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Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

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Messages - serrate

Pages: [1] 2 3 ... 109
1
I did NOT vote for this contract, had to say that first.

Oh wow, that is a LOT of clan stuff. That is ugly.

I agree with Ice, more buildings for them to land on would be perfect. I'd suggest reroll for Heavy urban. Love to see some non-jumping mechs get stuck on top of skyscrapers. I don't have a lot of all-weather SPA's, so I'd prefer weather stay clear.

2
Parts arriving 7/9/60:

Buy 1 Standard Armor (10 Tons) @110000 TN: 8+
Buy 1 Standard Armor (10 Tons) @110000 TN: 8+
Buy 1 Ammunition, LRM-15 (8 per ton) @33000 TN: 9+
Buy 1 Ammunition, LRM-15 (8 per ton) @33000 TN: 9+
Buy 1 Ammunition, LRM-15 (8 per ton) Artemis @66000 TN: 9+
Buy 1 CASE @55000 TN: 11+
Buy 1 Actuator, Upper Leg, 65 tons @10725 TN: 9+
Buy 1 Actuator, Upper Leg, 65 tons @10725 TN: 9+
Buy 1 Mech RA, 65 tons @17160 TN: 9+
Buy 1 Mech RA, 65 tons @17160 TN: 9+

Parts added to warehouse
Total cost: $462,770

5 left available.


3
Foil is thinking really hard about chitting for the mist lynx, pr even the loki.

Taelor comes to their senses, abd passes on both.

Feeling the same way... haven't come to my senses yet though. Loki Prime hits like a Mack truck.

4
6/18/3059 - Parts order - 17 available
Scrounge 2, +20% to the following:

Buy 1 Standard Armor (10 Tons) @110000 TN: 8+
Rolled 2d6+3 : 6, 4 + 3, total 13

Buy 1 Standard Armor (10 Tons) @110000 TN: 8+
Rolled 2d6+3 : 5, 2 + 3, total 10

Buy 1 Ammunition, LRM-15 (8 per ton) @33000 TN: 9+
Rolled 2d6+3 : 6, 5 + 3, total 14

Buy 1 Ammunition, LRM-15 (8 per ton) @33000 TN: 9+
Rolled 2d6+3 : 1, 3 + 3, total 7

Buy 1 Ammunition, LRM-15 (8 per ton) @33000 TN: 9+
Rolled 2d6+3 : 4, 6 + 3, total 13

Buy 1 Ammunition, LRM-15 (8 per ton) Artemis @66000 TN: 9+
Rolled 2d6+3 : 4, 2 + 3, total 9

Buy 1 Ammunition, LRM-15 (8 per ton) Artemis @66000 TN: 9+
Rolled 2d6+3 : 3, 2 + 3, total 8

Buy 1 CASE @55000 TN: 11+
Rolled 2d6+3 : 3, 3 + 3, total 9

Buy 1 Actuator, Upper Leg, 65 tons @10725 TN: 9+
Rolled 2d6+3 : 5, 1 + 3, total 9

Buy 1 Actuator, Upper Leg, 65 tons @10725 TN: 9+
Rolled 2d6+3 : 6, 6 + 3, total 15

Buy 1 Mech RA, 65 tons @17160 TN: 9+
Rolled 2d6+3 : 3, 3 + 3, total 9

Buy 1 Mech RA, 65 tons @17160 TN: 9+
Rolled 2d6+3 : 4, 2 + 3, total 9


5
May 1, 3060 Experience and Aging

Stacey Mustill gains 4 XP.

Current personnel report with updated XP and ages:

Mechwarriors
Eliška Novotná, 29 XP, 8 Mech Kills, Age: 30
Nancy Pascha, 20 XP, 12 Mech Kills, Age: 61
Joshua Peneza, 17 XP, 2 Mech Kills, Age: 25
Aissa Holloway, 2 XP, 0 Mech Kills, Age: 36
Alice Aguilar, 15 XP, 12 Mech Kills, Age: 38
Briana Wood, 24 XP, 4 Mech Kills, Age: 39

