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Author Topic: Crusher Lance Warehouse & XP  (Read 10496 times)

serrate

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Re: Crusher Lance Warehouse
« Reply #15 on: November 17, 2017, 03:52:18 PM »

Scrounge Skill +2
Well-connected 0
No location bonuses

Centurion - Non-standard parts
Shadow Hawk - Ubiquitous

April 1, 3045

Standard Armor, (10 tons), need 3+
Rolled 2d6 : 6, 4, total 10


Standard Armor, (10 tons), need 3+
Rolled 2d6 : 1, 5, total 6


Actuator, Lower Leg, 65 tons, need 5+
Rolled 2d6 : 4, 2, total 6


Actuator, Foot, 65 tons, need 5+
Rolled 2d6 : 3, 4, total 7


Actuator, Upper Arm, 55 tons, need 5+
Rolled 2d6 : 3, 3, total 6


Actuator, Lower Arm, 55 tons, need 5+
Rolled 2d6 : 4, 6, total 10


Actuator, Lower Arm, 55 tons, need 5+
Rolled 2d6 : 2, 1, total 3


Actuator, Hand, 55 tons, need 5+
Rolled 2d6 : 5, 1, total 6


Ammunition, SRM2 Inferno (1 ton), need 5+
Rolled 2d6 : 1, 3, total 4


Ammunition, LRM-15 (per ton), need 5+
Rolled 2d6 : 4, 1, total 5


Ammunition, LRM-15 (per ton), need 5+
Rolled 2d6 : 2, 1, total 3


Ammunition, LRM-15 (per ton), need 5+
Rolled 2d6 : 6, 1, total 7


Ammunition, LRM-15 (per ton), need 5+
Rolled 2d6 : 4, 2, total 6


Artemis IV FCS, need 8+
Rolled 2d6 : 1, 4, total 5


Artemis IV FCS, need 8+
Rolled 2d6 : 1, 1, total 2


Medium Laser, need 5+
Rolled 2d6 : 1, 3, total 4


Medium Laser, need 5+
Rolled 2d6 : 6, 2, total 8


Mech LA, 50 tons, need 5+
Rolled 2d6 : 2, 3, total 5


Mech RA, 55 tons, need 5+
Rolled 2d6 : 6, 6, total 12


Mech LA, 55 tons, need 5+
Rolled 2d6 : 3, 1, total 4


Logged

serrate

  • Howe
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Re: Crusher Lance Warehouse
« Reply #16 on: November 17, 2017, 04:00:52 PM »

April 1, 3045
Successes:

Standard Armor, (10 tons)
Standard Armor, (10 tons)
Actuator, Lower Leg, 65 tons
Actuator, Foot, 65 tons
Actuator, Upper Arm, 55 tons
Actuator, Lower Arm, 55 tons
Actuator, Hand, 55 tons
Ammunition, LRM-15 (per ton)
Ammunition, LRM-15 (per ton)
Ammunition, LRM-15 (per ton)
Medium Laser
Mech LA, 50 tons
Mech RA, 55 tons

Total cost: 380,850 (Deducted from Cash on Hand)
Logged

serrate

  • Howe
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Re: Crusher Lance Warehouse
« Reply #17 on: November 28, 2017, 10:12:44 AM »

