CincyBattletech

Campaigns (all) => Have `Mech, Will Travel: The Next Generation => Topic started by: agustaaquila on June 28, 2022, 08:05:10 PM

Title: Foil Lance
Post by: agustaaquila on June 28, 2022, 08:05:10 PM
Xfer forces

Margaret Andrino 23  Med. 3/4 +3 small arms +2 leadership  melee specialist 6 xp
Griffin 1-DS

Techs
Jorden McIsh   Reg  22
Janet Otsuka   vet   28  Pain Resistence

Dr.

Claudia Ferry  Elite   40

Title: Re: Foil Lance
Post by: agustaaquila on June 28, 2022, 09:04:00 PM
Affiliation: Draconis Combine
Skills:  Oral tradition 3
      karate 2
     throwing weapons 2

Quirk/Xenophobia

Pain Resistance and Combat Sense traits each cost
one Character Point less than normal (2 and 3 points respectively

Stage 1: Nobility
Soc 5
STR -1, BOD -1, RFL -1, INT +1, CHA +1, SOC +1
Wealth, Well-Equipped, Enemy
Language/Affiliation +1, Protocol/Affiliation +2

Rolled 2d6 : 4, 4, total 8
Title: Re: Foil Lance
Post by: agustaaquila on June 28, 2022, 09:10:58 PM
Your family was stinking rich [Wealth, Well-Equipped]

Stage 2: Prep School
Soc +1
Well-Connected
Academic/Any +2, Computers +1, Language/Any +1, Protocol/Affiliation +2

Rolled 2d6 : 2, 2, total 4
Title: Re: Foil Lance
Post by: agustaaquila on June 28, 2022, 09:12:01 PM
edge reroll

Rolled 2d6 : 5, 3, total 8
Title: Re: Foil Lance
Post by: agustaaquila on June 28, 2022, 09:25:00 PM
1 edge +1 result 

Every school needs a "source," and you happened to be in the wrong place at the right time
[SOC -1, Contact, Wealth, Appraisal +1, Negotiation/Any +2, Streetwise +1]

Stage 3 Draconis Academy: Sun Tzu School of Combat
1 yr
INT 3, WIL 3, SOC 3
RFL +1, BOD+1, WIL +1, SOC +1
Promotion, Well-Equipped
Academic/Military History +2. Leadership +1, Protocol/Draconis Combine +2, Swimming +2
Basic Training field

AIT
1 yr
Promotion
Tactics/Air +1, Tactics/Air Support +1. Tactics/Anti-BattleMech +1, Tactics/Ground +1, Tactics/Infantry +1, Tactics/'Mech +1, and add +1 to two Basic Training skills
MechWarrior (minimum DEX 3, RFL 4)

Special Training
2 yr
+1 rfl
Leadership +1, +1 to half the character's AIT skills (round up), +1 to three Basic Training skills and +1 to any one other skill
Promotion, Well-Equipped, Wealth
Special Forces (Infantry, MechWarrior, Armored Infantry or Scout Field required, minimum BOD 4, RFL 4, INT 3, WIL 5)

Rolled 2d10 : 3, 8, total 11


Title: Re: Foil Lance
Post by: agustaaquila on June 28, 2022, 09:32:09 PM
Sometimes just going to do something physical alone is the best way to clear your mind. You seemed to get a lot of mileage out of that excuse, literally and figuratively. [Running +3, Swimming +3]

Stage 4: Tour of Duty: Drac
2 yr
Vehicle (2)
+2 to any three field skills. +2 to any two other skill

Rolled 2d10 : 1, 3, total 4


Title: Re: Foil Lance
Post by: agustaaquila on June 28, 2022, 09:32:55 PM
edge 
Rolled 2d10 : 2, 6, total 8
Title: Re: Foil Lance
Post by: agustaaquila on June 28, 2022, 09:38:40 PM
Your hot temper gets you into trouble regularly but you can handle yourself in a light spot.
[Enemy, Enemy, Bad Reputation, choose one: Martial Arts/Military+2]

Edge  Path 4: Renagade Insurgent: Tour of Duty: Kokuryu-kai
Rolled 1d6 : 5, total 5
years
Brave, Dark Secret/Rebel (2), Quirk/anarchist
Computer/Any +2, Deception +2, Perception +2, Stealth +1 Surveillance +1

Rolled 2d10 : 4, 10, total 14

Title: Re: Foil Lance
Post by: agustaaquila on June 28, 2022, 09:46:51 PM
Edge +1 
''Time to take this to the next level…'' A string of successes allows your group to put the squeeze on the local authorities for a change. [Leadership +3, Administration +2, +2 to any three others skills, Bloodmark (2), Good Reputation}

I'm 27, time to consolidate

STR: 2/5
BOD: 4/6
DEX: 3/6
RFL: 4/7
INT: 3/7
WIL: 5/7
CHA: 2/7
EDG: 2/4
SOC: 5/8

Traits:
Wealth 4
Well Equipped 4
well connected
Contact
Promotion 3
vee 2
Brave
good rep

Quirk/Xenophobia
Quirk/anarchist
Enemy
Enemy
Enemy
Bad rep
Dark sec 2 [bad rep 2]
bloodmark 2 (bad rep/hunted per guide to covert ops p 11)

