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News:

Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

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Author Topic: Midnight Lance Warehouse  (Read 15226 times)

Hat

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Re: Midnight Lance Warehouse
« Reply #30 on: August 17, 2018, 05:10:59 PM »

Nov 21st - Acquisition Roll (10 of 35)
ER LL, TN: 10+
Rolled 2d6+3 : 5, 6 + 3, total 14
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Hat

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Re: Midnight Lance Warehouse
« Reply #31 on: August 17, 2018, 05:18:50 PM »

Warehouse - November 21st Updates
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Hat

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Re: Midnight Lance Warehouse
« Reply #32 on: September 02, 2018, 10:28:48 AM »

Updated to fix Admin skill.
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Hat

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Re: Midnight Lance Warehouse
« Reply #33 on: October 16, 2018, 04:16:53 PM »

I realized I'd miscalculated JJ costs.  Warehouse updated to reflect correct JJ costs and money to cover purchases to date (extra $640,000 owed and accounted for).
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Hat

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Re: Midnight Lance Warehouse
« Reply #34 on: December 18, 2018, 12:23:12 AM »

January 3 - Orders placed
8 DHS (48,000), TN: 7
Rolled 2d6+3 : 5, 3 + 3, total 11

10 Medium Lasers (400,000), TN: 7
Rolled 2d6+3 : 6, 1 + 3, total 10

3 PPC (600,000), TN: 7
Rolled 2d6+3 : 4, 6 + 3, total 13

8 SPL (128,000), TN: 10
Rolled 2d6+3 : 5, 4 + 3, total 12

3 ER LL (600,000), TN: 10
Rolled 2d6+3 : 4, 4 + 3, total 11

20 Tons Standard Armor (200,000), TN: 7
Rolled 2d6+3 : 4, 4 + 3, total 11

20 Tons FF Armor (400,000), TN: 8
Rolled 2d6+3 : 4, 4 + 3, total 11

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Hat

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Re: Midnight Lance Warehouse
« Reply #35 on: December 18, 2018, 12:26:09 AM »

All equipment arrives January 24th.
Total Spend: 2,376,000 C-Bills

Missed a couple of items to buy on Jan 3rd:
6 JJ 65 Tons (390,000), TN: 7
Rolled 2d6+3 : 3, 5 + 3, total 11

2 JJ 55 Tons (110,000), TN: 7
Rolled 2d6+3 : 3, 4 + 3, total 10
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Hat

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Re: Midnight Lance Warehouse
« Reply #36 on: December 18, 2018, 12:27:00 AM »

Total Spend: 2,876,000 C-Bills
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Hat

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Re: Midnight Lance Warehouse
« Reply #37 on: December 19, 2018, 01:51:13 PM »

Reviewing JJ expenditures in other Warehouses, everyone else seems to be paying Tonnage * 200 per JJ, so the formula I was using is incorrect and significantly more expensive.  Revising and recovering overspend (13,000 per JJ rather than the 65,000 per JJ originally spent for example).  So, updated costs for recent purchases 100,000 vs. the 500,000 spent.
« Last Edit: December 19, 2018, 04:38:32 PM by Hat »
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Hat

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Re: Midnight Lance Warehouse
« Reply #38 on: December 19, 2018, 02:14:46 PM »

TN for all is 7
Actuator, Upper Arm, 65 Tons (6,500)
Rolled 2d6+3 : 3, 1 + 3, total 7

