CincyBattletech

Campaigns (all) => "Have `Mech, Will Travel." => Topic started by: Darrian Wolffe on January 14, 2019, 11:33:13 PM

Title: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Darrian Wolffe on January 14, 2019, 11:33:13 PM
(https://i.imgur.com/PGH4lnm.png)

Side note: I will not be at this game.  I'll be on a film set actually doing work, so, sorry in advance.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Timberwolfd on January 14, 2019, 11:57:32 PM
Is the requirement to keep ENEMY base turrets alive correct?
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Darrian Wolffe on January 15, 2019, 01:33:55 AM
Is the requirement to keep ENEMY base turrets alive correct?

Obviously not.  It displayed the text for the Defender version, not the Attacker version.  Reloading the save fixed it.  Correct version is posted above.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Ice on January 15, 2019, 09:54:39 AM
Well holy hell ac20s

Also this seems doable
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Hat on January 15, 2019, 10:20:41 AM
Well holy hell ac20s

Also this seems doable

Note, the first turret is a triple AC/20.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: serrate on January 15, 2019, 01:42:47 PM
Short-range turrets just seem like such a non-factor though... unless the enemy hides behind buildings and puts the turrets in cover as well.

Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Ad Hoc on January 15, 2019, 02:18:02 PM
Who are eligible reinforcements? If Wolverine is the only one he probably wouldn't be able to do the solo mission the day before. He only has one backup mech.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Hat on January 15, 2019, 02:31:05 PM
Short-range turrets just seem like such a non-factor though... unless the enemy hides behind buildings and puts the turrets in cover as well.

They’re time sinks and hazards used to keep fire away from other things and prevent a rush to short range.  Basically an opportunity cost if you want to use any tactics that would be within their range.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Darrian Wolffe on January 15, 2019, 02:55:59 PM
Who are eligible reinforcements? If Wolverine is the only one he probably wouldn't be able to do the solo mission the day before. He only has one backup mech.

Unrestricted, though because you do have a full Allied Lance I'll suggest strongly that you limit yourself to only a single Lance.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Timberwolfd on January 15, 2019, 04:35:09 PM
Who are eligible reinforcements? If Wolverine is the only one he probably wouldn't be able to do the solo mission the day before. He only has one backup mech.
Everyone but Freya.

Go ahead and generate the scenario. I think Ice lance will make a good reinforcement choice.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Timberwolfd on January 16, 2019, 04:28:54 PM
Note that the first Crusader, Rifleman, Blackjack and Orion are advanced variants. The BJ-3 just has DHS, the others mount XLs with more equipment.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Ice on January 16, 2019, 07:22:57 PM
Note that the first Crusader, Rifleman, Blackjack and Orion are advanced variants. The BJ-3 just has DHS, the others mount XLs with more equipment.

Oh man that salvage
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Black Omega on January 16, 2019, 07:35:07 PM
Note that the first Crusader, Rifleman, Blackjack and Orion are advanced variants. The BJ-3 just has DHS, the others mount XLs with more equipment.

BJ-3 is 2 PPCs and DHS (^_^)b
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: serrate on January 16, 2019, 10:31:38 PM
Note that the first Crusader, Rifleman, Blackjack and Orion are advanced variants. The BJ-3 just has DHS, the others mount XLs with more equipment.

Oh man that salvage

That's funny, that's exactly what the OpFor was just saying about you.  ;D
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Ice on January 16, 2019, 10:39:12 PM
Note that the first Crusader, Rifleman, Blackjack and Orion are advanced variants. The BJ-3 just has DHS, the others mount XLs with more equipment.

Oh man that salvage

That's funny, that's exactly what the OpFor was just saying about you.  ;D

I know right?
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Timberwolfd on January 16, 2019, 11:11:23 PM
Note that the first Crusader, Rifleman, Blackjack and Orion are advanced variants. The BJ-3 just has DHS, the others mount XLs with more equipment.

