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Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

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Author Topic: Bright Lance Warehouse & Rolls  (Read 8944 times)

Battlemaster

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Re: Bright Lance Warehouse & Rolls
« Reply #15 on: December 04, 2017, 12:14:48 PM »

6-1-45 Warehouse purchases
Scrounge +2, well-connected +1 ( for ease, lowering TN by 3)

Armor 10 ton TN 5-3=2
Rolled 2d6 : 3, 1, total 4

Armor 10 ton TN 5-3=2
Rolled 2d6 : 2, 5, total 7

Sensors 45 TN 7-3=4
Rolled 2d6 : 5, 1, total 6

Sensors 45 TN 7-3=4
Rolled 2d6 : 1, 4, total 5

DHS TN 10-3=7
Rolled 2d6 : 3, 2, total 5

DHS TN 10-3=7
Rolled 2d6 : 3, 6, total 9

DHS TN 10-3=7
Rolled 2d6 : 5, 2, total 7

DHS TN 10-3=7
Rolled 2d6 : 3, 6, total 9

DHS TN 10-3=7
Rolled 2d6 : 6, 5, total 11

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Battlemaster

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Re: Bright Lance Warehouse & Rolls
« Reply #16 on: December 04, 2017, 12:15:49 PM »

All but 1 DHS passed. Arrival 6-28-45
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Battlemaster

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Re: Bright Lance Warehouse & Rolls
« Reply #17 on: February 04, 2018, 01:47:12 PM »

10-1-45 Warehouse purchases
Scrounge +2, well-connected +1 ( for ease, lowering TN by 3)

10 ton ammo TN 5-3=2
Rolled 2d6 : 3, 6, total 9
 
10 ton ammo TN 5-3=2
Rolled 2d6 : 4, 1, total 5

10 ton ammo TN 5-3=2
Rolled 2d6 : 6, 2, total 8

10 ton ammo TN 5-3=2
Rolled 2d6 : 6, 2, total 8

70 ton mech head TN 7-3=4
Rolled 2d6 : 3, 5, total 8

Phoenix hawk  Actuator Upper Arm TN 7-3=4
Rolled 2d6 : 1, 6, total 7

Phoenix hawk  Actuator Lower Arm TN 7-3=4
Rolled 2d6 : 2, 2, total 4

Phoenix hawk  Actuator Hand TN 7-3=4
Rolled 2d6 : 2, 3, total 5

Phoenix hawk  Actuator Upper Leg TN 7-3=4
Rolled 2d6 : 3, 2, total 5

Phoenix hawk  Actuator Lower Leg TN 7-3=4
Rolled 2d6 : 3, 3, total 6

Phoenix hawk  Actuator Foot TN 7-3=4
Rolled 2d6 : 3, 5, total 8

Phoenix Hawk endo steel Head TN 7-3=4
Rolled 2d6 : 1, 6, total 7

Phoenix Hawk endo steel RT TN 7-3=4
Rolled 2d6 : 6, 1, total 7

Phoenix Hawk endo steel LT TN 7-3=4
Rolled 2d6 : 5, 4, total 9

Phoenix Hawk endo steel RA TN 7-3=4
Rolled 2d6 : 3, 1, total 4

Phoenix Hawk endo steel LA TN 7-3=4
Rolled 2d6 : 3, 6, total 9

Phoenix Hawk endo steel RL TN 7-3=4
Rolled 2d6 : 4, 6, total 10

Phoenix Hawk endo steel LL TN 7-3=4
Rolled 2d6 : 2, 6, total 8

Cockpit TN 7-3=4
Rolled 2d6 : 1, 6, total 7

LRM 5 1 ton ammo TN 7-3=4
Rolled 2d6 : 4, 1, total 5

LRM 15 1 ton ammo TN 7-3=4
Rolled 2d6 : 2, 1, total 3

LRM 15 1 ton ammo TN 7-3=4
Rolled 2d6 : 3, 6, total 9


Doctors gain 2xp on TN 3+ on 1d6
Dr Marlene Elton
Rolled 1d6 : 6, total 6


18 of 25 monthly rolls used
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Battlemaster

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Re: Bright Lance Warehouse & Rolls
« Reply #18 on: February 04, 2018, 01:49:40 PM »

All rolls succeed except 1 ton LRM 15 ammo. Allitems arrive 10-22-45.

