-
5/1/3057
Sunder 0A
- remove Gauss POD LA 30minx3
- remove MPL POD RT, Gauss ammo PODx2 - 30minx3
- remove MPL POD LT, LRM5 ammo PODx2 - 30minx3
- remove ERPPC POD RA - 30minx3
- remove LRM POD x2 CT - 30minx3
- remove LRM 5 POD H - 30minx3
- ADD 2xDHS POD PPC POD LT - 30minx3
- ADD DHS POD 2xPPC POD RT - 30minx3
- ADD MPL POD H- 30minx3
- ADD MPL POD CT -30minx3
- ADD 2 90T JJ POD LL - 30minx3
- ADD 2 90T JJ POD RL - 30minx3
ALL UNDER CLASS B
THIS IS ALL POD CHANGES
1080min = 2.25days 4.5 if fails - finishes regardless 5/6
4/6/4 3xPPC 2 MPL 18DHS
TN breakdown - REG TECH 7 (base)+ 3 class B -2 for maintenance -4 for omni = TN 4
(https://cincybattletech.com/Themes/core/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6 : 2, 4, total 6
well accidentally added my warehouse sheet to this thread 10/30/22
-
5/4/3057
ARCHER REG TECH - emptying 2 ammo bins 60 min lower RT lower LT - cant do my mods to semi keep it safe so next best option I guess
-
6/30/3057
Damages
Atlas - LA 19 LT 10 LL 13 CT 10 RL 7 RT 20 RA 5 GAUSS AMMO 5 - KILLS 2 MECHS - XP 4
Archer - LA 5 CT 7 RA 9 LRM15 AMMO 7X2 - KILL 1 MECH - XP 3
Marauder - AMMO 6 ROUNDS - XP 2
Sunder - LL 30 RT 15 LL 1IS RL 1IS KILLS 3 MECHS XP 5
Salvage
wardog - easier to mark whats left at this point
Armor is ferro
4 h
5 ct
5 ctr
4 rt
9 rtr
6 rl
6 ll
Xl 3 engine crits - 300 75ton
Ams
Streak srm2 (one shot) RL
Streak srm2 (one shot)used LL
Gaurdian ECM
Small pulse
rl
ll
RT
h
cockpit
sensorsx2=1
life supportx2=1
Lower leg actuator x2
Upper leg actuator x2
Foot actuator x2
Gyro 3 ton
Ams ammox2
Gauss ammo x2
Intent is to pull these components off and sell the carcass later put the xl into the marauder.
Repair rolls to follow
-
6/30/57
Roger Young on Atlas
"REPAIRS
DATE: 6/30/57 LOCATION: Maintenance Facility
MECH: Atlas TECH BASE: IS UNIT TYPE: Mech
TECH NAME: Roger Young TECH LVL: Regular TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes HR ADMIN: No EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LA, Quantity: 19, Time Multiplier: Triple, Total time Min: 570 ,TN: 3:Rolled 2d6 : 3, 3, total 6
Replace Armor, , Hit Location: RA, Quantity: 5, Time Multiplier: Triple, Total time Min: 150 ,TN: 3:Rolled 2d6 : 1, 4, total 5
Replace Armor, , Hit Location: LL, Quantity: 13, Time Multiplier: Triple, Total time Min: 390 ,TN: 3:Rolled 2d6 : 4, 3, total 7
Replace Armor, , Hit Location: RL, Quantity: 7, Time Multiplier: Triple, Total time Min: 210 ,TN: 3:Rolled 2d6 : 1, 6, total 7
Replace Armor, , Hit Location: LT, Quantity: 10, Time Multiplier: Triple, Total time Min: 300 ,TN: 3:Rolled 2d6 : 4, 5, total 9
Replace Armor, , Hit Location: RT, Quantity: 20, Time Multiplier: Triple, Total time Min: 600 ,TN: 3:Rolled 2d6 : 4, 2, total 6
Replace Armor, , Hit Location: CT, Quantity: 10, Time Multiplier: Triple, Total time Min: 300 ,TN: 3:Rolled 2d6 : 2, 6, total 8
TOTAL MIN: 2520 TOTAL DAYS: 5.25"
7/5/57 (120min in)
Roger Young on Sunder
"REPAIRS
DATE: 7/5/57 LOCATION: Maintenance Facility
MECH: Sunder TECH BASE: IS UNIT TYPE: Mech
TECH NAME: Roger Young TECH LVL: Regular TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No HR ADMIN: No EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LA, Quantity: 19, Time Multiplier: Double, Total time Min: 380 ,TN: 3:Rolled 2d6 : 3, 2, total 5
Replace Armor, , Hit Location: RA, Quantity: 5, Time Multiplier: Double, Total time Min: 100 ,TN: 3:Rolled 2d6 : 3, 3, total 6
Fix <25% Internal Dam, , Hit Location: LL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 3:Rolled 2d6 : 4, 6, total 10
Fix <25% Internal Dam, , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 3:Rolled 2d6 : 1, 5, total 6
TOTAL MIN: 1200 TOTAL DAYS: 2.5"
7/7/57 (360min in)
Roger Young on Archer
"REPAIRS
DATE: 7/7/57 LOCATION: Maintenance Facility
MECH: Archer TECH BASE: IS UNIT TYPE: Mech
TECH NAME: Roger Young TECH LVL: Regular TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No HR ADMIN: No EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LA, Quantity: 5, Time Multiplier: Double, Total time Min: 100 ,TN: 3:Rolled 2d6 : 1, 3, total 4
Replace Armor, , Hit Location: RA, Quantity: 9, Time Multiplier: Double, Total time Min: 180 ,TN: 3:Rolled 2d6 : 3, 5, total 8
Replace Armor, , Hit Location: CT, Quantity: 7, Time Multiplier: Double, Total time Min: 140 ,TN: 3:Rolled 2d6 : 2, 5, total 7
TOTAL MIN: 420 TOTAL DAYS: 0.88"
finishes 7/8/57 (300min in)
7/8/57 (300min in)
Roger Young
reload atlas TN 2+ Rolled 2d6 : 5, 5, total 10
reload archer TN 2+ Rolled 2d6 : 6, 5, total 11
reload archer TN 2+ Rolled 2d6 : 1, 6, total 7
90min
-
7/8/57 (390min in)
"REPAIRS
DATE: 7/8/57 LOCATION: Maintenance Facility
MECH: Wardog TECH BASE: IS UNIT TYPE: Mech
TECH NAME: Roger Young TECH LVL: Regular TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No HR ADMIN: No EASY TO MAINTAIN QUIRK: No
Fix Engine 3 Crit, , Hit Location: , Quantity: 1, Time Multiplier: Quadruple, Total time Min: 1200 ,TN: 5:Rolled 2d6 : 4, 6, total 10
TOTAL MIN: 1200 TOTAL DAYS: 2.5"
finishes 7/11 (150min in)
-
7/1/57
Amelinde Gallegos on Wardog 75t
Remove Equipment 1 ammo gauss 120minx4 TN6+ Rolled 2d6 : 2, 5, total 7
Remove Equipment 1 foot 120minx4 TN6+ Rolled 2d6 : 5, 1, total 6
Remove Equipment 1 foot 120minx4 TN6+ Rolled 2d6 : 2, 4, total 6
Remove Equipment 1 upper 120minx4 TN6+ Rolled 2d6 : 3, 6, total 9
Remove Equipment 1 upper 120minx4 TN6+ Rolled 2d6 : 4, 5, total 9
Remove Equipment 1 lower 120minx4 TN6+ Rolled 2d6 : 6, 2, total 8
Remove Equipment 1 lower 120minx4 TN6+ Rolled 2d6 : 5, 6, total 11
finishes on 7/8/57
-
7/11/57
Amelinde Gallegos on Wardog 75t
Remove Equipment 1 ammo gauss 120minx4 TN6+ Rolled 2d6 : 5, 5, total 10
Remove Armor 5 50minx4 CT Rolled 2d6 : 4, 1, total 5
Remove Armor 5 50minx4 CT[R] Rolled 2d6 : 2, 2, total 4
Remove Armor 4 40minx4 RT Rolled 2d6 : 1, 5, total 6
Remove Armor 4 40minx4 H Rolled 2d6 : 1, 5, total 6
Remove Armor 6 60minx4 LL Rolled 2d6 : 4, 1, total 5
Remove Armor 9 90minx4 RT[R] Rolled 2d6 : 1, 5, total 6
Remove Armor 6 60minx4 RL Rolled 2d6 : 5, 1, total 6
This will be all until after next mission for pulling from the Wardog.
Repairs are done on all mechs being used up to M2 on 7/13 other than the Wardog (which is not being used).
finishes 7/15/57 (80min in)
-
Roland O'Slevin REG TECH assigned to wardog 7/15/57 (80min in)
all are TN 5+ (maintenance and refit penalty offset) - triple time all items
Remove Heat Sinks Engine 1 10 90min Rolled 2d6 : 4, 4, total 8
Remove Gyro 1 3t 200min Rolled 2d6 : 4, 3, total 7
Remove Weapon 1 spl 120min Rolled 2d6 : 6, 6, total 12
Remove Equipment 1 ammo gauss 120min Rolled 2d6 : 5, 3, total 8
Remove Equipment 1 ecm 120min Rolled 2d6 : 3, 3, total 6
Remove Equipment 1 sensors 120min Rolled 2d6 : 4, 5, total 9
Remove Equipment 1 life support 120min Rolled 2d6 : 5, 2, total 7
Remove Equipment 1 cockpit 120min Rolled 2d6 : 1, 1, total 2
Remove Equipment 1 ams 120min Rolled 2d6 : 1, 3, total 4
Change Armor Quantity 5 50min ct Rolled 2d6 : 1, 4, total 5
Change Armor Quantity 5 50min ctr Rolled 2d6 : 6, 1, total 7
Change Armor Quantity 6 60min LL Rolled 2d6 : 5, 3, total 8
Remove Weapon 1 srm 2 OS used 120min Rolled 2d6 : 3, 6, total 9
Remove Weapon 1 srm 2 OS 120min Rolled 2d6 : 1, 4, total 5
Remove Equipment 1 ammo ams 120min Rolled 2d6 : 5, 1, total 6
Remove Equipment 1 ammo ams 120min Rolled 2d6 : 4, 2, total 6
1770minx3 (5310min = 11days 30min) + 80min from work on same day (not doubled as removing items with no intention of customizing)
finishes 7/26 110min in
If all passes plan to pull the engine RT RL LL H next
-
7/26/57 110min in
Roland O'Slevin REG TECH assigned to wardog 7/26/57 (110min in)
TN 5+ (maintenance and refit penalty offset) - triple time
Remove Equipment 1 cockpit 120minx3 Rolled 2d6 : 2, 2, total 4
finishes with 10 min left 7/26
-
7/26/57
Roland O'Slevin REG TECH assigned to wardog 7/26/57 470min in
TN 4+ (maintenance and refit penalty offset) - quad time
Remove Equipment 1 cockpit 120minx4 Rolled 2d6 : 6, 4, total 10
-
7/27/57
Roland O'Slevin REG TECH assigned to wardog 7/27/57 470min in
TN 4+ (maintenance and refit penalty offset) - quad time
Remove Equipment AMS 120minx4 Rolled 2d6 : 2, 3, total 5
-
7/28/57
Roland O'Slevin REG TECH assigned to wardog 7/28/57 470min in
TN 6+ (maintenance and refit penalty offset) - double time for all
Remove Engine 360min
Remove Equipment H 120min
Remove Equipment RT 120min
Remove Equipment LL 120min
Remove Equipment RL 120min
Rolled 2d6 : 3, 1, total 4
in 1 go this time
1680min (3.5 days (not doubled as removing items with no intention of customizing)) + 470min = finishes 7/31 230min in
-
well there goes the hope of getting it sold by 8/1
time to commit to quad time
7/31 230min in Roland O'Slevin REG TECH assigned to wardog
TN 4+ (maintenance and refit penalty offset)
Remove Engine 360min
Remove Equipment H 120min
Remove Equipment RT 120min
Remove Equipment LL 120min
Remove Equipment RL 120min
7 days total finishes 8/7 230min in
1 roll for all of them again Rolled 2d6 : 6, 4, total 10
-
7/13/57
TINA elite assigned to archer
Archer
removing 11 SHS engine 90min
removing 1 SHS CT 90min
remove LT ammo x2 240min
TN 5+ 420min total
Rolled 2d6 : 3, 6, total 9
-
7/15
TINA BOSTINA ELITE on archer
custom on archer - will be ARC-2K2
all x8 due to case requiring class d
install 11 dhs engine - 90min
install case RT - 120min
modify armor location LA 4 - 10min
modify armor location LL 8 - 10min
modify armor location RA 4 - 10min
modify armor location RL 8 - 10min
modify armor location CT 5, CTR 1 - 10min
modify armor location LT 3, LTR 2 - 10min
modify armor location RT 3, RTR 2 - 10min
520*8=4160min = 8.67 days (8 days 322min) fail = 17days 164min
new BV 1579
2LL 2LRM15 CASE(RT) 2xammo RT 11 DHS(engine)
TN 7+ Rolled 2d6 : 6, 2, total 8
-
Archer custom should have also had move LL to CT and LL to RT - this is the additional 240min listed in 520 time described for time calc - this would not affect the TN at all - TINA gained 1 xp
7/23 (322min in)
TINA ELITE on Marauder
will be MAD-3Rp
remove ac5 ammo 120min
remove ac5 120min
install 2 HS LT 90min
install 3 HS RT 90min
install 1 HS CT 90min
Move ML to H 120min
Move ML to CT 120min
modify armor location LA 2 - 10min
modify armor location LL 14 - 10min
modify armor location RA 2 - 10min
modify armor location RL 14 - 10min
modify armor location CT 1 - 10min
modify armor location LT 8 , LTR -1 - 10min
modify armor location RT 8, RTR -1 - 10min
new BV 1524 - DISS 22 MAX 28
2PPC 2ML max armor (+47 points of armor) 22SHS
2900min = 6 days 29min
fail = 12 days 58min - finishes 8/4 380min in
TN 6+ Rolled 2d6 : 6, 3, total 9
-
Repairs 8/22/57
Amelinde Gallegos green tech assigned to Atlas
Fix <25% Internal Dam LL Quadruple time 360min TN 5 Rolled 2d6 : 4, 2, total 6
Fix <50% Internal Dam RT Quadruple time 540min TN 6 Rolled 2d6 : 4, 4, total 8
Replace Ammo Crit LL Triple time 360min TN 5 Rolled 2d6 : 3, 4, total 7
Fix <25% Internal Dam LA Quadruple time 360min TN 5 Rolled 2d6 : 2, 2, total 4
Fix <25% Internal Dam RL Quadruple time 360min TN 5 Rolled 2d6 : 3, 1, total 4
Replace Actuator Upper Leg RL Triple time 270min TN 5 Rolled 2d6 : 3, 3, total 6
Replace Jump Jet RL Quadruple time 240min TN 6 Rolled 2d6 : 3, 3, total 6
Replace Armor LA 32 Triple time 960min TN 4 Rolled 2d6 : 6, 1, total 7
Replace Armor RA 4 40min TN 6 Rolled 2d6 : 6, 5, total 11
Replace Armor LT 17 Triple time 510min TN 4 Rolled 2d6 : 5, 6, total 11
Replace Armor RT 18 Triple time 540min TN 4 Rolled 2d6 : 3, 3, total 6
4540min = 9.46(221min) days total
still need 1 ton ammo for gauss once bin is repaired and 2 points LA, LL, RL and RT 14 once IS is repaired
Roger young regular attached to Archer
Replace Armor LT 5 Double time 100min TN 3 Rolled 2d6 : 4, 2, total 6
Replace Armor CT 13 Double time 260min TN 3 Rolled 2d6 : 5, 4, total 9
Replace Armor RTR 5 Double time 100min TN 3 Rolled 2d6 : 4, 4, total 8
Replace Armor RA 5 Double time 100min TN 3 Rolled 2d6 : 4, 2, total 6
Replace Armor RL 5 Double time 100min TN 3 Rolled 2d6 : 2, 1, total 3
Replace Armor CTR 5 Double time 100min TN 3 Rolled 2d6 : 1, 6, total 7
Fix <25% Internal Dam RT Quadruple time 360min TN 3 Rolled 2d6 : 2, 1, total 3
Reload ammo 30min Rolled 2d6 : 2, 2, total 4
Reload ammo 30min Rolled 2d6 : 2, 2, total 4
still need 2 points RTR 2 once IS is repaired
Roland O'Slevin regular attached to Marauder
Replace Armor LA 10 Double time 200min TN 3 Rolled 2d6 : 2, 5, total 7
Replace Armor CT 8 Double time 160min TN 3 Rolled 2d6 : 1, 1, total 2
there will be pending repairs on sunder once the marauder is done as there will still be time before the mission
-
8/22/57 (360min in)
Roland O'Slevin regular attached to Sunder
Replace Armor CT 6 60min TN 3 Rolled 2d6 : 5, 4, total 9
Replace Armor RL 8 80min TN 3 Rolled 2d6 : 6, 4, total 10
Replace Armor RA 5 50min TN 3 Rolled 2d6 : 1, 3, total 4
Replace Armor LL 11 110min TN 3 Rolled 2d6 : 1, 2, total 3
300min total - finishes 8/23/57 (180min)
8/24/57(221min in)
Roland O'Slevin regular attached to Archer
ARCHER - finished at this time 8/24/57 (221min in)
Replace Armor RTR 2 40min Double time TN 3 Rolled 2d6 : 4, 6, total 10
finishes 8/24/57 261min in
Repairs starting 8/31/57
Roland O'Slevin regular attached to Atlas
ATLAS
Fix <25% Internal Dam LA Quadruple time 360min TN 3 Rolled 2d6 : 4, 5, total 9
Fix <25% Internal Dam RL Quadruple time 360min TN 3 Rolled 2d6 : 3, 5, total 8
Replace Armor RT 14 Double time 280min Rolled 2d6 : 6, 3, total 9
Replace Armor LL 2 Double time 40min Rolled 2d6 : 1, 6, total 7
reload ammo 30min Rolled 2d6 : 4, 5, total 9
still need 2 points LA, RL once IS is repaired
-
Repairs starting 8/31/57
Roland O'Slevin regular attached to Atlas 9/2/57 (331min in)
repair armor 2 RL double time 40min Rolled 2d6 : 2, 4, total 6
repair armor 2 LA double time 40min Rolled 2d6 : 1, 2, total 3
Repairs starting 9/1/57
Promote tech Roger Young to vet use 28xp = 9 xp remains
Roger Young veteran attached to Marauder
Replace Armor CT 8 DOUBLE 160min TN3 Rolled 2d6 : 1, 5, total 6
Repairs starting 9/2/57 (331min)
Amelinde Gallegos assigned to Warhammer
FIX IS<100% QUAD CT TN9 960min Rolled 2d6 : 2, 4, total 6
FIX IS<25% QUAD RT TN4 360min Rolled 2d6 : 3, 2, total 5
FIX 2 GYRO QUAD TN7 960min Rolled 2d6 : 6, 2, total 8
FIX 1 ENGINE CRIT QUAD TN4 400min Rolled 2d6 : 5, 5, total 10
2680min = 5.58 days = 6.27 days with prior start time - finishes 9/9 (130min in)
-
ATLAS TN was 3 - passed
WARHAMMER CT TN should have been 7 not 9 but still failed - time also was 1080 not 960 (corrected time and TN for this roll)
9/9/57 250min in (correct time)
Roland O'Slevin regular attached to Warhammer
FIX IS<100% QUAD CT TN5 1080min Rolled 2d6 : 4, 3, total 7
finishes 9/11 (370min in)
-
9/12/57
Amelinde Gallegos assigned to Warhammer
REPLACE DESTROYED SECTION RL TN 8 QUAD - 960min Rolled 2d6 : 2, 5, total 7
REPLACE DESTROYED SECTION LT TN 8 QUAD - 960min Rolled 2d6 : 5, 1, total 6
-
9/16/57
Roland O'Slevin regular attached to Warhammer
REPLACE DESTROYED SECTION RL TN 6 QUAD - 960min Rolled 2d6 : 4, 2, total 6
REPLACE DESTROYED SECTION LT TN 6 QUAD - 960min Rolled 2d6 : 4, 6, total 10
-
9/20/57
Amelinde Gallegos assigned to Warhammer
REPLACE DESTROYED SECTION LA TN 8 QUAD - 960min Rolled 2d6 : 1, 5, total 6
-
9/22/57
Roland O'Slevin regular attached to Warhammer
REPLACE DESTROYED SECTION LA TN 6 QUAD - 960min Rolled 2d6 : 2, 4, total 6
REPLACE DESTROYED SECTION LL TN 6 QUAD - 960min Rolled 2d6 : 1, 5, total 6