Oh man that salvage

That's funny, that's exactly what the OpFor was just saying about you.  ;D
Better be careful, I know where they could find some Catapults, practically brand new. Granny only used them for fire support missions.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Ice on January 16, 2019, 11:13:14 PM
Note that the first Crusader, Rifleman, Blackjack and Orion are advanced variants. The BJ-3 just has DHS, the others mount XLs with more equipment.

Oh man that salvage

That's funny, that's exactly what the OpFor was just saying about you.  ;D
Better be careful, I know where they could find some Catapults, practically brand new. Granny only used them for fire support missions.

make sure to tell them to ask where the centurions went when they find the catapults lol
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Darrian Wolffe on January 17, 2019, 03:36:09 AM
Go ahead and generate the scenario.

Final Scenario

(https://i.imgur.com/PGH4lnm.png)


NORTH
(https://i.imgur.com/4E3a1WZ.png)
SOUTH

Maps
Rolling Hills 1........Open Terrain 2.......Rolling Hills 1
City Ruins.............CityTech...............Battletech
Open Terrain 1.......Desert 1..............Desert 2



Deployment
Base Turret Deployment: Up to two Base Turrets may be deployed in Hidden Deployment, anywhere within 5 hexes of, or on, a Pavement Hex, while staying on the central mapsheets.  The remainder must be deployed on or adjacent to a building hex on the central mapsheet.  A Base Turret which has not revealed itself prior to the End Phase of Turn 8 may not reveal for the remainder of the game, and will count as destroyed for Victory Purposes.

OPFOR Force 1 Deploy: Divide into Lances; deploy up to 1 Lance on the central Mapsheet, between 0 and 2 Lances on the northeast Mapsheet, between 0 and 2 Lances on the north central Mapsheet, and between 0 and 2 Lances on the northwestern Mapsheet.  These Lances may not be deployed within 8 hexes of any member of another Force 1 Pirate Lance.

OPFOR Force 2 Deploy: Deploy all Vehicle Units in the central Pavement area on the City Ruins Map.  All Force 2 Mech units enter the board on their initiative count on Turn 1 along the western edge of the City Ruins map, between but not on the northern and southern Pavement Hex clusters.

PC Deployment: Deploy on the southern half of the southern three mapsheets (up to the fold).  You may not deploy more than 5 Mechs into an 8-hex contiguous area.  Allied forces are spread as evenly as possible between players and are treated as Lance members for purposes of deployment.

PC Reinforcements:  Enter up to the northmost corner-edge of any southern Mapsheet.  Bonus: Reinforcements enter 1 turn earlier than normal, to a minimum of Turn 2.

Environmental Effects:
None.

Battlefield Support
Ranger Forces may choose up to 18 points of battlefield support.

Pirate Forces gain up to the Ranger BSP value -3, in artillery support only (minimum 6).  Pirate Forces automatically gain x2 Light Air Cover for no cost (representing conventional VSTOL aircraft units) which cannot deal armor damage to attacking ASFs.


PCs Victory Conditions:
1) Destroy all Base Turrets
2) Destroy or render incapable of spending MP at least 12 enemy units
3) Ensure that at least 2 Allies Mechs do not enter the Crippled State
Bonus Objective: each non-combat vehicle which is destroyed has a 50% chance to grant a Random Bonus

OPFOR Victory Conditions:
1) Destroy at least 8 attacking Mechs
2) Destroy or render incapable of spending MP at least 1 Lance Leader mech
3) Destroy or Cripple at least 3 Allied Mechs
**Bonus objective: exit non-combat vehicle units from the northern board edge

***EXITING THE BATTLEFIELD***
Exiting the battlefield requires a unit to remain stationary at the board edge for 1 turn.  Only a single spent MP is required to move offboard (ie, the environments MP penalties doesn't apply; or, more specifically, the Minimum Movement rule overrides it).