Scrounge Skill +2
Well-connected 0
No location bonuses

Shadow Hawk - Ubiquitous

May 7, 3045


Standard Armor, (10 tons), need 5+
Rolled 2d6+2 : 2, 1 + 2, total 5


F/F Armor (10 tons), need 8+
Rolled 2d6+2 : 3, 4 + 2, total 9


Actuator, Upper Arm, 55 tons, need 7+
Rolled 2d6+2 : 2, 3 + 2, total 7


Actuator, Lower Arm, 55 tons, need 7+
Rolled 2d6+2 : 6, 4 + 2, total 12


Actuator, Lower Leg, 55 tons, need 7+
Rolled 2d6+2 : 2, 6 + 2, total 10


Ammunition, UAC/5 (per ton), need 10+
Rolled 2d6+2 : 4, 2 + 2, total 8


Ammunition, UAC/5 (per ton), need 10+
Rolled 2d6+2 : 5, 1 + 2, total 8


Ammunition, SRM2 Inferno (/ton), need 7+
Rolled 2d6+2 : 3, 4 + 2, total 9


Ammunition, SRM4 (per ton), need 7+
Rolled 2d6+2 : 5, 4 + 2, total 11


Ammunition, SRM6 ArtIV (per ton), need 10+
Rolled 2d6+2 : 5, 1 + 2, total 8


Ammunition, SRM6 ArtIV (per ton), need 10+
Rolled 2d6+2 : 5, 1 + 2, total 8


Ammunition, LRM-15 (per ton), need 7+
Rolled 2d6+2 : 4, 5 + 2, total 11


Ammunition, LRM-15 (per ton), need 7+
Rolled 2d6+2 : 2, 4 + 2, total 8


Case, need 10+
Rolled 2d6+2 : 3, 5 + 2, total 10


Case, need 10+
Rolled 2d6+2 : 3, 5 + 2, total 10


Artemis IV FCS, need 10+
Rolled 2d6+2 : 2, 2 + 2, total 6


Artemis IV FCS, need 10+
Rolled 2d6+2 : 4, 5 + 2, total 11


SRM-6, need 7+
Rolled 2d6+2 : 3, 3 + 2, total 8


Mech LT, 55 tons, need 7+
Rolled 2d6+2 : 2, 3 + 2, total 7


Mech LA, 55 tons, need 7+
Rolled 2d6+2 : 6, 4 + 2, total 12

Logged

serrate

  • Howe
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Re: Crusher Lance Warehouse
« Reply #18 on: November 28, 2017, 10:47:00 AM »

May 7, 3045 successes:

Standard Armor, (10 tons)
F/F Armor (10 tons)
Actuator, Upper Arm, 55 tons
Actuator, Lower Arm, 55 tons
Actuator, Lower Leg, 55 tons
Ammunition, SRM2 Inferno (/ton)
Ammunition, SRM4 (per ton)
Ammunition, LRM-15 (per ton)
Ammunition, LRM-15 (per ton)
Case
Case
Artemis IV FCS
SRM-6
Mech LT, 55 tons
Mech LA, 55 tons

Total cost: 774,550 (Deducted from Cash on Hand)
Parts arrive on May 28, 3045
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serrate

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Re: Crusher Lance Warehouse
« Reply #19 on: November 28, 2017, 11:19:30 AM »

May, 3045 XP rolls:

Claus Breisacher
Rolled 2d6 : 2, 6, total 8


Anastas Utkin
Rolled 2d6 : 5, 2, total 7


Elena Vann
Rolled 2d6 : 3, 6, total 9


And just in case any of them pass, here are the XP gain rolls:
Claus Breisacher
Rolled 1d6 : 5, total 5


Anastas Utkin
Rolled 1d6 : 4, total 4


Elena Vann
Rolled 1d6 : 6, total 6
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serrate

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Re: Crusher Lance Warehouse
« Reply #20 on: November 28, 2017, 11:32:11 AM »

Elena Vann gains XP (6) as annual bonus.
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serrate

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Re: Crusher Lance Warehouse
« Reply #21 on: November 29, 2017, 11:14:50 AM »

June 1, 3045

Attempt to acquire parts for Shadow Hawk upgrades...

Scrounge Skill +2
Well-connected 0
No location bonuses

Shadow Hawk - Ubiquitous

Jump jet, 55 tons, Need 7+
Rolled 2d6+2 : 3, 6 + 2, total 11


Jump jet, 55 tons, Need 7+
Rolled 2d6+2 : 3, 6 + 2, total 11


Ammunition, UAC/5 (per ton), Need 10+
Rolled 2d6+2 : 5, 2 + 2, total 9


Ammunition, UAC/5 (per ton), Need 10+
Rolled 2d6+2 : 5, 4 + 2, total 11


Ammunition, SRM6 ArtIV (per ton), Need 10+
Rolled 2d6+2 : 1, 4 + 2, total 7


Ammunition, SRM6 ArtIV (per ton), Need 10+
Rolled 2d6+2 : 2, 2 + 2, total 6


PPC, Need 7+
Rolled 2d6+2 : 3, 2 + 2, total 7


Medium Laser, Need 7+
Rolled 2d6+2 : 2, 4 + 2, total 8


Medium Laser, Need 7+
Rolled 2d6+2 : 6, 1 + 2, total 9


Medium Laser, Need 7+
Rolled 2d6+2 : 6, 4 + 2, total 12

Logged

serrate

  • Howe
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Re: Crusher Lance Warehouse
« Reply #22 on: November 29, 2017, 11:23:17 AM »

June 1, 3045 successes:

Jump jet, 55 tons
Jump jet, 55 tons
Ammunition, UAC/5 (per ton)
PPC
Medium Laser
Medium Laser
Medium Laser

Total cost: 347,000
June rolls used: 10/20

Parts added to warehouse, cash subtracted
Parts arrive on June 22, 3045 (catching up to me in transit to Pella II)
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serrate

  • Howe
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Re: Crusher Lance Warehouse
« Reply #23 on: November 29, 2017, 12:14:54 PM »

June 2, 3045

Remaining rolls...

