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Author Topic: 741st RoSR Quick-strike Statistics  (Read 3623 times)

Darrian Wolffe

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741st RoSR Quick-strike Statistics
« on: October 21, 2012, 05:12:37 PM »

This thread is a repository for the relevant QS stats of all unit members, should QS stats become necessary for game play. Each unit member will have his or her own "stat line" combining his or her Mech and with relevant SPAs and Traits already pre-set into the statistics given on the card.  Those of you with custom-modified mechs, please PM me with the BattleForce text from your SSW files (open your Mech in SSW, go to the tool bar and click the "Export text to clipboard button", open a PM to me here and CTRL-V the text from the clipboard into the PM window and send it to me).  Steve, I'll have to deal with your LAM differently, so don't worry about it.


EDGE may be used in one of 3 methods during quick-strike play:
1) re-roll a unit's missed attack roll.
2) Negate up to 4 points of damage (or 1 critical hit effect) suffered by the spending unit in a turn. (declared at the end of Shooting Phase)
3) Negate the destruction of the unit; the unit will be considered to have 1 point of IS and 1 point of armor remaining and will suffer none of the critical hit effects it may have suffered during shooting.  The following turn, the spending unit may not make attacks, but may move normally. (declared at the end of the Shooting Phase)


CPT Freund
GRF-2N Griffin
BattleForce Statistics
Size: 2 (3 in melee)  Skill: 3
Armor: 6 Points: 16
Structure: 5

MVS (+0)M (+1) L(+3) E (+5) Wt.Ov
5j    1    1   1 0 2    0
Special Abilities: CASE, SRCH, ES, SOA, SEAL, ECM, SRM2/2, -1 to hit melee, may make 2 melee attacks/turn


LT Hawker
OSP-15 Osprey
BattleForce Statistics
Size: 2  Skill: 3
Armor: 6  Points: 16
Structure: 3

MVS (+0)M (+2) L(+4) E (+6) Wt.Ov
4j    4    4   3 0 2    0
Special Abilities: CASE, SRCH, ES, SOA, SEAL,


SGT Callahan
Shadow Hawk SHD-2Hb
BattleForce Statistics
Size: 2 (3 in melee) Skill: 3
Armor: 5 Points: 14
Structure: 5
MV S (+0) M (+1) L (+3) E (+6) Wt. Ov
5/3j    3    3   1 0 3    0
Special Abilities: CASE, SRCH, ES, SOA, FLK 1/1/1, -1 to hit melee, MV 6 if no attacks




SGT Moon
GRF-2N Griffin
BattleForce Statistics
Armor: 6 Points: 16
Structure: 5

MVS (+0)M (+1) L(+3) E (+5) Wt.Ov
5j    1    2   2 0 2    0
Special Abilities: CASE, SRCH, ES, SOA, SEAL, ECM, SRM2/2, May not use Hidden Unit Rules




LT Reed
PXH-1b Phoenix Hawk “Special”
BattleForce Statistics
Size: 2  Skill: 3
Armor: 5 Points: 15
Structure: 3

MVS (+0)M (+1) L(+2) E (+4) Wt.Ov
6j    2    2   2 1 2    1
Special Abilities: CASE, SRCH, ES, SOA, SEAL, ECM, May not use Hidden Unit Rules


LT Hannay
ARC-2X Archer
Size: 3  Skill: 3
Armor:      6    Points: 15
Structure:  3
MVS (+0)M (+1) L(+3) E (+5) Wt.Ov
5    1    1    0  0 3 0  
Special Abilities: CASE, SRCH, ES, SOA, SRM 1/1/0, LRM 1/3/3, IF 3 (at -1 to hit with IF, OR no spotter required)



WO Banzai
Phoenix Hawk LAM (Mech or AirMech modes only)  Damage is tracked across both sheets simultaneously)

