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Transfer from Reaper for the Orion
10 Tons armor
10 DHS
Left torso
Right torso
Left arm
Right arm
Left Leg
Right Leg
2 Clan med pulse lasers
2 LB 10x
Starting CB for Blitzkreig
500,000+120,000(6xwealth 6)+30,000(6xwell connected)=1,400,000 CB
Stock up purchases
20 tons armor
75 ton endo steel mech parts
Left torso
Right torso
Left arm
Right arm
Left Leg
Right Leg
Upper arm actuator
Lower Arm Actuator
Hand actuator
Upper Leg actuator
Lower leg actuator
Foot actuator
2 jump jets for 75 ton mech
65 ton mech parts
Left torso
Right torso
Left arm
Right arm
Left Leg
Right Leg
Upper arm actuator
Lower Arm Actuator
Hand actuator
Upper Leg actuator
Lower leg actuator
Foot actuator
4 Jump jets 65 ton mech
Streak SRM 6
Case
DHS 10
Ammo
LB 10x Slug 4 tons
LB 10x cluster 4 tons
Gauss rifle 6 tons
Streak SRM 6 1 ton
Total Cost 1,141,800 CB leaving 258,200 CB
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PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
May 1 3057 Location: Davion
Max Rolls: 18 Rolls Used: 18
SCROUNGE: 2 WELL-CONNECTED: 1
Standard Armor 10 TON Lots: 2 TN 8(https://cincybattletech.com/Themes/core/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6+3 : 3, 2 + 3, total 8(https://cincybattletech.com/Themes/core/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6+3 : 2, 6 + 3, total 11
Mech Parts
Mech Tonnage: 75 Internal Structure Type: ENDO IS Musculature Type: STANDARD
6 Jump Jets: TN 10(https://cincybattletech.com/Themes/core/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6+3 : 1, 6 + 3, total 10(https://cincybattletech.com/Themes/core/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6+3 : 5, 2 + 3, total 10(https://cincybattletech.com/Themes/core/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6+3 : 3, 4 + 3, total 10(https://cincybattletech.com/Themes/core/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6+3 : 6, 6 + 3, total 15(https://cincybattletech.com/Themes/core/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6+3 : 2, 2 + 3, total 7(https://cincybattletech.com/Themes/core/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6+3 : 1, 4 + 3, total 8
Weapons IS Laser
10 Med Laser: TN 10(https://cincybattletech.com/Themes/core/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6+3 : 1, 4 + 3, total 8(https://cincybattletech.com/Themes/core/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6+3 : 5, 5 + 3, total 13(https://cincybattletech.com/Themes/core/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6+3 : 3, 5 + 3, total 11(https://cincybattletech.com/Themes/core/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6+3 : 1, 6 + 3, total 10(https://cincybattletech.com/Themes/core/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6+3 : 6, 6 + 3, total 15(https://cincybattletech.com/Themes/core/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6+3 : 3, 1 + 3, total 7(https://cincybattletech.com/Themes/core/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6+3 : 1, 2 + 3, total 6(https://cincybattletech.com/Themes/core/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6+3 : 2, 6 + 3, total 11(https://cincybattletech.com/Themes/core/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6+3 : 6, 2 + 3, total 11(https://cincybattletech.com/Themes/core/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6+3 : 6, 3 + 3, total 12
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PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
May 1 3057 Location: Davion
Max Rolls: 18 Rolls Used: 18
SCROUNGE: 2 WELL-CONNECTED: 1
Standard Armor 10 TON Lots: 2 TN 8(https://cincybattletech.com/Themes/core/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6+3 : 3, 2 + 3, total 8(https://cincybattletech.com/Themes/core/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6+3 : 2, 6 + 3, total 11
Mech Parts
Mech Tonnage: 75 Internal Structure Type: ENDO IS Musculature Type: STANDARD
6 Jump Jets: TN 10(https://cincybattletech.com/Themes/core/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6+3 : 1, 6 + 3, total 10(https://cincybattletech.com/Themes/core/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6+3 : 5, 2 + 3, total 10(https://cincybattletech.com/Themes/core/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6+3 : 3, 4 + 3, total 10(https://cincybattletech.com/Themes/core/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6+3 : 6, 6 + 3, total 15(https://cincybattletech.com/Themes/core/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6+3 : 2, 2 + 3, total 7(https://cincybattletech.com/Themes/core/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6+3 : 1, 4 + 3, total 8
Weapons IS Laser
10 Med Laser: TN 10(https://cincybattletech.com/Themes/core/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6+3 : 1, 4 + 3, total 8(https://cincybattletech.com/Themes/core/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6+3 : 5, 5 + 3, total 13(https://cincybattletech.com/Themes/core/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6+3 : 3, 5 + 3, total 11(https://cincybattletech.com/Themes/core/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6+3 : 1, 6 + 3, total 10(https://cincybattletech.com/Themes/core/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6+3 : 6, 6 + 3, total 15(https://cincybattletech.com/Themes/core/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6+3 : 3, 1 + 3, total 7(https://cincybattletech.com/Themes/core/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6+3 : 1, 2 + 3, total 6(https://cincybattletech.com/Themes/core/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6+3 : 2, 6 + 3, total 11(https://cincybattletech.com/Themes/core/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6+3 : 6, 2 + 3, total 11(https://cincybattletech.com/Themes/core/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6+3 : 6, 3 + 3, total 12