-
9/26/57
Amelinde Gallegos assigned to Warhammer
Replace Actuator Upper Arm LA 1 New IS Triple 270min TN 4+ Rolled 2d6 : 6, 4, total 10
Replace Actuator Lower Arm LA 1 New IS Triple 270min TN 4+ Rolled 2d6 : 3, 2, total 5
Replace Actuator Upper Leg RL 1 New IS Triple 270min TN 4+ Rolled 2d6 : 4, 1, total 5
Replace Actuator Lower Leg RL 1 New IS Triple 270min TN 4+ Rolled 2d6 : 2, 1, total 3
Replace Actuator Upper Leg LL 1 New IS Triple 270min TN 4+ Rolled 2d6 : 5, 3, total 8
Replace Actuator Lower Leg LL 1 New IS Triple 270min TN 4+ Rolled 2d6 : 5, 4, total 9
Replace Weapon LA 1 ERPPC New IS Quadruple 480min TN 5+ Rolled 2d6 : 1, 2, total 3
Replace Weapon LT 1 STREAK 2 New IS Quadruple 480min TN 5+ Rolled 2d6 : 5, 3, total 8
Replace Weapon LT 1 SL New IS Quadruple 480min TN 5+ Rolled 2d6 : 4, 2, total 6
Replace Weapon LT 1 MPL New IS Quadruple 480min TN 5+ Rolled 2d6 : 5, 3, total 8
Replace Actuator Foot LL 1 New IS Triple 270min TN 4+ Rolled 2d6 : 2, 4, total 6
Replace Actuator Foot RL 1 New IS Triple 270min TN 4+ Rolled 2d6 : 3, 2, total 5
Replace Armor LT 17 New IS Triple 510min TN 4+ Rolled 2d6 : 5, 4, total 9
Replace Armor LT[R] 8 New IS Triple 240min TN 4+ Rolled 2d6 : 4, 3, total 7
Replace Armor CT 22 New IS Triple 660min TN 4+ Rolled 2d6 : 2, 2, total 4
Replace Armor RT 17 New IS Triple 510min TN 4+ Rolled 2d6 : 4, 6, total 10
Replace Armor LL 15 New IS Triple 450min TN 4+ Rolled 2d6 : 4, 1, total 5
Replace Armor RL 15 New IS Triple 450min TN 4+ Rolled 2d6 : 5, 2, total 7
Replace Armor LA 20 New IS Triple 600min TN 4+ Rolled 2d6 : 1, 6, total 7
Replace Armor RA 8 New IS Triple 240min TN4+ Rolled 2d6 : 2, 6, total 8
6450 + 1290 = 7740 min = 16.13 (62min) days
finishes 10/12 (62min in)
needs 3 DHS installed later as holding for marauder custom in October - These are last remaining missing parts if all pass
-
10/12 (62min in)
Roland O'Slevin regular attached to Warhammer
Replace Weapon LA ERPPC 1 New IS Quadruple 480min TN3+Rolled 2d6 : 3, 5, total 8
Replace Actuator Lower Leg LL 1 New IS Double 180min TN3+Rolled 2d6 : 4, 1, total 5
1.5days
finishes 10/13 (240min in)
-
10/3/57
TINA BOSTINA - Promote 10/3 from elite to elite 1 - Assigned to Marauder
Remove Heat Sinks Engine 1 SHSx12
Remove Heat Sink 1 SHSx3 RT
Remove Heat Sink 1 SHSx2 LL
Remove Heat Sink 1 SHSx2 LT
Remove Heat Sink 1 SHSx2 RL
Remove Heat Sink 1 SHS CT
Remove Weapon 1 ML H
Remove Weapon 1 ML CT
Remove Engine 1
Change Armor Quantity 5pts - 8pts (.5tons)
Install New weapon in fresh slot 4 splx4 - 2 RA 2 LA
Install New weapon in previous occupied slot 2 LPL - CT, SPL - H
Install Heat Sink Engine 1 12 DHS
Install New equipment in previous occupied slot 4 JJx4 - 2 EACH LEG
Install New Engine Type 1
Install Heat Sink Fresh Location 1 3x DHS LT
Install Heat Sink Fresh Location 1 3x DHS RT
total time 27180 min = 56 days (300min) * rush 3/4 time = 20,385min = 42.47 days fail makes it 84.94 days on fail (70% = just under 60 days which is exactly enough time even if we leave DEC 1 or NOV 30th)
lose 1.5 on fail + 225k for time spent either way
TN 6+ (because of rush) Rolled 2d6 : 4, 2, total 6
-
10/3/57
TINA BOSTINA - Promote 10/3 from elite to elite 1 - Assigned to Marauder
Remove Heat Sinks Engine 1 SHSx12
Remove Heat Sink 1 SHSx3 RT
Remove Heat Sink 1 SHSx2 LL
Remove Heat Sink 1 SHSx2 LT
Remove Heat Sink 1 SHSx2 RL
Remove Heat Sink 1 SHS CT
Remove Weapon 1 ML H
Remove Weapon 1 ML CT
Remove Engine 1
Change Armor Quantity 5pts - 8pts (.5tons)
Install New weapon in fresh slot 4 splx4 - 2 RA 2 LA
Install New weapon in previous occupied slot 2 LPL - CT, SPL - H
Install Heat Sink Engine 1 12 DHS
Install New equipment in previous occupied slot 4 JJx4 - 2 EACH LEG
Install New Engine Type 1
Install Heat Sink Fresh Location 1 3x DHS LT
Install Heat Sink Fresh Location 1 3x DHS RT
total time 27180 min = 56 days (300min) * rush 3/4 time = 20,385min = 42.47 days fail makes it 84.94 days on fail (70% = just under 60 days which is exactly enough time even if we leave DEC 1 or NOV 30th)
lose 1.5 on fail + 225k for time spent either way
TN 6+ (because of rush) (https://cincybattletech.com/Themes/core/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6 : 4, 2, total 6
Correction 25k was on fail and 175k on pass
If we stay past 12/1 will add additional 25k per week as required
Roll passed
-
10/3/57
Amelinde Gallegos assigned to Archer on DROPSHIP NOT FACTORY
REMOVE 1 DHS ENGINE 90min base QUAD 360min TN7+ because a custom Rolled 2d6 : 5, 6, total 11
-
10/3/57 (360min in)
Amelinde Gallegos assigned to Warhammer
Replace Heatsink DHS LT 1 New IS Triple 270min TN 4+ Rolled 2d6 : 5, 2, total 7
Replace Heatsink DHS LT 1 New IS Triple 270min TN 4+ Rolled 2d6 : 5, 5, total 10
Replace Heatsink DHS LT 1 New IS Triple 270min TN 4+ Rolled 2d6 : 6, 4, total 10
1170min = 2 days 210min in
finishes 10/5 (210min in)
-
10/5/57 (210min in)
Amelinde Gallegos assigned to Archer on DROPSHIP NOT FACTORY
REMOVE 1 DHS ENGINE 90min base QUAD 360min TN7+ because a custom Rolled 2d6 : 3, 4, total 7
-
10/25/57
Roger Young assigned to warhammer
Remove Weapon 4 sl streaks
Remove Equipment 1 ammo
Change Armor Quantity 9 9 locations adding 3 tons - 1 off each arm 3 off each leg 1 off ct (7 9 7 LTR CTR RTR)
Install New weapon in fresh slot 1 SPL H
Move component to to different location 2 MPL to CT CT
Move component to to different location 1 DHS LT
Install Heat Sink previous occupied location 1 DHS RT
3780min on pass = 7.875 (finishes 11/2/57 420min in) days (50k if passes ) = 15.75 days if fails (finishes 11/10/57 360min in) (75k+1.5m if fails)
nev bv is 1571
TN 5+ Rolled 2d6 : 2, 6, total 8
-
11/2/57
Roger Young assigned to wolfhound
Remove Weapon 3 2 ML LL
Remove Heat Sinks Engine 1 8
Move component to to different location 1 ml H
Remove Heat Sink 2 RL LL
Install New weapon in previous occupied slot 1 ER LL CT
Install Heat Sink Engine 1 8
Change Armor Quantity 2 1 rt, 1 lt, -1 rtr, -1 ltr
Install New equipment in previous occupied slot 2 jj RL LL
Install New equipment in fresh slot 2 jj RL LL
Install Heat Sink Fresh Location 2 SLOT SPECIFIC - SLOT 4-6 ON BOTH SIDES 1 EACH
4920min on pass = 10.25 days (11/13 120min in if passes) 50k for factory if passes = 20.5 days if fails (11/23 240min in if fails) (75k for factory if fails +500k)
nev bv is 1033
TN 5+ Rolled 2d6 : 6, 3, total 9
-
11/24/57
Amelinde Gallegos green assigned to Archer - at dropship
Replace DHS ENGINE CT QUAD = 360min TN 4+ Rolled 2d6 : 3, 2, total 5
Replace DHS ENGINE CT QUAD = 360min TN 4+ Rolled 2d6 : 5, 3, total 8
finishes 11/25/57 240min in
-
9/22/57 Amelinde Gallegos assigned to Atlas
480 min remove spl quad TN4+ Rolled 2d6 : 1, 2, total 3
-
9/23/57 Amelinde Gallegos assigned to Atlas
480 min remove spl quad TN4+Rolled 2d6 : 4, 1, total 5
-
11/26/57 Amelinde Gallegos assigned to Atlas
Replace spl CT quad 480min tn 6+ Rolled 2d6 : 2, 5, total 7
-
11/26/57 TINA ELITE assigned to POD CONVERSIONS
PPC 50k cost 1,440min QUAD TN 3 Rolled 2d6 : 1, 6, total 7
ECM 50k cost 1080min QUAD TN 3 Rolled 2d6 : 5, 5, total 10
SL 2,813 cost 1,440min QUAD TN 3 Rolled 2d6 : 5, 2, total 7
SPL 4k cost 1,440min QUAD TN 3 Rolled 2d6 : 4, 1, total 5
SPL 4k cost 1,440min QUAD TN 3 Rolled 2d6 : 1, 5, total 6
6,840 min total - 14.25 days - Doing this in dropship so wont matter what day we leave (yes this TN also ignores the maintenance bay bonus Tina is Elite 1 not just Elite)
total cost is 110,813
-
12/1/57
scrounge +2
21/21
100T UPPER LEG 15K+6K(40%)=21K TN9 Rolled 2d6+6 : 6, 4 + 6, total 16
100T JJ 20K+8K(40%)=28K TN9 Rolled 2d6+6 : 2, 1 + 6, total 9
90T UPPER ARM 9K + 3,600(40%)=12600 TN9 Rolled 2d6+6 : 4, 1 + 6, total 11
90T UPPER ARM 9K + 3,600(40%)=12600 TN9 Rolled 2d6+6 : 2, 6 + 6, total 14
90T LOWER ARM 4500 + 1,800(40%)=6,300 TN9 Rolled 2d6+6 : 1, 5 + 6, total 12
90T LOWER ARM 4500 + 1,800(40%)=6,300 TN9 Rolled 2d6+6 : 5, 5 + 6, total 16
90T UPPER LEG 13500+ 5400(40%)=18,900 TN9 Rolled 2d6+6 : 1, 5 + 6, total 12
90T RA 21600 + 8,640(40%) = 30,240 TN9 Rolled 2d6+6 : 6, 2 + 6, total 14
90T RL 21600 + 8,640(40%) = 30,240 TN9 Rolled 2d6+6 : 2, 2 + 6, total 10
75T UPPER ARM 7500 + 3K(40%)= 10500 TN9 Rolled 2d6+6 : 4, 5 + 6, total 15
75T UPPER ARM 7500 + 3K(40%)= 10500 TN9 Rolled 2d6+6 : 2, 5 + 6, total 13
75T LOWER ARM 3750 + 1,500(40%)=5,250 TN9 Rolled 2d6+6 : 5, 2 + 6, total 13
75T LOWER ARM 3750 + 1,500(40%)=5,250 TN9 Rolled 2d6+6 : 6, 3 + 6, total 15
75T LT 18K + 7,200(40%)=25,200 TN9 Rolled 2d6+6 : 6, 6 + 6, total 18
75T LA 18K + 7,200(40%)=25,200 TN9 Rolled 2d6+6 : 2, 2 + 6, total 10
75T RA 18K + 7,200(40%)=25,200 TN9 Rolled 2d6+6 : 5, 3 + 6, total 14
75T JJ 15K+6K(40%)=21K TN9 Rolled 2d6+6 : 2, 1 + 6, total 9
75T JJ 15K+6K(40%)=21K TN9 Rolled 2d6+6 : 5, 6 + 6, total 17
75T JJ 15K+6K(40%)=21K TN9 Rolled 2d6+6 : 2, 4 + 6, total 12
75T JJ 15K+6K(40%)=21K TN9 Rolled 2d6+6 : 2, 1 + 6, total 9
CASE 50K+20K(40%) = TN11 Rolled 2d6+6 : 5, 5 + 6, total 16
427,280 TOTAL IF ALL PASS
-
Apparently I posted parts in here - nvm already noted
Damage for polar gulf m2
Salvage
Thunderbolt c
LA RA LL destroyed
At this point its easier to say what's left
RT
RTR 1 ARMOR
4 HS
RT 50>% IS - need vet
LT
LT 25> % IS - fixed
HS
CERLL
RL- HIP, won't bother fixing
UL
LL
2 HS
CT - 11 ARMOR
Std 260 - engine hit
3 ton gyro - 1 hit
2 HS
H
8 ARMOR
Sensorsx2
Life Supportx2
Cockpit
HS
Yep that would be the entirety of what was left of it.
I plan on repairing the crits and structure then pulling stuff off and selling them and the carcass. Minus the gyro armor sections head and its components CERLL of course.
Warhammer - Hemlock
Kills 4(mechs) - makes ace
Picked up firestarter pilot 3/5 - to be ransomed
Damage
LA 6
LT 5
RT 5
LL 10
CT 15
Xp gained 11+1(mvp)
Xp total 18
Atlas - Ace
3 kills (3 mechs)
6 GAUSS ammo (3 per bin)
Damage -
LA 5
LT 7
LL 3
CT 5
RL 10
Xp gained 5+1(mvp)
Xp total 21 (+1 additional for command use)
Sunder - Menace
2 kills (2 mechs)
Capture Griffin pilot 3/4 same deal as other pilot
Damage
LT 5
RT 5
RA 5
LL 19
RL 10
Xp gained 4+1(mvp)
Xp total 9
Archer - Squeaker
1 kill (1 mech)
10 rounds LRM15 ammo used (5 per bin)
Xp gained 3+1(mvp)
Xp total 11
Total armor lost 115
O Slevin reg tech +1(mvp) =3xp
Bostina elie tech +1(mvp) =4xp
Gallegos green tech +1(mvp) =3xp
Young vet tech +1(mvp) =18xp
Finley elite doc +1(mvp) =54xp
Chen elite +1(mvp) = 2xp
-
4/16/58
Gallegos Green assigned to Sunder TN 4+
Replace Armor LL 19 New IS Triple 570min Rolled 2d6 : 2, 3, total 5
Replace Armor RT 5 New IS Triple 150min Rolled 2d6 : 4, 2, total 6
Replace Armor LT 5 New IS Triple 150min Rolled 2d6 : 5, 1, total 6
Replace Armor RA 5 New IS Triple 150min Rolled 2d6 : 2, 1, total 3
Replace Armor LL 10 New IS Triple 300min Rolled 2d6 : 6, 4, total 10
1320min = 2.75 days
finishes 4/18/58 360min in
Immediately after goes into repairing the Warhammer TN 5+
Replace Armor LA 6 New IS Triple 180min Rolled 2d6 : 4, 3, total 7
Replace Armor RT 5 New IS Triple 150min Rolled 2d6 : 4, 4, total 8
Replace Armor LT 5 New IS Triple 150min Rolled 2d6 : 3, 5, total 8
Replace Armor CT 15 New IS Triple 450min Rolled 2d6 : 3, 4, total 7
Replace Armor LL 10 New IS Triple 300min Rolled 2d6 : 4, 5, total 9
1230min = 2.56 days
finishes 4/21/58 150min in
Immediately after goes into repairing the Atlas TN 5+
Replace Armor LA 5 New IS Triple 150min Rolled 2d6 : 5, 3, total 8
Replace Armor RL 10 New IS Triple 300min Rolled 2d6 : 4, 4, total 8
Replace Armor LT 7 New IS Triple 210min Rolled 2d6 : 5, 3, total 8
Replace Armor CT 5 New IS Triple 150min Rolled 2d6 : 3, 2, total 5
Replace Armor LL 3 New IS Triple 90min Rolled 2d6 : 1, 2, total 3
900min = 1.88 days
finishes 4/23/58 90min in
4/16/58
Roland Reg assigned to thunderbolt C
Fix <25% Internal Dam 1 New IS Quadruple 360min TN 4+
Rolled 2d6 : 2, 3, total 5
Fix <50% Internal Dam 1 New IS Quadruple 540min TN 5+Rolled 2d6 : 1, 3, total 4
Fix Engine 1 Crit 1 New IS Quadruple 400min TN 4+
Rolled 2d6 : 5, 5, total 10
reload 1 ton of ammo on Atlas 60 min Rolled 2d6 : 6, 3, total 9
auto
1360min = 2.83 days
finishes 4/18/58 400 min in
-
4/18/58 370 min in (ammo reloads are 30m not 60m)
Roland Reg assigned to Sunder TN 3+
Replace Armor RA 5 New IS Double 100min Rolled 2d6 : 2, 2, total 4
finishes 4/18/58 470 min in
Immediately after goes into repairing/pulling the Thunderbolt parts
Fix Gyro 1 Crit 1 New IS Quadruple 480min TN 6+ Rolled 2d6 : 6, 2, total 8
Remove CERLL 120min Quadruple 480min TN 6+ Rolled 2d6 : 6, 3, total 9
Remove cockpit 120min Quadruple 480min TN 6+ Rolled 2d6 : 6, 5, total 11
Remove sensors 120min Quadruple 480min TN 6+ Rolled 2d6 : 1, 6, total 7
Change Armor Quantity 1 RT[R] 10min Quadruple 40min TN 6+ Rolled 2d6 : 5, 5, total 10
finishes 4/22/58 30 min in
Immediately after goes into reloading the Archer TN 2
reload 1 ton of ammo on Archer 30 min Rolled 2d6 : 5, 5, total 10
reload 1 ton of ammo on Archer 30 min Rolled 2d6 : 5, 6, total 11
finishes 4/23/58 90 min in - waits 10 min to relax have a coffee and then start work on the Atlas
4/23/58 100 min in
Immediately after goes into repairing the Atlas TN 3+
Replace Armor LL 3 New IS Triple 90 min
Rolled 2d6 : 3, 5, total 8
reload 1 ton of ammo on Atlas 30 min
Rolled 2d6 : 3, 3, total 6
finishes 4/23/58 220 min in
-
finishes 4/22/58 30 min in
Roger Vet assigned to Thunderbolt C
Remove 260 standard engine (with shs) 360min Quadruple 1440min TN 5+ Rolled 2d6 : 2, 1, total 3
Remove 3 ton gyro 200 min Quadruple 800 min TN 5+ Rolled 2d6 : 3, 5, total 8
Remove Equipment 1 life support H Quadruple 480min TN 5+ Rolled 2d6 : 1, 5, total 6
Fix <50% Internal Dam 1 New IS Quadruple 540min TN 4+ Rolled 2d6 : 6, 5, total 11
Remove Equipment 1 Upper Leg RL Quadruple 480min TN 5+ Rolled 2d6 : 2, 3, total 5
Remove Equipment 1 Lower Leg RL Quadruple 480min TN 5+ Rolled 2d6 : 3, 4, total 7
Change Armor Quantity 8 H 80min Quadruple 360min TN 6+ Rolled 2d6 : 5, 3, total 8
Change Armor Quantity 11 CT 90min Quadruple 440min TN 6+ Rolled 2d6 : 1, 6, total 7
Remove Heat Sink 1 1 H 90min Quadruple 360 min TN 5+ Rolled 2d6 : 3, 1, total 4
Remove Heat Sink 1 2 CT 90min Quadruple 360 min TN 5+ Rolled 2d6 : 1, 5, total 6
Remove Heat Sink 1 4 RT 90min Quadruple 360 min TN 5+ Rolled 2d6 : 6, 5, total 11
Remove Heat Sink 1 1 LT 90min Quadruple 360 min TN 5+ Rolled 2d6 : 2, 1, total 3
finishes 5/5/58 250min in
-
5/5/58 250min in
TINA Elite 1 assigned to thunderbolt c
Remove 260 standard engine (with shs) 360min Quadruple 1440min TN 3+ Rolled 2d6 : 3, 1, total 4
Remove Heat Sink 1 1 H 90min Triple 270 min TN 4+ Rolled 2d6 : 4, 1, total 5
Remove Heat Sink 1 1 LT 90min Triple 270 min TN 4+ Rolled 2d6 : 5, 5, total 10
Remove Equipment 1 1 RT Triple 360min TN 4+ Rolled 2d6 : 6, 4, total 10
finishes 5/10/58 192min in
-
5/10/58 192min in
TINA Elite 1 assigned to thunderbolt c
Remove Equipment 1 1 LT Triple 480min TN 3+ Rolled 2d6 : 6, 3, total 9
Remove Equipment 1 1 H Triple 480min TN 3+ Rolled 2d6 : 6, 2, total 8
finishes 5/12/58 192min in
-
5/22/58
Damages M4 polar gulf
Archer
16 rounds lrm used, RT 20, RL 19, LA 22 IS 3 %<50, RA 8, CT 1
Kills - 1 mech
XP - 3
XP TOTAL - 14+1 mvp
Atlas
6 gauss rounds, CT 9, RA 5, LA 5, RL 13, LL 13
Kills - 2 mechs INF vehicle
XP - 6
XP TOTAL - 27 +1 mvp +2admin
Sunder
Kills - 2 mechs
XP - 4
XP TOTAL - 13+1 mvp
Warhammer
1 engine, 1 gyro, CT 23, LA 7, RA 2, LT 7, RT 23 IS 4 %<50 , LL 5, RL 2,
Kill - 1 mech
XP - 3
XP TOTAL - 21+1 mvp
184 armor lost
Salvage
Locust 1V - Will get parts to fix and sell.