Dr Marlene Elton gains 2xp.
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Battlemaster

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Re: Bright Lance Warehouse & Rolls
« Reply #19 on: February 23, 2018, 04:00:17 AM »

11-1-45 Warehouse purchases
Scrounge +2, well-connected +1 ( for ease, lowering TN by 3)

10 ton ammo TN 5-3=2
Rolled 2d6 : 1, 4, total 5
 
50 ton mech  Actuator Upper Arm TN 7-3=4
Rolled 2d6 : 3, 5, total 8

50 ton mech  Actuator Lower Arm TN 7-3=4
Rolled 2d6 : 5, 2, total 7

50 ton mech  Actuator Hand TN 7-3=4
Rolled 2d6 : 2, 1, total 3

50 ton mech  Actuator Upper Leg TN 7-3=4
Rolled 2d6 : 3, 5, total 8

50 ton mech  Actuator Lower Leg TN 7-3=4
Rolled 2d6 : 5, 4, total 9

50 ton mech  Actuator Foot TN 7-3=4
Rolled 2d6 : 6, 6, total 12

50 ton mech Head TN 7-3=4
Rolled 2d6 : 5, 1, total 6

50 ton mech RT TN 7-3=4
Rolled 2d6 : 6, 5, total 11

50 ton mech LT TN 7-3=4
Rolled 2d6 : 3, 2, total 5

50 ton mech RA TN 7-3=4
Rolled 2d6 : 1, 4, total 5

50 ton mech LA TN 7-3=4
Rolled 2d6 : 4, 1, total 5

50 ton mech RL TN 7-3=4
Rolled 2d6 : 2, 5, total 7

50 ton mech LL TN 7-3=4
Rolled 2d6 : 6, 3, total 9

Med Laser TN 7-3=4
Rolled 2d6 : 1, 6, total 7

Med Laser TN 7-3=4
Rolled 2d6 : 1, 3, total 4


Doctors gain 2xp on TN 3+ on 1d6
Dr Marlene Elton
Rolled 1d6 : 3, total 3

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Battlemaster

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Re: Bright Lance Warehouse & Rolls
« Reply #20 on: February 23, 2018, 04:03:50 AM »

All items except 50 ton mech hand actuator will arrive 11-22-45

Dr Marlene Elton gains 2 xp.
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Battlemaster

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Re: Bright Lance Warehouse & Rolls
« Reply #21 on: July 27, 2018, 04:03:45 PM »

Doctors gain 2xp on TN 3+ on 1d6
Dr Marlene Elton
Rolled 1d6 : 4, total 4


Mech pilots yearly xp bonus roll 5 xp TN 9+ 1d6
LT Jake Brightsword
Rolled 2d6 : 3, 6, total 9

SGT Bobbie Mills
Rolled 2d6 : 1, 5, total 6

SGT Emmit O’Leary
Rolled 2d6 : 5, 1, total 6

SGT Caleb Spears
Rolled 2d6 : 4, 6, total 10

SGT Jocelin Dubos
Rolled 2d6 : 1, 5, total 6

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Battlemaster

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Re: Bright Lance Warehouse & Rolls
« Reply #22 on: July 27, 2018, 04:07:30 PM »

Dr Elton gains 2 xp
Lt Brightsword ang Sgt Spears gain 5 xp


5-1-46 Warehouse purchases 22 of 25 rolls used
Scrounge +2, well-connected +1 ( for ease, lowering TN by 3)