***Captured Pirate MechWarriors recieve a -2 TN bonus to recruit.  Until they are recruited, Pirate MechWarriors have a small chance of attempting a breakout each month, which may result in injury or death to Lance Wingmen.  Pirate MechWarriors cannot be ransomed.***

***Pirates will attempt to capture ejected MechWarriors for ransom instead of shooting them..***
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Timberwolfd on January 17, 2019, 07:40:58 AM
PCs will take 10 BSP.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Timberwolfd on January 27, 2019, 09:20:35 PM
Minis List

Allied
Grasshopper - Dan
Ostsol
JagerMech
Zeus (- Paul)

Turrets
Triple AC/20 - Jon
3x Single AC/20 - Jon
2x Dual Flamer - Jon

OpFor
Crusader - Brandon
Crusader - Brandon
Archer - Jon
Rifleman - Jon
Wolverine - Dan
Wolfhound - Paul
Blackjack - Paul
Griffin - Brandon
Stinger - Brandon
Wasp - Steve
Firestarter - Dan
Javelin
Hunchback - Dan
Phoenix Hawk - Dan
Warhammer - Jon
Ostsol
Grasshopper - Dan
Orion - Dan

Vehicles
Bulldog (AC/2)
Demolisher (Mk. I) - Steve
J-27 Ordnance Transport - Jon
J-27 Ordnance Transport - Jon
Sherpa Armored Transport - Jon
Flatbed - Steve
Flatbed  - Jon

Sheets -
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: ItsTehPope on January 27, 2019, 09:37:51 PM
I can provide both allied and Opfor Grasshoppers,a wolverine, firestarter, phawk, hunchback and Orion.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Ad Hoc on January 28, 2019, 06:05:31 PM
What is the allied forces deployment guidelines?
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: deadlyfire2345 on January 29, 2019, 11:12:18 AM
I have a green wolfhound, plus a blue/black griffin, along with a tan blackjack and zeus in same color scheme, so I guess choose which one I should bring so we do not get confused with same colors all over the place.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Timberwolfd on January 29, 2019, 02:41:32 PM
I have a green wolfhound, plus a blue/black griffin, along with a tan blackjack and zeus in same color scheme, so I guess choose which one I should bring so we do not get confused with same colors all over the place.
I would say skip the Griffin unless it's very black with little blue. The Wolfhound, Blackjack and Zeus are good. Bring both the Zeus and the Wolfhound JIC, but I wouldn't want to have two mechs of the same paint scheme on opposite sides.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Darrian Wolffe on January 29, 2019, 03:29:00 PM
What is the allied forces deployment guidelines?

Crap.  Edited mission post.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Black Omega on January 29, 2019, 08:28:08 PM
I can provide...
Griffin in blk/red
Stinger in blk/red or green
Wasp in white or light blue
Demolisher in green
A flatbed [sort of] truck
and some possible odds and ends for proxy
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Ice on January 29, 2019, 08:40:39 PM
Lol how I end up with the zeus wolfhound and blackjack those would be paul

I do have a black crusader , black stinger and red with black crusader , green griffin, red with black griffin


btw your funny
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Timberwolfd on February 01, 2019, 10:07:59 AM
btw your funny
I changed it to the correct names.
 :D
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Phoenix05 on February 02, 2019, 09:35:59 AM

Zeus - Paul


Just for reference, which Paul?
For all of them.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Hat on February 02, 2019, 11:04:37 AM

Zeus - Paul


Just for reference, which Paul?
For all of them.

