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Author Topic: Paladin Lance Maintenance and Customization Rolls  (Read 2670 times)

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Re: Paladin Lance Maintenance and Customization Rolls
« Reply #15 on: April 23, 2023, 06:07:59 PM »

DATE: Nov 1 3058  LOCATION: Maintenance Facility
MECH: Banshee  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Sonoma Jones  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No
Replace Blown-off Limb, remove old, Shouldered out, Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 4:
Rolled 2d6 : 6, 6, total 12

Fix Actuator, UAA, Hit Location: LA, Quantity: 1, Time Multiplier: Double, Total time Min: 240 ,TN: 3:
Rolled 2d6 : 2, 1, total 3

Fix Actuator, LAA, Hit Location: LA, Quantity: 1, Time Multiplier: Double, Total time Min: 240 ,TN: 3:
Rolled 2d6 : 6, 2, total 8

Fix Actuator, Hand A, Hit Location: LA, Quantity: 1, Time Multiplier: Double, Total time Min: 240 ,TN: 3:
Rolled 2d6 : 6, 5, total 11

Replace Actuator Upper Arm, remove the fixed Actuator, Hit Location: LA, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 3:
Rolled 2d6 : 4, 6, total 10

Replace Actuator Lower Arm, Remove Actuator, Hit Location: LA, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 3:
Rolled 2d6 : 4, 1, total 5

Replace Actuator Hand, Remove Actuator, Hit Location: LA, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 3:
Rolled 2d6 : 6, 2, total 8

Replace Blown-off Limb, Put new arm on, Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 4:
Rolled 2d6 : 4, 1, total 5

Replace Actuator Upper Arm, Put fixed Actuators in, Hit Location: LA, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 3:
Rolled 2d6 : 6, 5, total 11

Replace Actuator Lower Arm, Put fixed Actuators in, Hit Location: LA, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 3:
Rolled 2d6 : 6, 2, total 8

Replace Actuator Hand, Put fixed Actuators in, Hit Location: LA, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 3:
Rolled 2d6 : 1, 5, total 6

Fix <25% Internal Dam, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 2:
Rolled 2d6 : 4, 5, total 9

Replace Armor, , Hit Location: LL, Quantity: 20, Time Multiplier: None, Total time Min: 200 ,TN: 3:
Rolled 2d6 : 5, 5, total 10

Replace Armor, , Hit Location: LT, Quantity: 11, Time Multiplier: None, Total time Min: 110 ,TN: 3:
Rolled 2d6 : 3, 1, total 4

Replace Armor, , Hit Location: CT, Quantity: 24, Time Multiplier: None, Total time Min: 240 ,TN: 3:
Rolled 2d6 : 5, 1, total 6

Replace Armor, , Hit Location: RT, Quantity: 30, Time Multiplier: None, Total time Min: 300 ,TN: 3:
Rolled 2d6 : 2, 6, total 8

Replace Armor, , Hit Location: RA, Quantity: 21, Time Multiplier: None, Total time Min: 210 ,TN: 3:
Rolled 2d6 : 6, 1, total 7

Replace Armor, , Hit Location: LA, Quantity: 21, Time Multiplier: None, Total time Min: 210 ,TN: 3:
Rolled 2d6 : 3, 3, total 6

TOTAL MIN: 4870  TOTAL DAYS: 10.15
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Re: Paladin Lance Maintenance and Customization Rolls
« Reply #16 on: April 23, 2023, 06:22:20 PM »

REPAIRS
DATE: Nov 1 3058  LOCATION: Maintenance Facility
MECH: Crab 20  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Zdeno Pavlik  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: Yes
Replace Blown-off Limb, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 3:
Rolled 2d6 : 1, 5, total 6

Fix <50% Internal Dam, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 540 ,TN: 2:
Rolled 2d6 : 5, 2, total 7

Fix Actuator, UAA, Hit Location: LA, Quantity: 1, Time Multiplier: Double, Total time Min: 240 ,TN: 2:
Rolled 2d6 : 1, 5, total 6

Replace Blown-off Limb, Remove, Shoulder Crit, Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 3:
Rolled 2d6 : 6, 4, total 10

Replace Actuator Upper Arm, , Hit Location: LA, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 2:
Rolled 2d6 : 2, 5, total 7

