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Author Topic: Spectre Lance - Repair and Customization Rolls  (Read 3140 times)

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Re: Spectre Lance - Repair and Customization Rolls
« Reply #30 on: November 11, 2022, 05:41:47 PM »

REPAIRS
DATE: March 30, 3058  LOCATION: Basic Facility
MECH: Black Hawk-KU  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Mike Nechtan  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: Yes Repair Vehicle: No
Replace Armor, , Hit Location: LL, Quantity: 8, Time Multiplier: Double, Total time Min: 160 ,TN: 3:
Rolled 2d6 : 5, 1, total 6

Replace Armor, , Hit Location: LA, Quantity: 5, Time Multiplier: Double, Total time Min: 100 ,TN: 3:
Rolled 2d6 : 1, 3, total 4

Replace Armor, , Hit Location: LT[R], Quantity: 5, Time Multiplier: Double, Total time Min: 100 ,TN: 3:
Rolled 2d6 : 3, 1, total 4

Replace Armor, , Hit Location: RL, Quantity: 4, Time Multiplier: Triple, Total time Min: 120 ,TN: 2:
Rolled 2d6 : 2, 1, total 3

TOTAL MIN: 480  TOTAL DAYS: 1
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Re: Spectre Lance - Repair and Customization Rolls
« Reply #31 on: November 11, 2022, 05:43:49 PM »

REPAIRS
DATE: March 31, 3058  LOCATION: Basic Facility
MECH: Panther  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Mike Nechtan  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: LL, Quantity: 15, Time Multiplier: None, Total time Min: 150 ,TN: 5:
Rolled 2d6 : 3, 1, total 4

Replace Armor, , Hit Location: LT, Quantity: 5, Time Multiplier: None, Total time Min: 50 ,TN: 5:
Rolled 2d6 : 5, 1, total 6

Replace Armor, , Hit Location: H, Quantity: 2, Time Multiplier: None, Total time Min: 20 ,TN: 5:
Rolled 2d6 : 3, 3, total 6

Replace Armor, , Hit Location: CT, Quantity: 2, Time Multiplier: None, Total time Min: 20 ,TN: 5:
Rolled 2d6 : 2, 3, total 5

Replace Armor, , Hit Location: CT[R], Quantity: 4, Time Multiplier: None, Total time Min: 40 ,TN: 5:
Rolled 2d6 : 6, 3, total 9

Replace Armor, , Hit Location: RT[R], Quantity: 4, Time Multiplier: None, Total time Min: 40 ,TN: 5:
Rolled 2d6 : 5, 1, total 6

Replace Armor, , Hit Location: RA, Quantity: 10, Time Multiplier: None, Total time Min: 100 ,TN: 5:
Rolled 2d6 : 4, 3, total 7

Replace Armor, , Hit Location: RL, Quantity: 6, Time Multiplier: None, Total time Min: 60 ,TN: 5:
Rolled 2d6 : 5, 3, total 8

TOTAL MIN: 480  TOTAL DAYS: 1
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Re: Spectre Lance - Repair and Customization Rolls
« Reply #32 on: November 11, 2022, 05:45:20 PM »

REPAIRS
DATE: April 1, 3058  LOCATION: Basic Facility
MECH: Panther  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Mike Nechtan  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: LL, Quantity: 15, Time Multiplier: None, Total time Min: 150 ,TN: 5:
Rolled 2d6 : 5, 4, total 9

Replace Armor, , Hit Location: LA, Quantity: 12, Time Multiplier: None, Total time Min: 120 ,TN: 5:
Rolled 2d6 : 1, 2, total 3

Replace Armor, , Hit Location: RT, Quantity: 11, Time Multiplier: None, Total time Min: 110 ,TN: 5:
Rolled 2d6 : 5, 5, total 10

TOTAL MIN: 380  TOTAL DAYS: 0.79
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Re: Spectre Lance - Repair and Customization Rolls
« Reply #33 on: November 11, 2022, 05:46:40 PM »

REPAIRS
DATE: April 1, 3058  LOCATION: Basic Facility
MECH: Panther  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Mike Nechtan  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: LA, Quantity: 12, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 2:
Rolled 2d6 : 3, 1, total 4

TOTAL MIN: 480  TOTAL DAYS: 1
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Re: Spectre Lance - Repair and Customization Rolls
« Reply #34 on: November 11, 2022, 05:50:00 PM »