1,511,200 at .5 is 755600 Mos is 30244 per
Destroyed - LL 8 UL LL FT HS 2, LT
LT 8, RL 6, CT 1, LTR 2
LA Fell off
Warhammer 7M - not being fully repaired but partially then stripped and sold
6,694,034 x .15 is 1004105 mos is 133880 per
Destroyed LA, RA
Easier to list what will be left worth repairing and stripping
LT %<100 2xDHS 1 crit, 1 engine, RT %<100 DHS 1 crit
END CONTRACT PLANNING
Will be pulling the AMS 3XDHS from LT and the LT itself, 2 DHS ML SRM6 AMS ammo(11), SRM6 ammo (13)from RT and the RT itself. The engine (immediately sell) gyro mg ammo (200), 4 armor off H, 4 armor off RL UL LL FT RL itself, 13 armor off LL UL LL FT LL itself, 8 armor off the RTR, 8 armor off the LTR, 9 armor off the CTR, sensors cockpit life support and H itself
Ransom the 3/4 vet Griffin pilot 150k and the 3/5 regular firestarter pilot 75k
-
5/22/58
Roger Young vet tech assigned to warhammer 7m
Repair 1 engine crit TN 3+ double time 200 min Rolled 2d6 : 2, 6, total 8
---
Gallegos green mech tech assigned to atlas
Repair armor CT 9 TN 4+ quad time 360 min Rolled 2d6 : 2, 5, total 7
Repair armor LA 5 TN 4+ quad time 200 min Rolled 2d6 : 2, 2, total 4
Repair armor RA 5 TN 4+ quad time 200 min Rolled 2d6 : 5, 2, total 7
Repair armor LL 13 TN 4+ quad time 520 min Rolled 2d6 : 3, 4, total 7
Repair armor RL 13 TN 4+ quad time 520 min Rolled 2d6 : 2, 2, total 4
Reload ammo 1 bin 30 min TN 2 Rolled 2d6 : 3, 2, total 5
1830 min = 3 days 389/480min
Finishes 5/25 389/480min
-‐--
O Slevin regular mech tech assigned to archer
Repair armor CT 1 TN 3+ triple time 30 min Rolled 2d6 : 6, 5, total 11
Repair armor LA 16 TN 3+ triple time 480 min Rolled 2d6 : 1, 2, total 3
Repair armor RA 8 TN 3+ triple time 240 min Rolled 2d6 : 4, 6, total 10
Repair armor RL 19 TN 3+ triple time 570 min Rolled 2d6 : 5, 1, total 6
Repair armor RT 20 TN 3+ triple time 600 min Rolled 2d6 : 3, 1, total 4
LA x<50% TN 4+ quad time 540 min Rolled 2d6 : 6, 6, total 12
Reload ammo 1 bin 30 min TN 2 Rolled 2d6 : 5, 1, total 6
Reload ammo 1 bin 30 min TN 2 Rolled 2d6 : 1, 2, total 3
Still needs 6 armor LA
2460 min = 5 days 1 hr Finishes 5/27/58 1hr
-
5/22/58
Roger Young vet tech assigned to warhammer 7m
Remove engine DHS +11 TN 3+ quad time 360 min Rolled 2d6 : 2, 3, total 5
Fix 1 crit DHS double time 240 min TN 3+ Rolled 2d6 : 3, 4, total 7
Fix 1 crit DHS double time 240 min TN 3+ Rolled 2d6 : 6, 3, total 9
Fix 1 crit DHS double time 240 min TN 3+ Rolled 2d6 : 3, 3, total 6
Finishes 5/24/58 322/480 min
-
5/24/58 322/480
Roger Young vet tech assigned to warhammer 7m
RT Fix x%<100 quad time TN 4+ 1080 MIN Rolled 2d6 : 4, 3, total 7
LT Fix x%<100 quad time TN 4+ 1080 MIN Rolled 2d6 : 3, 4, total 7
Remove engine TN 4+ triple time 1080 min Rolled 2d6 : 1, 5, total 6
Remove RT DHSx2 quad time 360min TN 3+ Rolled 2d6 : 6, 1, total 7
Remove LT DHSx3 quad time 360min TN 3+Rolled 2d6 : 3, 1, total 4
Remove AMS triple time 360min TN 4+ Rolled 2d6 : 5, 6, total 11
Remove AMS ammo triple time 360min TN 4+ Rolled 2d6 : 4, 1, total 5
Remove SRM6 triple time 360min TN 4+ Rolled 2d6 : 5, 6, total 11
Remove SRM6 ammo triple time 360 min TN 4+ Rolled 2d6 : 5, 2, total 7
Remove ML triple time 360min TN 4+ Rolled 2d6 : 2, 1, total 3
Remove life support triple time 360min TN 4+ Rolled 2d6 : 2, 6, total 8
Remove cockpit triple time 600min TN 4+ Rolled 2d6 : 6, 5, total 11
Remove 70t sensors triple time 360min TN 4+ Rolled 2d6 : 2, 6, total 8
Remove ULa triple time 360min TN 4+ Rolled 2d6 : 2, 2, total 4
Remove ULa triple time 360min TN 4+ Rolled 2d6 : 4, 1, total 5
Remove LLa triple time 360min TN 4+ Rolled 2d6 : 3, 1, total 4
Remove LLa triple time 360min TN 4+ Rolled 2d6 : 1, 5, total 6
Remove FTa triple time 360min TN 4+ Rolled 2d6 : 1, 6, total 7
Remove FTa triple time 360min TN 4+ Rolled 2d6 : 3, 4, total 7
Remove 3t gyro triple time 600min TN 4+ Rolled 2d6 : 3, 4, total 7
Remove armor H 4 quad time 40 min TN 3+ Rolled 2d6 : 1, 5, total 6
Remove armor LTR 8 quad time 40 min TN 3+ Rolled 2d6 : 6, 3, total 9
Remove armor RTR 8 quad time 40 min TN 3+ Rolled 2d6 : 5, 3, total 8
Remove armor CTR 9 quad time 40 min TN 3+ Rolled 2d6 : 1, 3, total 4
Remove armor RL 13 quad time 40 min TN 3+ Rolled 2d6 : 5, 1, total 6
Remove armor LL 13 quad time 40 min TN 3+ Rolled 2d6 : 6, 3, total 9
21 days
Finishes 6/15 322/480
-
5/25 389/480min
Gallegos green mech tech assigned to warhammer
Fix 1 engine crit quad time TN 5+ 400min Rolled 2d6 : 1, 3, total 4
Fix 1 gyro crit quad time TN 7+ 480min Rolled 2d6 : 3, 4, total 7
Repair armor CT 23 quad time TN 4+ 920min Rolled 2d6 : 2, 3, total 5
Repair armor LA 7 quad time TN 4+ 280min Rolled 2d6 : 1, 4, total 5
Repair armor RA 2 quad time TN 4+ 80 min Rolled 2d6 : 5, 5, total 10
Repair armor LT 7 quad time TN 4+ 280min Rolled 2d6 : 1, 2, total 3
Repair armor RT 15 quad time TN 4+ 600min Rolled 2d6 : 4, 6, total 10
Repair RT%<50 quad time TN6+ 540min Rolled 2d6 : 6, 5, total 11
Repair armor LL 5 quad time TN 4+ 200min Rolled 2d6 : 3, 6, total 9
Repair armor RL 2 quad time TN 4+ 80min Rolled 2d6 : 6, 2, total 8
RT needs 8 more once IS fixed
3860min= 8days 19min
Finishes 6/2 408/480min
---
5/27/58 1hr
O Slevin regular mech tech assigned to archer
Repair armor LA 6 TN 3+ triple time 240 min Rolled 2d6 : 3, 3, total 6
----
6/15/58 322/480
Roger Young vet tech assigned to warhammer 7m
Remove ML triple time 360min TN 4+ Rolled 2d6 : 6, 4, total 10
Remove H quad time 480.min Rolled 2d6 : 1, 2, total 3
Remove LL quad time 480.min Rolled 2d6 : 3, 1, total 4
Remove RL quad time 480.min Rolled 2d6 : 5, 2, total 7
Remove RT quad time 480.min Rolled 2d6 : 1, 3, total 4
Remove LT quad time 480.min Rolled 2d6 : 2, 1, total 3
-
6/2/58
O Slevin regular mech tech assigned to warhammer
Repair armor RT 8 quad time TN 3+ 320minRolled 2d6 : 2, 1, total 3
Repair armor LT 7 quad time TN 3+ 280minRolled 2d6 : 1, 2, total 3
Fix 1 engine crit quad time TN 4+ 400min Rolled 2d6 : 5, 6, total 11
Finishes 6/4/58 448/480min
-
5/27/58 300/480
Both are in dropship maintenance and TN 4+
Bostina elite 1 assigned to wolfhound
Removing dhs from engine x9 90min Rolled 2d6 : 1, 6, total 7
Removing engine after dhs to save posts if successful 360min Rolled 2d6 : 5, 6, total 11
Bostina elite 1 assigned to Archer after the wolfhound
Removing dhs from engine x11 90min Rolled 2d6 : 1, 5, total 6
Removing engine after dhs if successful 360min Rolled 2d6 : 6, 1, total 7
Removing large laser 120min Rolled 2d6 : 2, 5, total 7
Removing large laser 120min Rolled 2d6 : 1, 6, total 7
Total time is 2 days 180min finishes 5/29
-
6/12/58
Dropship maintenance bay
Gallegos green mech tech assigned to locust
Replace LL quad time TN 8 960MIN Rolled 2d6 : 3, 3, total 6
Replace LT quad time TN 8 960MIN Rolled 2d6 : 6, 1, total 7
Finishes 6/16
-
6/16
O Slevin regular mech tech assigned to locust
Replace LL quad time TN 6 960MIN Rolled 2d6 : 3, 5, total 8
Replace LT quad time TN 6 960MIN Rolled 2d6 : 3, 2, total 5
Finishes 6/20
-
6/18
Bostina elite tech assigned to locust in maintenance bay
Replace LT 960 min quad time TN 3+ Rolled 2d6 : 1, 3, total 4
Finishes 6/20
-
6/20
Gallegos green tech assigned to locust maintenance bay
Repair armor 2 LTR triple time 60 min TN4+ Rolled 2d6 : 5, 4, total 9
Repair armor 8 LT triple time 240 min TN4+ Rolled 2d6 : 3, 4, total 7
Repair armor 8 LL triple time 240 min TN4+ Rolled 2d6 : 2, 6, total 8
Repair armor 6 RL triple time 180 min TN4+ Rolled 2d6 : 6, 5, total 11
Replace upper leg LTR triple time 270 min TN4+ Rolled 2d6 : 2, 5, total 7
Replace lower leg triple time 270 min TN4+ Rolled 2d6 : 1, 1, total 2
Replace foot triple time 270 min TN4+ Rolled 2d6 : 1, 2, total 3
Reattach LA quad time 720 min TN6+ Rolled 2d6 : 1, 3, total 4
Finishes 6/26 389/480min
6/20
Bostina elite tech assigned to Archer in factory
Additions
LPL CT
SPL H RA LA
XL 280
4 JJ LL RL
SL LT
2 DHS RT LT
CASE LT
1 TON LRM15 LT
Moving LRM 15 DOWN SLOTS X2 AMMO DOWN SLOTS X2
1495 bv
2340x9 = 21060 min * .5 time = 21.93 days/ 43.88 days on fail
- 33 days on planet to meet 75% if fails and criteria is met regardless
TN 7+
Rolled 2d6 : 2, 1, total 3
1.5 for fail +125k on fail or 100k cost
6/22
Roger assigned to Wolfhound in factory
Additions
SL LT
XL 245
3 JJ - LT RTX2
Move ML down
18 days/ 36 days if fails - 24 days needed on planet and criteria met
500k if fails + 100k or 75k coat
TN 7+
Rolled 2d6 : 4, 6, total 10
-
Of course the longest most expensive one failed....
Total cost for factory is 1.7m but huzzah plus 3 for the old codger Roger
6/26
Gallegos green tech assigned to locust maintenance bay
REPLACE SHS TN 5 DOUBLE TIME 180MINRolled 2d6 : 6, 6, total 12
REPLACE SHS TN 5 DOUBLE TIME 180MINRolled 2d6 : 5, 1, total 6
-
6/27 269/480min
O SLEVIN reg tech assigned to locust in maintenance bay
Replace lower leg 90 min TN4+Rolled 2d6 : 5, 3, total 8
Reattach LA triple time 540 min TN5+Rolled 2d6 : 5, 2, total 7
Replace foot 90 min TN4+Rolled 2d6 : 2, 5, total 7
-
Gallegos green tech assigned Archer 9/28/58
Swap 2 ammo bins for thunder inferno/standard thunder
LT STANDARD untouched
RT BOTH THUNDER Rolled 2d6 : 6, 5, total 11
Rolled 2d6 : 2, 6, total 8
-
FLINT Mission 2
9/29/58
DAMAGE KILLS XP
ARCHER
LL 21 ARMOR
RL 13 ARMOR
RTR 5 ARMOR
RT 7 ARMOR 5 THUNDER ROUNDS 4 THUNDER INFERNO
RA 13 ARMOR
LA 2 ARMOR
LT 4 ARMOR 5 LRM15 ROUNDS
3 KILLS (1 MECH)
5XP
ATLAS
CT 5 ARMOR
LT 10 ARMOR
RL 14 ARMOR
RA 5 ARMOR
7 GAUSS ROUNDS BETWEEN BOTH BINS
2 KILLS (2 MECHS)
4XP
SUNDER
4 KILLS (3 MECHS)
6XP
MARAUDER
RL 5 ARMOR
LL 8 ARMOR
RA 3 ARMOR
RT 8 ARMOR
3 KILLS (1 MECH)
5XP
SALVAGE
SPARTAN 2N
RT DESTROYED - 3XL HIT AMS AMS AMMOX2 26 ARMOR 8 ARMOR REAR
RA BLOWN OFF 8 ARMOR
LT STREAK SRM2 AMMO 1 SHOT 16 ARMOR
CT GYRO HIT 18 ARMOR IS x<75%
LA DESTROYED UA LA H 26 ARMOR
AIR - 1 KILL
MANTICORES - 1 KILL
ZEPHYR - 1 KILL
TOTAL ARMOR 123
GAUSS 7
LRM15 5
LRM15 INFERNO 4
LRM15 THUNDER 5
SPARTAN TOTALS NOT INCLUDED
-
9/29/58
Gallegos green assigned to Archer
Reload standard ammo x3 TN2 30MINX3
Rolled 2d6 : 2, 5, total 7
Rolled 2d6 : 3, 1, total 4
Rolled 2d6 : 3, 3, total 6
RA 13 ARMOR QUAD 520MIN TN4 Rolled 2d6 : 6, 2, total 8
LA 2 ARMOR QUAD 80MIN TN4 Rolled 2d6 : 1, 4, total 5
RL 13 ARMOR QUAD 520MIN TN4 Rolled 2d6 : 4, 2, total 6
LL 21 ARMOR QUAD 840MIN TN4 Rolled 2d6 : 5, 5, total 10
RT 7 ARMOR QUAD 280MIN TN4 Rolled 2d6 : 3, 1, total 4
RTR 5 ARMOR 200MIN TN4 Rolled 2d6 : 4, 2, total 6
LT 4 ARMOR 160MIN TN4 Rolled 2d6 : 1, 5, total 6
O Slevin regular assigned to Spartan
Repair 1 gyro hit quad time 480min Tn4 Rolled 2d6 : 1, 2, total 3
Repair IS x <75% quad time 720min Tn4 Rolled 2d6 : 6, 2, total 8
Roger vet assigned to ATLAS
CT 5 ARMOR DOUBLE TN3 100MIN Rolled 2d6 : 4, 3, total 7
LT 10 ARMOR DOUBLE TN3 200min Rolled 2d6 : 5, 5, total 10
RL 14 ARMOR DOUBLE TN3 280min Rolled 2d6 : 4, 3, total 7
RA 5 ARMOR DOUBLE TN3 100min Rolled 2d6 : 6, 4, total 10
Reload ammo x2 TN2 30MINX2
Rolled 2d6 : 2, 4, total 6
Rolled 2d6 : 5, 6, total 11
Harth vet assigned to Marauder
RL 5 ARMOR DOUBLE TN3 100MIN Rolled 2d6 : 3, 3, total 6
LL 8 ARMOR DOUBLE TN3 160MIN Rolled 2d6 : 5, 1, total 6
RA 3 ARMOR DOUBLE TN3 60MIN Rolled 2d6 : 6, 2, total 8
RT 8 ARMOR DOUBLE TN3 160MIN Rolled 2d6 : 5, 5, total 10
-
10/1/58 240/480min in
Harth assigned to Spartan
Repair 1 gyro hit triple time 300min Tn3 Rolled 2d6 : 3, 1, total 4
-
10/20/58
O Slevin regular assigned to Spartan
Replace destroyed LA quad Tn 6 960min Rolled 2d6 : 5, 5, total 10
Replace destroyed RT quad Tn 6 960min Rolled 2d6 : 3, 6, total 9
Bostina Elite 1 assigned to wolfhound
Removing SL ML standard armor
Adding ML where SL was and Tag to where ML was
swapping to FF 7 tons - doesnt use 6 points as is over max
new bv 1169
double time 8.75 days on pass
TN 5
Rolled 2d6 : 4, 4, total 8
-
10/24/58
O Slevin regular assigned to Spartan
reattach RA tn5 quad 1200min Rolled 2d6 : 3, 4, total 7
fix 3 engine crit tn4 quad 720min Rolled 2d6 : 3, 6, total 9
replace upper arm double tn3 180min Rolled 2d6 : 5, 5, total 10
replace lower arm double tn3 180min Rolled 2d6 : 3, 1, total 4
replace hand double tn3 180min Rolled 2d6 : 2, 5, total 7
-
10/30/58
O Slevin regular assigned to Spartan
replace ams quad tn 3 480min Rolled 2d6 : 1, 5, total 6
replace ams ammo quad tn 3 480min Rolled 2d6 : 3, 5, total 8
replace ams ammo quad tn 3 480min Rolled 2d6 : 4, 4, total 8
replace LA armor 26 tn 3 520min Rolled 2d6 : 4, 1, total 5
replace RT armor 26 tn 3 520min Rolled 2d6 : 4, 5, total 9
replace RA armor 8 tn 3 160min Rolled 2d6 : 2, 2, total 4
replace RTR armor 8 tn 3 160min Rolled 2d6 : 5, 6, total 11
replace LT armor 16 tn 3 320min Rolled 2d6 : 1, 5, total 6
replace CT armor 18 tn 3 360min Rolled 2d6 : 3, 4, total 7
3480min = 7.25 days to finish - done 11/6 120/480min
-
10/31/58
Bostina elite lvl 1 assigned to warhammer
Quad time
Remove spl , 2 mpl add srm6 1xammo tonnages wash out in Warehouse
2400min
TN 3+ Rolled 2d6 : 4, 4, total 8
Finishes 11/5/58 on pass
New value is 6359133
Immediately selling once finished at .5 (3179567)+ x mos 2%(127183)
Cha 7 = +2
Neg +1
Tn7
Rolled 2d6+3 : 1, 1 + 3, total 5
-
Correction not removing the spl would put under tonnage
Was rebuilding in app since I deleted the file in megamek and had max armor instead of the ton under that its actually at.