Replace Actuator Lower Arm, , Hit Location: LA, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 2:
Rolled 2d6 : 3, 4, total 7

Replace Actuator Hand, , Hit Location: LA, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 2:
Rolled 2d6 : 3, 3, total 6

Replace Blown-off Limb, , Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 3:
Rolled 2d6 : 4, 1, total 5

Replace Actuator Upper Arm, , Hit Location: LA, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 2:
Rolled 2d6 : 3, 5, total 8

Replace Actuator Lower Arm, , Hit Location: LA, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 2:
Rolled 2d6 : 6, 2, total 8

Replace Actuator Hand, , Hit Location: LA, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 2:
Rolled 2d6 : 6, 6, total 12

Replace Weapon, , Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 2:
Rolled 2d6 : 6, 2, total 8

Replace Armor, , Hit Location: LA, Quantity: 14, Time Multiplier: None, Total time Min: 140 ,TN: 2:
Rolled 2d6 : 3, 5, total 8

Replace Armor, , Hit Location: LT, Quantity: 7, Time Multiplier: None, Total time Min: 70 ,TN: 2:
Rolled 2d6 : 2, 4, total 6

Replace Armor, , Hit Location: CT, Quantity: 8, Time Multiplier: None, Total time Min: 80 ,TN: 2:
Rolled 2d6 : 4, 4, total 8

Replace Armor, , Hit Location: RT, Quantity: 5, Time Multiplier: None, Total time Min: 50 ,TN: 2:
Rolled 2d6 : 4, 3, total 7

Replace Armor, , Hit Location: RA, Quantity: 14, Time Multiplier: None, Total time Min: 140 ,TN: 2:
Rolled 2d6 : 6, 6, total 12

Replace Armor, , Hit Location: LL, Quantity: 5, Time Multiplier: None, Total time Min: 50 ,TN: 2:
Rolled 2d6 : 5, 6, total 11

Replace Armor, , Hit Location: RL, Quantity: 8, Time Multiplier: None, Total time Min: 80 ,TN: 2:
Rolled 2d6 : 1, 1, total 2

TOTAL MIN: 5110  TOTAL DAYS: 10.65
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Re: Paladin Lance Maintenance and Customization Rolls
« Reply #17 on: April 23, 2023, 06:32:30 PM »

REPAIRS
DATE: Nov 1 3058  LOCATION: Maintenance Facility
MECH: GallowGlas  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: William Moore  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LL, Quantity: 18, Time Multiplier: Rush 3/4, Total time Min: 135 ,TN: 3:
Rolled 2d6 : 4, 4, total 8

Replace Armor, , Hit Location: CT, Quantity: 13, Time Multiplier: Rush 3/4, Total time Min: 97.5 ,TN: 3:
Rolled 2d6 : 2, 1, total 3

Replace Armor, , Hit Location: RT, Quantity: 2, Time Multiplier: Rush 3/4, Total time Min: 15 ,TN: 3:
Rolled 2d6 : 4, 4, total 8

TOTAL MIN: 247.5  TOTAL DAYS: 0.52

REPAIRS
DATE: Nov 1 3058  LOCATION: Maintenance Facility
MECH: Crab 27  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: William Moore  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: Yes
Replace Armor, , Hit Location: LL, Quantity: 18, Time Multiplier: Rush 1/2, Total time Min: 90 ,TN: 3:
Rolled 2d6 : 5, 2, total 7

Replace Armor, , Hit Location: LA, Quantity: 15, Time Multiplier: Rush 1/2, Total time Min: 75 ,TN: 3:
Rolled 2d6 : 5, 6, total 11

Replace Armor, , Hit Location: LT, Quantity: 3, Time Multiplier: Rush 1/2, Total time Min: 15 ,TN: 3:
Rolled 2d6 : 4, 1, total 5

Replace Armor, , Hit Location: RT, Quantity: 5, Time Multiplier: Rush 1/2, Total time Min: 25 ,TN: 3:
Rolled 2d6 : 2, 5, total 7

TOTAL MIN: 205  TOTAL DAYS: 0.43
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Re: Paladin Lance Maintenance and Customization Rolls
« Reply #18 on: April 23, 2023, 06:42:23 PM »

