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Author Topic: SAPPHIRE Mission 1 - 9/28/3060  (Read 54 times)

Darrian Wolffe

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SAPPHIRE Mission 1 - 9/28/3060
« on: Today at 12:35:10 AM »


(Now edited with the correct image - preview is for plebs)
 
Map Layout
NORTH
[] [] []
[] [] []
[] [] []

Enemy is AIRDROPPING onto the center of the board.
« Last Edit: Today at 12:45:13 AM by Darrian Wolffe »
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agustaaquila

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Re: SAPPHIRE Mission 1 - 9/28/3060
« Reply #1 on: Today at 07:31:33 AM »

As a reminder, I will be absent
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Hat

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Re: SAPPHIRE Mission 1 - 9/28/3060
« Reply #2 on: Today at 07:36:02 AM »

As a reminder, I will be absent

Likewise, the next game Ryan and I can attend is July 20th.
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Ice

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Re: SAPPHIRE Mission 1 - 9/28/3060
« Reply #3 on: Today at 07:56:29 AM »

Well gents thats not a fun way to start

Thoughts on terrain? Kind of thinking potential drift and cover with woods and buildings. Not my fault if they land in a building right? Maybe we shoot for heavy urban? Thoughts on changing the weather or time? I'm asking because this is going to need to be a group effort in addition to focus fire galore.

Holy mg adders lol
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Die Clanner!!!!

serrate

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Re: SAPPHIRE Mission 1 - 9/28/3060
« Reply #4 on: Today at 08:09:34 AM »

I did NOT vote for this contract, had to say that first.

Oh wow, that is a LOT of clan stuff. That is ugly.

I agree with Ice, more buildings for them to land on would be perfect. I'd suggest reroll for Heavy urban. Love to see some non-jumping mechs get stuck on top of skyscrapers. I don't have a lot of all-weather SPA's, so I'd prefer weather stay clear.
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Ad Hoc

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Re: SAPPHIRE Mission 1 - 9/28/3060
« Reply #5 on: Today at 08:29:43 AM »

I also did not vote for this contract.

I agree with not changing anything except possibly terrain.


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Hat

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Re: SAPPHIRE Mission 1 - 9/28/3060
« Reply #6 on: Today at 09:42:44 AM »

I did vote for this contract, so blame me if you want.  I like the mechanics overall.  Clan Vet/B perhaps not the best one to start with for this type of thing, but it's different.  Rob's assessment was it might be a cakewalk, might be a horrible idea.  We'll see how it goes.  FWIW, I agree with the idea of stranding Clan mechs on top of buildings or having them fall through them into basements.  Heavy urban definitely seems like the way to go.  That said, with only 3 rerolls, what's the likelihood of getting heavy urban or back to light urban?  I guess I'd want to understand that before triggering a reroll where the terrain could get notably worse.
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serrate

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Re: SAPPHIRE Mission 1 - 9/28/3060
« Reply #7 on: Today at 12:41:05 PM »

Do the reinforcements count towards the 50% threshold that need to reach the North edge?

It's interesting that not all the BA that drops as reinforcements has an accompanying ride.
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