10 ton ammo TN 5-3=2
Rolled 2d6 : 1, 3, total 4
 
DHS TN 10-3+7
Rolled 2d6 : 3, 2, total 5

DHS TN 10-3+7
Rolled 2d6 : 4, 2, total 6

DHS TN 10-3+7
Rolled 2d6 : 1, 5, total 6

DHS TN 10-3+7
Rolled 2d6 : 1, 5, total 6

DHS TN 10-3+7
Rolled 2d6 : 1, 2, total 3

DHS TN 10-3+7
Rolled 2d6 : 4, 3, total 7

DHS TN 10-3+7
Rolled 2d6 : 2, 2, total 4

DHS TN 10-3+7
Rolled 2d6 : 3, 3, total 6

DHS TN 10-3+7
Rolled 2d6 : 3, 4, total 7

DHS TN 10-3+7
Rolled 2d6 : 5, 1, total 6

DHS TN 10-3+7
Rolled 2d6 : 2, 3, total 5

DHS TN 10-3+7
Rolled 2d6 : 2, 2, total 4

DHS TN 10-3+7
Rolled 2d6 : 4, 6, total 10

DHS TN 10-3+7
Rolled 2d6 : 6, 6, total 12

Med Laser TN 7-3+4
Rolled 2d6 : 3, 4, total 7

Med Laser TN 7-3+4
Rolled 2d6 : 4, 6, total 10

Med Laser TN 7-3+4
Rolled 2d6 : 5, 1, total 6

Med Laser TN 7-3+4
Rolled 2d6 : 4, 6, total 10

Med Laser TN 7-3+4
Rolled 2d6 : 1, 4, total 5

PPC TN 7-3+4
Rolled 2d6 : 5, 5, total 10

PPC TN 7-3+4
Rolled 2d6 : 6, 5, total 11

PPC TN 7-3+4
Rolled 2d6 : 6, 4, total 10

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Battlemaster

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Re: Bright Lance Warehouse & Rolls
« Reply #23 on: July 27, 2018, 04:10:23 PM »

Only 4 DHS found all other items found.
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Battlemaster

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Re: Bright Lance Warehouse & Rolls
« Reply #24 on: July 28, 2018, 09:45:58 PM »

6-1-46 Warehouse purchases 11 of 25 rolls used
Scrounge +2, well-connected +1 ( for ease, lowering TN by 3)

10 ton ammo TN 5-3=2
Rolled 2d6 : 1, 5, total 6
 
DHS TN 10-3+7
Rolled 2d6 : 5, 2, total 7

DHS TN 10-3+7
Rolled 2d6 : 1, 5, total 6

DHS TN 10-3+7
Rolled 2d6 : 5, 4, total 9

DHS TN 10-3+7
Rolled 2d6 : 3, 2, total 5

DHS TN 10-3+7
Rolled 2d6 : 3, 3, total 6

DHS TN 10-3+7
Rolled 2d6 : 2, 1, total 3

DHS TN 10-3+7
Rolled 2d6 : 5, 6, total 11

DHS TN 10-3+7
Rolled 2d6 : 1, 2, total 3

DHS TN 10-3+7
Rolled 2d6 : 2, 4, total 6

DHS TN 10-3+7
Rolled 2d6 : 1, 6, total 7


Doctors gain 2xp on TN 3+ on 1d6
Dr Marlene Elton
Rolled 1d6 : 2, total 2

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Battlemaster

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Re: Bright Lance Warehouse & Rolls
« Reply #25 on: July 28, 2018, 09:55:58 PM »

Armor and 4 DHS acquired.

7-1-46 Warehouse purchases 10 of 25 rolls used
Scrounge +2, well-connected +1 ( for ease, lowering TN by 3)

DHS TN 10-3+7
Rolled 2d6 : 1, 2, total 3

DHS TN 10-3+7
Rolled 2d6 : 1, 1, total 2

DHS TN 10-3+7
Rolled 2d6 : 3, 3, total 6

DHS TN 10-3+7
Rolled 2d6 : 4, 4, total 8

DHS TN 10-3+7
Rolled 2d6 : 1, 4, total 5

DHS TN 10-3+7
Rolled 2d6 : 2, 4, total 6

DHS TN 10-3+7
Rolled 2d6 : 1, 4, total 5

DHS TN 10-3+7
Rolled 2d6 : 4, 1, total 5

DHS TN 10-3+7
Rolled 2d6 : 5, 2, total 7

DHS TN 10-3+7
Rolled 2d6 : 5, 2, total 7


Doctors gain 2xp on TN 3+ on 1d6
Dr Marlene Elton
Rolled 1d6 : 5, total 5

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Battlemaster

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Re: Bright Lance Warehouse & Rolls
« Reply #26 on: July 28, 2018, 10:08:38 PM »