I just changed the spelling of Blitzkrieg in the title because it was misspelled
-
PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
June 30 3057 Location: Davion
Max Rolls: 18 Rolls Used: 17
SCROUNGE: 2 WELL-CONNECTED: 1
Standard Armor 10 TON Lots: 2 extra CB Percent 20% TN 8Rolled 2d6+5 : 1, 4 + 5, total 10
Rolled 2d6+5 : 4, 1 + 5, total 10
Mech Parts
Mech Tonnage: 75 Internal Structure Type: Standard IS Musculature Type: STANDARD
Actuater Upper Arm: 1 extra CB Percent 0% TN 8Rolled 2d6+3 : 6, 2 + 3, total 11
Actuator Lower Arm: 1 extra CB Percent 0% TN 8Rolled 2d6+3 : 1, 6 + 3, total 10
Actuator Hand: 1 extra CB Percent 0% TN 8Rolled 2d6+3 : 2, 1 + 3, total 6
Actuator Hand: 1 extra CB Percent 0% TN 8Rolled 2d6+3 : 4, 1 + 3, total 8
Actuator Upper Leg: 1 extra CB Percent 0% TN 8Rolled 2d6+3 : 5, 5 + 3, total 13
Actuator Lower Leg: 1 extra CB Percent 0% TN 8Rolled 2d6+3 : 6, 2 + 3, total 11
Actuator Foot: 1 extra CB Percent 0% TN 8Rolled 2d6+3 : 2, 3 + 3, total 8
Right Torso: 2 extra CB Percent 20% TN 12Rolled 2d6+5 : 1, 6 + 5, total 12
Rolled 2d6+5 : 4, 2 + 5, total 11
Left Arm: 1 extra CB Percent 0% TN 12Rolled 2d6+3 : 2, 1 + 3, total 6
Right Leg: 1 extra CB Percent 0% TN 12Rolled 2d6+3 : 2, 1 + 3, total 6
Mech Parts
Mech Tonnage: 55 Internal Structure Type: Standard IS Musculature Type: STANDARD
Head w/Life Support & Sensors: 1 extra CB Percent 30% TN 12Rolled 2d6+6 : 6, 6 + 6, total 18
Weapons IS Laser
ER PPC: 1 extra CB Percent 20% TN 12Rolled 2d6+5 : 2, 6 + 5, total 13
Equipment ISCase: 2 extra CB Percent 20% TN 12Rolled 2d6+5 : 4, 1 + 5, total 10
Rolled 2d6+5 : 1, 1 + 5, total 7
Cockpit: 1 extra CB Percent 20% TN 10Rolled 2d6+5 : 4, 6 + 5, total 15
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PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
July 1 3057 Location: Davion
Max Rolls: 18 Rolls Used: 18
SCROUNGE: 2 WELL-CONNECTED: 1
Standard Armor 10 TON Lots: 2 extra CB Percent 20% TN 8Rolled 2d6+5 : 1, 6 + 5, total 12
Rolled 2d6+5 : 1, 2 + 5, total 8
Mech Parts
Mech Tonnage: 55 Internal Structure Type: Standard IS Musculature Type: STANDARD
Actuater Upper Arm: 1 extra CB Percent 0% TN 8Rolled 2d6+3 : 3, 2 + 3, total 8
Actuator Lower Arm: 1 extra CB Percent 0% TN 8Rolled 2d6+3 : 6, 1 + 3, total 10
Actuator Hand: 1 extra CB Percent 0% TN 8Rolled 2d6+3 : 6, 6 + 3, total 15
Actuator Hand: 1 extra CB Percent 0% TN 8Rolled 2d6+3 : 3, 5 + 3, total 11
Actuator Upper Leg: 1 extra CB Percent 0% TN 8Rolled 2d6+3 : 2, 3 + 3, total 8
Actuator Lower Leg: 1 extra CB Percent 0% TN 8Rolled 2d6+3 : 1, 4 + 3, total 8
Actuator Foot: 1 extra CB Percent 0% TN 8Rolled 2d6+3 : 1, 3 + 3, total 7
Right Torso: 1 extra CB Percent 40% TN 12Rolled 2d6+7 : 1, 6 + 7, total 14
Left Torso: 1 extra CB Percent 40% TN 12Rolled 2d6+7 : 6, 6 + 7, total 19
Right Arm: 1 extra CB Percent 40% TN 12Rolled 2d6+7 : 3, 1 + 7, total 11
Left Arm: 1 extra CB Percent 40% TN 12Rolled 2d6+7 : 1, 6 + 7, total 14
Right Leg: 1 extra CB Percent 40% TN 12Rolled 2d6+7 : 1, 2 + 7, total 10
Left Leg: 1 extra CB Percent 40% TN 12Rolled 2d6+7 : 2, 2 + 7, total 11
Weapons IS Missile
Streak SRM 6: 1 extra CB Percent 40% TN 12Rolled 2d6+7 : 5, 4 + 7, total 16
Ammo IS Missile
Streak SRM 6: 2 extra CB Percent 40% TN 12Rolled 2d6+7 : 1, 4 + 7, total 12
Rolled 2d6+7 : 4, 6 + 7, total 17
Equipment IS Cockpit: 1 extra CB Percent 20% TN 10Rolled 2d6+5 : 1, 2 + 5, total 8
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PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
Sep 1 3057 LOCATION: Davion, Contract Type: Objective Raid, Contract Mod: 2
Max Rolls: 18 Rolls Used: 18
SCROUNGE: 2 WELL-CONNECTED: 1
Standard Armor 10 TON Lots: 1 extra CB Percent 50% TN 10Rolled 2d6+8 : 4, 3 + 8, total 15
Mech Parts
Mech Tonnage: 75 Internal Structure Type: Standard IS Musculature Type: STANDARD
Actuater Upper Arm: 1 extra CB Percent 50% TN 11Rolled 2d6+8 : 2, 1 + 8, total 11
Actuator Lower Arm: 1 extra CB Percent 50% TN 11Rolled 2d6+8 : 1, 3 + 8, total 12
Actuator Hand: 1 extra CB Percent 50% TN 11Rolled 2d6+8 : 3, 2 + 8, total 13
Actuator Hand: 1 extra CB Percent 50% TN 11Rolled 2d6+8 : 2, 2 + 8, total 12
Right Arm: 2 extra CB Percent 50% TN 13Rolled 2d6+8 : 2, 2 + 8, total 12
Rolled 2d6+8 : 3, 2 + 8, total 13
Left Arm: 2 extra CB Percent 50% TN 13Rolled 2d6+8 : 4, 5 + 8, total 17
Rolled 2d6+8 : 3, 1 + 8, total 12
Jump Jets: 2 extra CB Percent 50% TN 11Rolled 2d6+8 : 1, 6 + 8, total 15
Rolled 2d6+8 : 6, 2 + 8, total 16
Mech Parts
Mech Tonnage: 65 Internal Structure Type: Standard IS Musculature Type: STANDARD
Actuater Upper Arm: 1 extra CB Percent 50% TN 11Rolled 2d6+8 : 4, 2 + 8, total 14
Actuator Lower Arm: 1 extra CB Percent 50% TN 11Rolled 2d6+8 : 4, 5 + 8, total 17
Actuator Hand: 1 extra CB Percent 50% TN 11Rolled 2d6+8 : 1, 2 + 8, total 11
Actuator Hand: 1 extra CB Percent 50% TN 11Rolled 2d6+8 : 4, 2 + 8, total 14
Actuator Upper Leg: 1 extra CB Percent 50% TN 11Rolled 2d6+8 : 1, 5 + 8, total 14
Actuator Lower Leg: 1 extra CB Percent 50% TN 11Rolled 2d6+8 : 4, 4 + 8, total 16
Actuator Foot: 1 extra CB Percent 50% TN 11Rolled 2d6+8 : 3, 5 + 8, total 16
Jump Jets: 2 extra CB Percent 50% TN 11Rolled 2d6+8 : 6, 2 + 8, total 16
