CincyBattletech

Campaigns (all) => Archived Campaigns => Apocalypse Rising => Topic started by: Darrian Wolffe on August 08, 2011, 07:31:12 PM

Title: AR XP Expenditure Thread
Post by: Darrian Wolffe on August 08, 2011, 07:31:12 PM
Can everyone please repost what they've spent XP on over the last couple sessions in THIS thread?  Right now I need to update sheets, and it's scattered across 8 different threads, and I don't wanna miss anybody.  Thanks, and sorry it took this long, guys.
Title: Re: AR XP Expenditure Thread
Post by: Knightofargh on August 08, 2011, 07:44:37 PM
Gunnery/'Mech +6 to +7
Tactics/Insurgency to +1
Title: Re: AR XP Expenditure Thread
Post by: Riegien on August 08, 2011, 07:53:21 PM
70XP to get Sensor Operations +2
Title: Re: AR XP Expenditure Thread
Post by: agustaaquila on August 08, 2011, 08:17:37 PM
1 edge
protocol SLDF to +2,+3
Small Arms +1
Title: Re: AR XP Expenditure Thread
Post by: phlop on August 08, 2011, 08:25:51 PM
Before purchasing, could someone tell me what are the advantages to Marksman, Range Master, and Sharpshooter? I am already a sniper, what would any of the above do for me.

I have 170 XP, if that takes in the last game. I would like to purchase 2 pts. of edge.
170-60=110.
I will wait for a response before deciding if I want to do anything else. Thanks.
Title: Re: AR XP Expenditure Thread
Post by: Black Omega on August 09, 2011, 12:40:27 PM
total points earned---400

total points expended....
100 for +1 cha
60 for replaced edge
80 for +1 to gunnery/mech skill (total=+6)
30 for +1 Perception
30 for +1 Escape Artist
30 for +1 Small Arms
40 for +2 Career/Military

points left== 70-40(+2 career/military)= 30 xp left.


updated 10/25/12

PC Updated 1/3/12

Title: Re: AR XP Expenditure Thread
Post by: serrate on August 09, 2011, 01:02:52 PM
I haven't expended any XP yet.  I have used 1 Edge, but I haven't yet decided to replenish it. 

Rob, could you explain how the SPA Combat Intuition would be used in this campaign?  I don't want to purchase an ability with such a large cost, only to find out afterwards that it's nerfed due to us using TW rules.  It mentions how a character must use a "Simple Action", and incurs "Fatigue", neither of which we currently use.  Thanks!
Title: Re: AR XP Expenditure Thread
Post by: Death or Glory on August 09, 2011, 04:08:16 PM
XP expenditure for Duncan since the start of the campaign:

1 point of edge: 30 XP
Sensor Operations +1: 30 XP
Sensor Operations +2: 40 XP
Artillery +1: 30 XP
Artillery +2: 40 XP
Total Expenditure: 170 XP

Before purchasing, could someone tell me what are the advantages to Marksman, Range Master, and Sharpshooter? I am already a sniper, what would any of the above do for me.

Marksman allows you to make a single aimed shot each turn as if you had a targeting computer provided that you don't move, don't make any physical attacks, and only fire one weapon.

Range Master (Long) allows you to make long range attacks at a +0 modifier instead of +4 (+2 with Sniper), but at the penalty of making short range attacks at a +4 modifier (+2 with Sniper) instead of +0.

Range Master (Medium) allows you to make medium range attacks at a +0 modifier instead of +2 (+1 with Sniper), but at the penalty of making short range attacks at a +2 modifier (+1 with Sniper) instead of +0.

Range Master (Minimum) allows you to ignore minimum range penalties, but at the penalty of making short range attacks at a +4 modifier (+2 with Sniper) instead of +0.

Sharpshooter allows you to roll a critical hit check whenever you hit a target with the aimed shot granted to you by the Marksman SPA.
Title: Re: AR XP Expenditure Thread
Post by: phlop on August 09, 2011, 05:27:48 PM
Thank you, John.
Title: Re: AR XP Expenditure Thread
Post by: serrate on October 17, 2011, 03:49:29 PM
Gerald Freund

XP Expenditure:

30 - 1 point of EDGE (total current EDGE = 2)
80 - Gunnery/Mech increase to level 6

Thanks!!

PC updated 1/3/12
Title: Re: AR XP Expenditure Thread
Post by: Riegien on November 11, 2011, 08:54:09 PM
Rowan Hawker
Refreshing 2 Edge: 60xp
Small Arms +1, +2 70xp
protocol/Davion +1, 30xp

PC Updated 1/3/12
Title: Re: AR XP Expenditure Thread
Post by: phlop on November 11, 2011, 11:32:52 PM
Spend 100 XP to increase Sensor Operations to +3.