If they mean me, they’ll say Hat.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Timberwolfd on February 04, 2019, 01:53:12 PM
I can provide...
Griffin in blk/red
Stinger in blk/red or green
Wasp in white or light blue
Demolisher in green
A flatbed [sort of] truck
and some possible odds and ends for proxy

Do you have a Wolfhound? Paul's will be in the same colors as his contribution to the allied force.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: deadlyfire2345 on February 04, 2019, 02:12:35 PM
The wolfhound is solid green. The Blackjack and Zeus are the ones that are the same color scheme.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Black Omega on February 04, 2019, 03:44:04 PM
I have 3.  Colors are black w/red, green w/gold and desert camo tan.  I will bring them.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Timberwolfd on February 04, 2019, 04:05:44 PM
The wolfhound is solid green. The Blackjack and Zeus are the ones that are the same color scheme.
Argh, read that too fast originally. Okay, it's the Zeus that we need to work on.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Black Omega on February 05, 2019, 05:29:05 AM
The wolfhound is solid green. The Blackjack and Zeus are the ones that are the same color scheme.
Argh, read that too fast originally. Okay, it's the Zeus that we need to work on.


I have 2 of those.  black w/red and green.  Will bring them too.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: deadlyfire2345 on February 05, 2019, 09:32:49 AM
Forgot to do salvage sheet. Done.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Timberwolfd on February 05, 2019, 08:58:15 PM
Minis List

Allied
Grasshopper - Dan
Ostsol - Rob - Proxy (Lancelot)
JagerMech -  Rob
Zeus (- Paul)

Turrets
Triple AC/20 - Jon
3x Single AC/20 - Jon
2x Dual Flamer - Jon

OpFor
Crusader - Brandon
Crusader - Brandon
Archer - Jon
Rifleman - Jon
Wolverine - Dan
Wolfhound - Paul
Blackjack - Paul
Griffin - Brandon
Stinger - Brandon
Wasp - Steve
Firestarter - Dan
Javelin  -  Rob
Hunchback - Dan
Phoenix Hawk - Dan
Warhammer - Jon
Ostsol -  Rob
Grasshopper - Dan
Orion - Dan

Vehicles
Bulldog (AC/2) - Jon
Demolisher (Mk. I) - Steve
J-27 Ordnance Transport - Jon
J-27 Ordnance Transport - Jon
Sherpa Armored Transport - Jon
Flatbed - Steve
Flatbed  - Jon

Sheets -
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Timberwolfd on February 06, 2019, 10:24:50 AM
It looks like we will have 10 players. So I am considering an additional reinforcement lance.

Included:
Dunedain
Reaper
Bright

Reinforcements:
Ice


Midnight, are you interested? Bring your lance, I'll make the decision on game day when we see how it balances out on players.

Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Hat on February 06, 2019, 10:39:47 AM
It looks like we will have 10 players. So I am considering an additional reinforcement lance.
<snip>
Midnight, are you interested? Bring your lance, I'll make the decision on game day when we see how it balances out on players.

Midnight is in training, so not interested if I would lose the training benefits for the month.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Timberwolfd on February 06, 2019, 11:15:15 AM
It looks like we will have 10 players. So I am considering an additional reinforcement lance.
<snip>
Midnight, are you interested? Bring your lance, I'll make the decision on game day when we see how it balances out on players.

Midnight is in training, so not interested if I would lose the training benefits for the month.

Okay.
Dancer on deck. Bring your lance and we'll decide on Saturday.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Black Omega on February 06, 2019, 05:26:40 PM
Okay.
Dancer on deck. Bring your lance and we'll decide on Saturday.

Roger, Colonel.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Darrian Wolffe on February 06, 2019, 08:53:54 PM
OK, fair warning - I'm going to be moving stuff along very fast after this Saturday's game.  To the point where I'm putting up the Marketplaces Friday night b/c I leave my house Friday evening and won't get back until extremely early Monday morning (so I don't have the opportunity to put them up after the game this weekend).  The next scenario will not go up until we've resolved some of the marketplaces.