Rolled 2d6+8 : 4, 3 + 8, total 15
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PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
OCT 4 3057 LOCATION: Other, Contract Type: Out of Contract, Contract Mod: 0
Max Rolls: 18 Rolls Used: 6
SCROUNGE: 2 WELL-CONNECTED: 1
Weapons Clan Laser
6 Medium Pulse Laser: TN 14Rolled 2d6+3 : 5, 3 + 3, total 11
Rolled 2d6+3 : 5, 6 + 3, total 14
Rolled 2d6+3 : 2, 3 + 3, total 8
Rolled 2d6+3 : 1, 4 + 3, total 8
Rolled 2d6+3 : 4, 6 + 3, total 13
Rolled 2d6+3 : 3, 4 + 3, total 10
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PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
OCT 5 3057 LOCATION: Other, Contract Type: Out of Contract, Contract Mod: 0
Max Rolls: 18 Rolls Used: 6
SCROUNGE: 2 WELL-CONNECTED: 1
Weapons Clan Laser
6 Medium Pulse Laser: TN 14Rolled 2d6+3 : 6, 4 + 3, total 13
Rolled 2d6+3 : 5, 1 + 3, total 9
Rolled 2d6+3 : 6, 2 + 3, total 11
Rolled 2d6+3 : 3, 1 + 3, total 7
Rolled 2d6+3 : 3, 5 + 3, total 11
Rolled 2d6+3 : 5, 6 + 3, total 14
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PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
OCT 6 3057 LOCATION: Other, Contract Type: Out of Contract, Contract Mod: 0
Max Rolls: 18 Rolls Used: 6
SCROUNGE: 2 WELL-CONNECTED: 1
Standard Armor 10 TON Lots: 1 extra CB Percent 20% TN 8Rolled 2d6+5 : 4, 5 + 5, total 14
Mech Parts
Mech Tonnage: 55 Internal Structure Type: Standard IS Musculature Type: STANDARD
Right Arm: 1 extra CB Percent 50% TN 11Rolled 2d6+8 : 3, 6 + 8, total 17
Mech Parts
Mech Tonnage: 65 Internal Structure Type: Standard IS Musculature Type: STANDARD
Head w/Life Support & Sensors: 1 extra CB Percent 50% TN 11Rolled 2d6+8 : 6, 2 + 8, total 16
Weapons IS Missile
SRM 4: 1 extra CB Percent 30% TN 9Rolled 2d6+6 : 4, 2 + 6, total 12
Ammo IS Missile
SRM 4: 2 extra CB Percent 30% TN 9Rolled 2d6+6 : 2, 4 + 6, total 12
Rolled 2d6+6 : 4, 3 + 6, total 13
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PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
Nov 1 3057 LOCATION: Other, Contract Type: Out of Contract, Contract Mod: 0
Max Rolls: 18 Rolls Used: 17
SCROUNGE: 2 WELL-CONNECTED: 1
Mech Parts
Mech Tonnage: 55 Internal Structure Type: Standard IS Musculature Type: STANDARD
Actuater Upper Arm: 1 extra CB Percent 30% TN 9Rolled 2d6+6 : 3, 5 + 6, total 14
Actuator Lower Arm: 1 extra CB Percent 30% TN 9Rolled 2d6+6 : 1, 6 + 6, total 13
Actuator Hand: 1 extra CB Percent 30% TN 9Rolled 2d6+6 : 1, 4 + 6, total 11
Actuator Hand: 1 extra CB Percent 30% TN 9Rolled 2d6+6 : 3, 1 + 6, total 10
Actuator Upper Leg: 1 extra CB Percent 30% TN 9Rolled 2d6+6 : 6, 5 + 6, total 17
Actuator Lower Leg: 1 extra CB Percent 30% TN 9Rolled 2d6+6 : 4, 6 + 6, total 16
Actuator Foot: 1 extra CB Percent 30% TN 9Rolled 2d6+6 : 5, 5 + 6, total 16
Head w/Life Support & Sensors: 1 extra CB Percent 30% TN 11Rolled 2d6+6 : 2, 2 + 6, total 10
Weapons IS Balistic
Gauss Rifle: 1 extra CB Percent 40% TN 11Rolled 2d6+7 : 6, 6 + 7, total 19
Ammo IS Balistic
LB-10X AC Slug: 2 extra CB Percent 50% TN 11Rolled 2d6+8 : 4, 5 + 8, total 17
Rolled 2d6+8 : 6, 4 + 8, total 18
LB-10X AC Cluster: 2 extra CB Percent 50% TN 11Rolled 2d6+8 : 3, 3 + 8, total 14
Rolled 2d6+8 : 5, 5 + 8, total 18
Gauss Rifle: 2 extra CB Percent 50% TN 11Rolled 2d6+8 : 6, 4 + 8, total 18
Rolled 2d6+8 : 3, 6 + 8, total 17
Weapons IS Missile
SRM 4: 1 extra CB Percent 30% TN 9Rolled 2d6+6 : 1, 3 + 6, total 10
Weapons IS Laser
Sm Pulse Laser: 2 extra CB Percent 50% TN 11Rolled 2d6+8 : 3, 2 + 8, total 13
Rolled 2d6+8 : 6, 4 + 8, total 18
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PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
May 1 3058 LOCATION: Other, Contract Type: Pirating Hunting, Contract Mod: 3
Max Rolls: 18 Rolls Used: 4
SCROUNGE: 2 WELL-CONNECTED: 1
Standard Armor 10 TON Lots: 2 extra CB Percent 20% TN 11Rolled 2d6+5 : 5, 3 + 5, total 13
Rolled 2d6+5 : 5, 2 + 5, total 12
Mech Parts
Mech Tonnage: 60 Internal Structure Type: Standard IS Musculature Type: STANDARD
Engine Standard: 1 extra CB Percent 20% TN 12Rolled 2d6+5 : 6, 5 + 5, total 16
Equipment IS Cockpit: 1 extra CB Percent 20% TN 12Rolled 2d6+5 : 4, 4 + 5, total 13
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May 20 3058 Sell Merlin MLN-1A Full price 4,911,200 CB Sale is 50% +(2%*Mos)
Neg 2 TN 7 Rolled 2d6+2 : 3, 5 + 2, total 10
-
June 15 3058 Blitzkrieg sells Thunderbolt TDR-5S (5,356,560 CB standard price) 50% +2% MoS TN 7
Rolled 2d6+2 : 5, 6 + 2, total 13
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"PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
Jun 9 3058 LOCATION: Other, Contract Type: Out of Contract, Contract Mod: 0
Max Rolls: 18 Rolls Used: 18
SCROUNGE: 2 WELL-CONNECTED: 1
Standard Armor 10 TON Lots: 3 extra CB Percent 20% TN 8Rolled 2d6+5 : 2, 4 + 5, total 11
Rolled 2d6+5 : 3, 6 + 5, total 14
Rolled 2d6+5 : 4, 3 + 5, total 12
Mech Parts
Mech Tonnage: 65 Internal Structure Type: Standard IS Musculature Type: STANDARD
Actuater Upper Arm: 2 extra CB Percent 20% TN 9Rolled 2d6+5 : 2, 3 + 5, total 10
Rolled 2d6+5 : 2, 4 + 5, total 11
Actuator Lower Arm: 2 extra CB Percent 20% TN 9Rolled 2d6+5 : 6, 6 + 5, total 17
Rolled 2d6+5 : 3, 3 + 5, total 11
Actuator Hand: 2 extra CB Percent 20% TN 9Rolled 2d6+5 : 6, 6 + 5, total 17
Rolled 2d6+5 : 6, 1 + 5, total 12
Actuator Hand: 2 extra CB Percent 20% TN 9Rolled 2d6+5 : 6, 6 + 5, total 17
Rolled 2d6+5 : 4, 6 + 5, total 15
Right Torso: 2 extra CB Percent 20% TN 9Rolled 2d6+5 : 1, 4 + 5, total 10
Rolled 2d6+5 : 3, 6 + 5, total 14