MECH MODE
BattleForce Statistics
Size: 2  Skill: 3
Armor: 5 Points: who the hell knows?
Structure: 4
MVS (+0)M (+2) L(+4) E (+6) Wt.Ov
5j     4    3    1 0 2    1
Special Abilities: CASE, SRCH, ES, SOA, SEAL, LAM (critical hit results of 5 and 9 lock this unit in its current mode)

AIRMECH MODE
BattleForce Statistics
Size: 2 (1 for purposes of melee dmg)  Skill: 3
Armor: 5   Points: who the hell knows?
Structure: 4
MVS (+0)M (+2) L(+4) E (+6) Wt.Ov
21j     4    3    1 0 2    1
Special Abilities: CASE, SRCH, ES, SOA, SEAL, LAM (critical hit results of 5 and 9 lock this unit in its current mode), WiGE (if you take 3+ damage from a single attack, make a skill roll with a +2 penalty.  Failure results in a 1-dmg crash in that hex, and you must spend 4 MP in that hex to take off the next turn)




SGT Yamamori
STY-3CM Starslayer
BattleForce Statistics
Size: 2  Skill: 3
Armor: 5 Points: 15
Structure: 4
MVS (+0)M (+2) L(+4) E (+6) Wt.Ov
5j    3    3   0 0 2    1
Special Abilities: CASE, SRCH, ES, SOA, SEAL, ECM,


MSGT Schwepps
Ostroc OSR-2Cb
BattleForce Statistics
Size: 3  Skill: 3
Armor:      5    Points: 15
Structure:  5
MVS (+0)M (+1) L(+2) E (+6) Wt.Ov
5     3   3   2   0 3 1
Special Abilities: SRCH, ES, SOA



MSGT Marshall
Champion CHP-1Nb
Size: 3  Skill: 3
Armor:      5    Points: 16
Structure:  5
BattleForce Statistics
MVS (+0)M (+1) L(+2) E (+4) Wt.Ov
5   3 4 3 0 3 0
Special Abilities: SRCH, ES, SOA, +1 penalty to be hit by melee




SGT Biron
RFL-3N-II X Rifleman II   
BattleForce Statistics
Size: 4  Skill: 3
Armor: 7  Points: 18
Structure: 4

MVS (+0)M (+1) L(+4) E (+4) Wt.Ov
4j    3    4   3 0 4    0
Special Abilities:  CASE, SRCH, ES, SOA, SEAL, FLK 2/2/2


SGT Smythe
EXC-B2X1 Excalibur   
BattleForce Statistics
Size: 3  Skill: 3
Armor: 6  Points: 16
Structure: 3

MVS (+0)M (+1) L(+2) E (+4) Wt.Ov
5j    5    5   2 0 4    0
Special Abilities:  CASE, SRCH, ES, SOA, SEAL, TAG, +1 penalty to be hit by melee






Formatting Table
MVS (+0)M (+2) L(+4) E (+6) Wt.Ov
« Last Edit: June 20, 2013, 10:45:05 PM by Darrian Wolffe »
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Darrian Wolffe

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Re: 741st RoSR Quick-strike Statistics
« Reply #1 on: June 20, 2013, 10:47:59 PM »

OK, Quick-strike stats for all personnel are done.

Unlocking the thread until Monday to give people a chance to ask questions or ask why things are statted the way they are.

Mike, can you custom up QS cards for everyone with these stats?  Remember, Steve will actually have a double-sided stat card, given Mech and AirMech modes.
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Hat

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Re: 741st RoSR Quick-strike Statistics
« Reply #2 on: June 20, 2013, 10:59:19 PM »

Ok, duplicate from another thread, but is the reason I don't have an SRM line that a single SRM 4 is too small to convert?

With a sweep of his...

Hat
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Darrian Wolffe

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Re: 741st RoSR Quick-strike Statistics
« Reply #3 on: June 20, 2013, 11:35:46 PM »

Ok, duplicate from another thread, but is the reason I don't have an SRM line that a single SRM 4 is too small to convert?