Basically, don't go into the usual post-game shell and fail to check the forum for 2 weeks following the game.  If you do, I can and will move things along without everyone checking in, if necessary, and you'll just have to be mad about it `cause you were warned.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Hat on February 06, 2019, 09:27:39 PM
Rob, thanks for the heads up.  I'll make sure Ryan sees this as well and we've gotten our stuff done including chits by end of weekend.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Ice on February 06, 2019, 09:37:30 PM
"Sharpe reporting in, Ice lance ready to go. Multiple lance configs available. Any special configuration requests Col? Also when will these pirates ever give up? "

Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Timberwolfd on February 06, 2019, 09:56:37 PM
"Sharpe reporting in, Ice lance ready to go. Multiple lance configs available. Any special configuration requests Col? Also when will these pirates ever give up? "
Configure for direct fire support. PPCs, all of them.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Ice on February 07, 2019, 07:26:18 AM
"Sharpe reporting in, Ice lance ready to go. Multiple lance configs available. Any special configuration requests Col? Also when will these pirates ever give up? "
Configure for direct fire support. PPCs, all of them.

"Is there a chance of rain?"
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Timberwolfd on February 07, 2019, 07:53:18 AM
And over here in grid square 55 Aleph we have a devolping system that we expect to bring rain on Saturday. Watch this system carefully folks. Our models predict a 95% chance of PPC rain. This is going to be really dangerous people, so stay indoors and ride the storm out, do not attempt drive, you could easily be caught by a stray blast.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Hat on February 07, 2019, 07:58:17 AM
Pop up rain (of artillery shells) is also expected. These sudden squalls contain dangerous hail (shrapnel) and are preceded by low rumbles of thunder in the distance. Wait until all is quiet before venturing out.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Ice on February 07, 2019, 10:46:42 AM
So out of curiosity would the enemy know were coming ?

IF so are we broadcasting this to the local populace lol
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Ice on February 07, 2019, 11:57:33 AM
I have another javelin jagermech as well as ostscout and ostroc if needed for proxy

These would be unpainted most likely
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: ItsTehPope on February 07, 2019, 12:54:07 PM
Due to local weather conditions, for the love of all, please carpoool up Saturday if possible - cars will bog down in the yard.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Darrian Wolffe on February 07, 2019, 02:38:17 PM
Minis list updated.  I've got the spares.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: deadlyfire2345 on February 07, 2019, 04:46:01 PM
Unless someone already has the sheets printed, guess I will do it again.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Hat on February 07, 2019, 05:20:22 PM
Unless someone already has the sheets printed, guess I will do it again.

Rob, I'll see about trying to get the sheets printed tonight using SSW and SAW.  Not sure how to do the turrets though.  If I run into any issues, I'll let you know.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Timberwolfd on February 07, 2019, 05:45:19 PM
Unless someone already has the sheets printed, guess I will do it again.

Rob, I'll see about trying to get the sheets printed tonight using SSW and SAW.  Not sure how to do the turrets though.  If I run into any issues, I'll let you know.
There aren't any formal sheets for turrets. They are X weapons, 2X tons of ammo, and 10X (or maybe 20X) points of armor.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Hat on February 07, 2019, 05:54:31 PM
Unless someone already has the sheets printed, guess I will do it again.

Rob, I'll see about trying to get the sheets printed tonight using SSW and SAW.  Not sure how to do the turrets though.  If I run into any issues, I'll let you know.
There aren't any formal sheets for turrets. They are X weapons, 2X tons of ammo, and 10X (or maybe 20X) points of armor.

So what do you recommend in terms of a sheet?

Also, my copy of SAW doesn't have the Sherpa.  Do you have the details or know where I can pull them from?
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: deadlyfire2345 on February 07, 2019, 06:11:18 PM
Sarna would be easiest.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Timberwolfd on February 07, 2019, 06:12:22 PM
Sherpa has a turret mounted MG with 1 ton of ammo and 0.5 tons of fire control (it's a civilian tech vehicle).
Ice 4/6 tracked vehicle
31 points of armor (7 front, 6 everywhere else, with 1 wandering point off who knows where.)
7 tons of cargo.
The SAW weight will be off by a lot because SAW doesn't do civilian.
35 ton vehicle.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Hat on February 07, 2019, 06:26:08 PM
Sarna would be easiest.