Techs
Brian Flo,  (+), 20 XP, Age: 48
Breonna Romanelli,  (+), 15 XP, Age: 33
Diana Burciu,  (+), 15 XP, Age: 27
Cameron Lochore,  (+), 5 XP, Age: 35
Conor Gruescu,  (+), 2 XP, Age: 32

Doctors
Stacey Mustill,  (), 14 XP, Age: 36

6
May 1, 3060 Experience and Aging

Mechwarriors
Eliška Novotná, 29 XP, 8 Mech Kills, Age: 29
Nancy Pascha, 20 XP, 12 Mech Kills, Age: 60
Joshua Peneza, 17 XP, 2 Mech Kills, Age: 24
Aissa Holloway, 2 XP, 0 Mech Kills, Age: 35
Alice Aguilar, 15 XP, 12 Mech Kills, Age: 37
Briana Wood, 24 XP, 4 Mech Kills, Age: 38

Techs
Brian Flo,  (+), 20 XP, Age: 47
Breonna Romanelli,  (+), 15 XP, Age: 32
Diana Burciu,  (+), 15 XP, Age: 26
Cameron Lochore,  (+), 5 XP, Age: 34
Conor Gruescu,  (+), 2 XP, Age: 31

Doctors
Stacey Mustill,  (), 10 XP, Age: 35


Experience rolls:

Mechwarriors
Eliška Novotná Misc XP Target TN: 9,
Rolled 2d6 : 2, 5, total 7
, XP if Successful,
Rolled 1d6 : 3, total 3

Nancy Pascha Misc XP Target TN: 9,
Rolled 2d6 : 5, 2, total 7
, XP if Successful,
Rolled 1d6 : 1, total 1

Joshua Peneza Misc XP Target TN: 9,
Rolled 2d6 : 5, 2, total 7
, XP if Successful,
Rolled 1d6 : 2, total 2

Aissa Holloway Misc XP Target TN: 9,
Rolled 2d6 : 3, 4, total 7
, XP if Successful,
Rolled 1d6 : 3, total 3

Alice Aguilar Misc XP Target TN: 9,
Rolled 2d6 : 2, 5, total 7
, XP if Successful,
Rolled 1d6 : 5, total 5

Briana Wood Misc XP Target TN: 9,
Rolled 2d6 : 1, 1, total 2
, XP if Successful,
Rolled 1d6 : 3, total 3


Doctors
Stacey Mustill Gain 4XP Target TN: 3+,
Rolled 1d6 : 6, total 6



7
Rifleman C custom sells for $2,629,600.

8
Failed roll costs me extra $1,500,000. No quirk needs to be generated since I'm selling this thing anyway.

Parts removed from warehouse:

2x LL
2x ML

Customization completes on 7/12/3060.
============================
Sell Rifleman C (custom) (Pristine - $5,259,200)

50% + 2% MoS, TN 7 (0 Neg) +1 for Wil(7)
Rolled 2d6+1 : 2, 3 + 1, total 6

9
2x Clan LPL's added to warehouse

Bringing the Rifleman C back to a complete mech...
MECH CUSTOMIZATION
Date: July 2 3060  LOCATION: Maintenance Facility  EXTRA TIME: None

MECH TECH BASE: IS w/Clan  ADD COMPONENTS: NO   REFIT KIT: NO
TECH NAME: Conor Gruescu  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS/Clan
Install New weapon in previous occupied slot Quantity 1 LL LA
Install New weapon in previous occupied slot Quantity 1 LL RA
Install New weapon in fresh slot Quantity 1 ML LT
Install New weapon in fresh slot Quantity 1 ML RT
TOTAL MIN: 2400   TOTAL DAYS: 5  TN 7
Rolled 2d6 : 1, 1, total 2


10
MECH CUSTOMIZATION
Date: July 1 3060  LOCATION: Maintenance Facility  EXTRA TIME: None

MECH TECH BASE: IS w/Clan  ADD COMPONENTS: NO   REFIT KIT: NO
TECH NAME: Conor Gruescu  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS/Clan
Remove Weapon Quantity 1 Clan LPL LA
Remove Weapon Quantity 1 Clan LPL RA
TOTAL MIN: 480   TOTAL DAYS: 1  TN 6
Rolled 2d6 : 5, 2, total 7


11
Longbow fully repaired 7/24/3060

-- Parts used:

85 ton LT
DHS
MPL x2
CASE
86 points Standard Armor

All parts removed from warehouse.

