CincyBattletech
Campaigns (all) => Archived Campaigns => Apocalypse Rising => Topic started by: Darrian Wolffe on April 02, 2011, 10:50:54 PM
-
TO&E
Echo Company, 741st RoSR (Provisional)
EYES ONLY - SLDF SECURITY DIRECTIVE 957A3-6b
DO NOT DISTRIBUTE
DESIGNATION | |Warrior | |Piloting | |Gunnery | |Platform | |EXP |
E11 | |CPT Freund, Gerald | |2 | |3 | |GRF-2N Griffin | |370 |
E12 | |WO Hawker, Rowan | |3 | |2 | |OSP-15 Osprey | |0 |
E13 | |MSGT Callahan, Henrik | |3 | |2 | |SHD-2Hb Shadow Hawk | |20 |
E14 | |MSGT Moon, Allan | |3 | |3 | |GRF-2N Griffin | |170 |
DESIGNATION | |Warrior | |Piloting | |Gunnery | |Platform | |EXP |
E21 | |LT Reed, Duncan | |3 | |2 | |PXH-1b Phoenix Hawk | |0 |
E22 | |LT Hannay, Stevenson | |4 | |2 | |ARC-2X Archer | |20 |
E23 | |WO Banzai, Jonathon | |3 | |3 | |SHD-LAM-X3 LAM | |0 |
E24 | |SGT Yamamori, Kenji | |2 | |3 | |STY-3CM Starslayer | |150 |
DESIGNATION | |Warrior | |Piloting | |Gunnery | |Platform | |EXP |
E31 | |MSGT Schwepps, Herman | |2 | |2 | |OST-2Cb Ostroc | |70 |
E32 | |MSGT Marshall, Todd | |3 | |2 | |CHP-1Nb Champion | |150 |
E33 | |SGT Biron, Carl | |? | |? | |RFL-??? Rifleman II | |0 |
E34 | |SGT Smythe, Natalie | |2 | |3 | |EXC-B2X1 Excalibur | |280 |
-
Personnel Record
Echo Co. 741st RoSR
This document is CLASSIFIED material. This document and the attachments hereto, if any, contains privileged and/or confidential information. It is intended only for use by the named addressee(s) who have an appropriate security clearance on file. Examination by any other individual(s) is strictly prohibited and punishable by law or by military tribunal in times of war.
Basic Security Requirements are contained in AR-380-6
...........................................
Banzai, Jonathon
Personal Skills
Science/Engineering +6
Piloting/Aerospace +5
Gunnery/Aerospace +5
Piloting/Mech +5
Gunnery/Mech +6
Technician/Mech +3
Advanced Computers +3
Career/Soldier +2
Escape Artist +1
Perception +1
Small Arms +1
Sensor Ops +1
Combat Skills
Gunnery: 3
Piloting: 3
Areospace Gunnery: 3
Areospace Piloting: 3
Damage Track: 5 boxes
Special Notes
Connections (FedSuns, Low-level) 200
Enemy (Dr. Zin) 200
Impatient (no hidden unit rules)
XP Expenditures
+1 CHA (100 XP)
+1 EDGE (30 XP)
+6 Gunnery/Mech (80 XP)
+1 Perception (30 XP)
+1 Escape Artist (30 XP)
+1 Small Arms (30 XP)
+1 Career/soldier (30 Xp)
+1 Sensor Operations (30 XP)
Bought off Impatient (100 XP)
+1 EDGE (100 XP)
Technician/Mech +3 (50 XP)
..........................................
Biron, Carl
Personal Skills
Combat Skills
Gunnery:
Piloting:
Damage Track:
Special Notes
XP Expenditures
Weapon Specialist: LB-10X (100 XP)
+1 EDG (100 XP)
...........................................
Callahan, Henrik
Personal Skills
Pilot/Mech +6
Gunnery/Mech +6
Computers +4
Forgery +4
Career/Soldier +4
Security Systems +4
Small Arms +4
Technician/Mechanics +3
Protocol/Star League +1
Sensor Operations +1
Combat Skills
Gunnery: 2
Piloting: 3
Damage Track: 6 boxes
Special Notes
Enemy: COL Jansfield, 741st RoSR
Speed Demon
Natural Grace
Melee Specialist
XP Expenditures
+3 Technician/Mechanics (50 XP)
+3 Security Systems (50 XP)
+3 Forgery (50 XP)
+1 BODY (100 XP)
Refresh 1 EDG (30 XP)
+6 Gunnery/Mech (80 XP)
+1 Small Arms (60 XP)
+1 Security Systems (60 XP)
+6 Pilot/Mech (80 XP)
Buy off last 50XP of Enemy Trait
...........................................
El Amin, Joanna K.I.A.
