a natural 5..SHS repaired.

timeskip to 11/17
Vaslivesky and Bobrovosky complete customizations.  Command will receive spec sheets shortly.  Dervish and Phawk online.

Inventory gains 2SRM2s and ammo, 2LRM10 and ammo

Crew will reload the 2tons LRM10 ammo and SRM2 on LA.  There's more than enough time and manpower to go here, done.

Timeskip to 11/24/45,

parts arrived for the Dervish.

Marshall attempts to install the cockpit into the Dervish
Base TN7 (-2 FAC -1 Easy to Maintain, +1 kit modifier -3 quad time) 480 minutes, TN4 rolls a 9..  cockpit added to Dervish

Bobrovosky attemps to install the new LL
Base TN 5 (+4 Destroyed location, -2 Facility, -1 double time) TN6 got a 6.  LL attached.

Vaslivesky attempts the same on the RA
Base TN 6 (+4 Destroyed location, -2 Facility, -1 double time) TN6 got a 4 and fails.  Elite tech required.

11/25/45
Bobrovosky attempts to install the RA
Base TN 5 (+4 Destroyed location, -2 Facility, -3 quad time) 960 minutes.  TN4 Rolls a 6.  Attached, but takes 2 days.

Vaslivesky will attempt to install LL-UL
Base TN 6 (-2 Actuator, -2 Facility, -1 double time) 180 TN1 got a 7 and installed

Vaslivesky will attempt to install LL-LL
Base TN 6 (-2 Actuator, -2 Facility, -1 double time) 180 TN1 got a 7 and installed

Nabakov will install the foot
Base TN 7 (-2 Actuator, -2 Facility, -1 double time) 180 TN2 got a 7 and installed

Nabakov will install a jump jet
Base TN 7 (+1 jump jet, -2 Facility, -1 double time) 180 TN3 got a 5 and installed

Marion Marshall will install a jump jet
Base TN 7 (+1 jump jet, -2 Facility, -1 double time) 180 TN3 got a 6 and installed

Marion Marshall will repair 15 points armor
Bas TN7 (-1 ARM -2 FAC) straight time, 225 minutes rolls a 9 and rearmored

11/26/45

Highlander repairs.

Vaslivesky will attempt to install the new right arm.
Base TN 6 (+4 Destroyed location, -2 Facility, -1 double time) TN6 got a 4 and fails.  Elite tech required.

Nabakov will reload the LRM20. 60minutes.

Nabakov will attempt to repair 9 points FF Armor, LA
Base TN7 (-1 ARM -2 FAC) 135 minutes, TN4 rolls a natural 5.  9 points added to LA

Nabakov will attempt to repair 2 points FF Armor, LT
Base TN7 (-1 ARM -2 FAC) 30 minutes, TN4 rolls a natural 4.

Nabakov will attempt to repair 5 points FF Armor, LTr
Base TN7 (-1 ARM -2 FAC) 75 minutes, TN4 rolls a natural 7

Nabakov will attempt to repair 7 points FF Armor, LT
Base TN7 (-1 ARM -2 FAC)  minutes, TN4 rolls a natural 10

Marshall will attempt to repair 14 points FF, CTR
Base TN7 (-1 ARM -2 FAC -1 double time) 1 days worth minutes, TN3 rolls a natural 9

11/27/45.

Bob is getting pissed at his backup.
Base TN 5 (+4 Destroyed location, -2 Facility, -3 quad time) 960 minutes.  TN4 Rolls a 9.  Attached, but takes 2 days.