Right Arm: 2 extra CB Percent 20% TN 9Rolled 2d6+5 : 3, 3 + 5, total 11
Rolled 2d6+5 : 3, 1 + 5, total 9
FALSE
Ammo IS Balistic
LB-10X AC Slug: 1 extra CB Percent 50% TN 11Rolled 2d6+8 : 6, 5 + 8, total 19
LB-10X AC Cluster: 3 extra CB Percent 50% TN 11Rolled 2d6+8 : 5, 5 + 8, total 18
Rolled 2d6+8 : 4, 5 + 8, total 17
Rolled 2d6+8 : 4, 4 + 8, total 16
Equipment ISCockpit: 1 extra CB Percent 20% TN 9Rolled 2d6+5 : 5, 2 + 5, total 12
"
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"PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
Aug 1 3058 LOCATION: Other, Contract Type: Out of Contract, Contract Mod: 0
Max Rolls: 18 Rolls Used: 16
SCROUNGE: 2 WELL-CONNECTED: 1
Mech Parts
Mech Tonnage: 75 Internal Structure Type: Standard IS Musculature Type: STANDARD
Actuater Upper Arm: 1 extra CB Percent 30% TN 9Rolled 2d6+6 : 4, 2 + 6, total 12
Actuator Lower Arm: 1 extra CB Percent 30% TN 9Rolled 2d6+6 : 3, 1 + 6, total 10
Actuator Hand: 1 extra CB Percent 30% TN 9Rolled 2d6+6 : 2, 4 + 6, total 12
Actuator Hand: 1 extra CB Percent 30% TN 9Rolled 2d6+6 : 2, 1 + 6, total 9
Actuator Upper Leg: 1 extra CB Percent 30% TN 9Rolled 2d6+6 : 5, 6 + 6, total 17
Actuator Lower Leg: 1 extra CB Percent 30% TN 9Rolled 2d6+6 : 5, 5 + 6, total 16
Actuator Foot: 1 extra CB Percent 30% TN 9Rolled 2d6+6 : 1, 4 + 6, total 11
Left Torso: 1 extra CB Percent 30% TN 9Rolled 2d6+6 : 1, 2 + 6, total 9
Right Arm: 1 extra CB Percent 30% TN 9Rolled 2d6+6 : 5, 4 + 6, total 15
Right Leg: 1 extra CB Percent 30% TN 9Rolled 2d6+6 : 2, 4 + 6, total 12
Left Leg: 1 extra CB Percent 30% TN 9Rolled 2d6+6 : 5, 6 + 6, total 17
FALSE
Weapons Clan Laser
6 Medium Pulse Laser: TN 14Rolled 2d6+3 : 5, 2 + 3, total 10
Rolled 2d6+3 : 1, 3 + 3, total 7
Rolled 2d6+3 : 2, 6 + 3, total 11
Rolled 2d6+3 : 5, 6 + 3, total 14
Rolled 2d6+3 : 3, 5 + 3, total 11
Rolled 2d6+3 : 5, 5 + 3, total 13
"
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"PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
Sep 29 3058 LOCATION: Other, Contract Type: Objective Raid, Contract Mod: 2
Max Rolls: 18 Rolls Used: 15
SCROUNGE: 2 WELL-CONNECTED: 1
Standard Armor 10 TON Lots: 2 extra CB Percent 20% TN 10Rolled 2d6+5 : 1, 4 + 5, total 10
Rolled 2d6+5 : 2, 1 + 5, total 8
Mech Parts
Mech Tonnage: 90 Internal Structure Type: Standard IS Musculature Type: STANDARD
Head w/Life Support & Sensors: 1 extra CB Percent 30% TN 11Rolled 2d6+6 : 5, 6 + 6, total 17
FALSE
Weapons Clan Laser
4 Lg Pulse Laser: TN 16Rolled 2d6+3 : 2, 6 + 3, total 11
Rolled 2d6+3 : 4, 6 + 3, total 13
Rolled 2d6+3 : 2, 5 + 3, total 10
Rolled 2d6+3 : 5, 2 + 3, total 10
"
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"PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
Sep 29 3058 LOCATION: Other, Contract Type: Objective Raid, Contract Mod: 2
Max Rolls: 18 Rolls Used: 15
SCROUNGE: 2 WELL-CONNECTED: 1
Mech Parts
Mech Tonnage: 65 Internal Structure Type: Standard IS Musculature Type: STANDARD
Actuator Upper Leg: 2 extra CB Percent 30% TN 11Rolled 2d6+6 : 3, 6 + 6, total 15
Rolled 2d6+6 : 6, 1 + 6, total 13
Actuator Lower Leg: 2 extra CB Percent 30% TN 11Rolled 2d6+6 : 5, 4 + 6, total 15
Rolled 2d6+6 : 6, 3 + 6, total 15
Actuator Foot: 2 extra CB Percent 30% TN 11Rolled 2d6+6 : 6, 1 + 6, total 13
Rolled 2d6+6 : 2, 5 + 6, total 13
Right Leg: 2 extra CB Percent 30% TN 11Rolled 2d6+6 : 1, 4 + 6, total 11
Rolled 2d6+6 : 1, 1 + 6, total 8
FALSE
"
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PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
Oct 1 3058 LOCATION: Other, Contract Type: Objective Raid, Contract Mod: 2
Max Rolls: 18 Rolls Used: 3
SCROUNGE: 2 WELL-CONNECTED: 1
Mech Parts
Mech Tonnage: 65 Internal Structure Type: Standard IS Musculature Type: STANDARD
Left Torso: 1 extra CB Percent 30% TN 11Rolled 2d6+6 : 3, 3 + 6, total 12
Right Leg: 1 extra CB Percent 30% TN 11Rolled 2d6+6 : 3, 1 + 6, total 10
Left Leg: 1 extra CB Percent 30% TN 11Rolled 2d6+6 : 6, 3 + 6, total 15
-
"PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
Nov 1 3058 LOCATION: Other, Contract Type: Objective Raid, Contract Mod: 2
Max Rolls: 18 Rolls Used: 2
SCROUNGE: 2 WELL-CONNECTED: 1
Mech Parts
Mech Tonnage: 90 Internal Structure Type: Standard IS Musculature Type: STANDARD
IS XL Engine: 1 extra CB Percent 0% TN 13Rolled 2d6+3 : 5, 5 + 3, total 13
Gyro: 1 extra CB Percent 0% TN 11Rolled 2d6+3 : 4, 5 + 3, total 12
"
-
"PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
Mar 4 3059 LOCATION: Other, Contract Type: Out of Contract, Contract Mod: 0
Max Rolls: 18 Rolls Used: 11
SCROUNGE: 5 WELL-CONNECTED: 0
Weapons IS Laser
Sm Pulse Laser: 2 extra CB Percent 0% TN 11Rolled 2d6+5 : 5, 3 + 5, total 13
Rolled 2d6+5 : 2, 1 + 5, total 8
ER Med Laser: 6 extra CB Percent 0% TN 11Rolled 2d6+5 : 1, 6 + 5, total 12
Rolled 2d6+5 : 1, 6 + 5, total 12
Rolled 2d6+5 : 4, 5 + 5, total 14
Rolled 2d6+5 : 5, 5 + 5, total 15
Rolled 2d6+5 : 5, 4 + 5, total 14
Rolled 2d6+5 : 4, 4 + 5, total 13
Weapons Clan Laser
3 Lg Pulse Laser: TN 14Rolled 2d6+5 : 1, 3 + 5, total 9
Rolled 2d6+5 : 5, 3 + 5, total 13
Rolled 2d6+5 : 5, 6 + 5, total 16
"
-
"PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
Apr 1 3059 LOCATION: Other, Contract Type: Out of Contract, Contract Mod: 0
Max Rolls: 18 Rolls Used: 18
SCROUNGE: 5 WELL-CONNECTED: 0
Standard Armor 10 TON Lots: 5 extra CB Percent 0% TN 8Rolled 2d6+5 : 2, 1 + 5, total 8
Rolled 2d6+5 : 3, 1 + 5, total 9
Rolled 2d6+5 : 1, 4 + 5, total 10
Rolled 2d6+5 : 3, 4 + 5, total 12
Rolled 2d6+5 : 1, 4 + 5, total 10
Mech Parts
Mech Tonnage: 90 Internal Structure Type: Standard IS Musculature Type: STANDARD