Scrounge Skill +2
Well-connected 0
No location bonuses

Shadow Hawk - Ubiquitous

Ammunition, UAC/5 (per ton), Need 10+
Rolled 2d6+2 : 2, 6 + 2, total 10


Ammunition, UAC/5 (per ton), Need 10+
Rolled 2d6+2 : 3, 5 + 2, total 10


Ammunition, SRM6 ArtIV (per ton), Need 10+
Rolled 2d6+2 : 5, 5 + 2, total 12


Ammunition, SRM6 ArtIV (per ton), Need 10+
Rolled 2d6+2 : 1, 6 + 2, total 9


Ammunition, SRM6 ArtIV (per ton), Need 10+
Rolled 2d6+2 : 1, 3 + 2, total 6


Ammunition, SRM6 ArtIV (per ton), Need 10+
Rolled 2d6+2 : 4, 3 + 2, total 9


Ammunition, LRM-5 (Smoke), Need 7+
Rolled 2d6+2 : 2, 2 + 2, total 6


Ammunition, LRM-15 (per ton), Need 7+
Rolled 2d6+2 : 5, 3 + 2, total 10


Ammunition, LRM-15 (per ton), Need 7+
Rolled 2d6+2 : 4, 4 + 2, total 10


Jump Jets, 55 tons, Need 7+
Rolled 2d6+2 : 5, 3 + 2, total 10
Logged

serrate

  • Howe
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Re: Crusher Lance Warehouse
« Reply #24 on: November 29, 2017, 12:17:46 PM »

June 2, 3045 successes:

Ammunition, UAC/5 (per ton)
Ammunition, UAC/5 (per ton)
Ammunition, SRM6 ArtIV (per ton)
Ammunition, LRM-15 (per ton)
Ammunition, LRM-15 (per ton)
Jump Jets, 55 tons

Total cost: 135,000
June rolls used: 20/20

Parts added to warehouse, cash subtracted
Parts arrive on June 23, 3045 (catching up to me in transit to Pella II)
Logged

serrate

  • Howe
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Re: Crusher Lance Warehouse
« Reply #25 on: December 10, 2017, 12:34:29 AM »

September 22, 3045

Scrounge Skill +2
Well-connected 0
No location bonuses

Shadow Hawk - Ubiquitous

Standard Armor (10 tons), Need 5+
Rolled 2d6+2 : 1, 1 + 2, total 4


Actuator, Hand, 55 tons, Need 7+
Rolled 2d6+2 : 1, 5 + 2, total 8


Ammunition, SRM6 ArtIV (per ton), Need 10+
Rolled 2d6+2 : 5, 6 + 2, total 13


Ammunition, SRM6 ArtIV (per ton), Need 10+
Rolled 2d6+2 : 5, 2 + 2, total 9


Ammunition, LRM-5 (per ton), Need 7+
Rolled 2d6+2 : 3, 3 + 2, total 8


Ammunition, LRM-5 (Smoke), Need 7+
Rolled 2d6+2 : 6, 3 + 2, total 11


Jump Jets, 65 tons, Need 7+
Rolled 2d6+2 : 3, 2 + 2, total 7


Jump Jets, 65 tons, Need 7+
Rolled 2d6+2 : 3, 6 + 2, total 11


Jump Jets, 65 tons, Need 7+
Rolled 2d6+2 : 5, 1 + 2, total 8


LRM-15, Need 7+
Rolled 2d6+2 : 4, 5 + 2, total 11


Mech Head (includes cockpit, life support, sensors - 395,600), 65 tons, Need 7+
Rolled 2d6+2 : 6, 4 + 2, total 12