Personal Skills
Pilot/Mech +5
Navigation/Land+5
Gunnery/Mech +4
MedTech +2
Survival/Woodlands +2
Career/Soldier +1
Combat Skills
Gunnery: 4
Piloting: 3
Damage Track: 5 boxes
Special Notes
Fit (-1 TN modifier on the first and second MechWarrior Hit TNs)
...........................................
Franklin, Xin K.I.A.
Personal Skills
Interrogation +6
Gunnery/mech +5
Pilot/mech +5
Administration +4
Technician/mech +3
Career/soldier +2
Negotiation +2
Protocol/SLDF +3
Training +1
Small Arms +1
Combat Skills
Gunnery: 3
Piloting: 3
Damage Track: 6 boxes
Special Notes
Jumping Jack
Lost Limb (toe)
Unlucky 200
Melee Specialist SPA
XP Expenditures
+1 Edge (30 XP)1 Edge (30 XP)
Small Arms +1 (30 XP)
Protocol/SLDF +2, +3 (90 XP)
Melee Specialist SPA (100 XP)
...........................................
Freund, Gerald
Personal Skills
Piloting/Mech +6
Gunnery/Mech +6
Leadership +5
Security Systems/Electronic +4
Tactics/Land +3
Career/Soldier +2
Technician/Electronic +1
Combat Skills
Gunnery: 3
Piloting: 2
Damage Track: 6 boxes
Special Notes
Transit Disorientation Syndrome
Thin-skinned (+1 penalty to all TNs to resist Pilot damage from high heat)
Bad Reputation 100
Ambidextrous
Jumping Jack
Melee Specialist
Melee Master
XP Expenditures
Gunnery/Mech to +6 (80 XP)
+1 EDG (30 XP)
Bought off TDS (100 XP)
...........................................
[color]Hannay, StevensonK.I.A.
Personal Skills
+6 Gunner/Mech
+6 career/soldier
+5 sensor ops
+4 pilot/mech
+3 Administration
+3 Career/ Scottish Presbyterian preacher
+2 Negotiation
+1 Artillery
Combat Skills
Gunnery: 2
Piloting: 4
Damage Track: 4 boxes
Special Notes
Good Vision
Oblique Attacker SPA
Sniper SPA
Weapon Specialist (LRM) SPA
Poor Hearing 200
Thin Skinned
XP Expenditures
+2 Administration from 0 (70 XP)
+3 Administration (50 XP)
+6 Career/Solder (80 XP)
1-time quirk: Improved Targeting: Medium
...........................................
Hawker, Rowan
Personal Skills
Communications +6
Gunnery +6
Cryptology +5
MedTech +5
Piloting +5
Computers +4
Career/Soldier +3
Sensor Operations +2
Small Arms +2
Protocol/SLDF +1
Protocol/Davion +1
Combat Skills
Gunnery: 3
Piloting: 3
Damage Track: 6 boxes
Special Notes
Thin-skinned (+1 penalty to all TNs to resist Pilot damage from high heat)
Handicap (prone to sunburn)
Patient
XP Expenditures
Sensor Operations +1, +2 (70 XP)
Refresh 2 EDG (60 XP)
+2 Small Arms (70 XP)
+1 Protocol/Davion (30 X)
+2 MedTech (70 XP)
+1 Career/soldier (30 Xp)
+1 MedTech (60 XP)
...........................................
Marshall, Todd
Personal Skills
Gunnery/Mech +6
Pilot/Mech +5
Small Arms +6
Demolitions +4
Career/Soldier +4
Stealth +2
Martial Arts (Basic) +1
Tactics/Insurgency +2
Combat Skills
Gunnery: 3
Piloting: 3
Damage Track: 5 boxes
Special Notes
Transit Disorientation Syndrome
Poor Hearing 100
Compulsion/Cleaning 100
Marksman
Sharpshooter
Dodge
XP Expenditures
+4 Edge Refreshed (120 XP)
Tactics/Insurgency +1, 2 (30, 40 XP)
Sniper SPA (120 XP)
+1 Career/Soldier (60 XP)
Small Arms +6 (80 XP)
...........................................
Moon, Allan
Personal Skills
Pilot/Mech +5
Gunnery/Mech +6
Technician/Mech +4
Small Arms +2
Career/Soldier +2
Sensor Operations +2
Stealth +1
Combat Skills
Gunnery: 3
Piloting: 3
Damage Track: 5 boxes
Special Notes
XP Costs for Technical Skills are -20%, all other skills are -10%
Introvert
Impatient (no hidden unit rules) (-50XP toward buy-off)
TDS
Good Vision 100
Connections 100 XP (Low-Level Terran)
Tech Empathy
Fast Learner
Sniper SPA
1-time quirk: Accurate Weapon ERPPC
XP Expenditures
Jumping Jack (+120 XP)
Gunnery +6 (70 XP)
...........................................