Actuater Upper Arm: 1 extra CB Percent 0% TN 9Rolled 2d6+5 : 3, 4 + 5, total 12
Actuator Lower Arm: 1 extra CB Percent 0% TN 9Rolled 2d6+5 : 1, 4 + 5, total 10
Actuator Hand: 1 extra CB Percent 0% TN 9Rolled 2d6+5 : 6, 1 + 5, total 12
Actuator Hand: 1 extra CB Percent 0% TN 9Rolled 2d6+5 : 3, 3 + 5, total 11
Actuator Upper Leg: 1 extra CB Percent 0% TN 9Rolled 2d6+5 : 2, 4 + 5, total 11
Actuator Lower Leg: 1 extra CB Percent 0% TN 9Rolled 2d6+5 : 1, 1 + 5, total 7
Actuator Foot: 1 extra CB Percent 0% TN 9Rolled 2d6+5 : 3, 4 + 5, total 12
Right Torso: 1 extra CB Percent 0% TN 9Rolled 2d6+5 : 5, 5 + 5, total 15
Left Torso: 1 extra CB Percent 0% TN 9Rolled 2d6+5 : 2, 3 + 5, total 10
Right Arm: 1 extra CB Percent 0% TN 9Rolled 2d6+5 : 6, 3 + 5, total 14
Left Arm: 1 extra CB Percent 0% TN 9Rolled 2d6+5 : 2, 6 + 5, total 13
Right Leg: 1 extra CB Percent 0% TN 9Rolled 2d6+5 : 5, 6 + 5, total 16
Left Leg: 1 extra CB Percent 0% TN 9Rolled 2d6+5 : 1, 6 + 5, total 12
Jump Jets: 1 extra CB Percent 0% TN 9Rolled 2d6+5 : 1, 3 + 5, total 9
FALSE
"
-
Blitz selling
Apr 1 3059 Blitzkrieg sells 25% +5% MoS TN 7
4 Med X-Pulse Lasers list price 110,000 CB each Rolled 2d6+2 : 4, 3 + 2, total 9
Rolled 2d6+2 : 5, 2 + 2, total 9
Rolled 2d6+2 : 3, 3 + 2, total 8
Rolled 2d6+2 : 2, 3 + 2, total 7
2 light Gauss Rifle list price 275,000 CB each Rolled 2d6+2 : 1, 4 + 2, total 7
Rolled 2d6+2 : 6, 1 + 2, total 9
6 ton light gauss rifle ammo list price 20,000 CB per ton Rolled 2d6+2 : 2, 5 + 2, total 9
Rolled 2d6+2 : 6, 5 + 2, total 13
Rolled 2d6+2 : 2, 3 + 2, total 7
Rolled 2d6+2 : 2, 4 + 2, total 8
Rolled 2d6+2 : 1, 4 + 2, total 7
Rolled 2d6+2 : 6, 3 + 2, total 11
-
"YEARLY XP ROLLS DATE: May 1 3059
PILOTS
LTSG Daisy Maryadi TN 9 If successful gain 1d6 xpRolled 2d6 : 4, 4, total 8
Rolled 1d6 : 5, total 5
LTJG Smit TN 9 If successful gain 1d6 xpRolled 2d6 : 4, 6, total 10
Rolled 1d6 : 6, total 6
SGT Mark Kelly TN 9 If successful gain 1d6 xpRolled 2d6 : 4, 2, total 6
Rolled 1d6 : 5, total 5
SGT John Patton TN 9 If successful gain 1d6 xpRolled 2d6 : 4, 5, total 9
Rolled 1d6 : 4, total 4
SGT Kristin Petrakis TN 9 If successful gain 1d6 xpRolled 2d6 : 4, 5, total 9
Rolled 1d6 : 4, total 4
DOCTORS If successful gain 4 xp
LTJG Amelia Sakov TN 3 If successful gain 4xpRolled 1d6 : 2, total 2
"
-
ep 12 3059 Blitzkrieg sells Grand Dragon DRG-5K (13,258,880 CB standard price) 15% +2% MoS TN 7 + Neg 2
Rolled 2d6+2 : 4, 4 + 2, total 10
-
"PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
Sep 12 3059 LOCATION: Other, Contract Type: Relief Duty 2 Victory, Contract Mod: 1
Max Rolls: 18 Rolls Used: 12
SCROUNGE: 5 WELL-CONNECTED: 0
Mech Parts
Mech Tonnage: 70 Internal Structure Type: ENDO Clan Musculature Type: STANDARD
Actuater Upper Arm: 1 extra CB Percent 0% TN 10Rolled 2d6+5 : 1, 2 + 5, total 8
Right Torso: 1 extra CB Percent 0% TN 15Rolled 2d6+5 : 4, 3 + 5, total 12
Left Torso: 1 extra CB Percent 0% TN 15Rolled 2d6+5 : 6, 5 + 5, total 16
Right Arm: 1 extra CB Percent 0% TN 15Rolled 2d6+5 : 4, 5 + 5, total 14
FALSE
Equipment Clan8 Double heatsink: TN 15Rolled 2d6+5 : 2, 6 + 5, total 13
Rolled 2d6+5 : 4, 5 + 5, total 14
Rolled 2d6+5 : 6, 3 + 5, total 14
Rolled 2d6+5 : 6, 4 + 5, total 15
Rolled 2d6+5 : 4, 6 + 5, total 15
Rolled 2d6+5 : 5, 5 + 5, total 15
Rolled 2d6+5 : 5, 6 + 5, total 16
Rolled 2d6+5 : 4, 3 + 5, total 12
"
-
"PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
Oct 1 3059 LOCATION: Other, Contract Type: Relief Duty 3 Victory, Contract Mod: 0
Max Rolls: 18 Rolls Used: 10
SCROUNGE: 5 WELL-CONNECTED: 0
Weapons IS Balistic
LB-10X AC: 1 extra CB Percent 0% TN 11Rolled 2d6+5 : 1, 5 + 5, total 11
Weapons IS Laser
Med Laser: 3 extra CB Percent 0% TN 9Rolled 2d6+5 : 4, 5 + 5, total 14
Rolled 2d6+5 : 2, 1 + 5, total 8
Rolled 2d6+5 : 1, 2 + 5, total 8
Weapons Clan Balistic
3 LB-10X AC Podded: TN 14Rolled 2d6+5 : 6, 6 + 5, total 17
Rolled 2d6+5 : 5, 4 + 5, total 14
Rolled 2d6+5 : 3, 1 + 5, total 9
Weapons Clan Laser
3 Micro pulse Laser Podded: TN 14Rolled 2d6+5 : 4, 3 + 5, total 12
Rolled 2d6+5 : 3, 5 + 5, total 13
Rolled 2d6+5 : 2, 3 + 5, total 10
"
-
"PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
Oct 2 3059 LOCATION: Other, Contract Type: Relief Duty 3 Victory, Contract Mod: 0
Max Rolls: 18 Rolls Used: 6
SCROUNGE: 5 WELL-CONNECTED: 0
Weapons IS Laser
Med Laser: 2 extra CB Percent 0% TN 9Rolled 2d6+5 : 2, 2 + 5, total 9
Rolled 2d6+5 : 4, 5 + 5, total 14
Weapons Clan Balistic
1 LB-10X AC Podded: TN 14Rolled 2d6+5 : 1, 4 + 5, total 10
Weapons Clan Laser
3 Micro pulse Laser Podded: TN 14Rolled 2d6+5 : 5, 5 + 5, total 15
Rolled 2d6+5 : 5, 4 + 5, total 14
Rolled 2d6+5 : 4, 5 + 5, total 14
"
-
"PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
Oct 3 3059 LOCATION: Other, Contract Type: Relief Duty 3 Victory, Contract Mod: 0
Max Rolls: 18 Rolls Used: 2
SCROUNGE: 5 WELL-CONNECTED: 0
Weapons IS Laser
Med Laser: 2 extra CB Percent 0% TN 9Rolled 2d6+5 : 2, 5 + 5, total 12
Rolled 2d6+5 : 6, 1 + 5, total 12
"
-
"PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
Nov 1 3059 LOCATION: Other, Contract Type: Relief Duty 4 Victory, Contract Mod: -1
Max Rolls: 18 Rolls Used: 13
SCROUNGE: 5 WELL-CONNECTED: 0
Mech Parts
Mech Tonnage: 70 Internal Structure Type: ENDO Clan Musculature Type: STANDARD
Right Torso: 1 extra CB Percent 0% TN 13Rolled 2d6+5 : 1, 6 + 5, total 12
Right Arm: 1 extra CB Percent 0% TN 13Rolled 2d6+5 : 6, 3 + 5, total 14
Left Arm: 1 extra CB Percent 0% TN 13Rolled 2d6+5 : 1, 1 + 5, total 7
Right Leg: 1 extra CB Percent 0% TN 13Rolled 2d6+5 : 6, 3 + 5, total 14