With a sweep of his...

Hat

That is correct. 
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agustaaquila

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Re: 741st RoSR Quick-strike Statistics
« Reply #4 on: June 21, 2013, 12:48:27 AM »

Yes, I am bringing all cards, PC and NPC.  Which means you only need to bring dice, stay tuned for what type of writing instrument you will need.
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serrate

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Re: 741st RoSR Quick-strike Statistics
« Reply #5 on: June 21, 2013, 09:58:15 AM »

Yes, I am bringing all cards, PC and NPC.  Which means you only need to bring dice, stay tuned for what type of writing instrument you will need.

I'm assuming there's quite a lot of mechs we need to bring as well. Will you have a list for us soon?
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Darrian Wolffe

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Re: 741st RoSR Quick-strike Statistics
« Reply #6 on: June 21, 2013, 03:56:09 PM »

Yes, I am bringing all cards, PC and NPC.  Which means you only need to bring dice, stay tuned for what type of writing instrument you will need.

I'm assuming there's quite a lot of mechs we need to bring as well. Will you have a list for us soon?

Funny you should say that.  Yes, there is.  It'll be up in about 15 minutes.
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Hat

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Re: 741st RoSR Quick-strike Statistics
« Reply #7 on: June 27, 2013, 11:26:35 AM »

Rob, qq: Yamamori's Starslayer has a combat computer.  Firing all weapons and jumping under TW rules only generates 1 point of heat on the heat scale.  If he runs even once every 3 or 4 moves, he'll never hit 5 on the standard heat scale.  Should he have an OV value as I'm assuming that OV is for overheat or just add the 1 point to base damage at current ranges?

With a sweep of his...

Hat
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Darrian Wolffe

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Re: 741st RoSR Quick-strike Statistics
« Reply #8 on: June 27, 2013, 12:53:28 PM »

Rob, qq: Yamamori's Starslayer has a combat computer.  Firing all weapons and jumping under TW rules only generates 1 point of heat on the heat scale.  If he runs even once every 3 or 4 moves, he'll never hit 5 on the standard heat scale.  Should he have an OV value as I'm assuming that OV is for overheat or just add the 1 point to base damage at current ranges?

With a sweep of his...

Hat

Add 1 to the base values; make a note to fix it at the store, since I think Mike has the sheets done already.
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agustaaquila

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Re: 741st RoSR Quick-strike Statistics
« Reply #9 on: June 27, 2013, 06:39:29 PM »

Will be added now, all the PC sheets already have pen on them for other stuff.
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agustaaquila

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Re: 741st RoSR Quick-strike Statistics
« Reply #10 on: June 27, 2013, 11:20:08 PM »

Rob, can you please PM me the TW stats of Brett's mechs, so i don't have to subject them to my handwriting (too much) for their cards  (sorry Steve, no hope for you)

edit: i have Dan's sheet
« Last Edit: June 28, 2013, 12:10:30 AM by agustaaquila »
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Black Omega

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Re: 741st RoSR Quick-strike Statistics
« Reply #11 on: June 28, 2013, 03:23:32 PM »

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agustaaquila

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Re: 741st RoSR Quick-strike Statistics
« Reply #12 on: June 28, 2013, 04:14:14 PM »

Your LAM is, being a LAM to the logistics guys.  I have something that resembles a card,
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Black Omega

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Re: 741st RoSR Quick-strike Statistics
« Reply #13 on: June 28, 2013, 04:32:53 PM »


Mike, can you custom up QS cards for everyone with these stats?  Remember, Steve will actually have a double-sided stat card, given Mech and AirMech modes.

I'll bring a clear card holder for both sides.   ;)
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agustaaquila

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Re: 741st RoSR Quick-strike Statistics
« Reply #14 on: June 28, 2013, 05:16:46 PM »

Already in one. 
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