Mech RT, 55 tons (Endo), Need 10+
Rolled 2d6+2 : 3, 1 + 2, total 6


Mech LT, 55 tons (Endo), Need 10+
Rolled 2d6+2 : 6, 5 + 2, total 13


Mech RA, 55 tons (Endo), Need 10+
Rolled 2d6+2 : 6, 6 + 2, total 14


Mech LA, 55 tons (Endo), Need 10+
Rolled 2d6+2 : 3, 2 + 2, total 7


Mech RL, 55 tons (Endo), Need 10+
Rolled 2d6+2 : 4, 3 + 2, total 9


Mech LL, 55 tons (Endo), Need 10+
Rolled 2d6+2 : 5, 2 + 2, total 9

Logged

serrate

  • Howe
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Re: Crusher Lance Warehouse
« Reply #26 on: December 10, 2017, 12:46:28 AM »

September 22, 3045 Successes:

Actuator, Hand, 55 tons
Ammunition, SRM6 ArtIV (per ton)
Ammunition, LRM-5 (per ton)
Ammunition, LRM-5 (Smoke)
Jump Jets, 65 tons
Jump Jets, 65 tons
Jump Jets, 65 tons
LRM-15
Mech Head (includes cockpit, life support, sensors - 395,600), 65 tons
Mech LT, 55 tons (Endo)
Mech RA, 55 tons (Endo)

Total cost: 782,600
September rolls used: 17/20

Parts added to warehouse, cash subtracted
Parts arrive on October 13, 3045

Attempting more Wolverine replacement parts, plus armor, September 23:
Standard Armor (10 tons), Need 5+
Rolled 2d6+2 : 5, 2 + 2, total 9


Mech RT, 55 tons (Endo), Paying extra 20%, Need 8+
Rolled 2d6+2 : 2, 5 + 2, total 9


Mech RL, 55 tons (Endo), Paying extra 20%, Need 8+
Rolled 2d6+2 : 6, 1 + 2, total 9
Logged

serrate

  • Howe
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Re: Crusher Lance Warehouse
« Reply #27 on: December 10, 2017, 12:52:09 AM »

September 23, 3045 Successes:

Standard Armor (10 tons), $100,000
Mech RT, 55 tons (Endo), $19,800 + 20% = $23,760
Mech RL, 55 tons (Endo), $19,800 + 20% = $23,760

Total cost: 147,520
September rolls used: 20/20

Parts added to warehouse, cash subtracted
Parts arrive on October 14, 3045
Logged

serrate

  • Howe
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Re: Crusher Lance Warehouse
« Reply #28 on: April 18, 2018, 12:07:03 PM »

November 3, 3045 parts...

Scrounge Skill +2
Well-connected 0
No location bonuses

Jump jet, 65 tons, $13k
TN7
Rolled 2d6+2 : 2, 3 + 2, total 7


Jump jet, 65 tons, $13k
TN7
Rolled 2d6+2 : 3, 4 + 2, total 9


Jump jet, 65 tons, $13k
TN7
Rolled 2d6+2 : 3, 4 + 2, total 9


Machine Gun, $5k
TN7
Rolled 2d6+2 : 4, 6 + 2, total 12


Machine Gun ammo, $1k
TN7
Rolled 2d6+2 : 5, 2 + 2, total 9


Actuator, Upper Arm, 65 tons, $6500
TN7
Rolled 2d6+2 : 5, 6 + 2, total 13


Actuator, Lower Arm, 65 tons, $6500
TN7
Rolled 2d6+2 : 4, 6 + 2, total 12


Actuator, Hand, 65 tons, $6500
TN7
Rolled 2d6+2 : 5, 6 + 2, total 13


LRM10, $100k
TN7
Rolled 2d6+2 : 2, 3 + 2, total 7


Sensors, 60 ton, $120k
TN7
Rolled 2d6+2 : 2, 5 + 2, total 9


Mech RL, 60 tons, $14,400
TN7
Rolled 2d6+2 : 5, 6 + 2, total 13


Actuator, Upper Leg,60 tons, $9k
TN7
Rolled 2d6+2 : 3, 6 + 2, total 11


Actuator, Lower Leg, 60 tons, $4,800
TN7
Rolled 2d6+2 : 2, 3 + 2, total 7


Actuator, Foot, 60 tons, $7,200
TN7
Rolled 2d6+2 : 5, 5 + 2, total 12


Armor, Standard, 10 tons, $100k
TN5
Rolled 2d6+2 : 3, 6 + 2, total 11
Logged

serrate

  • Howe
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Re: Crusher Lance Warehouse
« Reply #29 on: April 18, 2018, 12:17:09 PM »

November 3, 3045  - all successful

Parts available on November 24th.

Total cost: $419,900
November rolls used: 15/20

Parts added to warehouse, cash subtracted
Logged
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