Left Leg: 1 extra CB Percent 0% TN 13Rolled 2d6+5 : 3, 1 + 5, total 9
FALSE
Mech Parts
Mech Tonnage: 90 Internal Structure Type: Standard IS Musculature Type: STANDARD
Actuater Upper Arm: 1 extra CB Percent 0% TN 8Rolled 2d6+5 : 3, 3 + 5, total 11
Actuator Lower Arm: 1 extra CB Percent 0% TN 8Rolled 2d6+5 : 5, 1 + 5, total 11
Actuator Hand: 1 extra CB Percent 0% TN 8Rolled 2d6+5 : 3, 4 + 5, total 12
Actuator Upper Leg: 1 extra CB Percent 0% TN 8Rolled 2d6+5 : 5, 6 + 5, total 16
Actuator Lower Leg: 1 extra CB Percent 0% TN 8Rolled 2d6+5 : 5, 2 + 5, total 12
Actuator Foot: 1 extra CB Percent 0% TN 8Rolled 2d6+5 : 6, 6 + 5, total 17
FALSE
Weapons Clan Balistic
1 LB-10X AC Podded: TN 13Rolled 2d6+5 : 5, 2 + 5, total 12
Equipment Clan1 Double heatsink Podded: TN 13Rolled 2d6+5 : 1, 4 + 5, total 10
"
-
"PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
Nov 10 3059 LOCATION: Other, Contract Type: Relief Duty 4 Victory, Contract Mod: -1
Max Rolls: 18 Rolls Used: 1
SCROUNGE: 5 WELL-CONNECTED: 0
Mech Parts
Mech Tonnage: 90 Internal Structure Type: Standard IS Musculature Type: STANDARD
Left Torso: 1 extra CB Percent 0% TN 8Rolled 2d6+5 : 5, 2 + 5, total 12
FALSE
"
-
Sale of Mech Date: Nov 18 3059
Mauler MAL-1R STATUS: Repaired BASE VALUE: 18167800 TN 7Rolled 2d6+2 : 2, 6 + 2, total 10
Grand Dragon DRG-5K STATUS: Crippled BASE VALUE: 13258880 TN 7Rolled 2d6+2 : 5, 2 + 2, total 9
-
Sale of Mech Date: Nov 24 3059 Negotiation: 2
No-Dachi NDA-1K STATUS: Damaged BASE VALUE: 17520087 TN 7Rolled 2d6+2 : 1, 5 + 2, total 8
-
RETIREMENT CHECKS PILOTS DATE: Nov 25 3059
LEADERSHIP: 2 1/2 CHAR: 2 USE HIGHER OF THE 2 AS DIE ROLL BONUS
LTJG Smit AGE: 31 AGE MOD: 3 TN : 7Rolled 2d6+2 : 6, 3 + 2, total 11
SGT Mark Kelly AGE: 26 AGE MOD: 2 TN : 6Rolled 2d6+2 : 3, 2 + 2, total 7
SGT John Patton AGE: 30 AGE MOD: 3 TN : 7Rolled 2d6+2 : 4, 6 + 2, total 12
SGT Kristin Petrakis AGE: 37 AGE MOD: 3 TN : 7Rolled 2d6+2 : 4, 2 + 2, total 8
RETIREMENT CHECKS TECHS
SGT Mackenzie Reeves AGE: 39 AGE MOD: 3 TN : 7Rolled 2d6+2 : 1, 4 + 2, total 7
SGT Rachel Helgenbarger AGE: 38 AGE MOD: 3 TN : 7Rolled 2d6+2 : 2, 2 + 2, total 6
SGT Natasha Keys AGE: 31 AGE MOD: 3 TN : 7Rolled 2d6+2 : 5, 5 + 2, total 12
SGT Angela Smolko AGE: 26 AGE MOD: 2 TN : 6Rolled 2d6+2 : 2, 3 + 2, total 7
SGT Alison Mugglestone AGE: 23 AGE MOD: 2 TN : 6Rolled 2d6+2 : 3, 3 + 2, total 8
RETIREMENT CHECKS DOCTORS
LTJG Amelia Sakov AGE: 33 AGE MOD: 3 TN : 7Rolled 2d6+2 : 5, 3 + 2, total 10
-
REROLL RETIREMENT CHECKS WITH BONUS: PILOTS DATE: Nov 25 3059
REROLL RETIREMENT CHECKSWITH BONUS TECHS
SGT Rachel Helgenbarger AGE: 38 AGE MOD: 3 BONUS AMOUNT 60000CB BONUS MOD: -4 TN 3Rolled 2d6+2 : 4, 4 + 2, total 10
-
"YEARLY XP ROLLS DATE: May 01 3060
PILOTS
LTSG Daisy Maryadi TN 9 If successful gain 1d6 xpRolled 2d6 : 4, 5, total 9
Rolled 1d6 : 5, total 5
LTJG Smit TN 9 If successful gain 1d6 xpRolled 2d6 : 5, 6, total 11
Rolled 1d6 : 5, total 5
SGT Mark Kelly TN 9 If successful gain 1d6 xpRolled 2d6 : 3, 6, total 9
Rolled 1d6 : 2, total 2
SGT John Patton TN 9 If successful gain 1d6 xpRolled 2d6 : 5, 4, total 9
Rolled 1d6 : 2, total 2
SGT Kristin Petrakis TN 9 If successful gain 1d6 xpRolled 2d6 : 3, 4, total 7
Rolled 1d6 : 3, total 3
DOCTORS If successful gain 4 xp
LTJG Amelia Sakov TN 3 If successful gain 4xpRolled 1d6 : 2, total 2
"
-
May 7 3060 Blitzkrieg sells Phoenix Hawk PXH-3K (8,288,490 CB standard price) 30% +2% MoS TN 7 + Neg 2
Rolled 2d6+2 : 4, 5 + 2, total 11
-
"PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
May 7 3060 LOCATION: Other, Contract Type: Objective Raid, Contract Mod: 2
Max Rolls: 18 Rolls Used: 3
SCROUNGE: 5 WELL-CONNECTED: 0
Standard Armor 10 TON Lots: 3 extra CB Percent 20% TN 10Rolled 2d6+7 : 4, 1 + 7, total 12
Rolled 2d6+7 : 3, 2 + 7, total 12
Rolled 2d6+7 : 1, 5 + 7, total 13
"
-
Blitz selling
Oct 2 3060 Blitzkrieg sells Mad Cat C (24,245,609 CB standard price) 15% +2% MoS TN 7 + Neg 2Rolled 2d6+2 : 3, 6 + 2, total 11
-
Blitz selling
Nov 01 3060 Blitzkrieg sells Fenris A (12,329,634 CB standard price) 15% +2% MoS TN 7 + Neg 2Rolled 2d6+2 : 6, 3 + 2, total 11
-
PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
Nov 1 3060 LOCATION: Other, Contract Type: Garrison Duty, Contract Mod: Intro Tech -1
Max Rolls: 18 Rolls Used: 17
SCROUNGE: 5 WELL-CONNECTED: 0
Standard Armor 10 TON Lots: 2 extra CB Percent 0% TN 7Rolled 2d6+5 : 4, 2 + 5, total 11
Rolled 2d6+5 : 6, 1 + 5, total 12
Mech Parts
Mech Tonnage: 70 Internal Structure Type: ENDO Clan Musculature Type: STANDARD
Actuater Upper Arm: 1 extra CB Percent 0% TN 8Rolled 2d6+5 : 2, 2 + 5, total 9
Right Torso: 1 extra CB Percent 0% TN 14Rolled 2d6+5 : 5, 6 + 5, total 16
Right Arm: 1 extra CB Percent 0% TN 14Rolled 2d6+5 : 4, 3 + 5, total 12
Jump Jets: 1 extra CB Percent 0% TN 8Rolled 2d6+5 : 4, 3 + 5, total 12
FALSE
Mech Parts
Mech Tonnage: 75 Internal Structure Type: Standard IS Musculature Type: STANDARD
Head w/Life Support & Sensors: 1 extra CB Percent 0% TN 8Rolled 2d6+5 : 4, 1 + 5, total 10
FALSE
Weapons Clan Balistic
1 LB-10X AC Podded: TN 14Rolled 2d6+5 : 4, 6 + 5, total 15
Y
Weapons Clan Laser
2 Medium Pulse Laser Podded: TN 14Rolled 2d6+5 : 5, 4 + 5, total 14
Rolled 2d6+5 : 3, 6 + 5, total 14
1 Micro pulse Laser Podded: TN 14Rolled 2d6+5 : 6, 1 + 5, total 12
Equipment Clan2 Double heatsink Podded: TN 14Rolled 2d6+5 : 1, 1 + 5, total 7
Rolled 2d6+5 : 6, 3 + 5, total 14
-
PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
Nov 2 3060 LOCATION: Other, Contract Type: Garrison Duty, Contract Mod: Intro Tech -1