--
Vaslivesky will attempt to install RA-UA
Base TN 6 (-2 Actuator, -2 Facility, -1 double time) 180 TN1 got a 7 and installed

Vaslivesky will attempt to install RA-LA
Base TN 6 (-2 Actuator, -2 Facility, -1 double time) 180 TN1 got a 6 and installed

Vaslivesky will attempt to install armor, 10 pts
Base TN 6 (-1 ARM, -2 Facility, +1 .75 time) TN 4, rolls an 7

Nabakov installs the ML
Base 7 (+1 Weapon, -2 FAC -1 DT) TN5 240 min rolls a 7

Nabakov installs the SRM2
Base 7 (+1 Weapon, -2 FAC -1 DT) TN5 240 min rolls a 8

Marshall installs the SRM2 Ammo
Base 7 (+1 Weapon, -2 FAC -1 DT) TN5 240 min rolls a 10

DV-6M Dervish ready for sale.
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ItsTehPope

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Re: Skaraborg Lance Repairs, Maint & Customs
« Reply #42 on: June 22, 2018, 04:29:57 PM »

11/28/45

Bobrovosky will attempt to install 30 points armor, HIghlander RA
15  * 30 = 450
Base TN (5.  -1 ARM -2 FAC, straight time) TN3.  Rolled 6 successful.  Highlander Rearmored.

Successful.

Vaslivesky:

Repairs to the 8Q Awesome will commence.

30points of armor, CT
Bas TN6   -1 ARM -2 FAC, straight time) TN4.  Rolled an 8.  CT Rearmored

Marhsall will attempt to rearmor the Awesome.  24 pts RT
Base TN 7(-1 ARM -2 FAC = 4) , 24 * 15 = 360.  6 hours.  2 hours remaining.
He will remove the GRbin 1 from the Highlander, reload 1 from spare.

Nabakov will attempt to rearmor the Awesome.  24 points RA
Base TN (7 -1 ARM -2FAC = 4)  24 * 15 = 360.  6 hours.  Rolls a Natty 12.  2 hours left.

Attempt to rearmor the LT on the Awesome.  8 points of damage
Base TN 7, 8 * 15 = 120  TN4.  Rolls an 6.  8 points slapped back on.

AWS-8Q Awesome (sans right leg) back online.

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ItsTehPope

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Re: Skaraborg Lance Repairs, Maint & Customs
« Reply #43 on: June 22, 2018, 04:46:59 PM »

12/21/45

Vaslivesky will attempt to install a new Gauss Rifle into the Highlander
Base TN6( +1WPN -2 FAC - 3 Quad time) Needs not Fail.  Rolls a 5

12/22/45
Nabakov will attempt to install the R-UA on the Highlander
Base TN6(-1 Acutator, -2 FAC -2 triple time) = 360 dont fail.  Rolls 10

Marshall will attempt to install the R-LA on the Highlander
Base TN6(-1 Acutator, -2 FAC -2 triple time) = 360 dont fail.  Rolls 8

Highlander returned to unit reserve on 12/22
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Re: Skaraborg Lance Repairs, Maint & Customs
« Reply #44 on: June 22, 2018, 05:25:01 PM »

1/22/46

Vaslivesky will attempt to attach the RL back on the Awesome.
Base TN6, +4 Dest Loc, -2 facility - 3 quad time TN5.  Rolls a 7

Leg back on.

Nabakov will attempt to repair the IS On the RA - under 1/4th damage.
Base TN6 +0 IS -2 FAC = 4 rolls 9 90 min

Nabakov will attempt to repair the IS on the CT - same
Base TN6 +0 IS -2 FAC = 4 rolls 4 90 min

Nabakoov will attempt to repair the IS on the RT - 50%
Base TN6 +1 IS -2 FAC - 1 Double time - 4 rolls a 5.

Marshall will attempt to armor the leg on the Awesome
Base TN6 -1 ARM -2 FAC +1 .75 time = 4 rolls 6.

1/23
Nabakov attempts to install the ULA on the Awesome
Base TN6 (-1 acutator, -2 facility ) 120min = 3 rolls 4

Nabakov attempts to install the LLA on the Awesome
Base TN6 (-1 acutator, -2 facility ) 120min = 3 rolls 4

Nabakov attempts to install the FT on the Awesome
Base TN6 (-1 acutator, -2 facility ) 120min = 3 rolls 3 squeaks it.

Awesome 8Q online 01/23/

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