REPAIRS
DATE: Nov 1 3058  LOCATION: Maintenance Facility
MECH: Huron Warrior  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Artie Geerlof  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No
Fix <25% Internal Dam, , Hit Location: RA, Quantity: 1, Time Multiplier: Triple, Total time Min: 270 ,TN: 2:
Rolled 2d6 : 6, 3, total 9

Fix <25% Internal Dam, , Hit Location: RT, Quantity: 1, Time Multiplier: Triple, Total time Min: 270 ,TN: 2:
Rolled 2d6 : 4, 2, total 6

Fix <100% Internal Dam, , Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 1080 ,TN: 4:
Rolled 2d6 : 2, 1, total 3

Replace Armor, , Hit Location: CT[R], Quantity: 5, Time Multiplier: None, Total time Min: 50 ,TN: 2:
Rolled 2d6 : 2, 1, total 3

Replace Armor, , Hit Location: LA, Quantity: 16, Time Multiplier: None, Total time Min: 160 ,TN: 2:
Rolled 2d6 : 4, 1, total 5

Replace Armor, , Hit Location: LT, Quantity: 14, Time Multiplier: None, Total time Min: 140 ,TN: 2:
Rolled 2d6 : 1, 4, total 5

Replace Armor, , Hit Location: CT, Quantity: 5, Time Multiplier: None, Total time Min: 50 ,TN: 2:
Rolled 2d6 : 2, 6, total 8

Replace Armor, , Hit Location: RT, Quantity: 17, Time Multiplier: None, Total time Min: 170 ,TN: 2:
Rolled 2d6 : 1, 4, total 5

Replace Armor, , Hit Location: RA, Quantity: 16, Time Multiplier: None, Total time Min: 160 ,TN: 2:
Rolled 2d6 : 5, 6, total 11

TOTAL MIN: 2350  TOTAL DAYS: 4.9
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Re: Paladin Lance Maintenance and Customization Rolls
« Reply #19 on: April 24, 2023, 05:55:38 AM »

Due to Failure to repair internal structure on LA, an elite will need to fix it, so the arm is being stripped and removed to sit in storage until Elite Tech is acquired and arm repaired, Replacement arm comes with the replacement legs on the 22nd
"REPAIRS
DATE: Nov 7 3058  LOCATION: Maintenance Facility
MECH: Huron Warrior  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: William Moore  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No
Replace Actuator Upper Arm, Remove, Hit Location: LA, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 2:
Rolled 2d6 : 6, 1, total 7

Replace Actuator Lower Arm, Remove, Hit Location: LA, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 2:
Rolled 2d6 : 5, 3, total 8

Replace Weapon, Remove ER Large, Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 2:
Rolled 2d6 : 4, 4, total 8

Replace Blown-off Limb, Removal, Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 3:
Rolled 2d6 : 1, 3, total 4

Replace Armor, Strip, Hit Location: LA, Quantity: 16, Time Multiplier: None, Total time Min: 160 ,TN: 2:
Rolled 2d6 : 6, 1, total 7

TOTAL MIN: 1720  TOTAL DAYS: 3.58"
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Re: Paladin Lance Maintenance and Customization Rolls
« Reply #20 on: April 24, 2023, 04:56:20 PM »

Upon arrival of the Huron Warrior Parts, put everything back on
REPAIRS
DATE: Nov 22 3058  LOCATION: Maintenance Facility
MECH: Huron Warrior  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Zdeno Pavlik  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No
Replace Blown-off Limb, Install New Arm, Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 4:
Rolled 2d6 : 3, 2, total 5

Replace Actuator Lower Arm, Install, Hit Location: LA, Quantity: 1, Time Multiplier: Triple, Total time Min: 270 ,TN: 2:
Rolled 2d6 : 3, 6, total 9

Replace Actuator Upper Arm, Install, Hit Location: LA, Quantity: 1, Time Multiplier: Triple, Total time Min: 270 ,TN: 2:
Rolled 2d6 : 2, 2, total 4

Replace Weapon, ER Large , Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 3:
Rolled 2d6 : 2, 6, total 8

Replace Armor, , Hit Location: LA, Quantity: 16, Time Multiplier: Double, Total time Min: 320 ,TN: 2:
Rolled 2d6 : 3, 1, total 4