Value is actually 6369333 .5 = 3184667
Finishes in 4 days not 5
-
12/6/58
ATLAS - KILLS 1 (1 MECH) 3XP
DAMAGE
CT - 3
RT - 1
RA - 1
LL - 2
RL - 2
TOTAL DAMAGE 9
AMMO USED 9
SUNDER - KILLS 4 (2 MECHS) XP 6
DAMAGE
CT - 41 - 3/29 X<25%
LT - 4
RT - 2 1 PPC CRIT, 1 ENGINE HIT
LA - 11
LL - 12
RL - 12
TOTAL ARMOR 82
MARAUDER - KILLS 3 (3 MECH) XP 5
DAMAGE
PILOT HIT 1
H - 5
CT - 29
LT - 25 - IS 11/16 X<75%
RT - 25 - IS 1/16 X<25%
LA - 23 - IS 6/12 X<50% 2PPC CRIT UPPERARM 1 SPL DESTROYED
RA - 23 - IS 9/12 X<75% 2PPC CRIT LOWERARM 2 SPL DESTROYED
LL - 22
RL - 19
TOTAL ARMOR 171
LOST 3 SPL
ARCHER - KILLS 3 (1 MECH) ACE XP 10
DAMAGE
PILOT HIT 1
H - 2
CT - 25
LT - 14
RT - 9
LA - 7
RA - 10
LL - 7
RL - 11
TOTAL ARMOR - 85
AMMO USED 8 LRM15, 4 INFERNO THUNDER LRM15, 6 THUNDER LRM15
Total armor used - 347.....
EMPEROR
DAMAGE
H 9 - 1/3 X<50%
CT - 40
LT - 20 IS 7/19 X>50%
LTR - 8
RT - DESTROYED 30 - 3 XL HITS - DHS - LBX AMMO X2 (1 EACH) - MPL - CASE
RTR 8
LA - 30 - 3/15 X<25%
RA - 22
LL - 13
RL - 13
TOTAL ARMOR 185
LBX AMMO USED
SOLID - 13
CLUSTER - 16
HIGHLANDER
DAMAGE
CT - 7
LT - DESTROYED 28 ARMOR LRM20 SRM AMMO X2 LRM AMMO X2 CASE JJ
LTR - 10
LA - 6 - FELL OFF
LL - DESTROYED 38 UPPER LOWER FOOT HS
RL - 3
GAUSS AMMO USED 3
FF ARMOR USED 92
These will be repaired and sold
Emperor - 18682700*.5 = 9341350 + mos 373654
Highlander - 8575080*.5 = 4287540 + mos 171502
-
12/6/58
----
Gallegos assigned to Archer
PILOT HIT 1 - Crissie Finley elite doc tn 5 Rolled 2d6 : 3, 4, total 7
All quad time
H - 2 tn4 Rolled 2d6 : 2, 2, total 4
CT - 25 tn 4 Rolled 2d6 : 6, 3, total 9
LT - 14 tn4 Rolled 2d6 : 3, 2, total 5
RT - 9 tn4 Rolled 2d6 : 4, 3, total 7
LA - 7 tn4 Rolled 2d6 : 5, 6, total 11
RA - 10 tn4 Rolled 2d6 : 4, 5, total 9
LL - 7 tn4 Rolled 2d6 : 1, 5, total 6
RL - 11 tn4 Rolled 2d6 : 4, 6, total 10
Reload 3 bins 90 min
Rolled 2d6 : 3, 2, total 5
Rolled 2d6 : 5, 5, total 10
Rolled 2d6 : 1, 1, total 2
3490min - 7 days 130/480
Finishes 12/13 130/480
--
Freddie Ardal reg tech assigned to Sunder
Repair CT IS x<25% tn 3 TRIPLE Rolled 2d6 : 1, 5, total 6
Repair RT PPC 1 CRIT tn 3 QUAD Rolled 2d6 : 2, 3, total 5
Repair RT ENGINE 1 CRIT tn 3 Rolled 2d6 : 4, 2, total 6
Still to do armor
970 MIN - 2DAYS 10/480MIN
FINISHES 12/8 10/480MIN
---
Roland O Slevin reg tech assigned to Marauder
PILOT HIT 1 - Crissie Finley elite doc tn 5 Rolled 2d6 : 3, 6, total 9
These are all quad time
Repair RT IS x<25% tn 3 Rolled 2d6 : 5, 3, total 8
Repair LA IS x<50% tn 4 Rolled 2d6 : 6, 5, total 11
Repair RA IS x<75% tn 5 Rolled 2d6 : 1, 5, total 6
Repair LT IS x<75% tn 5 Rolled 2d6 : 5, 2, total 7
Repair RA PPC 2 CRIT tn 5 Rolled 2d6 : 5, 1, total 6
Repair LA PPC 2 CRIT tn 5 Rolled 2d6 : 3, 3, total 6
3540min - 7.38 days - 7 days 180/480min
Finishes 12/13 180/480
Still to do armor, replace SPLx3, replace actuators
---
Roger Vet tech assigned to emperor
Replace RT tn5 quad 960 min Rolled 2d6 : 6, 4, total 10
Still to do reattach arm , replace ammo bins, replace mpl replace dhs, replace case, repair 3x engine hit, replace armor
Finished 12/8
--
Hanbal Vet tech assigned to highlander
Replace LL tn 5 quad 960min Rolled 2d6 : 4, 1, total 5
Replace LT tn 5 quad 960min Rolled 2d6 : 2, 2, total 4
Still to do - replace actuators, replace lrm20 and ammo bins, replace jj, replace armor, replace hs, replace case, replace armor
Need order srm6 ammox2 lrm20 lrm20 ammox2
Finished 12/10
-
12/13/58 130/480min
Gallegos green tech assigned to sunder
CT - 41 TN 4 Rolled 2d6 : 5, 1, total 6
LT - 4 tn4 Rolled 2d6 : 5, 4, total 9
RT - 2 tn4 Rolled 2d6 : 4, 5, total 9
LA - 11 tn4 Rolled 2d6 : 5, 6, total 11
LL - 12 tn4 Rolled 2d6 : 1, 6, total 7
RL - 12 tn4 Rolled 2d6 : 2, 1, total 3
3280min - 6.83 days - 6days 398/480min
Finishes 12/20 48/480min
--
12/8 10/480min
Freddie Ardal reg tech assigned to emperor
Fix 3 engine crit tn5 quad Rolled 2d6 : 5, 3, total 8
Replace blown off arm tn4 quad Rolled 2d6 : 4, 4, total 8
4days
Finishes 12/10 10/480min
---
12/13 180/480min
Roland O Slevin reg tech assigned to Marauder
H - 5 TN 3 triple Rolled 2d6 : 5, 5, total 10
CT - 29 TN 3 triple Rolled 2d6 : 3, 2, total 5
LT - 25 TN 3 triple Rolled 2d6 : 3, 2, total 5
RT - 25 TN 3 triple Rolled 2d6 : 3, 1, total 4
LA - 23 TN 3 triple Rolled 2d6 : 4, 1, total 5
UPPERARM TN3 triple Rolled 2d6 : 2, 1, total 3
Replace SPL TN 4 QUAD Rolled 2d6 : 6, 4, total 10
RA - 23 TN 3 triple Rolled 2d6 : 5, 5, total 10
LOWERARM TN 3 triple Rolled 2d6 : 4, 1, total 5
Replace SPL TN 4 QUAD Rolled 2d6 : 3, 5, total 8
Replace SPL TN 4 QUAD Rolled 2d6 : 4, 3, total 7
LL - 22 TN 3 triple Rolled 2d6 : 6, 5, total 11
RL - 19 TN 3 triple Rolled 2d6 : 6, 1, total 7
5130+540+1440 - 7110 - 14.8125 days- 14 days 390/480min
Finishes 12/27 120min in
---
12/8
Roger Vet tech assigned to
CT - 3 tn 3 doubleRolled 2d6 : 4, 1, total 5
RT - 1 tn 3 double Rolled 2d6 : 6, 4, total 10
RA - 1 tn 3 double Rolled 2d6 : 4, 2, total 6
LL - 2 - on hold until end of December when armor arrives
RL - 2 - on hold until end of December when armor arrives
Reload bins x2 60min
Rolled 2d6 : 2, 4, total 6
Rolled 2d6 : 5, 3, total 8
Finishes 12/8 160/480min
---
12/10
Bostina elite 1 tech assigned to highlander
Replace LT tn 3 quad 960min Rolled 2d6 : 5, 5, total 10
100% out of standard armor reserve
-
Typo correction/clarifications
Roger was assigned to the Atlas..
Emperor finished 12/12 not 12/10 for next round of repairs
Highlander ready by 12/14 not 12/12 (as quad times not doubled on first attempt repairs) for next round of repairs
Sunder complete minus 12 armor and ready 12/20 for next (repair times were quad for clarification)
Atlas complete minus 2 from each leg by 12/8 for next repairs
Archer done 12/13
Marauder done 12/27
‐------
12/12
Bostina elite 1 tech assigned to Spartan
Prep for custom
Remove mplx3 erppc ams ams ammox2 Streak2x2 Streak 2 ammox2 1 dhs remove 3 from each arm
1590min - 3.3125 days - 3 days 150/480min
Tn4 Rolled 2d6 : 5, 4, total 9
Finishes 12/15 150/480min
------
12/12 10/480min
Freddie reg tech assigned to Emperor
Repair IS H X<50% quad tn3 Rolled 2d6 : 4, 4, total 8
Repair IS LT X<50% quad tn3 Rolled 2d6 : 6, 6, total 12
Repair IS LA X<25% triple tn3 Rolled 2d6 : 1, 2, total 3
Replace dhs double tn3 Rolled 2d6 : 5, 3, total 8
Replace mpl quad tn3 Rolled 2d6 : 6, 6, total 12
REPLACE CASE quad tn3 Rolled 2d6 : 5, 2, total 7
2490min - 5.1875days- 5 days 100/480min
Still need to replace armor, 2 x bins
Finishes 12/17 110/480min
Moved to Sunder 12/20 48/480min
Repair RL 12 tn3 double Rolled 2d6 : 1, 3, total 4
Moved to atlas 12/20 288/480min as long as bostina roll passes
Repair 2 RL tn3 double Rolled 2d6 : 1, 3, total 4
Repair 2 LL tn3 double Rolled 2d6 : 3, 4, total 7
Finishes 12/20 368/480min
-----
12/14
Hanbal vet tech assigned to Highlander
Replace blown off arm tn3 quad Rolled 2d6 : 2, 4, total 6
Replace upper leg tn3 Rolled 2d6 : 1, 4, total 5
Replace lower leg tn3 Rolled 2d6 : 2, 6, total 8
Replace foot tn3 Rolled 2d6 : 2, 6, total 8
Replace shs tn3 Rolled 2d6 : 1, 1, total 2
Still need replace armor lrm20 lrm20 ammox2 srm6 ammox2 case jj
1080min - 2 25 days - 2 days 120/480min
Finishes 12/16 120/480min
-
12/16 120/480min
Bostina elite 1 assigned to highlander.
Replace shs 90m tn 3 Rolled 2d6 : 2, 4, total 6
If this fails I have to buy another shs....even on realistically this being a tn1
Finishes 12/16 210/480min
-----
12/17 110/480min
Freddie reg tech assigned to highlander
92 ff if all pass
All tn4 minus the LT and RL which will double time to tn3
CT - 7 Rolled 2d6 : 2, 3, total 5
LT - 28 tn3 double Rolled 2d6 : 5, 3, total 8
LTR - 10 Rolled 2d6 : 6, 6, total 12
LA - 6 Rolled 2d6 : 5, 2, total 7
LL - 38 Rolled 2d6 : 3, 6, total 9
RL - 3 tn3 doubleRolled 2d6 : 1, 3, total 4
Finishes well before sunder and atlas rolls taking a nice day break before comes back to the highlander 12/27
Case tn3 quad 1 day Rolled 2d6 : 1, 2, total 3
JJ tn3 quad 240min Rolled 2d6 : 1, 1, total 2
Finishes 12/28 240/480min
----
12/27/58
Hanbal vet tech assigned to emperor
All are 3/4 rush minus the ammo bins at normal time
All are tn4 minus the ammo bins at tn5
H - 9 Rolled 2d6 : 3, 1, total 4
CT - 40 Rolled 2d6 : 1, 1, total 2
LT - 20 Rolled 2d6 : 3, 1, total 4
LTR - 8 Rolled 2d6 : 2, 2, total 4
RT - 30 Rolled 2d6 : 2, 3, total 5
RT - LBX AMMO tn5 Rolled 2d6 : 6, 4, total 10
RT - LBX AMMO tn5 Rolled 2d6 : 4, 5, total 9
RTR - 8 Rolled 2d6 : 4, 5, total 9
LA - 30 Rolled 2d6 : 1, 5, total 6
RA - 22 Rolled 2d6 : 2, 6, total 8
LL - 13 Rolled 2d6 : 6, 1, total 7
RL - 13 Rolled 2d6 : 1, 4, total 5
Finishes 12/31/58 232/480min
Leaves a little time to attempt rush with bostina if fails
----
Sunder ready 12/20
Atlas ready 12/20
Archer ready 12/13
Maruader ready 12/27
Wolfhound - 12/1 - Bostina inspecting during down times at start of month.
Spartan - starting custom pending Bostina availability
Salvage
Highlander - needs lrm20 2xammo srm6 2xammo plus anything missed
Emperor - depending on repairs maybe 100% 12/31
-
Finishes 12/31/58 232/480min
Bostina elite 1 assigned to emperor
CT - 40 - 1/2 time TN3 Rolled 2d6 : 3, 4, total 7
Finishes before 12/12 432/480min
After goes into Spartan custom
Install 10 spl 2 sl ecm bap 5 jj searchlight
keeps tag in same space and 12 dhs
New armor profile 15 tons add 6 to CT 8 to each leg arms
12150min = 25.135 days = 25days 150min
finishes before next mission if passes if not out 2 mil and will stick it in the bay until at minimum 2/19 300/480min
Tn5
Rolled 2d6 : 1, 3, total 4
-
1/23/59
Roland reg tech assigned to highlander
All tn3 and quad time
Replace lrm20Rolled 2d6 : 2, 4, total 6
Replace lrm20 ammoRolled 2d6 : 2, 5, total 7
Replace lrm20 ammoRolled 2d6 : 6, 4, total 10
Replace srm6Rolled 2d6 : 6, 2, total 8
Replace srm6 ammoRolled 2d6 : 5, 5, total 10
Replace srm6 ammoRolled 2d6 : 2, 1, total 3
6 days
Finishes start of 1/29/59
-
1/29/59
Hanbal vet tech assigned to Highlander
Replace jj triple tn 3 180m Rolled 2d6 : 1, 5, total 6
Bostina if fails attempt as well (if needed to save posts) double time TN 3 120min
Rolled 2d6 : 2, 1, total 3
-
1/31/59
Bostina wouldn't have been able to make an attempt anyway on prior so good thing passed it. If had failed attempt would've been into end of Feb when finished Spartan.
Young vet tech assigned to podding
All quad time 3 days each item tn5
Pod ams 25k Rolled 2d6+1 : 3, 4 + 1, total 8
Pod mpl 15k Rolled 2d6+1 : 5, 6 + 1, total 12
Pod spl 4k Rolled 2d6+1 : 3, 2 + 1, total 6
Roland reg tech assigned to podding
All quad time 3 days tn6
Pod mpl 15k Rolled 2d6 : 4, 4, total 8
Pod spl 4k Rolled 2d6 : 4, 1, total 5
Pod ams ammo 500 Rolled 2d6 : 4, 1, total 5
2/1/59
Hanbal vet tech assigned to podding
All quad time 3 days each item tn5
Pod ams 25k Rolled 2d6 : 6, 3, total 9
Pod ams ammo 500 Rolled 2d6 : 1, 5, total 6
Pod mpl 15k Rolled 2d6 : 2, 3, total 5
Cost is 104k
-
2/9/59
Young vet tech assigned to Sunder
swapping pods in/out/around
dropping 3 ppc DHS (LT RT)
adding 3 ppc DHS (LA RA)
dropping mpl - adding ecm (CT)
TN 3 (pod -4 maint - 2 install pod +3) - 90*5 - 450min
I will have 2 chances at this.
