Do the reinforcements count towards the 50% threshold that need to reach the North edge?
It's interesting that not all the BA that drops as reinforcements has an accompanying ride.
CincyBattletech
- May 20, 2024, 12:53:24 PM
- Welcome, Guest
News:
Reactor: Online. Sensors: Online. Weapons: Online. All systems nominal.
1
on: Today at 12:41:05 PM
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Started by Darrian Wolffe - Last post by serrate | ||
2
on: Today at 11:40:01 AM
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Started by Hat - Last post by Ice | ||
Butterworth spends 40xp for JJ - 0 remains
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3
on: Today at 09:42:44 AM
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Started by Darrian Wolffe - Last post by Hat | ||
I did vote for this contract, so blame me if you want. I like the mechanics overall. Clan Vet/B perhaps not the best one to start with for this type of thing, but it's different. Rob's assessment was it might be a cakewalk, might be a horrible idea. We'll see how it goes. FWIW, I agree with the idea of stranding Clan mechs on top of buildings or having them fall through them into basements. Heavy urban definitely seems like the way to go. That said, with only 3 rerolls, what's the likelihood of getting heavy urban or back to light urban? I guess I'd want to understand that before triggering a reroll where the terrain could get notably worse.
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4
on: Today at 08:42:54 AM
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Started by Darrian Wolffe - Last post by deadlyfire2345 | ||
Unit:
Karen Pak, 35, Elite Admin/Logistic Nataly Combs, 31, Veteran BA pilot with Salamander BA (STD) (32/32) Albina Koudelka, 20, Green Doctor (12/12) Francisco Sandoval, 26, Veteran Vehicle Driver Chaparral Missile Artillery Tank to replace one of the Zephyrs. Ehreschuld: Battlemaster DC Foil: Mist Lynx None: Lancer, Blitzkrieg, Fury, Fire, Paladin No answer: Marigold, Norbotten, Jazz, Spectre |
5
on: Today at 08:29:43 AM
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Started by Darrian Wolffe - Last post by Ad Hoc | ||
I also did not vote for this contract.
I agree with not changing anything except possibly terrain. |
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on: Today at 08:09:34 AM
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Started by Darrian Wolffe - Last post by serrate | ||
I did NOT vote for this contract, had to say that first.
Oh wow, that is a LOT of clan stuff. That is ugly. I agree with Ice, more buildings for them to land on would be perfect. I'd suggest reroll for Heavy urban. Love to see some non-jumping mechs get stuck on top of skyscrapers. I don't have a lot of all-weather SPA's, so I'd prefer weather stay clear. |
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on: Today at 07:56:29 AM
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Started by Darrian Wolffe - Last post by Ice | ||
Well gents thats not a fun way to start
Thoughts on terrain? Kind of thinking potential drift and cover with woods and buildings. Not my fault if they land in a building right? Maybe we shoot for heavy urban? Thoughts on changing the weather or time? I'm asking because this is going to need to be a group effort in addition to focus fire galore. Holy mg adders lol |
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on: Today at 07:38:49 AM
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Started by Hat - Last post by Hat | ||
This thread is used for non-mission non-solo specific skill checks throughout the contract.
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9
on: Today at 07:36:02 AM
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Started by Darrian Wolffe - Last post by Hat | ||
As a reminder, I will be absent Likewise, the next game Ryan and I can attend is July 20th. |
10
on: Today at 07:33:18 AM
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Started by Darrian Wolffe - Last post by Hat | ||
Ehreschuld chits for the Battlemaster.
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