Sarna doesn't note armor or points / location unless they've been hiding somewhere.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Hat on February 07, 2019, 06:27:26 PM
Does anyone have details on the Phoenix Hawk 1Kk?  It claims weapons replaced with ER LL, 2 MPL and 11 DHS.  That comes up a ton over unless armor decreases by a ton which would be odd.

@Jon: Thanks for the details on the Sherpa.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Darrian Wolffe on February 07, 2019, 06:51:17 PM
Unless someone already has the sheets printed, guess I will do it again.

Rob, I'll see about trying to get the sheets printed tonight using SSW and SAW.  Not sure how to do the turrets though.  If I run into any issues, I'll let you know.

I have the turret sheet.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Timberwolfd on February 07, 2019, 07:54:46 PM
Does anyone have details on the Phoenix Hawk 1Kk?  It claims weapons replaced with ER LL, 2 MPL and 11 DHS.  That comes up a ton over unless armor decreases by a ton which would be odd.

@Jon: Thanks for the details on the Sherpa.
It's another half baked custom from Era Report (Error Report...) 2750. At least half of them don't add up. The description text on Sarna is basically a direct copy of ER 2750's description. There isn't an official record sheet set for ER 2750. I had the same issue with a Crab a contract or two ago. Just make it work in a reasonable way.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Hat on February 07, 2019, 08:05:51 PM
Does anyone have details on the Phoenix Hawk 1Kk?  It claims weapons replaced with ER LL, 2 MPL and 11 DHS.  That comes up a ton over unless armor decreases by a ton which would be odd.

@Jon: Thanks for the details on the Sherpa.
It's another half baked custom from Era Report (Error Report...) 2750. At least half of them don't add up. The description text on Sarna is basically a direct copy of ER 2750's description. There isn't an official record sheet set for ER 2750. I had the same issue with a Crab a contract or two ago. Just make it work in a reasonable way.

Np. 10 rather than 11 DHS will do that. I’ll get that printed as well.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Darrian Wolffe on February 07, 2019, 09:01:19 PM
Does anyone have details on the Phoenix Hawk 1Kk?  It claims weapons replaced with ER LL, 2 MPL and 11 DHS.  That comes up a ton over unless armor decreases by a ton which would be odd.

@Jon: Thanks for the details on the Sherpa.
It's another half baked custom from Era Report (Error Report...) 2750. At least half of them don't add up. The description text on Sarna is basically a direct copy of ER 2750's description. There isn't an official record sheet set for ER 2750. I had the same issue with a Crab a contract or two ago. Just make it work in a reasonable way.

Np. 10 rather than 11 DHS will do that. I’ll get that printed as well.

It's not overweight, guys.  You have to start from the base of a PXH-1K, not a PXH-1

(https://i.imgur.com/z59sD5g.png)
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Hat on February 07, 2019, 09:49:03 PM
Ok, all mechs and vehicles printed and notes applied.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Ad Hoc on February 08, 2019, 08:29:22 AM
Due to local weather conditions, for the love of all, please carpoool up Saturday if possible - cars will bog down in the yard.

I really appreciate The Pope's willingness to host us. So as a group we need try and car pool. I already have 3 of the possible 11 or 12 players. Pope will already be there, so that leaves 7 or 8 others.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Hat on February 08, 2019, 08:55:50 AM
I can shuttle people back and forth from one of the nearby park lots if that's helpful.  With a minivan I've got plenty of space.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: deadlyfire2345 on February 08, 2019, 11:59:43 AM
I got Brandon, as usual.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Black Omega on February 08, 2019, 04:15:47 PM
Plenty of parking at my mom's house, 0.5 miles from Dan's.  If anyone wants to meet me there, I will pm you the address.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Black Omega on February 08, 2019, 05:03:20 PM
Can Beagle Probe detect the hidden turrets?
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Hat on February 08, 2019, 06:43:38 PM
Plenty of parking at my mom's house, 0.5 miles from Dan's.  If anyone wants to meet me there, I will pm you the address.