Rolled 2d6 : 6, 3, total 9
New designation SD1-O-GRDN
Roland reg tech assigned to archer
swap 1 ammo bin to semi guided
tn 2 Rolled 2d6 : 6, 1, total 7
variant 2K3MR2 from google doc - same mech just ammo loads are different
-
POST FLINT CONTRACT BDA
ATLAS - 1 KILLS ( 1 MECH) - 3XP
LL - 10
RA - 10
RL - 8
SUNDER - 2XP
LA - 20
RA - 5
RT - 8
RL - 15
MARAUDER - 2 KILL (2 MECH) - 4XP
LA - 23
RA - 15 PPC CRIT
LL - 18
RL - 11
LT - 6
RT - 21
CT - 7
ARCHER - 1 KILL (1 MECH) - 3XP
LA - 10
RA - 5
RL - 10
AMMO USED 1 TON THUNDER, 1 TON LRM15, 4/8 SEMI GUIDED
CRAB
LA - 16
RA - 16
LT - 16
RT - 16
CT - 20 2 gyro crit 1 engine crit IS X>50%
H - 6
RL - 21
LL - 3
-
2/11/59
YOUNG VET TECH ASSIGHED TO CRAB
TN 6 BASE
-1 easy maintain
-2 maintenence bay
-1 armor
+1 IS
+5 2xgyro
CRAB
LA - 16 RUSH 1/2 TN 4Rolled 2d6 : 3, 2, total 5
RA - 16 RUSH 1/2 TN 4Rolled 2d6 : 1, 6, total 7
LT - 16 RUSH 1/2 TN 4Rolled 2d6 : 1, 1, total 2
RT - 16 RUSH 1/2 TN 4 Rolled 2d6 : 4, 5, total 9
2 gyro crit QUAD TN 5 Rolled 2d6 : 5, 5, total 10
1 engine crit TN 3Rolled 2d6 : 6, 5, total 11
IS X>50% DOUBLE TN 3Rolled 2d6 : 6, 2, total 8
H - 6 RUSH 1/2 TN 4Rolled 2d6 : 2, 2, total 4
RL - 21 RUSH 1/2 TN 4Rolled 2d6 : 5, 4, total 9
LL - 3 RUSH 1/2 TN 4Rolled 2d6 : 3, 4, total 7
IF CT IS FIXED TO SAVE POSTS
CT 20 - RUSH 1/2 TN 4Rolled 2d6 : 4, 1, total 5
IF ALL PASS WILL SELL BEFORE LIFTOFF AT FULL REPAIR
-
2/11/59
Gallegos green tech assigned to Atlas and Archer
BASE TN9
Archer
LA - 10 TRIPLE TN 5 Rolled 2d6 : 1, 1, total 2
RA - 5 TRIPLE TN 5 Rolled 2d6 : 1, 3, total 4
RL - 10 TRIPLE TN 5 Rolled 2d6 : 6, 5, total 11
Reload thunder Rolled 2d6 : 3, 6, total 9
Reload lrm15 Rolled 2d6 : 4, 3, total 7
Reload semi Rolled 2d6 : 6, 1, total 7
Atlas
LL - 10 QUAD TN 4 Rolled 2d6 : 1, 2, total 3
RA - 10 QUAD TN 4 Rolled 2d6 : 2, 1, total 3
RL - 8 TRIPLE TN 5 Rolled 2d6 : 4, 5, total 9
Reload gauss Rolled 2d6 : 6, 1, total 7
Both finish before liftoff and may get slotted to bay if needed
O SLEVIN ASSIGNED TO SUNDER
LA - 20 DOUBLE TN 3 Rolled 2d6 : 6, 1, total 7
RA - 5 DOUBLE TN 3 Rolled 2d6 : 6, 6, total 12
RT - 8 DOUBLE TN 3 Rolled 2d6 : 1, 3, total 4
RL - 15 DOUBLE TN 3 Rolled 2d6 : 6, 5, total 11
Finishes 2/13/59
Harth vet tech assigned to Marauder
All tn4 unless noted finishes before 2/14
LA - 23 DOUBLE TN 3 Rolled 2d6 : 4, 4, total 8
RA - 15 Rolled 2d6 : 3, 5, total 8
PPC CRIT QUAD TN 3 Rolled 2d6 : 2, 1, total 3
LL - 18 DOUBLE TN 3 Rolled 2d6 : 3, 6, total 9
RL - 11 '2s6' is not a valid dice string!
LT - 6 Rolled 2d6 : 5, 1, total 6
RT - 21 Rolled 2d6 : 5, 5, total 10
CT - 7 Rolled 2d6 : 4, 6, total 10
Finishes before liftoff
-
RL - 11
'2s6' is not a valid dice string!
Marauder Rolled 2d6 : 2, 4, total 6
-
Anbal reg tech assigned to archer 2/12/59 360/480
BASE TN 7
LA - 10 TRIPLE TN 3 Rolled 2d6 : 2, 4, total 6
RA - 5 TRIPLE TN 3 Rolled 2d6 : 4, 2, total 6
finishes before liftoff
3/3/59 ONCE REACH PLANET
LL - 10 TRIPLE TN 3 Rolled 2d6 : 3, 3, total 6
RA - 10 TRIPLE TN 3 Rolled 2d6 : 6, 1, total 7
BOSTINA ELITE 1 TECH ASSIGNED TO CRAB
LT - 16 TN 3 Rolled 2d6 : 4, 6, total 10
-
Anbal was assigned to atlas for 2nd rolls
3/24/59
BOSTINA ELITE 1 ASSIGNED TO SPARTAN
BASE TN 4
CUSTOM 1
MOD 5
factory -4
double -1
add tsm TN 5 double time - 15 days if passes / 30 days if fails - done by 4/24/59 = 75% = 22.5 days meaning 4/16 safe lift off
75k if passes/150k+2m if fails
-
3/24/59
BOSTINA ELITE 1 ASSIGNED TO SPARTAN
BASE TN 4
CUSTOM 1
MOD 5
factory -4
double -1
add tsm TN 5 double time - 15 days if passes / 30 days if fails - done by 4/24/59 = 75% = 22.5 days meaning 4/16 safe lift off
75k if passes/150k+2m if fails
guess would help if I put the die roll
Rolled 2d6 : 1, 5, total 6
-
3/3/59
Podding some stuff
Young Vet assigned to podding
ALL QUAD TIME 3 DAYS EACH
CERLL 50K TN6 Rolled 2d6 : 6, 6, total 12
PPC 50K TN6 Rolled 2d6 : 6, 1, total 7
Finishes before 3/9
Hanbal vet tech assigned to podding
DHS 1500 TN6 Rolled 2d6 : 1, 5, total 6
DHS 1500 TN6 Rolled 2d6 : 4, 6, total 10
SPL 4K TN6 Rolled 2d6 : 5, 1, total 6
Finishes before 3/12
Total cost 107k
-
3/12/59
Hanbal assigned to Sunder
Remove ecm
Add SPLX2
90min
Tn 3 only because 2 auto fails / was same deal with last one
Rolled 2d6 : 2, 4, total 6
If first attempt fails
Rolled 2d6 : 1, 4, total 5
New designation SD1-0-PPC2
If passes above
Hanbal assigned to KU
Nee designation BKHU-0-CP
Removing
MLx6 RA LA
SLx2 RT LT
ADD
ECM RT
CERLL H
SPLX2 RA LA
90x5=450min
Rolled 2d6 : 6, 5, total 11
If first fails
Rolled 2d6 : 2, 1, total 3
Next planet needs
TAG - CT when get
HANDS / POD THE HANDS - Both arms to get hands
ADDITIONAL SPARE PARTS
-
Bostina assigned to pods
Convert to pod 5/22/59
C3S 250k×.25 =62500
Tn3 quad 270min x4 = 1080min = 2.25 days
Rolled 2d6 : 1, 4, total 5
Convert to pod 5/24/59 - 120/480m
C3S 250k×.25 =62500
Tn3 quad 270min x4 = 1080min = 2.25 days
Rolled 2d6 : 3, 3, total 6
270min x4 = 1080min = 2.25 days
5/26/59 240/480m
Bostina assigned to Spartan
Adding c3s to H
Tn3 quad time 480minx5 = 5 days
Rolled 2d6 : 4, 4, total 8
-
Bostina elite 1 mech tech assigned to atlas
Base TN 4
Maintenance -2
Class b +3, x3 time
Custom +1
Quad time -3
Remove LA PPC 120min
Remove 5 DHS (LT RT LA) 90x3min
Remove SPL 120min
Add ML LT 120min
Add ML RT 120min
Add C3M LT 120min
Add C3M RT 120min
270+480+240 = 990min x3 = 2970min x4 = 11880min = 24.75days
49.5days if fails and finishes before any landing.
Tn3
Rolled 2d6 : 4, 1, total 5
This is bay 2 locked in
-
NOTICED MISSED REMOVING AN MPL ON THE KU - DOESNT AFFECT TIME AT ALL AND HAD TO IN ORDER TO DO IT. SO 1 RA MPL IS OFF AS WELL.
5/31/59 240/480 WAS ATLAS START - ENDS 6/26/59 120/480
BOSTINA ELITE 1 ASSIGNED TO ARCHER
BASE TN 4
MAINTENANCE -2
CUSTOM +1
B CLASS +3 , X3 TIME MOD
QUAD -3, X4 TIME MOD
240 MIN X3 X4 = 2880 MIN - 6 DAYS
REMOVE SPL H
ADD C3S H
TN 3
Rolled 2d6 : 1, 5, total 6
AFTER GOES INTO POD SWAPPING SUNDER
REMOVE MPL H
ADD C3S H
ADD SPL RA
90X2X5 = 900MIN = ROUGHLY JUST OVER 3 DAYS ONCE FINAL 120 MIN IS ADDED IN
TN 3 (REALISTICALLY TN 1)
Rolled 2d6 : 2, 5, total 7
IF FAILS FIRST
Rolled 2d6 : 2, 1, total 3
BOTH FINISH WITH ROUGHLY 12 DAYS LEFT EVEN ON FAIL
-
6/26/59
POD SPL
HANBAL VET TECH
TN 6 BASE
+2 POD
QUAD TIME - 6.75 DAYS
TN 5
Rolled 2d6 : 3, 5, total 8
TN 5
Rolled 2d6 : 1, 4, total 5
EXTRA ATTEMPTS IF IT FAILS
SUNDER HAS TO WAIT FOR THIS TO FINISH
-
7/30/59
HANBAL VET TECH ASSIGNED TO MARAUDER
REMOVE SPL H
ADD C3S H
120X2x3x4 - 2880/480= 6 days (12 if fails)
Tn 6 base
-2 maintenance
+1 custom
+3 mod
Quad time -3
Tn5 Rolled 2d6 : 1, 6, total 7
-
7/30/59
BOSTINA ELITE 1 ASSIGNED TO ATLAS
ADD DHS BACK TO LA - BACK ON THIS GOES UNTIL I CAN GET TSM AFTER CONTRACT
90x5X4 - 1800/480 = 3.75 DAYS X2 IF FAILS
BV IS 2277
TN 4 BASE
+1 CUSTOM
+3 MOD
-2 MAINTENANCE
QUAD -3
TN 3
Rolled 2d6 : 2, 4, total 6
BOSTINA ELITE 1 ASSIGNED TO ARCHER
REMOVE SL 120MINX2
NEW BV IS 1467
120X2X3 - 720MIN - 3 DAYS IF FAILS
TN 4 BASE
+1 CUSTOM
+3 MOD
-2 MAINTENANCE
TRIPLE -2
TN 4
Rolled 2d6 : 1, 4, total 5
BOTH FINISH BEFORE M2 REGARDLESS OF ROLL
-
8/10/59
Atlas - 10 armor RL, 6 armor LT, 7 gauss - 3XP 1 mech killed
Panther 3xp CC
Spartan - searchlight destroyed, armor 5 LTR, armor 5 CTR, armor 5 LL, armor 5 RL, armor 2 CT, armor 2 LA, armor 2 RT - 3XP
Archer - 6 thunder, 6 standard, 2XP
Sunder - 2XP
KOMODO - LOST HEAD, 2 IS CT, armor 13 CT, TAG DESTROYED
-
8/10/59
Freddie reg tech assigned to Atlas
Tn7 base
Triple time -2
Maintenance-2
Custom +1
Mod -1
Tn3+
6 armor LT 60minx3 Rolled 2d6 : 4, 5, total 9
10 ARMOR LA 100minx3Rolled 2d6 : 3, 5, total 8
Reload ammo gauss Rolled 2d6 : 3, 3, total 6
Finishes 8/11/59 30/480min
--
Roland reg tech assigned to Archer
Reload ammo x2
Rolled 2d6 : 4, 5, total 9
Rolled 2d6 : 4, 6, total 10
Assigned to Spartan
8/10/59 60/480min
tn7 base
Custom +1
Mod -1
Maintenance -2
Triple -2
armor 5 LTR Rolled 2d6 : 2, 4, total 6
armor 5 CTR Rolled 2d6 : 5, 1, total 6
armor 5 LL Rolled 2d6 : 4, 3, total 7
armor 5 RL Rolled 2d6 : 4, 3, total 7
armor 2 CT Rolled 2d6 : 3, 5, total 8
armor 2 LA Rolled 2d6 : 6, 4, total 10
armor 2 RT Rolled 2d6 : 5, 6, total 11
780min finishes 8/11/59 360/480min
searchlight replacement 9/1/59
tn7 base
Custom +1
Mod +1
Maintenance -2
Quad -3
Tn4 Rolled 2d6 : 1, 2, total 3
Finishes 9/2
Bostina assigned to pod changes 60t hands x2
8/20
Tn4 base
Mod+2
Quad time -3
270minx4
270minx4
4.5 days total
Tn3
Rolled 2d6 : 4, 6, total 10
Rolled 2d6 : 6, 2, total 8
2400cb
9/1
Bostina assigned to podding searchlights x4
2kcb
Tn4 base
Mod+2
Quad time -3
270minx16
9 days total
Tn3
Rolled 2d6 : 4, 5, total 9
Rolled 2d6 : 2, 5, total 7
Rolled 2d6 : 1, 1, total 2
Rolled 2d6 : 3, 3, total 6
2400cb
Hanbal ripping out a ton of stuff from the Komodo
Tn6 base
Maintenance-2
Mod +2
Quad time - 3
Tn3 for each
Remove armor RA LA RL LL RTR LTR CTR RT LT X90 MIN EACH
Rolled 2d6 : 5, 6, total 11
Rolled 2d6 : 4, 3, total 7
Rolled 2d6 : 4, 4, total 8
Rolled 2d6 : 6, 1, total 7
Rolled 2d6 : 3, 2, total 5
Rolled 2d6 : 4, 1, total 5
Rolled 2d6 : 1, 2, total 3
Rolled 2d6 : 2, 3, total 5
Rolled 2d6 : 5, 2, total 7
REMOVE ECM - 120
Rolled 2d6 : 4, 6, total 10
REMOVE AMS X2 - 120X2
Rolled 2d6 : 1, 4, total 5
Rolled 2d6 : 4, 5, total 9
REMOVE AMS AMMO X2 - 120X2
Rolled 2d6 : 3, 1, total 4
Rolled 2d6 : 6, 1, total 7
Engine - 360
Rolled 2d6 : 2, 5, total 7
Gyro - 200
Rolled 2d6 : 5, 1, total 6
Remove ML X10 - 120X10
Rolled 2d6 : 6, 3, total 9
Rolled 2d6 : 1, 4, total 5
Rolled 2d6 : 4, 1, total 5
Rolled 2d6 : 3, 1, total 4
Rolled 2d6 : 5, 1, total 6
Rolled 2d6 : 2, 4, total 6
Rolled 2d6 : 5, 3, total 8
Rolled 2d6 : 6, 1, total 7
Rolled 2d6 : 1, 1, total 2
Rolled 2d6 : 5, 4, total 9
1970MINX4 =26.41 DAYS
Will review for additional parts to pull or decide of want to sell carcass as is at that point
9/3/59
Young vet tech assigned to ku
Tn 6 base
Mod +3
Omni -4
Maintenance-2
Remove splx2 mplx3 CERLL ECM
ADD 6 MPL SPL SEARCHLIGHT HANDS
90x5
Tn3
Rolled 2d6 : 2, 3, total 5
9/4/59
Assigned to Sunder
Remove spl x3
Add mpl searchlight
90x2
Tn3
Rolled 2d6 : 5, 6, total 11
-
9/4/59
Young vet tech assigned to spartan
replace searchlight
tn6 base
Custom +1
Mod +1
Maintenance -2
Quad -3
Tn3
Rolled 2d6 : 2, 6, total 8
9/11/59
Bostina assigned to podding searchlights
Tn4 base
Mod+2
Quad time -3
270min4
2.25 days total
500cb
Tn3
Rolled 2d6 : 5, 5, total 10
9/9/59
Hanbal ripping out that last ML
Tn6 base
Maintenance-2
Mod +2
Quad time - 3
Rolled 2d6 : 1, 2, total 3
will sell carcass following the ML attempt regardless
-
9/25/59
Solo mission
Damage
Atlas
- INEI - KILLS 2 MECHS - 4 XP
- PANTHER - 4XP CC
H 2
LA 8
RA 19
LT 10
RT 6
LL 2
RL 11
CT 19
GAUSS AMMO 1 TON
Sunder - RICH - KILL 1 MECH - 3XP
H 4
LA 29
RA 30
×<25% IS
LT 7
RL 4
CT 11- searchlight pod destroyed
Spartan - BUTTERWORTH - 4 KILLS - 2 MECHS - 6 XP
LA DESTROYED - 23 ARMOR UA LA H
LT 6
RT 17 - searchlight destroyed
RL 7
CT 18
KU - SASAKI - 2XP
LA 2
RA 2
LT 12
RT 5 - searchlight pod destroyed
LL 5
RL 6
CT 30
LTR 7
SUNDER - SALVAGE
H 3
LA 3 - blown off
RA 6
LT DESTROYED - 28 - 3XL ML SRM4 AMMO AC20 AMMO
RT 6
LL 17
CT 24/29 ×<100%
LTR 10
CTR 9
Grand Dragon - Salvage
RA 11
LT 16
X<100%
3 XL HIT
LL 10
CT 10
LRM10 AMMO 1
Inei - 1 pilot hit
Rich - 2 pilot hits
Panther - 1 pilot hit
302 armor not including the salvage
Salvage is 129 armor more
-
9/25/59
STURM ASSIGNED TO INEI AND RICH
INEI - tn6 Rolled 2d6 : 1, 6, total 7
RICH - tn6 Rolled 2d6 : 2, 2, total 4
NATURAL HEAL - tn10 Rolled 2d6 : 4, 5, total 9
PANTHER - NATURAL HEAL - tn10 Rolled 2d6 : 6, 3, total 9
O'SLEVIN reg tech assigned to SUNDER
Base TN 7
Maintenance-2
Mod-1
Double -1
All tn3
Armor 4 H Rolled 2d6 : 5, 1, total 6
Armor 29 LA Rolled 2d6 : 3, 3, total 6
Armor 7 LT Rolled 2d6 : 1, 2, total 3
Armor 4 RL Rolled 2d6 : 5, 6, total 11
Armor 11 CT Rolled 2d6 : 3, 1, total 4
Armor 24 RA Rolled 2d6 : 1, 5, total 6
X<25% RA mod 0 triple -2 Rolled 2d6 : 3, 5, total 8
If successful - Armor 6 RA Rolled 2d6 : 4, 5, total 9
1970 min - 4 days 48/480min
Finishes 9/30 48/480min or 9/29/59 408/480min if IS fix fails
Young vet tech assigned to SPARTAN
Base TN 6
Maintenance -2
Double - 1
Mod -1
Custom 1
All tn3 unless noted
Replace LA mod 4 quad -3 TN 6 Rolled 2d6 : 6, 6, total 12
Armor 6 LT Rolled 2d6 : 5, 1, total 6
Armor 17 RT Rolled 2d6 : 5, 5, total 10
Armor 7 RL Rolled 2d6 : 2, 2, total 4
Armor 18 CT Rolled 2d6 : 2, 3, total 5
If replacement arm passes
Armor 23 Rolled 2d6 : 5, 6, total 11
UA Rolled 2d6 : 2, 3, total 5
LA Rolled 2d6 : 1, 3, total 4
HAND Rolled 2d6 : 2, 2, total 4
Replace searchlight mod 1 quad -3
3400 min in all if all pass
7 days 38/480 min
2400 min of arm doesn't pass
5 days
Finishes 10/1/59 38/480 or 9/30/59
Ardal reg tech assigned to KU
Base TN 7
Maintenance-2
Mod -1
Quirk -1
All tn3
LA 2 Rolled 2d6 : 4, 3, total 7
RA 2 Rolled 2d6 : 4, 5, total 9
LT 12 Rolled 2d6 : 4, 1, total 5
RT 5 Rolled 2d6 : 3, 3, total 6
LL 5 Rolled 2d6 : 5, 6, total 11
RL 6 Rolled 2d6 : 1, 2, total 3
CT 30 Rolled 2d6 : 1, 1, total 2
LTR 7 Rolled 2d6 : 5, 3, total 8
690min - 1 day 210/480min
Finishes 9/26/59 210/480min
then moves to ATLAS
Base TN 7
Custom 1
Maintenance-2
Triple -2
Mod -1
All tn 3
Armor 2 H Rolled 2d6 : 4, 4, total 8
Armor 8 LA Rolled 2d6 : 2, 2, total 4
Armor 19 RA Rolled 2d6 : 3, 5, total 8
Armor 10 LT Rolled 2d6 : 5, 5, total 10
Armor 6 RT Rolled 2d6 : 4, 1, total 5
Armor 2 LL Rolled 2d6 : 6, 2, total 8
Armor 11 RL Rolled 2d6 : 4, 1, total 5
Armor 19 CT Rolled 2d6 : 3, 1, total 4
AMMO Rolled 2d6 : 2, 3, total 5
auto
2370min - 4 days 450/480 min
Finishes 10/1 180/480min
-
Replace searchlight mod 1 quad -3
Rolled 2d6 : 5, 1, total 6
Missed adding roll to this
Hanbal vet tech assigned to ku
CT 30 armor tn 3 Rolled 2d6 : 6, 4, total 10
Finishes 9/27/59 30/480min
Moves to grand dragon
Base TN 6
Maintenance-2
Mod -1
All tn3 unless noted
RA 11 Rolled 2d6 : 4, 5, total 9
LT 16 Rolled 2d6 : 2, 2, total 4
if IS fix passes
X<100% IS mod 3 quad -3 tn4 3240 min Rolled 2d6 : 2, 1, total 3
3 XL HIT mod 3 quad -3 tn4 3600 min Rolled 2d6 : 3, 2, total 5
LL 10 Rolled 2d6 : 4, 6, total 10
CT 10 Rolled 2d6 : 4, 5, total 9
470+3600+3240 - 7310min - 15.23 days - 15 days 110/480min
Fijishes 10/11/59 140/480min (permitting no interruptions from scenarios/events)
-
9/30/59
O'SLEVIN reg tech assigned to SUNDER 2
Base tn7
Maintenance for all of 9/30 48/480min -10/3 186/480min (75% met)
Mod 3 and 4
CT 24/29 ×<100% triple -2 mod +3 maintenance -2 810min tn6 Rolled 2d6 : 6, 1, total 7
LT REPLACE triple -2 720min mod +4 maintenance-2 TN7 Rolled 2d6 : 4, 5, total 9
Remainder will wait until the above successful
H 3
LA 3 - blown off
RA 6
RT 6
LL 17
LTR 10
CTR 9
LT 3XL 28
10/2
STURM ASSIGNED TO PANTHER AND RICH
PANTHER TN6 Rolled 2d60 : 48, 56, total 104
RICH TN6 Rolled 2d6 : 6, 3, total 9
Dragon times were wrong...quaded the quad time
Should have been 1080 for 2.25 days on IS and 1200 for 2.5 days on XL. All finish before 10/3 before change over to fight.