Orlov, Anatoly Combat Fatigue Casualty
Personal Skills
Gunnery/Mech +5
Piloting/Mech +5
Acting +4
Small Arms +2
Forgery +2
Career/Soldier +1
Combat Skills
Gunnery: 3
Piloting: 3
Damage Track: 6 boxes
Special Notes
Blood Stalker SPA
Jumping Jack SPA
Custom Mech 400 (GLT-3SLSO Guillotine)
Thick Skinned
In For Life - Indebeted to the Oniani Crime Family (Tikonov criminal organization)
XP Expenditures
...........................................
Reed, Duncan
Personal Skills
Gunnery/Mech +6
Piloting/Mech +5
Negotiation +5
Acting +4
Leadership +3
Artillery +3
Sensor Operations +3
Tactics/Land +3
Protocol/SLDF +2
Stealth +1
small Arms +1
Combat Skills
Gunnery: 2
Piloting: 3
Damage Track: 4 boxes
Special Notes
Thin-skinned (+1 penalty to all TNs to resist Pilot damage from high heat)
Impatient (cannot use hidden unit rules)
Compulsion/Disdain of Periphery
Gregarious
Good Vision 100
Jumping Jack
Sniper
Dodge
XP Expenditures
+1 EDGE (30XP)
Sensor Operations +1, +2 (70 XP)
Artillery +1, +2, +3 (120 XP)
Stealth +1 (30 XP)
Small Arms +1 (30 XP)
Career/Soldier +1 (30 XP)
Tactics/Land +2 (40 XP)
Tactics/Land +3 (50 XP)
+1 EDGE (30XP)
Dodge SPA (100XP
Sensor Operations +3 (50 XP)
...........................................
Schwepps, Herman
Personal Skills
Gunnery +6
Pilot +6
Driving +5
Demolitions +4
Career/Soldier +3
Sensor Operations +3
Acrobatics +1
Leadership +1
Combat Skills
Gunnery: 2
Piloting: 3
Damage Track: 5 boxes
Special Notes
Impatient (cannot use hidden unit rules)
Good Vision 100
Jumping Jack
Sniper
XP Expenditures
+2 EDGE (60 XP)
+1 CHA (100 XP)
Sensor Ops to +3 (100 XP)
Leadership to +1 (30 XP)
+1 Career/Soldier (30 XP)
+1 Mech Quirk (100 XP)
Pilot/Mech to +6
1-time quirk: Combat Computer - combined with XP-bought unlisted quirk
...........................................
Smythe, Natalie
Personal Skills
Pilot/Mech +6
Gunnery/Mech +5
Navigation/Land +5
Survival/Land +4
Career/Soldier +3
Artillery +2
Sensor Operations +2
Strategy +2
Protocol/Federated Suns +1
Stealth +1
Combat Skills
Gunnery: 3
Piloting: 2
Damage Track: 6 boxes
Special Notes
Dodge SPA
Maneuvering Ace SPA
XP Expenditures
Sensor Operations +1 - 30 XP
Sensor Operations +2 - 40 XP
Stealth +1 - 30 XP
Strategy +1 - 30 XP
Strategy +2 - 40 XP
...........................................
Yamamori, Kenji
Personal Skills
+6 Stealth
+6 Pilot/Mech
+5 Gunnery/Mech
+5 Perception
+4 Small Arms
+3 Support Weapons
+3 Career/Soldier
+2 Acrobatics/Free Fall [+2 virtual skill ranks]
+1 Climbing
Combat Skills
Gunnery: 3
Piloting: 2
Damage Track: 6 boxes
Special Notes
(200) Fit
(150) Jumping Jack
(100) Speed Demon
(-200) (-100) Unlucky
(-100) Maintenance
XP Expenditures
+1 EDGE Buyback -30 XP
Bought down Unlucky Trait to Rating 1 (100 XP)
Bought off Unlucky & Maintenance Flaws
...........................................
-
TO&E and Roster are up-to-date.
-
Updated Roster containing current rides and XP is attached. Everyone please check to ensure your stuff is good. Now your logisitics officer can track people's XP by updating the cells from game to game. Additionally, each time you modify the document or repost it, please adjust the "Modified" date in the top right corner.
-
XP Updated. New TO&E Attached.
-
XP updated (and Steve's purchase of Sensor Ops accounted for). No TO&E, because I'm waiting on Dan to give me info on his new PC.
-
XP updated (and Steve's purchase of Sensor Ops accounted for). No TO&E, because I'm waiting on Dan to give me info on his new PC.
I'll sit down with Travis tonight to figure this out.
-
XPs updated for the last game. Those of you who were there received +20 XP.