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Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

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Author Topic: Logistics for the June 29th game  (Read 8745 times)

phlop

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Re: Logistics for the June 29th game
« Reply #15 on: June 04, 2013, 11:22:38 PM »

I should be there.
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agustaaquila

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Re: Logistics for the June 29th game
« Reply #16 on: June 05, 2013, 12:44:37 AM »

As logistics and print master, I shutter to think what would happen if I should skip this game.
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Ice

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Re: Logistics for the June 29th game
« Reply #17 on: June 05, 2013, 12:30:41 PM »

im in ill see if i can scrounge up a person or two no promises there though
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Hat

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Re: Logistics for the June 29th game
« Reply #18 on: June 05, 2013, 04:17:18 PM »

I'll be there. I'll also look for a friend or 2 to bring and will confirm here.

With a sweep of his...

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Black Omega

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Re: Logistics for the June 29th game
« Reply #19 on: June 05, 2013, 05:24:07 PM »

I'll be there.  My friend Steve and my nephew Seth should be there.  Vinny will be out of town, but I have asked 2 others and I won't know for a while.
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Black Omega

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Re: Logistics for the June 29th game
« Reply #20 on: June 20, 2013, 09:48:04 PM »

Rob, will our pc's be on the board in this quick strike game?  If so, shall I attempt to convert the LAM's stats?
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Darrian Wolffe

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Re: Logistics for the June 29th game
« Reply #21 on: June 20, 2013, 09:56:38 PM »

Rob, will our pc's be on the board in this quick strike game?  If so, shall I attempt to convert the LAM's stats?

Yes, they will.  That's part of my project for tonight - finishing all the QS conversions.  Should be up by morning.
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Hat

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Re: Logistics for the June 29th game
« Reply #22 on: June 20, 2013, 10:51:37 PM »

Rob, not sure I follow all the codes in the QS thread.  I noticed though that several folks have an SRM entry.  Does mine not have one because it's a single SRM 4 or that it's factored directly into the damage profile?

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Darrian Wolffe

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Re: Logistics for the June 29th game
« Reply #23 on: June 20, 2013, 11:38:24 PM »

Rob, not sure I follow all the codes in the QS thread.  I noticed though that several folks have an SRM entry.  Does mine not have one because it's a single SRM 4 or that it's factored directly into the damage profile?

It's sort of both.  If a missile launcher can deal a small amount of damage, it gets factored into the profile.  if it reaches a threshold, you end up with the SRM Trait.

Observe the difference (scroll down for the QS card stats):

Griffin -2N (x2 SRM-6): http://www.masterunitlist.info/Unit/Details/1299/griffin-grf-2n

Starslayer: http://www.masterunitlist.info/Unit/Details/3048/starslayer-sty-2c
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Darrian Wolffe

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Re: Logistics for the June 29th game
« Reply #24 on: June 21, 2013, 04:12:27 PM »

LIST OF MINIS PEOPLE NEED TO BRING

I'd like to thank everybody who volunteered to help with this.  I don't think anybody has done a fight of this size yet, and I'm glad we're the first to try it.  Bring those hi-res cameras on next Saturday!

Don't worry about the variants; I'm copy-pasting out of my master logistics document for this instead of typing 100 individual Mechs out.

PHIL

Sword of Light paint schemes
Atlas 7-D  - SKILL 3
Marauder 3-R
Cyclops 10z
Quickdraw 4g

Lancelot 25-01
Dragon 1N
Dragon 1N
Quickdraw 4g

Thug 11e
Catapult c1
Archer 2r
JaegerMech 6-s

Kell Hounds Paint Scheme
Battlemaster 1Gc  - SKILL 3
Warhammer 7A
Thunderbolt 5s
Valkyrie qa  - SKILL 3

Archer 2r
Rifleman 3n
Crusader 2r
Marauder 1r

Griffin 2n
Shadow Hawk 2h
Wolverine 6r
Phoenix Hawk 1b

Ryuken-go paint scheme
Battlemaster 1G
Warhammer 6Rb
Marauder 1r
Charger 1a1

Crockett 5003-1
Crusader 3r
JaegerMech -s
Crab -27

Otomo Paint Scheme

Dragon 1n
Warhammer 6R
Marauder 1R
Black Knight -6b-knt


STEVE

Solid Black units
Awesome 6q  - SKILL 3
Annihilator 1G
Warhammer 7a
Spider 5k

Black/Red units
Warhammer 7a  - SKILL 3
Rifleman 3n
Whitworth 1
Griffin 2n

Blue/Black units
Victor 9a - SKILL 3
Spider 5v  - SKILL 3
Jenner -d  - SKILL 3
Flea -4

Red/Black Units
Cyclops 10-z  - SKILL 3
Zeus 5s  - SKILL 3
Orion k
Archer 2rb

Wolverine 6k  - SKILL 3
Commando 1d
Jenner d
Panther 9r

Red/Gray Units
Highlander 732
Shadow Hawk 1r  - SKILL 3
Trebuchet 5n
Catapult c1

BRYAN

Republican Guards Paint Scheme
Rampage 4g  - SKILL 3
Kyudo d-02
Phoenix 3r
Jackrabbit 9r

Red Paint Scheme
Mongoose 66b  - SKILL 3
Spider 5k  - SKILL 3
Hussar 200-db  - SKILL 3
Jenner d  - SKILL 3

Longbow 7v  - SKILL 3
Awesome 8r
Ostroc 2cb
Hunchback 4g  - SKILL 3


DAN, MIKE, TRAVIS
Those little card sleeves we use for Warmachine?  Yeah, I need a LOT of them.  Like, 250.  If you guys can each do a count a figure out among yourselves (or if somebody just has 250, bring 250 of them), we'll need them for the game.

EVERYBODY
Mapsheets!  Specifically, Coastline 1 & 2, Dock, City mapsheets, Clear terrain mapsheets, and classic BattleTech mapsheets!  Bring ALL of them.

As a side note, the coastline mapsheets are 90-degrees off of where we needed them to be, so we're going to be having them angled to the side and with a 1/2 map of clear terrain between them and the "dry land" mapsheet, which means we need more maps than I originally anticipated.  So if you're in doubt about whether to bring a mapsheet or not, bring it, please.
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phlop

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Re: Logistics for the June 29th game
« Reply #25 on: June 21, 2013, 05:43:30 PM »

OK, now to figure out how to transport this many minis. 
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Black Omega

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Re: Logistics for the June 29th game
« Reply #26 on: June 21, 2013, 08:52:05 PM »

Phil, I have an empty Reaper tray that will hold 20 and a large Chessex box that will hold 21+ that you are welcome to borrow.  The only trick will be how to get them to you.
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Darrian Wolffe

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Re: Logistics for the June 29th game
« Reply #27 on: June 21, 2013, 09:00:41 PM »

I feel you both.  I'm transporting 10 companies for this thing.
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phlop

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Re: Logistics for the June 29th game
« Reply #28 on: June 21, 2013, 10:25:39 PM »

Hey, I am missing a Wolverine painted in 5th Donegal colors. I believe it was being used at the last game I was at and left it.
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serrate

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Re: Logistics for the June 29th game
« Reply #29 on: June 21, 2013, 10:34:02 PM »

Confirming that I've seen the list.
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