Skills:
Negotiation 2
Leadership 7
Career/soldier 5
First aid 4
Rifles 5
Tactics/Mech 6
gunnery/mech 8
piloting/mech 8
Scrounge 5
Admin 2

Sensor ops 3
Martial arts/mil 5
Nav/ground 3
Oral tradition 3
karate 2
throwing weapons 2
Language 2
Protocol 6
computer 3
academic 2
academic/mil hist 2
Appraisal 1
Streetwise 1
Swimming 5
Tactics other 5
spec forces field 21
running 3
deception 2
Perception 2
stealth 1
surveillance 1

Edit: included 1 lang 6 and perc 2
Gathered together, Character generation will be tomorrow.  PS. Rob, I had no idea how much of a scorpion this character would turn out to be.
Title: Re: Foil Lance
Post by: agustaaquila on June 29, 2022, 06:27:03 PM
Name: Koda Yuki

STR:   5 
BOD:  5 
DEX:   5   
RFL:   6 
INT:    5 
WIL:    5   
CHA:   6 
EDG:  3 
SOC:   6      33 pts

Traits:

Wealth 4
Well Equipped 4
well connected 4 (DC)
Contact 2 (New Samarkand)
Promotion 3
vee 6
Brave
Night Vision
good rep

Quirk/Xenophobia
Quirk/anarchist
Enemy (Luthien)
Enemy (Prosepina IV)
Enemy (Kaznejov)
Bad rep
Dark sec 2 [bad rep 2] (Pesht Military District)
bloodmark 2 (bad rep/hunted per guide to covert ops p 11)

4 TP SPA --> maneuvering ace, Stand-aside [37]

Trait changes--> +4 TP vees, 3 tp fast learner, +1 contact, +3 well-connected, 1 tp night vision, 2 tp remove Bloodmark 2

skills:
Pilot 4
Gunnery 5
Administration 0
Bureaucracy (Kokuryu-kai)  0
Career/Soldier 1
First Aid 1
Leadership 2
Negotiation 0
Small Arms 1
Scrounge 1
Strategy 1
Tactics 2

Free points IIIII IIIII IIII
other 75/3 = 25 pts 38 total   35 go to 3/4, 3 to strategy, 1 to make bureaucracy 0


Title: Re: Foil Lance
Post by: agustaaquila on June 29, 2022, 07:34:07 PM
Mech time

PC Heavy mech
Rolled 1d1000 : 473, total 473


Wing Heavy
Rolled 1d1000 : 102, total 102


Wing light
Rolled 1d1000 : 488, total 488
Title: Re: Foil Lance
Post by: agustaaquila on June 29, 2022, 07:50:39 PM
Burn edge mech reroll

Rolled 1d1000 : 941, total 941
Title: Re: Foil Lance
Post by: agustaaquila on June 29, 2022, 08:01:11 PM
Name: Koda Yuki
F
27

STR:   5
BOD:  5
DEX:   5   
RFL:   6
INT:    5
WIL:    5   
CHA:   6
EDG:  2
SOC:   6

Traits:

Wealth 4
Well Equipped 4
well connected 4 (DC)
Contact 2 (New Samarkand)
Brave
Night Vision
Fast Learner

Quirk/Xenophobia
Quirk/anarchist
Enemy (Luthien)
Enemy (Prosepina IV)
Enemy (Kaznejov)
Dark sec 2 [bad rep 2] (Pesht Military District)

maneuvering ace, Stand-aside SPA

skills:
Pilot 4
Gunnery 5
Administration 0
Bureaucracy (Kokuryu-kai)  0
Career/Soldier 1
First Aid 1
Leadership 2
Negotiation 0
Small Arms 1
Scrounge 1
Strategy 1
Tactics 2


Techs

Jorden McIsh   Reg  22
Janet Otsuka   vet   28  Pain Resistence

Dr.

Claudia Ferry  Elite   40

Black Hawk-Ku BHKU-Prime

Wing 1: Heavy Age 21
Quickdraw QWK-C

Wing 2- Med
Margaret Andrino 23  Med. 3/4 +3 small arms +2 leadership  melee specialist 6 xp
Griffin 1-DS

Wing 3 Light Age 21
Owens  OW-!B

bv 4993


Title: Re: Foil Lance
Post by: agustaaquila on June 30, 2022, 12:05:52 AM
2

Rolled 1d6 : 3, total 3


4
Rolled 1d6 : 3, total 3
Title: Re: Foil Lance
Post by: Darrian Wolffe on June 30, 2022, 03:20:49 PM
Black Hawk KU (Stand-aside is not coded into AtB so I can't include it; you'll have to track on your own)
(https://i.imgur.com/590N9Fw.png)

Quickdraw
(https://i.imgur.com/GagQcWg.png)

Griffin (callsign: Oracle - I didn't realize I could generate random callsigns when I copied this image out of AtB)
(https://i.imgur.com/jUlTbCr.png)


Owens
(https://i.imgur.com/0tAuj9j.png)

Techs
(https://i.imgur.com/NbXvu8M.png)
(https://i.imgur.com/9etMtl1.png)



Doctor

(https://i.imgur.com/uWjR4mh.png)
Title: Re: Foil Lance
Post by: Hat on June 30, 2022, 04:11:22 PM
Elvis is alive and hiding in Foil’s tech pool!