PC Updated 1/3/12
Title: Re: AR XP Expenditure Thread
Post by: Knightofargh on November 11, 2011, 11:50:33 PM
Grudgingly refreshing edge. 2 points 60 XP.

PC updated 1/3/12
Title: Re: AR XP Expenditure Thread
Post by: Darrian Wolffe on January 03, 2012, 04:16:07 PM
All PCs are updated with their current XP totals.  XP totals are current to 3 January, 2012.  Please check your home record sheets against the roster thread to ensure everything is taken care of.  If you find a discrepancy, please PM me or reply here ASAP.  PCs are LOCKED into what they've got written in that thread as of 15 January.

All PCs should total about 300 XP worth of upgrades (plus what you haven't spent).  Some of you may have slightly less, but nobody has more.
Title: Re: AR XP Expenditure Thread
Post by: Death or Glory on January 04, 2012, 11:45:00 PM
Rob, I'll spend 30 XP to get Career/Soldier +1.

PC Updated 1/16/2012
Title: Re: AR XP Expenditure Thread
Post by: Black Omega on January 13, 2012, 08:38:58 PM
Rob, I would like to spend 60 xp to purchase the following:
Perception +1
Escape Artist +1

 PC Updated 1/16/2012
Title: Re: AR XP Expenditure Thread
Post by: Black Omega on January 21, 2012, 08:01:01 PM
Rob, I am spending 30 to replace edge.
Title: Re: AR XP Expenditure Thread
Post by: agustaaquila on January 27, 2012, 10:30:43 PM
Xin refresh 1 edge (30 xp)



LOGISTIC HAT:  to&E updated through today (Steve & my expenditure)

Title: Re: AR XP Expenditure Thread
Post by: ItsTehPope on January 30, 2012, 02:59:04 PM
At what rate do we acquire XP?
Title: Re: AR XP Expenditure Thread
Post by: Black Omega on May 11, 2012, 05:59:16 PM
Before tomorrow's game I would like to spend 30xp for Small Arms +1.
Title: Re: AR XP Expenditure Thread
Post by: serrate on June 14, 2012, 12:46:47 PM
Using 100 XP to remove TDS.
Title: Re: AR XP Expenditure Thread
Post by: phlop on June 14, 2012, 01:37:38 PM
Spending 30xp to raise sensor ops to 3. Spend 30 xp to buy Leadership.
Title: Re: AR XP Expenditure Thread
Post by: Darrian Wolffe on June 14, 2012, 02:30:08 PM
Spending 30xp to raise sensor ops to 3. Spend 30 xp to buy Leadership.

Phil, you're already at +3 Sensor Ops.  Got the Leadership.  Byranm, got the TDS buy-off.  Personnel database updated.
Title: Re: AR XP Expenditure Thread
Post by: phlop on June 14, 2012, 02:35:52 PM
Oh, I must have read incorrectly. Go ahead and spend it to raise it to 4.
Title: Re: AR XP Expenditure Thread
Post by: Ice on July 13, 2012, 10:13:07 AM
for xp i should have 130 xp because i had 50 xp left over from character creation with that i will spend 120 for jumping jack  reason for 120 is tech empathy and fast learner :)

Updated
Title: Re: AR XP Expenditure Thread
Post by: Riegien on October 23, 2012, 08:25:57 AM
MedTech to +3, 90 XP
Career/ Soldier +3, 50 XP

30 xp remaining

Updated
Title: Re: AR XP Expenditure Thread
Post by: Knightofargh on October 24, 2012, 01:05:22 PM
Tactics insurgency to +2
Career Soldier to +4

Updated
Title: Re: AR XP Expenditure Thread
Post by: phlop on October 24, 2012, 11:31:45 PM
Phil will spend 100xp to raise Charisma to 3, and 30xp to raise Career Soldier to +4.

Updated
Title: Re: AR XP Expenditure Thread
Post by: Black Omega on October 25, 2012, 01:38:58 PM
Banzai will spend 40xp to raise Career/Military to +2.

Updated
Title: Re: AR XP Expenditure Thread
Post by: Darrian Wolffe on October 25, 2012, 05:24:18 PM
XP expenditures updated as of 5:25pm EST today.  The amount of XP that is currently showing in the Personnel Database is the amount you have available.