Steve, I'm happy to do that.  Please PM me the address, a cell # and the time you want to meet there and I'll be there.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: serrate on February 09, 2019, 08:52:59 AM
Plenty of parking at my mom's house, 0.5 miles from Dan's.  If anyone wants to meet me there, I will pm you the address.

Steve, I'm happy to do that.  Please PM me the address, a cell # and the time you want to meet there and I'll be there.

Same, depending on the schedule. Texted ya.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Timberwolfd on February 12, 2019, 01:45:32 AM
Salvage
Remain from Mission 1: 34,693,034
Salvaged/Killed in Mission 2: 62,481,790
Max Salvage: 78,430,287
Salvage Taken: 53,639,075
Salvage Remain: 24,791,212

Salvaged Mechs:
Crusader CRD-5M - Dunedain
Rifleman RFL-5M - Bright
Crusader CRD-3R: Ice
Wolfhound WLF-1: Dancer
Stinger STG-3R:
Wasp WSP-1A:
Ostsol OTL-4D: Skaraborg
Orion ON1-M:

Transfer Wasp Custom from Dancer for Sale.

Mike, do you want the Crusader, Orion, or pair of bugs?
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Ice on February 12, 2019, 06:14:52 AM
Salvage
Remain from Mission 1: 34,693,034
Salvaged/Killed in Mission 2: 62,481,790
Max Salvage: 78,430,287
Salvage Taken: 53,639,075
Salvage Remain: 24,791,212

Salvaged Mechs:
Crusader CRD-5M - Dunedain
Rifleman RFL-5M - Bright
Crusader CRD-3R:
Wolfhound WLF-1: Dancer
Stinger STG-3R:
Wasp WSP-1A:
Ostsol OTL-4D: Skaraborg
Orion ON1-M:

Transfer Wasp Custom from Dancer for Sale.

Mike, do you want the Crusader, Orion, or pair of bugs?

You already gave me the 3R
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Timberwolfd on February 12, 2019, 07:03:27 AM
Note to self: don't forum in the bloody AM.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Ice on February 12, 2019, 07:14:48 AM
Note to self: don't forum in the bloody AM.

Wait did we end up saying the Griffin was or was not salvaged? If it was then I thought he got it. If not I guess it would be up to him at that point if he really wants the crusader or other options above. He lost a mech if he wants it then he can have it but I will end up removing any of the associated purchases and posted rolls for the repairs.

I mean I would like to keep it or take the Orion I can do roughly the same thing and I have funds to buy an xl as much as I dont want to
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Ad Hoc on February 12, 2019, 08:08:00 AM
Note to self: don't forum in the bloody AM.

Wait did we end up saying the Griffin was or was not salvaged? If it was then I thought he got it. If not I guess it would be up to him at that point if he really wants the crusader or other options above. He lost a mech if he wants it then he can have it but I will end up removing any of the associated purchases and posted rolls for the repairs.

I mean I would like to keep it or take the Orion I can do roughly the same thing and I have funds to buy an xl as much as I dont want to

Griffin was not salvaged. I originally was given the 2 bugs. But I would take the Orion instead if it doesn't take it from someone else.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Timberwolfd on February 12, 2019, 08:28:59 AM
Orion is yours. Unit will sell the 2+1 bugs for the DropShip fund.
Title: Re: Operation KESTREL - Mission 2 - 3/7/3049
Post by: Timberwolfd on February 12, 2019, 08:33:56 AM
Orion Record Sheet:
https://i.imgur.com/CAjJivx.jpg