Replace Destroyed location, , Hit Location: LL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 6:
Rolled 2d6 : 5, 1, total 6

Replace Destroyed location, , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 6:
Rolled 2d6 : 3, 5, total 8

Replace Armor, , Hit Location: RL, Quantity: 20, Time Multiplier: Double, Total time Min: 400 ,TN: 2:
Rolled 2d6 : 5, 6, total 11

Replace Armor, , Hit Location: LL, Quantity: 20, Time Multiplier: Double, Total time Min: 400 ,TN: 2:
Rolled 2d6 : 1, 2, total 3

TOTAL MIN: 4780  TOTAL DAYS: 9.96"
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Re: Paladin Lance Maintenance and Customization Rolls
« Reply #21 on: April 24, 2023, 05:01:23 PM »

"REPAIRS
DATE: Nov 22 3058  LOCATION: Maintenance Facility
MECH: Huron Warrior  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Sonoma Jones  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No
Replace Actuator Upper Leg , , Hit Location: LL, Quantity: 1, Time Multiplier: Triple, Total time Min: 270 ,TN: 2:
Rolled 2d6 : 5, 4, total 9

Replace Actuator Lower Leg, , Hit Location: LL, Quantity: 1, Time Multiplier: Triple, Total time Min: 270 ,TN: 2:
Rolled 2d6 : 5, 3, total 8

Replace Actuator Foot, , Hit Location: LL, Quantity: 1, Time Multiplier: Triple, Total time Min: 270 ,TN: 2:
Rolled 2d6 : 3, 1, total 4

Replace Actuator Upper Leg , , Hit Location: RL, Quantity: 1, Time Multiplier: Triple, Total time Min: 270 ,TN: 2:
Rolled 2d6 : 2, 5, total 7

Replace Actuator Lower Leg, , Hit Location: RL, Quantity: 1, Time Multiplier: Triple, Total time Min: 270 ,TN: 2:
Rolled 2d6 : 6, 5, total 11

Replace Actuator Foot, , Hit Location: RL, Quantity: 1, Time Multiplier: Triple, Total time Min: 270 ,TN: 2:
Rolled 2d6 : 2, 2, total 4

TOTAL MIN: 1620  TOTAL DAYS: 3.38"
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Re: Paladin Lance Maintenance and Customization Rolls
« Reply #22 on: July 24, 2023, 09:02:00 AM »

MECH CUSTOMIZATION
Date: Mar 3 3059  LOCATION: Factory conditions  EXTRA TIME: None
Preparing the Gallowglas for customization
MECH TECH BASE: IS  ADD COMPONENTS: YES   REFIT KIT: NO
TECH NAME: Artie Geerlof  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS/Clan
Remove Engine Quantity 1 280 std 70 ton CT
Remove Weapon Quantity 1 Large Laser RT
Remove Equipment Quantity 1 JJ LL
Remove Equipment Quantity 1 jj CT
Remove Equipment Quantity 1 jj RL
TOTAL MIN: 1680   TOTAL DAYS: 3.5  TN 4
Rolled 2d6 : 2, 6, total 8

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Re: Paladin Lance Maintenance and Customization Rolls
« Reply #23 on: July 24, 2023, 09:03:13 AM »

"MECH CUSTOMIZATION
Date: Mar 6 3059  LOCATION: Factory conditions  EXTRA TIME: None

MECH TECH BASE: IS  ADD COMPONENTS: YES   REFIT KIT: NO
TECH NAME: Artie Geerlof  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS/Clan
Install New Engine Type Quantity 1 Same Rating but XL, has 11 DHS in CT
Install New equipment in previous occupied slot Quantity 1 Proto Imp JJ CT
Install New equipment in previous occupied slot Quantity 1 Proto Imp JJ RL
Install New equipment in previous occupied slot Quantity 1 Proto Imp JJ LL
Install New equipment in fresh slot Quantity 1 Proto Imp JJ CT
Install New equipment in fresh slot Quantity 1 Proto Imp JJ RL
Install New equipment in fresh slot Quantity 1 Proto Imp JJ LL
Install New weapon in fresh slot Quantity 1 Large XPulse Laser LT
Install Heat Sink Fresh Location Quantity 2 DHS LT
TOTAL MIN: 12420   TOTAL DAYS: 25.88  TN 6
Rolled 2d6 : 6, 2, total 8
"
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Re: Paladin Lance Maintenance and Customization Rolls
« Reply #24 on: July 24, 2023, 10:07:16 AM »