Finishes 10/2 220/480 min
10/3/59
Bostina assigned to dragon
Base 4
Basic 0
Mod 3
Quad -3
X<100% IS mod 3 quad -3 basic 0 tn4 1080 min
Rolled 2d6 : 1, 1, total 2
-
Panther roll as I somehow put not a 2d6
Rolled 2d6 : 5, 3, total 8
Also ffs dragon just repair
10/3 186/480min
Hanbal vet tech assigned to SUNDER 2
Base tn6
Basic 0
Mod 2 and 3 and -1
Quad - 3
Triple- 2
REPAIR 3XL Quad -3 basic 0 mod +3 1200min TN6 Rolled 2d6 : 4, 3, total 7
REATTACH ARM Quad -3 basic 0 mod +2 720min TN5
Rolled 2d6 : 1, 6, total 7
4 days + 186/480min
H 3 - triple -2 basic 0 mod -1 90min tn 3 Rolled 2d6 : 5, 2, total 7
LA 3 - as long as arm passes - triple -2 basic 0 mod -1 90min tn 3 Rolled 2d6 : 4, 4, total 8
RA 6 triple -2 basic 0 mod -1 180min tn 3 Rolled 2d6 : 5, 6, total 11
RT 6 triple -2 basic 0 mod -1 180min tn 3 Rolled 2d6 : 3, 4, total 7
LL 17 triple -2 basic 0 mod -1 510min tn 3 Rolled 2d6 : 5, 6, total 11
LTR 10 triple -2 basic 0 mod -1 300min tn 3 Rolled 2d6 : 6, 6, total 12
CTR 9 triple -2 basic 0 mod -1 270min tn 3 Rolled 2d6 : 5, 1, total 6
LT 28 triple -2 basic 0 mod -1 840min tn 3 Rolled 2d6 : 3, 2, total 5
Finishes 10/12/59 246/480min
-
9/30/59 48/480MIN
OSLEVIN REG TECH ASSIGNED TO SUNDER 1
REMOVE MPL
REMOVE LIGHT
ADD SPL X3 CT RA
MAINT - 2
POD - 4
BASE 7
120MIN TOTAL
TN3 DUE TO MINIMUMS Rolled 2d6 : 6, 6, total 12
FINISHES 9/30/59 168/480MIN
---
10/1/59 38/480MIN
YOUNG VET TECH ASSIGNED TO MARAUDER
REMOVE C3S
ADD ML
MAINT -2
QUAD -3
BASE 6
MOD +3
2880MIN = 6DAYS TOTAL
TN4
Rolled 2d6 : 2, 5, total 7
OUT 1.5M IF FAILS
FINISHES 10/7/59 38/480MIN OR 10/13/59 38/480MIN
--
10/4/59 120/480MIN
BOSTINA ELITE TECH PODDING
TN4 BASE
MOD +2
QUAD -3
CSPL Rolled 2d6 : 1, 4, total 5
CSPL Rolled 2d6 : 2, 1, total 3
CSPL Rolled 2d6 : 1, 4, total 5
CSPL Rolled 2d6 : 2, 5, total 7
C3S Rolled 2d6 : 2, 3, total 5
16K FOR CSPL
62500 FOR C3S
3 DAYS FOR CSPL EACH, 2.25 FOR C3S
FINISHES 10/18/59 240/480MIN
-
OSLEVIN REG TECH
10/10/59 120/480MIN
BASE TN 7
POD -4
MAINT -2
QUIRK -1
REMOVE SPL
ADD MPL H
REMOVE MPL LA
REMOVE MPL RA
ADD CSPL LA
ADD CSPL RA
ADD ECM RT
BV 1468 PRE C3 PENALTY
NEW DESIGNATION C3EWUB3
TN3 DUE TO MINIMUMS
240MIN TOTAL
Rolled 2d6 : 6, 1, total 7
FINISHES 10/10/59 360/480MIN
ALL PODDING
BOSTINA ELITE 1 MRM30 TRIPLE -2 BASE 4 MOD 2 TN4 - 2.25 DAYSRolled 2d6 : 5, 6, total 11
HANBAL VET MRM30 QUAD -3 BASE 6 MOD 2 TN5 - 3 DAYSRolled 2d6 : 6, 1, total 7
YOUNG VET MRM AMMO QUAD -3 BASE 6 MOD 2 TN5 - 3 DAYSRolled 2d6 : 2, 4, total 6
ARDAL REG MRM AMMO QUAD -3 BASE 7 MOD 2 TN6 - 3 DAYSRolled 2d6 : 6, 2, total 8
O'SLEVIN REG MRM AMMO QUAD -3 BASE 7 MOD 2 TN6 - 3 DAYSRolled 2d6 : 5, 1, total 6
-
10/23/59 m4 fusilier
atlas - 5xp 3mech kills - Panther 5xp (CC MIRROR GENERIC XP)
9 rounds gauss
LL 8
Sunder - 3xp 1 mech kill
LA 7 LT 4 RT 7 RA 10
Spartan- 2xp
LA 2 LT 26 IS x<100% LL 2 CT 12 RT 2 RA 22 RL 23
tag destroyed
light destroyed
Ku - 4xp 2 mech kills
LA 10 LT 5 LL 10 RT 8 RA 5
Salvage shugenja
H 6 LA 11 LT 24 x<75% CT 35 x<25% RT 9 RA 24 BLOWN OFF LL 13 RL 7
MRM30 4 ROUNDS USED
Mrm30 3 crits
2 gyro
2 engine
LLa DESTROYED
Upper arm
-
10/23/59
HANBAL VET pod swap on sunder 2
pod mrm30 ammo x4
base 6
mod 2
270min
quad -3
tn 5
2.25 days x4
Rolled 2d6 : 5, 5, total 10
Rolled 2d6 : 4, 5, total 9
Rolled 2d6 : 5, 5, total 10
Rolled 2d6 : 1, 5, total 6
remove both larges ac20 ammo srm4s ammo ml
add mrm30 x2 ammo x4 spl x2 case x2 jj x4 c3s
Double time -1
Pod -4
480min tn 3
Rolled 2d6 : 1, 6, total 7
Finishes 10 days
YOUNG VET assigned to shugenja
base 6
mod -1 0 1 3 -2 2 5
maint -2
CT x<25% 180min base 6 maint -2 double -1 tn3 Rolled 2d6 : 1, 6, total 7
RA x<50% 405min base 6 mod 1 maint -2 triple -2 tn3 Rolled 2d6 : 6, 3, total 9
LT x<75% 720min base 6 mod 2 maint -2 quad -3 tn3 Rolled 2d6 : 1, 3, total 4
reattach RA 720min base 6 mod 2 maint -2 quad -3 tn3 Rolled 2d6 : 1, 2, total 3
Mrm30 3 crits 800min mod 3 base 6 maint -2 quad -3 tn4 Rolled 2d6 : 2, 3, total 5
2 gyro 960 min base 6 maint -2 mod 5 quad -3 tn6 Rolled 2d6 : 1, 5, total 6
2 engine 600min base 6 mod 1 maint -2 triple -2 tn 3 Rolled 2d6 : 4, 3, total 7
Upper arm 90min base 6 mod -2 maint -2 - tn 3 due to minimums Rolled 2d6 : 6, 2, total 8
4475 min = 9 days 155/480min
H 6 LA 11 LT 24 CT 35 RT 9 RA 24 LL 13 RL 7 - these will wait until above are done.
ARDAL REG assigned to KU
base 7
mod -1
maint -2
quirk -1
LA 10 mod -1 base 7 maint -2 quirk -1 100m tn 3 Rolled 2d6 : 6, 4, total 10
LT 5 mod -1 base 7 maint -2 quirk -1 50m tn 3 Rolled 2d6 : 4, 4, total 8
LL 10 mod -1 base 7 maint -2 quirk -1 100m tn 3 Rolled 2d6 : 2, 4, total 6
RT 8 mod -1 base 7 maint -2 quirk -1 80m tn 3 Rolled 2d6 : 4, 6, total 10
RA 5 mod -1 base 7 maint -2 quirk -1 50m tn 3 Rolled 2d6 : 4, 4, total 8
finishes 380m
moves to Atlas
custom 1
reload 9 rounds
30m Rolled 2d6 : 6, 6, total 12
30m Rolled 2d6 : 5, 4, total 9
LL 8 mod -1 base 7 maint -2 double -1 custom 1 160m tn 4
Rolled 2d6 : 4, 1, total 5
finishes 220m
moves to Sunder
LA 7 mod -1 base 7 maint -2 double -1 140m tn 3 Rolled 2d6 : 4, 3, total 7
LT 4 mod -1 base 7 maint -2 double -1 80m tn 3Rolled 2d6 : 3, 6, total 9
RT 7 mod -1 base 7 maint -2 double -1 140m tn 3 Rolled 2d6 : 3, 6, total 9
RA 10 mod -1 base 7 maint -2 double -1 200m tn 3 Rolled 2d6 : 5, 2, total 7
2 days 200/480min for all
O'SLEVIN REG assigned to spartan
base 7
maint -2
mod 3, -1
custom 1
LT IS x<100% mod 3 base 7 maint -2 quad -3 2.25 days tn 6Rolled 2d6 : 2, 2, total 4
LA 2 mod -1 base 7 maint -2 triple -2 custom 1 60m tn 3 Rolled 2d6 : 1, 4, total 5
LL 2 mod -1 base 7 maint -2 triple -2 custom 1 60m tn 3Rolled 2d6 : 1, 6, total 7
CT 12 mod -1 base 7 maint -2 triple -2 custom 1 360m tn 3 Rolled 2d6 : 1, 1, total 2
RT 2 mod 1 base 7 maint -2 triple -2 custom 1 60m tn 3 Rolled 2d6 : 2, 5, total 7
RA 22 mod 1 base 7 maint -2 triple -2 custom 1 660m tn 3 Rolled 2d6 : 2, 4, total 6
RL 23 mod 1 base 7 maint -2 triple -2 custom 1 690m tn 3
Rolled 2d6 : 2, 5, total 7
6.1875 days
-
11/1/59 155/480min
Young vet assigned to spartan
Custom 1
Base 6
Mod 3
Maint -2
LT IS x<100% mod 3 base 6 maint -2 quad -3 custom 1 2.25 days tn 5
Rolled 2d6 : 5, 3, total 8
CT 12 mod -1 base 7 maint -2 double -1 custom 1 240m tn 3
Rolled 2d6 : 6, 3, total 9
Moves to shugenja 11/13
Base 6
Mod -1 1
Replace LLa base 6 mod 1 quad -3 480m tn4 Rolled 2d6 : 2, 1, total 3
H 6 base 6 mod -1 triple -2 180m tn3 Rolled 2d6 : 2, 3, total 5
LA 11 base 6 mod -1 triple -2 330m tn3 Rolled 2d6 : 3, 3, total 6
LT 24 base 6 mod -1 double -1 480m tn4 Rolled 2d6 : 6, 4, total 10
CT 35 base 6 mod -1 triple -2 1050m tn3 Rolled 2d6 : 5, 5, total 10
RT 9 base 6 mod -1 triple -2 270m tn3 Rolled 2d6 : 4, 5, total 9
RA 24 base 6 mod -1 double -1 480m tn4 Rolled 2d6 : 5, 6, total 11
LL 13 base 6 mod -1 triple -2 390m tn3 Rolled 2d6 : 3, 5, total 8
RL 7 base 6 mod -1 triple -2 210m tn3 Rolled 2d6 : 3, 4, total 7
3870min = 8days 30/480m
Finishes 11/21/59 30/480m
-
11/21/59 30/480m
Bostina elite 1 assigned to shugenja
Replace LLa base 4 mod 1 double -1 240m tn4 Rolled 2d6 : 2, 4, total 6
-
11/21/59 270/480m
Bostina elite 1 assaigned to shugenja
New value 15041250
Mod 3
Base 4
Rush .25
Tn 10
1.69 days x2 on fail 3 days 182/480
Finishes 11/24/59 452/480m
Rolled 2d6 : 4, 2, total 6
-
11/21/59 270/480m
Bostina elite 1 assaigned to shugenja
New value 15041250
Mod 3
Base 4
Rush .25
Tn 10
1.69 days x2 on fail 3 days 182/480
Finishes 11/24/59 452/480m
(https://cincybattletech.com/Themes/core/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6 : 4, 2, total 6
Clarity purposes
Ripped mrm30 its ammo c3m out permanently
Ripped erppc reinstalled rt
Added mpl ac20 ammo rt
Ac20 split lt la in occupied prior slots
-
3/27/60
Petronas reg tech assigned to sunder
Base 6
Pod -4
Remove SPL X3 CT RA
Add ML CT
ADD MPL CT
120MIN
1946bv pre c3 - 2092bv
Tn3 due to min Rolled 2d6 : 6, 6, total 12
Moves to ku
Base 6
Pod -4
Easy -1
Remove cSPLx2 RA LA
Add 2t cTC LT
1489bv pre c3 - 1601bv
Tn3 due to minimums Rolled 2d6 : 3, 6, total 9
-
4/6/60 HAMMER M1 BDA
ATLAS - KILLS 1 (1 MECH) - 3XP PANTHER+INEI - RA 21, LA 1, RT 7, RTR 5, LT 5, CT 31, CTR 5, LL 17, RL 21 - AMMO - 9 ROUNDS FIRED - ALMOST ALL OF THIS IS RESULT OF A4 TURRET - 113 armor
SUNDER - KILLS 1 (1 VEHICLE) - 3 XP MENACE - RA 15, LT 15, LL 10, CT 15 - 55 armor
SPARTAN - KILLS 3 (3 MECH) - 5XP HEMLOCK - 1 HEAD HIT - H 9, RA 14, LA 22, RT 9, LT 9, LTR 6, CT 6, RL 2, LL 19 - 96 armor
KU - KILLS 1 (1 MECH) - 3XP SASAKI - RA 10, LA 5, RT 20 IS X<25%,, LT 12, LTR 5, RL 15, LL 17, CT 30 1 ENGINE HIT 1 GYRO HIT IS X<50%, CTR 5 - 119 armor
Mvp +1 xp to all extra
LOST - LASER ELEMENTAL BA, IS BA MG
383 TOTAL ARMOR BEFORE SALVAGE
Orion 1M
H 9 IS X 75% COCKPIT, RA 21 IS X<75% ML DESTROYED, LA 21 IS X<25%, RT 15 LBX CLUSTER 3 AMMO, RTR 6, LT 17 SRM4 NARC AMMO 1 LRM20 NARC AMMO 3, XL HIT, RL 3, LL 19, CT 18, CTR 6
135 ARMOR
-
4/6/60
Young vet tech assigned to KU
Base 6
Quirk -1
Maintenance -2
Admin HR
Armor is rushed +1
All are tn 3 and finish on 4/9
3 days 71/510min total time
1 ENGINE HIT, mod 0 Rolled 2d6 : 4, 4, total 8
1 GYRO HIT, mod 2 Rolled 2d6 : 6, 4, total 10
CT IS X<50%, mod 1 Rolled 2d6 : 2, 5, total 7
CTR 5, mod -1 Rolled 2d6 : 1, 5, total 6
CT 30, mod -1 Rolled 2d6 : 3, 1, total 4
RT IS X<25%, mod 0 Rolled 2d6 : 1, 1, total 2
RT 20, mod -1 Rolled 2d6 : 5, 2, total 7
RA 10, mod -1 Rolled 2d6 : 3, 6, total 9
LA 5, mod -1 Rolled 2d6 : 3, 5, total 8
LT 12, mod -1 Rolled 2d6 : 2, 5, total 7
LTR 5, mod -1 Rolled 2d6 : 4, 6, total 10
RL 15, mod -1 Rolled 2d6 : 6, 1, total 7
LL 17, mod -1 Rolled 2d6 : 3, 2, total 5
Petronela reg tech assigned to atlas
Base 7
Maintenance -2
Admin HR
Mod -1
1190min finishes 4/8
2 days 168/510min
Tn4 for all
RA 21, Rolled 2d6 : 5, 6, total 11
LA 1, Rolled 2d6 : 6, 5, total 11
RT 7, Rolled 2d6 : 2, 4, total 6
RTR 5, Rolled 2d6 : 2, 3, total 5
LT 5, Rolled 2d6 : 6, 4, total 10
CT 31, Rolled 2d6 : 1, 2, total 3
CTR 5, Rolled 2d6 : 4, 1, total 5
LL 17, Rolled 2d6 : 6, 5, total 11
RL 21 Rolled 2d6 : 5, 4, total 9
- AMMO - 9 ROUNDS FIRED - 30 min x2
Xp roll if 12
Rolled 2d6 : 5, 1, total 6
Rolled 2d6 : 1, 5, total 6
HEMLOCK - 1 HEAD HIT
Sturm vet doc tn5
Rolled 2d6 : 1, 6, total 7
Natural if fails Rolled 2d6 : 4, 5, total 9
Hanbal vet tech assigned to spartan
Base 6
Maintenance -2
Mod -1
960 min for all finishes 4/7
1 day 450/510min
All tn3
H 9, Rolled 2d6 : 1, 1, total 2
RA 14, Rolled 2d6 : 2, 6, total 8
LA 22, Rolled 2d6 : 5, 4, total 9
RT 9, Rolled 2d6 : 5, 1, total 6
LT 9, Rolled 2d6 : 4, 6, total 10
LTR 6, Rolled 2d6 : 3, 1, total 4
CT 6, Rolled 2d6 : 5, 2, total 7
RL 2, Rolled 2d6 : 2, 1, total 3
LL 19 Rolled 2d6 : 1, 3, total 4
Searchlight to remain unrepaired for time being by choice
Ardal reg tech assigned to sunder
Base 7
Maintenance-2
Mod -1
550min for all finishes 9/7
1 day 40/510min
All tn4
RA 15, Rolled 2d6 : 4, 5, total 9
LT 15, Rolled 2d6 : 5, 2, total 7
LL 10, Rolled 2d6 : 2, 2, total 4
CT 15 Rolled 2d6 : 1, 4, total 5
Moves to Orion
4/7/60
40/510min
All tn3 finishes 4/11
4 days 178/510min with prior wait time
Quirk -1
Maintenance-2
Base 7
H - IS X 75% quad Rolled 2d6 : 4, 4, total 8
COCKPIT only if IS fixed triple Rolled 2d6 : 1, 2, total 3
RA - IS X<75% quad Rolled 2d6 : 3, 4, total 7
LA - IS X<25%, double Rolled 2d6 : 1, 4, total 5
XL HIT double Rolled 2d6 : 4, 1, total 5