12
REPAIRS
DATE: 7/11/3060  LOCATION: Maintenance Facility
MECH: Longbow  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Diana Burciu  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Install New Torso Structure, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 3:
Rolled 2d6 : 6, 1, total 7

Replace Heatsink, DHS, Hit Location: LT, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 3:
Rolled 2d6 : 4, 1, total 5

Replace Weapon, MPL, Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 3:
Rolled 2d6 : 1, 6, total 7

Replace Weapon, MPL, Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 3:
Rolled 2d6 : 4, 2, total 6

Replace Ammo Crit, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 3:
Rolled 2d6 : 1, 6, total 7

Replace Ammo Crit, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 3:
Rolled 2d6 : 2, 6, total 8

Replace Ammo Crit, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 3:
Rolled 2d6 : 6, 5, total 11

Replace Other Equipment, CASE, Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 3:
Rolled 2d6 : 4, 3, total 7

Fix <50% Internal Dam, , Hit Location: H, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 540 ,TN: 3:
Rolled 2d6 : 6, 1, total 7

Replace Armor, , Hit Location: LL, Quantity: 5, Time Multiplier: Double, Total time Min: 100 ,TN: 3:
Rolled 2d6 : 4, 5, total 9

Replace Armor, , Hit Location: LT, Quantity: 26, Time Multiplier: Double, Total time Min: 520 ,TN: 3:
Rolled 2d6 : 1, 5, total 6

Replace Armor, , Hit Location: LT[R], Quantity: 10, Time Multiplier: Double, Total time Min: 200 ,TN: 3:
Rolled 2d6 : 5, 2, total 7

Replace Armor, , Hit Location: H, Quantity: 9, Time Multiplier: Double, Total time Min: 180 ,TN: 3:
Rolled 2d6 : 1, 3, total 4

Replace Armor, , Hit Location: CT, Quantity: 23, Time Multiplier: Double, Total time Min: 460 ,TN: 3:
Rolled 2d6 : 5, 4, total 9

Replace Armor, , Hit Location: RT, Quantity: 13, Time Multiplier: Double, Total time Min: 260 ,TN: 3:
Rolled 2d6 : 6, 3, total 9

TOTAL MIN: 5800  TOTAL DAYS: 12.08

13
Post Mission Hammer #3:

Archer ready 5/23
Black Knight ready 5/27
Catapult ready 5/29
Flashman ready 6/2
--  Used 77 points Standard Armor

REPAIRS
DATE: 7/8/3060  LOCATION: Maintenance Facility
MECH: Longbow  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Diana Burciu  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Remove DamagedTorso, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 3:
Rolled 2d6 : 1, 4, total 5

Fix Engine 3 Crit, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 1200 ,TN: 5:
Rolled 2d6 : 6, 2, total 8

TOTAL MIN: 1680  TOTAL DAYS: 3.5


14
Parts arriving 7/8/3060:

Buy 1 Mech LT, 85 tons @24480 TN: 9+
Buy 1 Ammunition, LRM-20 (6 per ton) Artemis @72000 TN: 9+
Buy 1 Ammunition, LRM-20 (6 per ton) Artemis @72000 TN: 9+
Buy 1 Ammunition, LRM-20 (6 per ton) Artemis @72000 TN: 9+

Parts added to warehouse
Total cost: $ 240,480

15
6/17/3059 - Parts order - 21 available
Scrounge 2, +20% to the following:

Buy 1 Mech LT, 85 tons @24480 TN: 9+
Rolled 2d6+4 : 4, 1 + 4, total 9

Buy 1 Ammunition, LRM-20 (6 per ton) Artemis @72000 TN: 9+
Rolled 2d6+4 : 4, 3 + 4, total 11

Buy 1 Ammunition, LRM-20 (6 per ton) Artemis @72000 TN: 9+
Rolled 2d6+4 : 6, 1 + 4, total 11

Buy 1 Ammunition, LRM-20 (6 per ton) Artemis @72000 TN: 9+
Rolled 2d6+4 : 3, 5 + 4, total 12


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