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Affiliation Draconis Combine (HOUSE KURITA)
Primary Language: Japanese
Secondary Languages: Swedenese, Arabic, English
Bonus Skills: Art/Oral Traditions +3, Martial Arts/Karate +2, choose one: Staffs +1, Archery +1, Throwing Weapons +2
Bonus Traits: Quirk/Xenophobia; Pain Resistance and Combat Sense traits each cost
one Character Point less than normal (2 and 3 points respectively) because most Combine characters
are so highly disciplined.
Path Restrictions: Draconis Combine characters cannot enter the High School Path.
Skills (given or chosen from prior to path 1)
Art/Oral Traditions +3, Martial Arts/Karate +2, Throwing Weapons +2, Language English +6, Perceptions +2
Traits
Xenophobia
STR: 2/6
BOD: 2/6
DEX: 2/6
RFL: 2/6
INT: 2/6
WIL: 2/6
CHA: 2/6
EDG: 2/8
SOC: 2/6
Mercenary Brat
Nobility
Rolled 1d2 : 1, total 1
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Stage 1 merc brat it is
Rolled 2d10 : 6, 7, total 13
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To clarify that is the born merc brat in stage 1.
Attribute Minimums: SOC 3
Attribute Thresholds: STR +1, RFL +1
Skills: Career/Soldier +2, Academic/Military History +1, Language/Any +1, Perception +1, Scrounge +1
Roll of 13 gives
Your folks made sure you had a great tutor. [Contact, +1 to any three skills gained in this path]
taking career soldier scrounge and perception
Contact
Skills (including this stage)
Art/Oral Traditions +3
Martial Arts/Karate +2
Throwing Weapons +2
Language English +7
Perception +4
Career/Soldier +3
Academic/Military History +1
Scrounge +2
Traits
Xenophobia
Contact
STR: 2/7
BOD: 2/6
DEX: 2/6
RFL: 2/7
INT: 2/6
WIL: 2/6
CHA: 2/6
EDG: 2/8
SOC: 2/6
Next path is merc brat
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Stage 2 merc brat
Rolled 2d6 : 2, 4, total 6
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Stage 2 merc brat
(https://cincybattletech.com/Themes/core/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6 : 2, 4, total 6
Burn the free edge from merc brat
Rolled 2d6 : 2, 3, total 5
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Stage 2 merc brat
(https://cincybattletech.com/Themes/core/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6 : 2, 4, total 6
Burn the free edge from merc brat
(https://cincybattletech.com/Themes/core/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6 : 2, 3, total 5
Burn 1st edge in path Rolled 2d6 : 2, 1, total 3
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Stage 2 merc brat
(https://cincybattletech.com/Themes/core/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6 : 2, 4, total 6
Burn the free edge from merc brat
(https://cincybattletech.com/Themes/core/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6 : 2, 3, total 5
Burn 1st edge in path (https://cincybattletech.com/Themes/core/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6 : 2, 1, total 3
2nd edge burnedRolled 2d6 : 2, 3, total 5
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3rd edge used yay rng from our not so random rng
Rolled 2d6 : 1, 2, total 3
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4th edge
Rolled 2d6 : 1, 1, total 2
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Again yay rng bs
Rolled 2d6 : 6, 3, total 9
5th edge
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Next pc will be rolled independently from this bs rng gen if you notice both prior people to roll nothing less than a 7 while I had 5 consecutive 6 or less.
The unit's scout platoon took you under their wing taking Perception +2, Scrounge +1
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You've gotten into a place where you cannot generate a reasonable MechWarrior character. I'm taking the GM mulligan here. Scrap this one, start over.