MECH CUSTOMIZATION
Date: Mar 6 3059  LOCATION: Factory conditions  EXTRA TIME: Triple

MECH TECH BASE: IS  ADD COMPONENTS: YES   REFIT KIT: NO
TECH NAME: Zdeno Pavlik  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
Remove Heat Sinks Engine Quantity 10 DHS from the old gallow 280 std engine
TOTAL MIN: 5400   TOTAL DAYS: 11.25  TN 3
Rolled 2d6 : 4, 5, total 9

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Re: Paladin Lance Maintenance and Customization Rolls
« Reply #25 on: July 25, 2023, 07:25:10 PM »

"MECH CUSTOMIZATION
Date: Apr 5 3057  LOCATION: Factory conditions  EXTRA TIME: Triple

MECH TECH BASE: IS/Experimental  ADD COMPONENTS: YES   REFIT KIT: NO
TECH NAME: Artie Geerlof  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS/Clan
Remove Weapon Quantity 1 LXPL LT
Install New weapon in previous occupied slot Quantity 1 ERLL LT
Remove Weapon Quantity 1 LL RT
Install New weapon in previous occupied slot Quantity 1 ERLL RT
Install New equipment in previous occupied slot Quantity 1 MPL in the old LL spot in RT RT
TOTAL MIN: 5400   TOTAL DAYS: 10.59  TN 3
Rolled 2d6 : 4, 4, total 8
"
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Re: Paladin Lance Maintenance and Customization Rolls
« Reply #26 on: July 27, 2023, 10:57:18 AM »

"MECH CUSTOMIZATION
Date: Mar 5 3058  LOCATION: Factory conditions  EXTRA TIME: Triple
Just switching the heat sinks around in the old cent engine to put it in something else in future (I have crab-like plans for it)
MECH TECH BASE: IS  ADD COMPONENTS: YES   REFIT KIT: NO
TECH NAME: William Moore  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
Remove Heat Sinks Engine Quantity 10 Removing 10 SHS from the old Cent 300 XL 50T Engine CT
Install Heat Sink Engine Quantity 12 Adding 12 DHS to the old Cent 300 XL 50T engine CT
TOTAL MIN: 17820   TOTAL DAYS: 34.94  TN 3
Rolled 2d6 : 1, 5, total 6
"
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Re: Paladin Lance Maintenance and Customization Rolls
« Reply #27 on: September 23, 2023, 04:50:50 PM »

Repairs following FUSILIER M2 8/11/3059
REPAIRS
DATE: Aug 11 3059  LOCATION: Maintenance Facility
MECH: Gallowglas  TECH BASE: IS/Experimental  UNIT TYPE: Mech
TECH NAME: Zdeno Pavlik  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LT, Quantity: 8, Time Multiplier: Triple, Total time Min: 240 ,TN: 4:
Rolled 2d6 : 5, 1, total 6

TOTAL MIN: 240  TOTAL DAYS: 0.5


REPAIRS
DATE: Aug 11 3059  LOCATION: Maintenance Facility
MECH: Crab 27  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Zdeno Pavlik  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: Yes
Replace Armor, , Hit Location: LT, Quantity: 5, Time Multiplier: Rush 1/2, Total time Min: 25 ,TN: 4:
Rolled 2d6 : 1, 1, total 2

Replace Armor, , Hit Location: LA, Quantity: 9, Time Multiplier: Rush 1/2, Total time Min: 45 ,TN: 4:
Rolled 2d6 : 4, 3, total 7

Replace Armor, , Hit Location: LL, Quantity: 8, Time Multiplier: Rush 1/2, Total time Min: 40 ,TN: 4:
Rolled 2d6 : 6, 2, total 8

Replace Armor, , Hit Location: RL, Quantity: 10, Time Multiplier: Rush 1/2, Total time Min: 50 ,TN: 4:
Rolled 2d6 : 2, 4, total 6

