CincyBattletech

Campaigns (all) => Archived Campaigns => Apocalypse Rising => Topic started by: Darrian Wolffe on April 09, 2013, 03:11:26 AM

Title: LAM Rule Changes
Post by: Darrian Wolffe on April 09, 2013, 03:11:26 AM
Steve, Randall just posted up an IO Alpha Rules document, including more complete LAM rules (you'll note the name of the example pilot...).  We've been asked specifically to test these out.  You game with slightly changing LAM rules mid-campaign?

It's 100% your call.  They're MOSTLY the same rules (we crossed paths with the Devs when sending in our feedback, so it hasn't been incorporated yet), but there's a few things in there that aren't in my PDF copy of the rules - Critical Hits to internal stores and AirMech Rams being the notable exceptions.


EDIT:aaaaaand I just saw your PM.
Title: Re: LAM Rule Changes
Post by: Black Omega on April 09, 2013, 05:26:54 AM
I'm game. Bring it on.  I have already down-loaded it.  I will print it off and go over it.  How much longer did you want to playtest the Shadow Hawk-X3 LAM?

Edit:  The name of the guy in the RS3085 quickstart LAM rules was also Steve.  That was before we started the campaign.
Title: Re: LAM Rule Changes
Post by: Black Omega on May 12, 2013, 08:36:57 PM
Rob, email with MSword attachment inbound.