Max Rolls: 18 Rolls Used: 1
SCROUNGE: 5 WELL-CONNECTED: 0
Weapons Clan Laser
1 Micro pulse Laser Podded: TN 14Rolled 2d6+5 : 4, 6 + 5, total 15
-
"REPAIRS
DATE: Jan 5 3061 LOCATION: Maintenance Facility
MECH: Night Gyr H TECH BASE: 0 UNIT TYPE: Mech
TECH NAME: Rachel Helgenbarger TECH LVL: Vet TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No HR ADMIN: Yes EASY TO MAINTAIN QUIRK: Normal Repair Vehicle: No
Fix <25% Internal Dam, , Hit Location: CT, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 3:Rolled 2d6 : 4, 1, total 5
Replace Armor, , Hit Location: LL, Quantity: 28, Time Multiplier: None, Total time Min: 280 ,TN: 3:Rolled 2d6 : 1, 6, total 7
Replace Armor, , Hit Location: LA, Quantity: 24, Time Multiplier: None, Total time Min: 240 ,TN: 3:Rolled 2d6 : 6, 3, total 9
Replace Armor, , Hit Location: LT, Quantity: 22, Time Multiplier: None, Total time Min: 220 ,TN: 3:Rolled 2d6 : 3, 3, total 6
Replace Armor, , Hit Location: H, Quantity: 10, Time Multiplier: None, Total time Min: 100 ,TN: 3:Rolled 2d6 : 6, 6, total 12
Replace Armor, , Hit Location: CT, Quantity: 33, Time Multiplier: None, Total time Min: 330 ,TN: 3:Rolled 2d6 : 3, 6, total 9
Replace Armor, , Hit Location: RA, Quantity: 24, Time Multiplier: None, Total time Min: 240 ,TN: 3:Rolled 2d6 : 3, 1, total 4
Replace Armor, , Hit Location: RL, Quantity: 28, Time Multiplier: None, Total time Min: 280 ,TN: 3:Rolled 2d6 : 1, 3, total 4
TOTAL MIN: 1870 TOTAL DAYS: 3.67"
-
Sale of Mech Date: Jan 1 3061 Negotiation: 2
Behemoth (Stone Rhino) Standard STATUS: Damaged BASE VALUE: 10437000 TN 7Rolled 2d6+2 : 5, 3 + 2, total 10
Orion ON1-LBER STATUS: Repaired BASE VALUE: 16751125 TN 7Rolled 2d6+2 : 4, 5 + 2, total 11
-
PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
Jan 1 3061 LOCATION: Other, Contract Type: Garrison Duty, Contract Mod: Intro Tech -1
Max Rolls: 18 Rolls Used: 13
SCROUNGE: 5 WELL-CONNECTED: 0
Mech Parts
Mech Tonnage: 70 Internal Structure Type: ENDO Clan Musculature Type: STANDARD
Right Torso: 1 extra CB Percent 0% TN 14Rolled 2d6+5 : 4, 5 + 5, total 14
Left Torso: 1 extra CB Percent 0% TN 14Rolled 2d6+5 : 6, 4 + 5, total 15
Right Arm: 1 extra CB Percent 0% TN 14Rolled 2d6+5 : 4, 5 + 5, total 14
FALSE
Weapons Clan Balistic
4 Gauss Rifle : TN 14Rolled 2d6+5 : 4, 5 + 5, total 14
Rolled 2d6+5 : 2, 3 + 5, total 10
Rolled 2d6+5 : 6, 1 + 5, total 12
Rolled 2d6+5 : 2, 6 + 5, total 13
Weapons Clan Laser
2 Lg Pulse Laser : TN 14Rolled 2d6+5 : 3, 1 + 5, total 9
Rolled 2d6+5 : 4, 6 + 5, total 15
-
Attributes and Traits for LTSG Daisy Maryadi
STR 3+Rolled 1d6 : 4, total 4
BOD 3+Rolled 1d6 : 2, total 2
DEX3+Rolled 1d6 : 3, total 3
RFL3+Rolled 1d6 : 5, total 5
INT3+Rolled 1d6 : 4, total 4
WIL3+Rolled 1d6 : 5, total 5
CHA3+Rolled 1d6 : 3, total 3
TRAITS: Fast Learner, Sixth Sense, Toughness
-
"RETIREMENT CHECKS PILOTS DATE: Jan 3061
LEADERSHIP: 3 1/2 CHAR: 3 USE HIGHER OF THE 2 AS DIE ROLL BONUS
LTJG Smit AGE: 31 AGE MOD: 3 TN : 7Rolled 2d6+3 : 2, 3 + 3, total 8
SGT Mark Kelly AGE: 26 AGE MOD: 2 TN : 6Rolled 2d6+3 : 2, 6 + 3, total 11
SGT John Patton AGE: 30 AGE MOD: 3 TN : 7Rolled 2d6+3 : 6, 4 + 3, total 13
RETIREMENT CHECKS TECHS
SGT Mackenzie Reeves AGE: 39 AGE MOD: 3 TN : 7Rolled 2d6+3 : 1, 5 + 3, total 9
SGT Rachel Helgenbarger AGE: 38 AGE MOD: 3 TN : 7Rolled 2d6+3 : 1, 5 + 3, total 9
SGT Patricia Buyoya AGE: 25 AGE MOD: 2 TN : 6Rolled 2d6+3 : 3, 6 + 3, total 12
SGT Angela Smolko AGE: 26 AGE MOD: 2 TN : 6Rolled 2d6+3 : 3, 5 + 3, total 11
SGT Alison Mugglestone AGE: 23 AGE MOD: 2 TN : 6Rolled 2d6+3 : 6, 6 + 3, total 15
RETIREMENT CHECKS DOCTORS
LTJG Amelia Sakov AGE: 33 AGE MOD: 3 TN : 7Rolled 2d6+3 : 2, 6 + 3, total 11
"
-
Jan 2 3061 Prisoner recruitment rolls for Meiqi 1G, 3P Edge 1, Gun Spec Energy, Enviro Spec Forest, Speed Demon. TN 7 (Char 7) or less, Leadership 3 gives 2 chances.
Rolled 2d6 : 2, 1, total 3
Rolled 2d6 : 1, 1, total 2
-
Sale of Mech Date: Jan 14 3061 Negotiation: 2
Night Gyr H STATUS: Repaired BASE VALUE: 20712906 TN 7Rolled 2d6+2 : 5, 4 + 2, total 11
-
"PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
Feb 8 3061 LOCATION: Other, Contract Type: Out of Contract, Contract Mod: 0
Max Rolls: 24 Rolls Used: 5
SCROUNGE: 5 WELL-CONNECTED: 0
Ferro-Fibrous Clan 10 TON Lots: 5 extra CB Percent 0% TN 14Rolled 2d6+5 : 1, 3 + 5, total 9
Rolled 2d6+5 : 6, 6 + 5, total 17
Rolled 2d6+5 : 6, 1 + 5, total 12
Rolled 2d6+5 : 2, 4 + 5, total 11
Rolled 2d6+5 : 3, 3 + 5, total 11
"
-
"PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
Feb 9 3061 LOCATION: Other, Contract Type: Out of Contract, Contract Mod: 0
Max Rolls: 24 Rolls Used: 5
SCROUNGE: 5 WELL-CONNECTED: 0
Ferro-Fibrous Clan 10 TON Lots: 5 extra CB Percent 0% TN 14Rolled 2d6+5 : 6, 6 + 5, total 17
Rolled 2d6+5 : 6, 1 + 5, total 12
Rolled 2d6+5 : 1, 5 + 5, total 11
Rolled 2d6+5 : 5, 4 + 5, total 14
Rolled 2d6+5 : 2, 3 + 5, total 10
"
-
PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
Mar 1 3061 LOCATION: Other, Contract Type: Out of Contract, Contract Mod: 0
Max Rolls: 24 Rolls Used: 9
SCROUNGE: 5 WELL-CONNECTED: 0
Mech Parts
Mech Tonnage: 70 Internal Structure Type: ENDO Clan Musculature Type: STANDARD
Head w/Life Support & Sensors: 1 extra CB Percent 0% TN 14Rolled 2d6+5 : 4, 5 + 5, total 14
Right Torso: 2 extra CB Percent 0% TN 14Rolled 2d6+5 : 1, 1 + 5, total 7
Rolled 2d6+5 : 4, 1 + 5, total 10
Left Torso: 2 extra CB Percent 0% TN 14Rolled 2d6+5 : 3, 4 + 5, total 12
Rolled 2d6+5 : 4, 6 + 5, total 15
Right Arm: 1 extra CB Percent 0% TN 14Rolled 2d6+5 : 6, 3 + 5, total 14