ML and armor will wait until more armor is in and above are successful
Serious contemplation on Orion swap for Archer
-
Correction atlas and spartan are 1 tn higher from custom
4/8 168/510min
Hanbal vet tech assigned to atlas
Base 6
Mod -1
Maintenance-2
Custom 1
CT 31 310min
Tn4 Rolled 2d6 : 3, 1, total 4
4/7
Bostina elite assigned to spartan
Base 4
Mod -1
Custom 1
Maintenance-2
Rush .75
Tn3
H 9 90min Rolled 2d6 : 5, 3, total 8
RL 2 20min Rolled 2d6 : 3, 3, total 6
83/510min total
Finishes 4/8 23/510min
Moves to ku
4/8 431/510 (150min reduced due to cant
Base4
Maintenance-2
Quirk -1
RT IS X<25%, mod 0 90min rush 0.5 time Rolled 2d6 : 5, 4, total 9
RT 20 200min could not be attempted until the IS was done - mod -1 rush.25 if pass roll Rolled 2d6 : 5, 6, total 11
-
4/11/60 178/510min
Ardal reg tech assigned to Orion
Base 7
Maintenance-2
Quirk -1
H 9 mod -1 tn4 Rolled 2d6 : 2, 3, total 5
ML replace mod 1 double tn4 Rolled 2d6 : 3, 2, total 5
RT 15 mod -1 tn4 Rolled 2d6 : 1, 6, total 7
RTR 6 mod -1 tn4 Rolled 2d6 : 4, 5, total 9
LT 17 mod -1 tn4 Rolled 2d6 : 1, 6, total 7
RL 3 mod -1 tn4 Rolled 2d6 : 2, 6, total 8
CT 18 mod -1 tn4 Rolled 2d6 : 5, 1, total 6
CTR 6 mod -1 tn4 Rolled 2d6 : 6, 6, total 12
980/510min
1 day 470/510min - plus 178 from prior - finishes 4/13 138/510min
-
Post Hammer m3
Ontos ‐ 2 kills
Manticore 1 kill
Atlas - xp 5+1(3 mech kills+admin), xp 5(panther) -LA 10,
CT 5, RT 7, RA 5, LL10, RL 20 gauss 5
Sunder - xp 4 (2 mech kills) - RL 10, LL 10, LA 15, LT 2, CT 8, RT 25
Spartan - xp 3 (1 mech kill) - LA 20, RA 5, LT 26 X<100% IS, RT 26 X<25% IS SPL XL HIT, CT 25, LL 29
KU - xp 2 - LT 10, CT 5, RA 3
Salvage dire wolf h
RL - destroyed UA LA FT CDHS 41
LL - HIP FT 19/41
H - 1
LT - 24
RT - 32, ×<100%IS, XL , 1 DHS CRIT
LA - 1 gauss, 9
RA - 1 gauss, 10
CT - 13
Donate orion 1m to unit with only ammo missing
LBX 10 CLUSTER AMMO 3, SRM4 NARC AMMO 1, LRM20 NARC AMMO 3
-
5/23/60
YOUNG VET TECH ASSIGNED TO SPARTAN
BASE 6
CUSTOM +1
MAINT -2
QUAD -3 TRIPLE -2 NONE
MOD - 0 0 -2 +1 +3
FIX X<100% IS LT TN 5 Rolled 2d6 : 1, 4, total 5
FIX ENGINE CRIT RT TN 3 Rolled 2d6 : 6, 2, total 8
FIX X<25% IS RT TN 3 Rolled 2d6 : 4, 4, total 8
IF ALL PASS
ALL TN 3
REPLACE SPL Rolled 2d6 : 3, 6, total 9
REPLACE ARMOR LA 20 Rolled 2d6 : 3, 6, total 9
REPLACE ARMOR RA 5 Rolled 2d6 : 6, 1, total 7
REPLACE ARMOR LT 26 Rolled 2d6 : 1, 2, total 3
REPLACE ARMOR RT 26 Rolled 2d6 : 6, 1, total 7
REPLACE ARMOR CT 25 Rolled 2d6 : 6, 5, total 11
REPLACE ARMOR LL 29 Rolled 2d6 : 4, 5, total 9
ALL FINISH 6.75 DAYS - 5/29 AVAILABLE
DOMAMIR REG TECH CLAN ASSIGNED TO ATLAS
BASE 7
DOUBLE TIME -1
CUSTOM +1
MAINT -2
MOD -2
ALL TN 3
REPLACE ARMOR LA 10 Rolled 2d6 : 1, 5, total 6
REPLACE ARMOR CT 5 Rolled 2d6 : 2, 2, total 4
REPLACE ARMOR RT 7 Rolled 2d6 : 3, 1, total 4
REPLACE ARMOR RA 5 Rolled 2d6 : 6, 3, total 9
REPLACE ARMOR LL 10 Rolled 2d6 : 6, 2, total 8
REPLACE ARMOR RL 20 Rolled 2d6 : 6, 4, total 10
TN 2
RELOAD ATLAS GAUSS BIN 30MIN Rolled 2d6 : 4, 2, total 6
1270MIN - 2.49 DAYS
FINISHES 5/25/60 255/510MIN
MOVES TO DIRE WOLF
BASE 7
MAINT -2
MOD -2 0 +3
QUAD, NONE, TRIPLE
REPAIR RT X<100 IS TN 5 Rolled 2d6 : 3, 2, total 5
REPAIR XL HIT TN 3 Rolled 2d6 : 5, 1, total 6
REPAIR DHS CRIT TN 3 Rolled 2d6 : 4, 4, total 8
REPLACE ARMOR H 1 TN 3 Rolled 2d6 : 1, 4, total 5
REPLACE ARMOR LT 24 TN 3 Rolled 2d6 : 5, 1, total 6
REPLACE ARMOR LA 9 TN 3 Rolled 2d6 : 1, 4, total 5
REPLACE ARMOR RA 10 TN 3 Rolled 2d6 : 2, 6, total 8
REPLACE ARMOR CT 13 TN 3 Rolled 2d6 : 4, 3, total 7
2310MIN - 4.53DAYS
QUAD TIME -3
BASE 7
MOD 2
MAINT - 2
TN 4
REMOVE 22 ARMOR LL
REMOVE LL ULA
REMOVE LL LLA
REMOVE FIXED DHS
-PREP FOR LEG REPLACEMENT DUE TO HIP Rolled 2d6 : 2, 3, total 5
4.31 DAYS
DIRE DOWN UNTIL 6/3
STILL TO DO REPAIR RT ARMOR
GET AND REPLACE BOTH LEGS (CONSIDERED CLAN DUE TO CASE INTEGRAL) AND ACTUATORS (ON HAND ALREADY)
REINSTALL FIXED DHS LL
ARMOR BOTH LEGS 41/41
---
HARTH ASSIGNED TO SUNDER
BASE 6
MAINT -2
MOD -2
RUSH 3/4 +1
ALL TN 3
REPLACE ARMOR RL 10 Rolled 2d6 : 5, 4, total 9
REPLACE ARMOR LL 10 Rolled 2d6 : 3, 3, total 6
REPLACE ARMOR LA 15 Rolled 2d6 : 5, 4, total 9
REPLACE ARMOR LT 2 Rolled 2d6 : 5, 1, total 6
REPLACE ARMOR CT 8 Rolled 2d6 : 4, 3, total 7
REPLACE ARMOR RT 25 Rolled 2d6 : 1, 6, total 7
525MIN
FINISHES 5/24/60 15/510MIN
MOVES TO KU
BASE 6
MAINT -2
MOD -2
QUIRK -1
RUSH HALF TIME +2
ALL TN3
REPLACE ARMOR LT 10 Rolled 2d6 : 3, 1, total 4
REPLACE ARMOR RA 5 Rolled 2d6 : 3, 5, total 8
REPLACE ARMOR CT 3 Rolled 2d6 : 6, 3, total 9
90MIN
FINISHES 5/24 105/510MIN
-
5/24/60
harth vet tech podding
base 6
mod +2
quad -3
tn 5
lrm15 smoke 11250 Rolled 2d6 : 2, 6, total 8
lrm15 inferno 7500 Rolled 2d6 : 4, 5, total 9
lrm15 inferno 7500 Rolled 2d6 : 6, 2, total 8
lrm15 semi 22500 Rolled 2d6 : 2, 6, total 8
lrm15 semi 22500 Rolled 2d6 : 4, 1, total 5
lrm15 ammo 7500 Rolled 2d6 : 6, 1, total 7
lrm15 ammo 7500 Rolled 2d6 : 6, 1, total 7
finishes 6/8 428/510min
bostina elite 1 assigned to archer
base 4
custom 1
mod 3
loc -2
remove ammo binx3 c3s lrm15x2 case
add ppc mrm30 mrm30 ammo x2
13421273 *.5 - selling when done
1320min - 7.76 days x2 at worst is 15.52 days finished 6/9 265/510min if fails and 6/1 388/510min if passes
tn 6 Rolled 2d6 : 1, 1, total 2
moves to podding
base 4
mod +2
quad -3
tn3
pod c3m 375k Rolled 2d6 : 5, 2, total 7
pod c3m 375k Rolled 2d6 : 2, 3, total 5
finishes 4.25 days from either 6/1 or 6/9
-----
6/11/60
ardal reg tech assigned to spartan
base 7
quad time -3
mod 1
custom 1
location -2
repair searchlight
tn4 480/510min Rolled 2d6 : 3, 2, total 5
finishes 6/11/60
----
moves to sunder
base 7
loc -2
pod -4
rush time .5 +2
remove ml
add searchlight
15min
tn 3 Rolled 2d6 : 5, 6, total 11
new designation SD1-OPms
new bv 1883*1.075 - 2024
----
moves to KU
base 7
loc -2
pod -4
rush time .5 +2
remove ecm LT mplx2 (RA H)
add cERLL (H) searchlight LT
45min
tn 3 Rolled 2d6 : 6, 1, total 7
new designation BHKU-OZ
new bv 1754*1.075 - 1886
moves to podding
base 7
mod +2
quad time -3
lrm15 ammo thunder 15k
2.12 days - finishes 6/14 127/510m
tn 6 Rolled 2d6 : 6, 2, total 8
Rolled 2d6 : 5, 4, total 9
-
6/16/60
Atlas - 4 kills (4 mechs) - 6xp - Double Ace +10xp - 16xp
6 XP
Sunder - 1 kill (1 mech) - 3xp
Spartan - 1 kill (1 mech) - 3xp
KU - 2xp
Atlas - 8 gauss LA 5 RA 5 LT 20 LL 15
45 armor
Sunder - LL 23 RL 13 LT 20 RT 5 CT 15
76 armor
Spartan - LL 14 RA 8 CT 7 LT 26 X>25% TAG XL CRIT RT 26 X<50% SEARCHLIGHT
81 armor
KU - LA 10 RA 6 LT 20 x<25% SEARCHLIGHT DESTROYED DHS 1 crit RT 20 X>25% CT 6
42 armor
244 armor total
KU - LA 20 X<75% RA 20 SHOULDER(FORCES ARM REPLACEMENT) UAA ERPPC CRIT LT 20 x<25% LTR 6 RT 18 RTR 6 CT 19 RL 24 LL 7 H DESTROYED
140 armor
NOVA - LA DESTROYED RA DESTROYED LT DESTROYED LL BLOWN OFF 20 X>75% RL 20 X>25% RT 16 DHS CRIT X2 RTR 7 CT 23 X>50% GYRO CTR 8
-
6/15/60
ARDAL REG TECH ASSIGNED TO ATLAS
BASE 7
CUSTOM 1
MOD -2
MAINT -2
TN 4
LA 5 - Rolled 2d6 : 3, 1, total 4
RA 5 - Rolled 2d6 : 4, 6, total 10
LL 15 - Rolled 2d6 : 1, 2, total 3
LT 20 - Rolled 2d6 : 4, 6, total 10
RELOAD GAUSS Rolled 2d6 : 4, 2, total 6
480/510M
HARTH ASSIGNED TO SPARTAN
BASE 6
CUSTOM 1
MAINT - 2
MOD -2 0 1
QUAD, TRIPLE, NONE -3 -2 0
ALL END UP AS TN 3
FIX LT 25% IS T Rolled 2d6 : 4, 1, total 5
FIX RT 50% IS Q Rolled 2d6 : 4, 6, total 10
XL CRIT T Rolled 2d6 : 4, 4, total 8
FIX DHS 1 T Rolled 2d6 : 4, 5, total 9
RA 8 N Rolled 2d6 : 6, 4, total 10
LL 14 N Rolled 2d6 : 6, 3, total 9
CT 7 N Rolled 2d6 : 2, 6, total 8
IF APPLICABLE SIDE I.S. DAMAGE FIX ABOVE PASSES
RT 26 Rolled 2d6 : 4, 4, total 8
LT 26 Rolled 2d6 : 2, 1, total 3
2280 MIN (4.47 DAYS) TOTAL IF ALL ATTEMPT
YOUNG VET ASSIGNED TO KU
BASE 6
QUIRK -1
MAINT -2
MOD -2 0
FIX 25% RT Rolled 2d6 : 4, 4, total 8
FIX 25% LT Rolled 2d6 : 4, 3, total 7
FIX DHS 1 Rolled 2d6 : 2, 2, total 4
RA 6 Rolled 2d6 : 2, 5, total 7
LA 10 Rolled 2d6 : 1, 3, total 4
CT 6 Rolled 2d6 : 6, 1, total 7
IF APPLICABLE SIDE I.S. DAMAGE FIX ABOVE PASSES
RT 20 Rolled 2d6 : 3, 3, total 6
LT 20 Rolled 2d6 : 1, 4, total 5
920M 1.8 DAYS
DOMAMIR REG CLAN TECH ASSIGNED TO NOVA
QUAD TRIPLE -3 -2
BASE 7
CLAN OFFSET BY CLAN TECH
MOD 2 0
MAINT -2
TN 3
FIX DHS T Rolled 2d6 : 6, 1, total 7
FIX DHS T Rolled 2d6 : 6, 6, total 12
FIX ENGINE 2 CRIT Q Rolled 2d6 : 6, 2, total 8
1520M 2.98 DAYS
IF BOTH OF SAME SIDE DHS FIX
TN 4 Q
Rolled 2d6 : 4, 6, total 10
REMOVE HS (10)
REMOVE HS (2)
REMOVE ENGINE
2160M 4.24 DAYS
Rolled 2d6 : 1, 5, total 6
BOSTINA ASSIGNED TO KU (SALV)
ALL TN 3
FIX ERPPC 1 CRIT Rolled 2d6 : 3, 1, total 4
FIX 25% Rolled 2d6 : 1, 4, total 5
FIX 75% Rolled 2d6 : 2, 4, total 6
IF ABOVE SUCCESSFUL
REMOVE LAA
REMOVE ERPPC
240 X3
TN 3
Rolled 2d6 : 2, 2, total 4
REMOVE ARM - FREE
REPLACE ARM TN3 Q Rolled 2d6 : 6, 4, total 10
REPLACE UAA Rolled 2d6 : 6, 4, total 10
REPLACE LAA Rolled 2d6 : 4, 6, total 10
INSTALL ERPPC Rolled 2d6 : 3, 1, total 4
2.49 DAYS IF ALL PASS FOR REPAIRS
+ 720M FOR THE ACTUATOR REMOVAL
-
ARDAL IS AVAILABLE 6/15/60 480/510M - 6/17 250/510M
BOSTINA IS AVAILABLE 6/18 460/510M
HARTH IS AVAILABLE 6/19 240/510M
YOUNG IS AVAILABLE 6/16 408/510M - 6/19 60/510M
DOMIMAR IS AVAILABLE 6/22 110/510M
CLARITY
KU (SALV) RA WAS REPLACED RA IS FULLY OPERATIONAL ONLY NEEDS THE HEAD AND ARMOR REPLACED TO BE 100%- 1930M (3 DAYS 460/510M) - FINISHES 6/18 460/510M
ATLAS FAILED LL 15 - FINISHES 6/15/60 480/510M
SPARTAN IS 100% TO WHAT I CAN REPAIR - MISSING TAG AND SEARCHLIGHT - 2280MIN (4 DAYS 240/510M) - FINISHES 6/19 240/510M
KU IS 100% - SEARCHLIGHT POD FREE REMOVAL - 918M (1 DAY 408/510M) - FINISHES 6/16 408/510M
NOVA HAD ITS ENGINE AND CDHS RIPPED OUT - 11 FIXED/ 1 PODDED - 3680 MIN (7 DAYS 110/510MIN) - FINISHES 6/22 110/510M
NOVA WILL BE SOLD FOLLOWING THIS TO POTENTIALLY MAKE ROOM FOR THE MARAUDER IF ITS AVAILABLE
SUNDER HAS YET TO BE REPAIRED - DOING SO NOW
DIRE WOLF STILL NEEDS BOTH LEGS AND CONTENTS
6/16 408/510M
YOUNG VET TECH ASSIGNED TO ATLAS
BASE 6
CUSTOM 1
MOD -2
MAINT -2
CLAN 2
TRIPLE -2
TN 3
LL 15 Rolled 2d6 : 6, 3, total 9
MOVES TO DIRE WOLF
RT 32 T Rolled 2d6 : 4, 2, total 6
960M + 150M + 408M
RIP OFF LEG - NOW LEGLESS
1518M - 2DAYS 500/510M - FINISHES 6/19 60/510M
ARDAL REG TECH ASSIGNED TO SUNDER ON 6/16
BASE 7
MOD -2
MAINT -2
TN 3
LL 23 Rolled 2d6 : 3, 4, total 7
RL 13 Rolled 2d6 : 2, 2, total 4
LT 20 Rolled 2d6 : 5, 6, total 11
RT 5 Rolled 2d6 : 2, 5, total 7
CT 15 Rolled 2d6 : 5, 3, total 8
760M
FINISHES 6/17 250/510M
REMOVE DESTROYED SEARCHLIGHT
-
ARDAL IS AVAILABLE 6/25 490/510m
BOSTINA IS AVAILABLE 6/22/60 338/510min
HARITH IS AVAILABLE 6/23 360/510m
YOUNG IS AVAILABLE 7/1 60/510M
DOMIMAR IS AVAILABLE 6/22 110/510M
6/18
Bostina elite 1 assigned to mad c
base 4
Mod 2
Clan 2
Maint -2
Quad -3
Pull LPLX2 UAC5 AND AMMO
480x4 3 days 388/510m +460m - 4 days 338/510m
Tn3
Rolled 2d6 : 5, 6, total 11
Finishes 6/22/60 338/510min
---
Young vet assigned to podding
Base 6
Mod 2
Quad -3
Tn 5
Lrm15 1440m 43750 Rolled 2d6 : 3, 2, total 5
Lrm15 Rolled 2d6 : 5, 1, total 6
100t JJ 5k 1080m Rolled 2d6 : 2, 5, total 7
100t JJ 5k Rolled 2d6 : 4, 3, total 7
100t JJ 5k Rolled 2d6 : 2, 6, total 8
6120m = 12 days
Finishes 7/1/60 60/510m
---
6/19 240/510M
Harith assigned to podding
Base 6
Mod 2
Quad -3
Tn5
C3s 62500 1080mRolled 2d6 : 2, 6, total 8
Case 12500 1080m Rolled 2d6 : 2, 4, total 6