Doc gains 2xp and receive 3 DHS

8-1-46 Warehouse purchases 10 of 25 rolls used
Scrounge +2, well-connected +1 ( for ease, lowering TN by 3)

DHS TN 10-3+7
Rolled 2d6 : 6, 1, total 7

DHS TN 10-3+7
Rolled 2d6 : 4, 5, total 9

DHS TN 10-3+7
Rolled 2d6 : 2, 1, total 3

DHS TN 10-3+7
Rolled 2d6 : 6, 5, total 11

DHS TN 10-3+7
Rolled 2d6 : 2, 4, total 6

DHS TN 10-3+7
Rolled 2d6 : 6, 6, total 12

DHS TN 10-3+7
Rolled 2d6 : 1, 3, total 4

DHS TN 10-3+7
Rolled 2d6 : 4, 6, total 10

DHS TN 10-3+7
Rolled 2d6 : 4, 3, total 7

DHS TN 10-3+7
Rolled 2d6 : 3, 4, total 7


Doctors gain 2xp on TN 3+ on 1d6
Dr Marlene Elton
Rolled 1d6 : 5, total 5

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Battlemaster

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Re: Bright Lance Warehouse & Rolls
« Reply #27 on: July 28, 2018, 10:14:49 PM »

Doc gains 2 xp and 7 DHS aquired
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Battlemaster

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Re: Bright Lance Warehouse & Rolls
« Reply #28 on: November 05, 2018, 06:03:37 PM »

12-01-46 Warehouse purchases 22 of 25 rolls used
Scrounge +2, well-connected +1 ( for ease, lowering TN by 3)

Marauder parts
Actuators
Arm
Upper TN 7-3=TN 4
Rolled 2d6 : 5, 6, total 11

Upper TN 7-3=TN 4
Rolled 2d6 : 1, 4, total 5

Lower TN 7-3=TN 4
Rolled 2d6 : 5, 2, total 7

Lower TN 7-3=TN 4
Rolled 2d6 : 5, 1, total 6

Lower TN 7-3=TN 4
Rolled 2d6 : 3, 6, total 9

Leg
Upper TN 7-3=TN 4
Rolled 2d6 : 3, 4, total 7

Upper TN 7-3=TN 4
Rolled 2d6 : 5, 3, total 8

Lower TN 7-3=TN 4
Rolled 2d6 : 6, 6, total 12

Lower TN 7-3=TN 4
Rolled 2d6 : 5, 3, total 8

Foot TN 7-3=TN 4
Rolled 2d6 : 6, 3, total 9

Foot TN 7-3=TN 4
Rolled 2d6 : 2, 5, total 7


Griffin parts ubiquitous
Actuators Arm
Upper TN 7-3-1=TN 3
Rolled 2d6 : 3, 1, total 4

Lower TN 7-3-1=TN 3
Rolled 2d6 : 6, 5, total 11

Hand TN 7-3-1=TN 3
Rolled 2d6 : 3, 6, total 9

RA TN 7-3=TN 3
Rolled 2d6 : 6, 1, total 7


Blackjack parts
Actuators
Arm
Upper TN 7-3=TN 4
Rolled 2d6 : 4, 6, total 10

Lower TN 7-3=TN 4
Rolled 2d6 : 1, 3, total 4

Hand TN 7-3=TN 4
Rolled 2d6 : 6, 2, total 8

Leg
Upper TN 7-3=TN 4
Rolled 2d6 : 6, 2, total 8

Lower TN 7-3=TN 4
Rolled 2d6 : 4, 1, total 5

Foot TN 7-3=TN 4
Rolled 2d6 : 1, 3, total 4

Sensors TN 7-3=TN 4
Rolled 2d6 : 3, 1, total 4


Doctors gain 2xp on TN 3+ on 1d6
Dr Marlene Elton
Rolled 1d6 : 2, total 2

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Battlemaster

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Re: Bright Lance Warehouse & Rolls
« Reply #29 on: November 05, 2018, 06:05:05 PM »

All items are purchased. Arrive 12-22-46. No xp for DR.
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