Left Arm: 1 extra CB Percent 0% TN 14Rolled 2d6+5 : 1, 4 + 5, total 10
Right Leg: 1 extra CB Percent 0% TN 14Rolled 2d6+5 : 2, 3 + 5, total 10
Left Leg: 1 extra CB Percent 0% TN 14Rolled 2d6+5 : 6, 5 + 5, total 16
-
PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
Mar 2 3061 LOCATION: Other, Contract Type: Out of Contract, Contract Mod: 0
Max Rolls: 24 Rolls Used: 12
SCROUNGE: 5 WELL-CONNECTED: 0
Mech Parts
Mech Tonnage: 70 Internal Structure Type: Clan IS Musculature Type: STANDARD
Right Torso: 2 extra CB Percent 0% TN 14Rolled 2d6+5 : 6, 5 + 5, total 16
Rolled 2d6+5 : 5, 5 + 5, total 15
Left Torso: 2 extra CB Percent 0% TN 14Rolled 2d6+5 : 6, 5 + 5, total 16
Rolled 2d6+5 : 5, 5 + 5, total 15
Right Arm: 2 extra CB Percent 0% TN 14Rolled 2d6+5 : 2, 6 + 5, total 13
Rolled 2d6+5 : 6, 2 + 5, total 13
Left Arm: 2 extra CB Percent 0% TN 14Rolled 2d6+5 : 3, 6 + 5, total 14
Rolled 2d6+5 : 3, 6 + 5, total 14
Right Leg: 2 extra CB Percent 0% TN 14Rolled 2d6+5 : 3, 5 + 5, total 13
Rolled 2d6+5 : 2, 3 + 5, total 10
Left Leg: 2 extra CB Percent 0% TN 14Rolled 2d6+5 : 2, 6 + 5, total 13
Rolled 2d6+5 : 1, 2 + 5, total 8
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PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
Mar 3 3061 LOCATION: Other, Contract Type: Out of Contract, Contract Mod: 0
Max Rolls: 24 Rolls Used: 3
SCROUNGE: 5 WELL-CONNECTED: 0
Mech Parts
Mech Tonnage: 70 Internal Structure Type: Clan IS Musculature Type: STANDARD
Right Arm: 1 extra CB Percent 0% TN 14Rolled 2d6+5 : 3, 6 + 5, total 14
Right Leg: 1 extra CB Percent 0% TN 14Rolled 2d6+5 : 4, 5 + 5, total 14
Left Leg: 1 extra CB Percent 0% TN 14Rolled 2d6+5 : 4, 3 + 5, total 12
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PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
Apr 1 3061 LOCATION: Other, Contract Type: Out of Contract, Contract Mod: 0
Max Rolls: 24 Rolls Used: 4
SCROUNGE: 5 WELL-CONNECTED: 0
Mech Parts
Mech Tonnage: 70 Internal Structure Type: Clan IS Musculature Type: STANDARD
Right Arm: 1 extra CB Percent 0% TN 14Rolled 2d6+5 : 6, 6 + 5, total 17
Right Leg: 1 extra CB Percent 0% TN 14Rolled 2d6+5 : 6, 5 + 5, total 16
Left Leg: 2 extra CB Percent 0% TN 14Rolled 2d6+5 : 5, 4 + 5, total 14
Rolled 2d6+5 : 4, 4 + 5, total 13
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PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
Apr 2 3061 LOCATION: Other, Contract Type: Out of Contract, Contract Mod: 0
Max Rolls: 24 Rolls Used: 2
SCROUNGE: 5 WELL-CONNECTED: 0
Ferro-Fibrous IS 10 TON Lots: 1 extra CB Percent 0% TN 10Rolled 2d6+5 : 4, 4 + 5, total 13
Mech Parts
Mech Tonnage: 70 Internal Structure Type: Clan IS Musculature Type: STANDARD
Head w/Life Support & Sensors: 1 extra CB Percent 0% TN 14Rolled 2d6+5 : 4, 5 + 5, total 14
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PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
Apr 3 3061 LOCATION: Other, Contract Type: Out of Contract, Contract Mod: 0
Max Rolls: 24 Rolls Used: 1
SCROUNGE: 5 WELL-CONNECTED: 0
Ferro-Fibrous Clan 10 TON Lots: 1 extra CB Percent 0% TN 14Rolled 2d6+5 : 6, 4 + 5, total 15
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YEARLY XP ROLLS DATE: May 1 3061
PILOTS
LTSG Daisy Maryadi TN 9 If successful gain 1d6 xpRolled 2d6 : 4, 6, total 10
Rolled 1d6 : 3, total 3
LTJG Smit TN 9 If successful gain 1d6 xpRolled 2d6 : 2, 3, total 5
Rolled 1d6 : 6, total 6
SGT Mark Kelly TN 9 If successful gain 1d6 xpRolled 2d6 : 4, 1, total 5
Rolled 1d6 : 3, total 3
SGT John Patton TN 9 If successful gain 1d6 xpRolled 2d6 : 3, 2, total 5
Rolled 1d6 : 2, total 2
SGT Meiqi TN 9 If successful gain 1d6 xpRolled 2d6 : 4, 6, total 10
Rolled 1d6 : 5, total 5
DOCTORS If successful gain 4 xp
LTJG Amelia Sakov TN 3 If successful gain 4xpRolled 1d6 : 5, total 5
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Sale of Mech Date: Aug 14 3061 Negotiation: 2
Phoenix Hawk Iic STATUS: Damaged BASE VALUE: 21571940 TN 7Rolled 2d6+2 : 3, 4 + 2, total 9
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"PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
Sept 1 3061 LOCATION: Other, Contract Type: Planeatary Assault, Contract Mod: 1
Max Rolls: 24 Rolls Used: 19
SCROUNGE: 5 WELL-CONNECTED: 0
Standard Armor 10 TON Lots: 2 extra CB Percent 10% TN 9Rolled 2d6+6 : 4, 4 + 6, total 14
Rolled 2d6+6 : 5, 2 + 6, total 13
Mech Parts
Mech Tonnage: 70 Internal Structure Type: ENDO Clan Musculature Type: STANDARD
Actuater Upper Arm: 2 extra CB Percent 0% TN 10Rolled 2d6+5 : 2, 2 + 5, total 9
Rolled 2d6+5 : 4, 2 + 5, total 11
Actuator Lower Arm: 2 extra CB Percent 0% TN 10Rolled 2d6+5 : 4, 4 + 5, total 13
Rolled 2d6+5 : 6, 2 + 5, total 13
Left Torso: 3 extra CB Percent 0% TN 15Rolled 2d6+5 : 4, 2 + 5, total 11
Rolled 2d6+5 : 2, 6 + 5, total 13
Rolled 2d6+5 : 1, 5 + 5, total 11
Mech Parts
Mech Tonnage: 75 Internal Structure Type: Standard IS Musculature Type: STANDARD
Actuater Upper Arm: 2 extra CB Percent 0% TN 10Rolled 2d6+5 : 3, 1 + 5, total 9
Rolled 2d6+5 : 5, 2 + 5, total 12
Actuator Lower Arm: 2 extra CB Percent 0% TN 10Rolled 2d6+5 : 6, 5 + 5, total 16
Rolled 2d6+5 : 6, 1 + 5, total 12
Right Torso: 1 extra CB Percent 30% TN 10Rolled 2d6+8 : 1, 3 + 8, total 12
Left Torso: 1 extra CB Percent 30% TN 10Rolled 2d6+8 : 4, 4 + 8, total 16
Right Arm: 1 extra CB Percent 30% TN 10Rolled 2d6+8 : 3, 1 + 8, total 12
Left Arm: 1 extra CB Percent 30% TN 10Rolled 2d6+8 : 6, 4 + 8, total 18
Right Leg: 1 extra CB Percent 30% TN 10Rolled 2d6+8 : 2, 6 + 8, total 16
Left Leg: 1 extra CB Percent 30% TN 10Rolled 2d6+8 : 1, 5 + 8, total 14
"