Callahan spends 80XP to upgrade Gunnery/Mech to +6.  40 remaining.
Title: Re: AR XP Expenditure Thread
Post by: Ice on October 25, 2012, 06:09:46 PM
how much xp did we get for the last battle?
Title: Re: AR XP Expenditure Thread
Post by: Riegien on May 15, 2013, 09:29:36 PM
Medtech to +4, 60xp


Updated
Title: Re: AR XP Expenditure Thread
Post by: agustaaquila on May 15, 2013, 10:48:43 PM
Hanney buys administration to +2 (70 total)


Updated


Rob, is the list up to date, because I am only 10 xp off from getting it to +3?
Title: Re: AR XP Expenditure Thread
Post by: Darrian Wolffe on May 16, 2013, 05:31:02 AM
Hanney buys administration to +2 (70 total)

Rob, is the list up to date, because I am only 10 xp off from getting it to +3?

Yes, the list is up to date.
Title: Re: AR XP Expenditure Thread
Post by: Darrian Wolffe on May 16, 2013, 05:55:42 AM
Callahan purchases:

Security Systems to +4  (60 XP)
Small Arms to +4 (60 XP)
Title: Re: AR XP Expenditure Thread
Post by: Death or Glory on May 16, 2013, 08:25:11 PM
Rob, I'll spend 50 XP to increase Duncan's Tactics/Land skill from +2 to +3.

Updated
Title: Re: AR XP Expenditure Thread
Post by: Knightofargh on May 16, 2013, 09:26:02 PM
*coin flipping noises*

Small Arms to +6 (80 xp)

It was that or pilot to +6, and that isn't very Marshall now is it.


Updated
Title: Re: AR XP Expenditure Thread
Post by: Death or Glory on May 17, 2013, 12:08:31 PM
Rob, I'm going to spend 30 XP to replenish one point of Edge.

Updated, that should give you two points for this game (1 free, 1 purchased)
Title: Re: AR XP Expenditure Thread
Post by: Darrian Wolffe on May 17, 2013, 02:06:28 PM
Everyone who has posted is now updated.  I'll try to do one last pas through here after we get back from seeing Iron Man 3 and Star Trek tonight.  No guarantees, though.

See everyone tomorrow, and TRY to bring a buddy to NPC!

...please...
Title: Re: AR XP Expenditure Thread
Post by: Ice on May 17, 2013, 07:57:11 PM
hey rob on here sniper hasnt been updated shouldve been on from start as heads up if missed

Added to the Database; it was already reflected in your QS stat card
Title: Re: AR XP Expenditure Thread
Post by: Riegien on June 27, 2013, 07:22:53 PM
Gunnery/Mech to +6, 80xp
Medtech to +5, 70xp


Updated.
Title: Re: AR XP Expenditure Thread
Post by: agustaaquila on June 27, 2013, 10:53:04 PM
Career/soldier +6 80 xp
admin +3, 50 xp

Updated
Title: Re: AR XP Expenditure Thread
Post by: ItsTehPope on June 28, 2013, 01:43:05 PM
Add: Weapon Specalist LBX10
Add: As much edge as I have leftover.

BACK TO THE SALT MINES.  ROUTING FOR THE ROUTER GODS.  PACKETS FOR THE CONTROL PLANE.


Got it.  You've got +1 EDG over however many you have before.
Title: Re: AR XP Expenditure Thread
Post by: Hat on June 28, 2013, 02:02:23 PM
Rob, Yamamori still shows the unlucky and maintenance flaw in his record entry.  Those should be gone, correct?


Updated
Title: Re: AR XP Expenditure Thread
Post by: Darrian Wolffe on June 28, 2013, 05:38:55 PM
Rob, Yamamori still shows the unlucky and maintenance flaw in his record entry.  Those should be gone, correct?

Yes.
Title: Re: AR XP Expenditure Thread
Post by: Darrian Wolffe on June 28, 2013, 09:24:40 PM
Callahan:

+6 Pilot/Mech (80XP)
Buy off last 50XP of Enemy Trait.
Title: Re: AR XP Expenditure Thread
Post by: Death or Glory on June 28, 2013, 10:16:00 PM
I'll purchase the Dodge SPA for 100 XP and raise my Sensor Operations skill to +3 for 50 XP.

Updated.  Make sure you note on your card tomorrow that melee attacks are at a +1 penalty to hit you due to Dodge.
Title: Re: AR XP Expenditure Thread
Post by: Black Omega on June 28, 2013, 11:58:02 PM
Banzai spends 100 xp for increasing Edge attribute from 1 to 2.  He also spends 50xp to increase Tech/Mech skill from +2 to +3.

got it
Title: Re: AR XP Expenditure Thread
Post by: serrate on June 29, 2013, 08:49:00 AM
Add: +1 EDGE (-100 XP)
Add: +1 Dex (-100 XP)
Add: Weapon spec/PPC (-150)

20 XP left over.
Title: Re: AR XP Expenditure Thread
Post by: Ice on July 09, 2013, 09:03:24 PM
hey did you add the 2 pilot and er ppc specialist from last game by chance?