CincyBattletech
Campaigns (all) => "Have `Mech, Will Travel." => Topic started by: Darrian Wolffe on December 20, 2018, 11:32:46 PM
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(https://i.imgur.com/rRMNnxb.png)
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IMPORTANT: An additional year has passed since we accepted the contract.
You have new retirement rolls to make for May 1st, 3048
You have annual experience rolls to make for your mechwarriors and annual XP gains for your doctors (Note doctor XP changed in rules 3-1 to a flat yearly increase)
Every lance has rotated through at least one round of training, check the contract thread and ensure youhave all of your training XP accounted for.
Check your hires and fires from the intervening months.
Also note that as of September 1st, 3047 the planet was placed under ComStar interdiction raising our acquisition TNs by +2. The garrison contract reduces IntroTech acquisitions by -1. So the net change is +1 TN for IntroTech and +2 TN for Advanced equipment.
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Rob, please re-roll light .
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Rob, please re-roll light .
This just pains me. :)
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Rob, please re-roll light .
This just pains me. :)
Maybe you can trade missions.
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Rob, please re-roll light .
Bump
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Rob, please re-roll light .
Bump
Daylight.
1 reroll remaining.
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Generate please.
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Final Scenario
(https://i.imgur.com/thKcjU6.png)
NORTH
(https://i.imgur.com/inbzJIn.jpg)
SOUTH
Maps
Battletech.............Open Terr 2
Heavy Woods 1.....Woodlands
Deployment
PC Deployment: Deploy 2 units within 8 hexes of the south board edge before the OPFOR deploys. After the OPFOR deploys, deploy your second two units anywhere on the southern two mapsheets.
OPFOR Deploy: Deploy any 2 units on the northeastern mapsheet between 8 and 10 hexes from the north board edge and no closer than 8 hexes from the other forward-deployed OPFOR pair. Deploy any 2 units on the northwestern mapsheet between 8 and 10 hexes from the north board edge and no closer than 8 hexes from the other forward-deployed OPFOR pair. Deploy any 2 units on the northeastern mapsheet along the north board edge. Deploy any 2 units on the northwestern mapsheet along the north board edge.
Environmental Effects:
Light Rain: No effect on units deployed in this scenario.
Battlefield Support
BSP are not used in this scenario.
PCs Victory Conditions:
1) Destroy or Cripple at least 3 Pirate Mechs
2) Have at least 3 non-destroyed Mechs by the end of the scenario.
OPFOR Victory Conditions:
1) Destroy or Cripple at least 2 PC Mechs
2) Have at least 5 non-destroyed Mechs by the end of the scenario.
***EXTING THE BATTLEFIELD***
Exiting the battlefield requires a unit to remain stationary at the board edge for 1 turn. Only a single spent MP is required to move offboard (ie, the environments MP penalties doesn't apply; or, more specifically, the Minimum Movement rule overrides it).
***Captured Pirate MechWarriors recieve a -2 TN bonus to recruit. Until they are recruited, Pirate MechWarriors have a small chance of attempting a breakout each month, which may result in injury or death to Lance Wingmen. Pirate MechWarriors cannot be ransomed.***
***Pirates will attempt to capture ejected MechWarriors for ransom instead of shooting them..***
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So, when and where and against whom would be a good time to play this?
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So, when and where and against whom would be a good time to play this?
I am available Wednesday, Thursday, Saturday, Sunday, Monday, Thursday, Friday.
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How is this Saturday?
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How is this Saturday?
I'll know more Wednesday
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Sheets are printed. Rob, will you contact Dan with any opfor SPA's?
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Sheets are printed. Rob, will you contact Dan with any opfor SPA's?
Saturday is available. Please arrive no earlier than 12:45.
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Okie dokie (^_^)b
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Good luck, Steve!
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I'd say you were fighting the unenlightened, but you rerolled to daylight. Good hunting.
Also, take two cans of Raid as a backup in case the first
(https://i.chzbgr.com/full/2620086528/h97094A28/)
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Mind if I join. Gives me a reason to bring back the tables as well.
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Fine by me. Dan?
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Fine by me. Dan?
Works for me
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FYI, Dan has OPFOR information. Scenario should be ready to go.
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Good luck and good hunting.
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Successful mission. Destroyed 4 with no salvage. No losses. Dan will provide after action.
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Congratulations.
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Congrats.
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Thx guys.
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Successful mission. Destroyed 4 with no salvage. No losses. Dan will provide after action.
Unit Record thread holding on after-action report.
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Dancer version of after action sent in pm.