REPAIRS
DATE: April 1, 3058  LOCATION: Basic Facility
MECH: Panther  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Mike Nechtan  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Fix Heat Sink, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 3:
Rolled 2d6 : 4, 1, total 5

Replace Actuator Hand, , Hit Location: LA, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 3:
Rolled 2d6 : 1, 4, total 5

TOTAL MIN: 660  TOTAL DAYS: 1.38
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Re: Spectre Lance - Repair and Customization Rolls
« Reply #35 on: November 14, 2022, 10:22:05 PM »

REPAIRS
DATE: April 1, 3058  LOCATION: Basic Facility
MECH: Assassin  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Ron Soumitra  TECH LVL: Green  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: LL, Quantity: 3, Time Multiplier: Double, Total time Min: 60 ,TN: 7:
Rolled 2d6 : 6, 2, total 8

Replace Armor, , Hit Location: LA, Quantity: 2, Time Multiplier: Double, Total time Min: 40 ,TN: 7:
Rolled 2d6 : 4, 4, total 8

Replace Armor, , Hit Location: LT, Quantity: 4, Time Multiplier: Double, Total time Min: 80 ,TN: 7:
Rolled 2d6 : 4, 2, total 6

Replace Armor, , Hit Location: CT, Quantity: 5, Time Multiplier: Double, Total time Min: 100 ,TN: 7:
Rolled 2d6 : 2, 2, total 4

Replace Armor, , Hit Location: CT[R], Quantity: 4, Time Multiplier: Double, Total time Min: 80 ,TN: 7:
Rolled 2d6 : 5, 2, total 7

Replace Armor, , Hit Location: RT, Quantity: 2, Time Multiplier: Double, Total time Min: 40 ,TN: 7:
Rolled 2d6 : 1, 2, total 3

Replace Armor, , Hit Location: RA, Quantity: 6, Time Multiplier: Double, Total time Min: 120 ,TN: 7:
Rolled 2d6 : 4, 3, total 7

Fix <25% Internal Dam, , Hit Location: RT, Quantity: 1, Time Multiplier: Triple, Total time Min: 270 ,TN: 7:
Rolled 2d6 : 2, 4, total 6

Replace Actuator Lower Arm, , Hit Location: RA, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 7:
Rolled 2d6 : 4, 2, total 6

Replace Weapon, MPL, Hit Location: RA, Quantity: 1, Time Multiplier: Triple, Total time Min: 360 ,TN: 8:
Rolled 2d6 : 5, 2, total 7

Replace Actuator Upper Leg , Remove, Hit Location: RL, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 7:
Rolled 2d6 : 1, 4, total 5

Replace Actuator Lower Leg, Remove, Hit Location: RL, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 7:
Rolled 2d6 : 1, 2, total 3

TOTAL MIN: 1420  TOTAL DAYS: 2.96
Work completes partway through April 2nd
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Re: Spectre Lance - Repair and Customization Rolls
« Reply #36 on: November 14, 2022, 10:25:46 PM »

Previous work started March 30.

REPAIRS
DATE: April 2, 3058  LOCATION: Basic Facility
MECH: Assassin  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Wivekin Hester  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: LT, Quantity: 4, Time Multiplier: Double, Total time Min: 80 ,TN: 5:
Rolled 2d6 : 4, 1, total 5

Replace Armor, , Hit Location: CT, Quantity: 5, Time Multiplier: Double, Total time Min: 100 ,TN: 5:
Rolled 2d6 : 2, 5, total 7

Replace Armor, , Hit Location: RT, Quantity: 2, Time Multiplier: Double, Total time Min: 40 ,TN: 5:
Rolled 2d6 : 4, 2, total 6

Fix <25% Internal Dam, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 4:
Rolled 2d6 : 4, 2, total 6

Replace Actuator Lower Arm, , Hit Location: RA, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 5:
Rolled 2d6 : 6, 6, total 12

Replace Weapon, MPL, Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 5, 6, total 11

Replace Actuator Upper Leg , Remove, Hit Location: RL, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 4:
Rolled 2d6 : 1, 5, total 6

Replace Actuator Lower Leg, Remove, Hit Location: RL, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 5:
Rolled 2d6 : 4, 1, total 5

TOTAL MIN: 1420  TOTAL DAYS: 2.96
Work completes late April 4th
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Re: Spectre Lance - Repair and Customization Rolls
« Reply #37 on: November 14, 2022, 10:31:44 PM »

Correction, the RA Lower Arm Actuator and MPL are not installed as they haven't arrived yet.  However, it is no more difficult to remove a limb than install a MPL, so RL removed.