TOTAL MIN: 160  TOTAL DAYS: 0.33


REPAIRS
DATE: Aug 12 3059  LOCATION: Maintenance Facility
MECH: Banshee  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Zdeno Pavlik  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No
Fix Actuator, Hand, Hit Location: RA, Quantity: 1, Time Multiplier: Double, Total time Min: 240 ,TN: 3:
Rolled 2d6 : 3, 4, total 7

Replace Actuator Hand, , Hit Location: LA, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 3:
Rolled 2d6 : 4, 2, total 6

Replace Actuator Upper Arm, , Hit Location: LA, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 3:
Rolled 2d6 : 6, 2, total 8

Replace Actuator Lower Arm, , Hit Location: LA, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 3:
Rolled 2d6 : 3, 1, total 4

Replace Blown-off Limb, Take off Shoulde crit Arm, Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 4:
Rolled 2d6 : 2, 1, total 3

Replace Blown-off Limb, New Arm, Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 4:
Rolled 2d6 : 1, 3, total 4

Replace Actuator Hand, , Hit Location: LA, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 3:
Rolled 2d6 : 3, 3, total 6

Replace Actuator Upper Arm, , Hit Location: LA, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 3:
Rolled 2d6 : 4, 2, total 6

Replace Actuator Lower Arm, , Hit Location: LA, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 3:
Rolled 2d6 : 5, 6, total 11

Replace Armor, , Hit Location: LL, Quantity: 15, Time Multiplier: None, Total time Min: 150 ,TN: 3:
Rolled 2d6 : 5, 6, total 11

Replace Armor, , Hit Location: LA, Quantity: 21, Time Multiplier: None, Total time Min: 210 ,TN: 3:
Rolled 2d6 : 3, 1, total 4

Replace Armor, , Hit Location: LT, Quantity: 19, Time Multiplier: None, Total time Min: 190 ,TN: 3:
Rolled 2d6 : 2, 6, total 8

Replace Armor, , Hit Location: H, Quantity: 6, Time Multiplier: None, Total time Min: 60 ,TN: 3:
Rolled 2d6 : 3, 3, total 6

Replace Armor, , Hit Location: CT, Quantity: 8, Time Multiplier: None, Total time Min: 80 ,TN: 3:
Rolled 2d6 : 6, 4, total 10

Replace Armor, , Hit Location: RT, Quantity: 2, Time Multiplier: None, Total time Min: 20 ,TN: 3:
Rolled 2d6 : 1, 6, total 7

Fix <75% Internal Dam, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 4:
Rolled 2d6 : 4, 2, total 6

Replace Armor, , Hit Location: RA, Quantity: 21, Time Multiplier: None, Total time Min: 210 ,TN: 3:
Rolled 2d6 : 1, 5, total 6

Replace Armor, , Hit Location: RL, Quantity: 19, Time Multiplier: None, Total time Min: 190 ,TN: 3:
Rolled 2d6 : 6, 3, total 9

TOTAL MIN: 4590  TOTAL DAYS: 7.29
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Re: Paladin Lance Maintenance and Customization Rolls
« Reply #28 on: September 23, 2023, 04:55:58 PM »

"REPAIRS
DATE: Aug 19 3059  LOCATION: Maintenance Facility
MECH: Banshee  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Artie Geerlof  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No
Replace Blown-off Limb, Take off Shoulde crit Arm, Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 3:
Rolled 2d6 : 1, 5, total 6

Replace Blown-off Limb, New Arm, Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 3:
Rolled 2d6 : 2, 1, total 3

TOTAL MIN: 1440  TOTAL DAYS: 3"

"REPAIRS
DATE: Aug 12 3059  LOCATION: Maintenance Facility
MECH: Crab 27  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Artie Geerlof  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: Yes
Replace Armor, , Hit Location: LT, Quantity: 5, Time Multiplier: Rush 1/2, Total time Min: 25 ,TN: 3:
Rolled 2d6 : 4, 2, total 6

TOTAL MIN: 25  TOTAL DAYS: 0.05"
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Re: Paladin Lance Maintenance and Customization Rolls
« Reply #29 on: September 23, 2023, 05:06:39 PM »

Teresa Dodson under care of Fabia Martinez tn 6 Aug 12
Rolled 2d6 : 6, 2, total 8
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