Actuator, Lower Arm, 65 Tons (3,250)
Rolled 2d6+3 : 1, 5 + 3, total 9

Actuator, Hand, 65 Tons (5,200)
Rolled 2d6+3 : 3, 3 + 3, total 9

Actuator, Upper Leg, 65 Tons (9,750)
Rolled 2d6+3 : 4, 1 + 3, total 8

Actuator, Lower Leg, 65 Tons (5,200)
Rolled 2d6+3 : 5, 4 + 3, total 12

Actuator, Foot, 65 Tons (7,800)
Rolled 2d6+3 : 1, 4 + 3, total 8

Mech Head, 65 Tons (15,600)
Rolled 2d6+3 : 5, 4 + 3, total 12

Mech RT, 65 Tons (15,600)
Rolled 2d6+3 : 3, 5 + 3, total 11

Mech LT, 65 Tons (15,600)
Rolled 2d6+3 : 6, 6 + 3, total 15

Mech RA, 65 Tons (15,600)
Rolled 2d6+3 : 1, 3 + 3, total 7

Mech LA, 65 Tons (15,600)
Rolled 2d6+3 : 6, 2 + 3, total 11

Mech RL, 65 Tons (15,600)
Rolled 2d6+3 : 4, 5 + 3, total 12

Mech LL, 65 Tons (15,600)
Rolled 2d6+3 : 1, 5 + 3, total 9

Sensors, 65 Tons (130,000)
Rolled 2d6+3 : 5, 6 + 3, total 14

Total: 276,900
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Hat

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Re: Midnight Lance Warehouse
« Reply #39 on: December 20, 2018, 04:23:35 PM »

CPT  Kato Atayde, 8 XP, 0 Mech Kills, Age 32; XP Roll: TN 9
Rolled 2d6 : 3, 4, total 7

LTJG Penny Roark, 8 XP, 1 Mech Kill, Age 35; XP Roll: TN 9
Rolled 2d6 : 6, 6, total 12

SGT Getta Milos, 3 XP, 1 Mech Kill, Age 23; XP Roll: TN 9
Rolled 2d6 : 3, 2, total 5

SGT Miles Lassiter, 7 XP, 0 Mech Kills, Age 24; XP Roll: TN 9
Rolled 2d6 : 2, 5, total 7

SGT Zefry Cochrane, 0 XP, 0 Mech Kills, Age 33; XP Roll: TN 9
Rolled 2d6 : 3, 3, total 6


SGT Briana Banks, Elite, XP: 3, Age 36
SGT Douggie McDermott, Veteran, XP: 0, Age: 26
SGT Kerry Serginson, Veteran, XP: 2, Age 29
SGT Mary Johns, Regular, XP: 4, Age 25
SGT Caroline Murat, Regular, XP: 1, Age 32
SGT Maria Cahill, Green, XP: 1, Age 22

LTJG Angela Richter, Veteran, XP: 0, Age 24; XP Roll: TN 3
Rolled 1d6 : 1, total 1

LTJG Harley Walker, Regular, XP: 18, Age 31; XP Roll: TN 3
Rolled 1d6 : 5, total 5

LTJG Cait Watts, Regular, XP: 4, Age 26; XP Roll: TN 3
Rolled 1d6 : 2, total 2
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Re: Midnight Lance Warehouse
« Reply #40 on: December 20, 2018, 04:24:45 PM »

XP Roll for Penny Roark
Rolled 1d6 : 3, total 3
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Timberwolfd

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Re: Midnight Lance Warehouse
« Reply #41 on: December 20, 2018, 06:49:33 PM »

IIRC with rules 3-1 doctors only get free XP now on a yearly basis.
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Hat

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Re: Midnight Lance Warehouse
« Reply #42 on: December 20, 2018, 06:53:36 PM »

IIRC with rules 3-1 doctors only get free XP now on a yearly basis.

Yes, which I assumed took place in May with all the other book keeping. If it’s supposed to be another time we can ignore the rolls above.
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Re: Midnight Lance Warehouse
« Reply #43 on: December 21, 2018, 12:15:00 AM »

April 1, 3047
10 Tons FF, TN: 10,
Rolled 2d6+3 : 1, 3 + 3, total 7

10 Tons FF, TN: 10,
Rolled 2d6+3 : 1, 3 + 3, total 7

10 Tons FF, TN: 10,
Rolled 2d6+3 : 1, 5 + 3, total 9

10 Tons FF, TN: 10,
Rolled 2d6+3 : 3, 6 + 3, total 12

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Re: Midnight Lance Warehouse
« Reply #44 on: December 21, 2018, 12:15:27 AM »

April 2nd, 3047
10 Tons FF, TN: 10,
Rolled 2d6+3 : 5, 5 + 3, total 13

10 Tons FF, TN: 10,
Rolled 2d6+3 : 1, 1 + 3, total 5

10 Tons FF, TN: 10,
Rolled 2d6+3 : 5, 1 + 3, total 9

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