Work still to do:
Attach RT
Install in RT
* 3 JJ
* LRM-5 with Artemis
* 1T LRM-5 Ammo (Artemis)
Add Armor to RT (10/2)
Attach RA
Install in RA
* Lower Arm Actuator
* MPL
Attach RL
Install in RL
* All 3 Actuators
Add Armor to RL (6)
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Re: Spectre Lance - Repair and Customization Rolls
« Reply #38 on: December 30, 2022, 08:11:44 AM »

REPAIRS
DATE: April 16, 3058  LOCATION: Basic Facility
MECH: Black Hawk-KU  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Ron Soumitra  TECH LVL: Green  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: Yes Repair Vehicle: No
Fix <75% Internal Dam, , Hit Location: LT, Quantity: 1, Time Multiplier: None, Total time Min: 180 ,TN: 10:
Rolled 2d6 : 2, 4, total 6

TOTAL MIN: 180  TOTAL DAYS: 0.38
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Re: Spectre Lance - Repair and Customization Rolls
« Reply #39 on: December 30, 2022, 08:12:53 AM »

REPAIRS
DATE: April 16, 3058  LOCATION: Basic Facility
MECH: Black Hawk-KU  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Wivekin Hester  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: Yes Repair Vehicle: No
Fix <75% Internal Dam, , Hit Location: LT, Quantity: 1, Time Multiplier: None, Total time Min: 180 ,TN: 8:
Rolled 2d6 : 6, 1, total 7

TOTAL MIN: 180  TOTAL DAYS: 0.38
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Re: Spectre Lance - Repair and Customization Rolls
« Reply #40 on: December 30, 2022, 08:13:44 AM »

REPAIRS
DATE: April 16, 3058  LOCATION: Basic Facility
MECH: Black Hawk-KU  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Robin Yamamoto  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: Yes Repair Vehicle: No
Fix <75% Internal Dam, , Hit Location: LT, Quantity: 1, Time Multiplier: Double, Total time Min: 360 ,TN: 6:
Rolled 2d6 : 5, 3, total 8

TOTAL MIN: 360  TOTAL DAYS: 0.75
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Re: Spectre Lance - Repair and Customization Rolls
« Reply #41 on: December 30, 2022, 08:15:47 AM »

REPAIRS
DATE: April 16, 3058  LOCATION: Basic Facility
MECH: Black Hawk-KU  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Ron Soumitra  TECH LVL: Green  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: Yes Repair Vehicle: No
Replace Blown-off Limb, , Hit Location: LA, Quantity: 1, Time Multiplier: None, Total time Min: 180 ,TN: 9:
Rolled 2d6 : 1, 1, total 2

TOTAL MIN: 180  TOTAL DAYS: 0.38
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Re: Spectre Lance - Repair and Customization Rolls
« Reply #42 on: December 30, 2022, 08:16:44 AM »

REPAIRS
DATE: April 16, 3058  LOCATION: Basic Facility
MECH: Black Hawk-KU  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Wivekin Hester  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: Yes Repair Vehicle: No
Replace Blown-off Limb, , Hit Location: LA, Quantity: 1, Time Multiplier: None, Total time Min: 180 ,TN: 8:
Rolled 2d6 : 1, 5, total 6

TOTAL MIN: 180  TOTAL DAYS: 0.38
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Re: Spectre Lance - Repair and Customization Rolls
« Reply #43 on: December 30, 2022, 08:22:38 AM »

REPAIRS
DATE: April 16, 3058  LOCATION: Basic Facility
MECH: Black Hawk-KU  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Mike Nechtan  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: Yes Repair Vehicle: No
Replace Blown-off Limb, , Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 3:
Rolled 2d6 : 3, 5, total 8

TOTAL MIN: 720  TOTAL DAYS: 1.5
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Re: Spectre Lance - Repair and Customization Rolls
« Reply #44 on: December 30, 2022, 08:30:18 AM »

REPAIRS
DATE: April 16, 3058  LOCATION: Basic Facility
MECH: Banshee  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Ron Soumitra  TECH LVL: Green  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Fix <50% Internal Dam, , Hit Location: LA, Quantity: 1, Time Multiplier: None, Total time Min: 135 ,TN: 9:
Rolled 2d6 : 3, 1, total 4

TOTAL MIN: 135  TOTAL DAYS: 0.28
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