4 days 120/510m + 240
Finishes 6/23 360/510m
‐---
6/17 250/510M
ARDAL reg assigned to podding
Base 7
Mod 2
Quad -3
Tn6
Ams 1080 25k Rolled 2d6 : 5, 3, total 8
Ams Rolled 2d6 : 5, 4, total 9
Ams ammo 1080 500 Rolled 2d6 : 5, 5, total 10
Ams ammo Rolled 2d6 : 5, 4, total 9
8 days 240/510m + 250
Finishes 6/25 490/510m
-
ARDAL IS AVAILABLE 6/25 490/510m
BOSTINA IS AVAILABLE 7/1/60 440/510m
HARITH IS AVAILABLE 6/23 360/510m
YOUNG IS AVAILABLE 7/1 60/510M
DOMIMAR IS AVAILABLE 6/22 110/510M
6/22/60 110/510M
Bostina assigned to podding
Base 4
Mod 2
Vlan 2
Quad -3
Tn5
CLPL 320x4
CLPL
CUAC5 320x4
CUAC5 AMMO 270x4
9 days 330/510m +110
Finishes 7/1/60 440/510m
7/8/60
DOMIMAR ASSIGNED TO DIRE WOLF
BASE 7
CLAN AND TECH OFFSET
MOD 4
MAINT -2
QUAD -3
TN6
1 day 450/510
REPLACE RL Rolled 2d6 : 2, 5, total 7
7/11/60
REPLACE LL Rolled 2d6 : 4, 2, total 6
1 day 450/510
Finishes 7/12/60 450/510
-
Tn5
CLPL 320x4 Rolled 2d6 : 1, 5, total 6
CLPL Rolled 2d6 : 4, 4, total 8
CUAC5 320x4 Rolled 2d6 : 3, 3, total 6
CUAC5 AMMO 270x4 Rolled 2d6 : 6, 2, total 8
-
7/12/60 450/510
Domamir reg clan assigned to dire wolf
Base 7
Maint -2
Mod -1
Double -1
Clan offset by tech
Tn 3
RL foot 180 Rolled 2d6 : 1, 5, total 6
RL upper leg 180 Rolled 2d6 : 3, 6, total 9
RL lower leg 180Rolled 2d6 : 1, 3, total 4
Fixed cDHS 180Rolled 2d6 : 6, 3, total 9
LL foot 180Rolled 2d6 : 3, 2, total 5
LL upper leg 180Rolled 2d6 : 6, 3, total 9
LL lower leg 180Rolled 2d6 : 1, 6, total 7
2 days 240/510 +450
Finished 7/15/60 190/510m
-
7/5/60
Bostina elite 1 assigned to podding
Base 4
Mod 2
Quad -3
Tn3
Ppc 50k 320x4
Rolled 2d6 : 1, 5, total 6
Harith vet assigned to sunder
Base 7
Mod 2
Pod -4
Maint -2
Tn3
Remove mpl
Add 2 spl
Bv 1850 x 1.075 = 1989
90x2
Rolled 2d6 : 6, 3, total 9
Young vet assigned to ku
Base 7
Mod 2
Pod -4
Maint -2
Quirk -1
Rush .75 1
Remove cerll
Add ecm 2 mpl
90x3 - x.75 - 203m
1498bv - x 1.075 - 1610bv
Tn3
Rolled 2d6 : 4, 1, total 5
Domimar reg clan assigned to dire wolf
Base 7
Maint -2
Mod -2
Clan offset
Tn3
Repair 41 RL Rolled 2d6 : 1, 1, total 2
REPAIR 41 LL Rolled 2d6 : 6, 1, total 7
If passes moves to pod swap
Base 7
Clan offset
Pod -4
Mod 3
Maint -2
Double -1
Tn3
Remove 4x cammo cgauss 2x heavy large cmpl 5 cdhs tcomp
Add 2x cammo 2x ppc clpl 3xjj 2xc3m
Bv 2562 x1.075 - 2754bv
1260m - 2 days 224/510 min
Tn3
Rolled 2d6 : 5, 3, total 8
-
Harith moves to dire
Base 6
Clan 2
Maint - 2
Mod -2
Double-1
Repair 41 leg Rolled 2d6 : 1, 2, total 3
If passes Domamir does pod swap
Base 7
Clan offset
Pod -4
Mod 3
Maint -2
Double -1
Tn3
Remove 4x cammo cgauss 2x heavy large cmpl 5 cdhs tcomp
Add 2x cammo 2x ppc clpl 3xjj 2xc3m
Bv 2562 x1.075 - 2754bv
1260m - 2 days 224/510 min
Tn3
Rolled 2d6 : 4, 3, total 7
-
8/1/60 BOSTINA ELITE 1 ASSIGNED TO ATLAS
ADD TSM SL
FACTORY -4
MOD 5
BASE 4
CUSTOM 1
1/2 RUSH 2
TN 8
WILL BE DONE BEFORE LIFTOFF
Rolled 2d6 : 6, 4, total 10
-
Dire also had flamer removed from h only change is duration not tn
Sapphire post m1
Atlas LA 34 IS X<25% CT 4 RT 22 RA 7 LL 2 RL 7 GAUSS AMMO 8 KILL 1 MECH
Sunder LA 30 IS X<50% LT 28 X<25% CT 16 RT 19 RA 21
Spartan LA 13 LT 23 RT 11 RA 4 LL 18 RL 16 KILL 2 MECH
Ku LA 20 X<25% CT 22 RT 20 RA 7 LL 16 RL 7
Salvage Timberwolf A
253/368
114 on hand until 10/3
-
9/28/60
Ardal reg tech assigned to sunder
Base 7
Mod -2 0 1
Maint -2
Triple -2
Rush 3/4 1
These finish with success on 9/30 and sunder would be back 100%
Tn 3 25% IS LT Rolled 2d6 : 2, 1, total 3
Tn 4 50% IS LARolled 2d6 : 1, 2, total 3
Tn 4 RA 21 Rolled 2d6 : 5, 1, total 6
Tn 4 CT 16 Rolled 2d6 : 2, 2, total 4
Tn 4 RT 19 Rolled 2d6 : 5, 5, total 10
Tn 4 LT 28 ONLY IF LT SUCCESS Rolled 2d6 : 3, 2, total 5
Tn 4 LA 30 ONLY IF LA SUCCESS Rolled 2d6 : 2, 6, total 8
Domimar assigned to atlas reload gauss 30 min
Rolled 2d6 : 4, 1, total 5
-
9/30/60
210/510m
Young vet tech assigned to sunder
Base 6
Maint -2
Mod -2 1
Rush 1/2 2
Tn 5 50% IS LA Rolled 2d6 : 6, 2, total 8
Tn 4 LA 30 ONLY IF LA SUCCESS Rolled 2d6 : 4, 3, total 7
-
9/28/60
Domimar assigned to Ku
Base 7
Mod 0
Maint -2
Quirk -1
Double -1
Tn 3
Repair LA IS 25% Rolled 2d6 : 3, 2, total 5
-
9/28/60 300/510m
Domimar reg ctech assigned to Atlas
Base 7
Mod 0
Maint -2
Triple -2
Tn3
Repair LA 25% IS- Rolled 2d6 : 1, 1, total 2
-
9/29/60 60/510m
Harith vet tech assigned to Atlas
Base 6
Mod 0
Maint -2
Double -1
Tn3
Repair LA 25% IS Rolled 2d6 : 1, 5, total 6
-
10/3/60
Ardal reg tech assigned to spartan
Base7
Custom 1
Field 1
Mod -2
Quad time -3
Tn4
LA 13 Rolled 2d6 : 5, 3, total 8
LT 23 Rolled 2d6 : 3, 2, total 5
RT 11 Rolled 2d6 : 4, 4, total 8
RA 4 Rolled 2d6 : 2, 5, total 7
LL 18 Rolled 2d6 : 5, 6, total 11
RL 16 Rolled 2d6 : 4, 2, total 6
3400m total
6 days 342/610m
Finishes 10/9/60 342/510m
Domimar reg ctech assigned to ku
Base7
Field 1
Mod -2
Quad time -3
Tn3
LA 20 Rolled 2d6 : 3, 6, total 9
CT 22 Rolled 2d6 : 4, 4, total 8
RT 20 Rolled 2d6 : 2, 1, total 3
RA 7 Rolled 2d6 : 4, 4, total 8
LL 16 Rolled 2d6 : 2, 1, total 3
RL 7 Rolled 2d6 : 2, 2, total 4
3680m total
7days 112/510m
Finishes 10/10/60 112/510m
Young vet tech assigned to atlas
Base 6
Custom 1
Field 1
Mod -2
Quad -3
Tn 3
LA 34 Rolled 2d6 : 6, 5, total 11
CT 4 Rolled 2d6 : 2, 1, total 3
RT 22 Rolled 2d6 : 5, 3, total 8
RA 7 Rolled 2d6 : 4, 2, total 6
LL 2 Rolled 2d6 : 5, 1, total 6
RL 7Rolled 2d6 : 4, 3, total 7
1680m
3 days 61/510m
Finishes 10/6/60 61/510m
-
10/14/60
Bostina tech elite 1 assigned to madcat
Field 1
Clan 3
Pod -4
Mod 2
Base 4
Triple -2
Pull pods
Cerppc
Cmplx3
Cdhsx2
270x3 - 810m - 1.59 days - 1 day 300m
Tn 4 Rolled 2d6 : 2, 5, total 7
Field 1
Clan 3
Mod 2
Base 4
Quad -3
Remove 42 armor
1680m - 3.29 days - 3 days 150m
Tn7 Rolled 2d6 : 5, 6, total 11
-
Donate madcat to unit 10/19
Missing RA RT H
HAS NO WEAPONS EXCEPT CT PODDED SL
CT 1 ARMOR REMAINS
LA 4 ARMOR REMAINS
LT 9 ARMOR REMAINS
LTR 4 ARMOR REMAINS
RL 26 ARMOR REMAINS
STILL HAS LA LT LL RL - NO ENGINE GYRO OR ACTUATOR DAMAGE OUTSIDE OF DESTROYED SECTIONS
Armor pull should have been 10/16 not 14.
Domimar reg ctech assigned to pouncer
Base 7
Field 1
Mod -2 2 3
Quad -3
Clan offset
Repair armor tn 3
armor 6 60m Rolled 2d6 : 6, 2, total 8
armor 10 400m Rolled 2d6 : 1, 6, total 7
armor 1 40m Rolled 2d6 : 1, 2, total 3
armor 9 360m Rolled 2d6 : 6, 3, total 9
armor 8 320m Rolled 2d6 : 6, 5, total 11
CT IS <75% 720m tn7 Rolled 2d6 : 2, 1, total 3
Engine x3 1200m tn8 Rolled 2d6 : 4, 1, total 5
Gyro 480m tn7 Rolled 2d6 : 2, 5, total 7
3580m - 7days 10m
Finishes 10/26
-
Young vet tech assigned to pouncer
Base 6
Field 1
Mod 2 3
Quad -3
Clan 3
Repair engine tn10Rolled 2d6 : 4, 5, total 9
Repair 75% IS tn9 Rolled 2d6 : 6, 5, total 11
3.76 days
3 days 400m
Finishes 10/29
-
Young vet tech assigned to pouncer
Base 6
Field 1
Mod -2
Quad -3
Clan 3
Repair ctr 8
320m
Rolled 2d6 : 4, 6, total 10
Finishes 10/30
-
11/1/60
Bostina elite 1 tech assigned to pouncer
Base 4
Field 1
Mod 3
Quad -3
Clan 3
Repair engine x3 tn8 Rolled 2d6 : 1, 1, total 2
Rolled 2d6 : 1, 1, total 2
-
11/4/60
Domimar ctech reg assigned to swap pods with pouncer
Base 7
Field 1
Mod 3
Pod -4
Quad -3
Clan offset
Remove 2 er ll 2 srm4 2 tons ammo
180mx4 - 720m
Add
Cultra 5 and ammo to LA
4 ML - RA X3,LA X1
Tn4
Rolled 2d6 : 4, 1, total 5
-
Pod swap not possible instead ripping the pods off. Result is the same just now forced to sell some parts.
-
11/12/60
Base 4, 6
Maint 0 due to pods
Quad time -3
Mod +2
Tn 3, tn 5
Bostina elite1 podding
Pod cdhs
1080m - 2 days 60m
Rolled 2d6 : 1, 4, total 5
Young vet podding
Pod cdhs
1080m - 2 days 60m
Rolled 2d6 : 5, 4, total 9
Harith vet podding
Pod cdhs
1080m - 2 days 60m
Rolled 2d6 : 6, 1, total 7
Finish 11/14 120/510m
-
11/14
Domimar reg ctech assigned to dire wolf
Remove/add pods
Base 7
Clan offset
Mod 3
Time -3
Pod -4
90x7
RL - JJ AMMO / CDHS2
RA - CGAUSS / PPC CDHS3
H - AMMO / CMPL
LA - X / CDHS2
CT - CLPL / CERPPC
LT - C3M / CDHS3
RT - x / CDHS
Finishes 11/16 240/510m
New bv 2604x1.075
Tn3Rolled 2d6 : 3, 2, total 5
-
JJ was moved to LT*
Dire
Config is now Ac
353
JJ LT2 RT ALL IN LOWER SLOTS
25 CDHS RA3 LA2 LT4/1F RT2/1F RL LL1F
C3M RT LOWER SLOT
3 PPC RA LA2 ALL IN LOWER SLOTS
CERPPC CT
CMPL H
Bv2604/2799
Sunder
Config is now THUG2
464
CMPL H
RA PPC DHSF
LA PPC DHS
RT DHS2 CSRM4AMMO CASE
LT C3M
RL JJ2
LL JJ2
CT 2CSRM4
Bv 1824/1961
KU
Config is now MPLC3E
MPL H
JJ C3S CT
RA 2MPL HAND
LA 3MPL HAND
RT DHS2/1F ECM
LT DHS2/1F
RL JJ2F
LL JJ2F
Bv 1477/1588
-
11/16/60
Bostina elite assigned to sunder
Base 4
Pod -4
Maint -2
Clan +2
Mod 2
Add/remove pods
H C3S / CMPL
LA PPC / X
RT x / CASE CSRM4 AMMO DHS
LT DHS / C3M
CT 2SPL / 2CSRM4
New bv 1824*1.075
Config THUG2
90x5
Tn3
Rolled 2d6 : 3, 1, total 4
Finish 11/17/60 60/510m
-
11/17/60
Bostina elite 1 assigned to KU
Base 4
Pod -4
Maint -2
Clan +2
Mod 2
Tn3
Remove/add pods
LT 2T CTCOMP / X
LA X / MPL
NEW BV 1477*1.075
Rolled 2d6 : 3, 1, total 4
-
12/2/60
Bostina elite 1 assigned to sunder mrm
Maint -2
Pods -4
Mod 2
Base 4
Rush .25 time 3
90×5=450×.25=113m
Remove/ add pods
LA X / DHS HEAVY LARGE SRM4
RA X / DHSX2 HEAVY LARGE SRM4
CT SPLX2 / 2T cTCOMP
LT MRM30 AMMOX2 / DHSX3
RT MRM30 AMMOX2 / CASE SRM4 AMMO DHSX2
CONFIG THUG3
New bv 2078x1.075
Rolled 2d6 : 5, 3, total 8
-
12/2/60
Bostina elite 1 assigned to ku
Base 4
Quirk -1
Maintenance -2
Mod 2
Pod -4
Rush .25 3
Tn 3
Remove / add
RA X / SPL DHS
LA MPL / SPL DHS
RT ECM / X
90x3 = 270x.25 =68m
Rolled 2d6 : 6, 2, total 8
-
12/9/60
BDA
SUNDER
TAKEMI SASAKI KIA
H DESTROYED 9 C3S COMPONENTS
RA 34
LA 1 UPPER ARM ACTUATOR
RT 28 IS X<25%
LT 15
LL 9
CT 41 IS X<50%
SRM4 AMMO USED 15
KU
OKADA - 2XP
RA 10
RT 20
LT 20 IS x<75% ENGINE 3
RL 10
LL 5 JJ
CT 5
SPARTAN
HEMLOCK KILL 1 MECH XP 3
HEAD HIT
RA 22
LA 9
RT 6
LT 26 IS X<50% SPL2 JJ
RL 34 IS x<25%
LL 26
CT 21
ATLAS
KILLS 1
INEI 3XP CC
RICH 3XP (1 MECH)
RA 16
LA 11
RT 32 IS x<25%
LT 21
RL 14
LL 2
CT 10
8+2 gauss ammo
SALVAGE
DIRE WOLF
RA 30
LA 22
RT 21
LT 30
RL 3
LL 5
CT 47 IS X<75% ENGINE DESTROYED GYRO CRIT DHS CRIT
4 GAUSS USED
2 STREAK 6 USED
3 AMS USED
Picked up Dire pilot
Nikita Wirth 2/3 Tactics 4 edge 2 cgauss spec woods spec
-
12/9/60
Ardal reg tech assigned to KU
Base 7
Quirk -1
Mod 3 2 1
Maintenance -2
Quad Triple -3 -2
IS x<75% tn3 720m Rolled 2d6 : 1, 5, total 6
ENGINE 3 tn4 1200m Rolled 2d6 : 3, 2, total 5
JJ tn3 180m Rolled 2d6 : 6, 4, total 10
2100= 4 days 60/510m
Domimar reg ctech assigned to spartan
Base 7
Custom 1
Mod 0 1 -1
Maintenance -2
Quad Triple -3 -2
Fix 25% tn 3 360m Rolled 2d6 : 4, 1, total 5
Fix 50% tn 4 540m Rolled 2d6 : 6, 6, total 12
upper leg tn3 270m Rolled 2d6 : 3, 4, total 7
Foot tn3 270m Rolled 2d6 : 6, 1, total 7
JJ tn4 240m Rolled 2d6 : 6, 1, total 7
SPL tn4 480m Rolled 2d6 : 1, 4, total 5
SPL tn4 480m Rolled 2d6 : 1, 6, total 7
2640m = 5 days 90/510m
Harith vet tech assigned to atlas
Base 6
Custom 1
Mod 0
Maintenance -2
Triple -2
Repair
IS X<25% TN3 270m Rolled 2d6 : 6, 5, total 11
Reload ammox2 60m
Rolled 2d6 : 6, 4, total 10
Rolled 2d6 : 2, 1, total 3
330m
Young vet tech assigned to sunder
Base 6
Mod 0 1 -1
Maintenance -2
Triple -2 double -1
Repair
IS X<50% tn3 405mRolled 2d6 : 2, 1, total 3
IS X<25% tn3 180mRolled 2d6 : 3, 6, total 9
UPPER ARM TN3 90m Rolled 2d6 : 3, 3, total 6
-
12/9/60
Harith vet assigned to atlas
Base 6
Custom 1
Maint -2
Mod -2
Repair
Tn3
RA 16 Rolled 2d6 : 3, 6, total 9
LA 11 Rolled 2d6 : 1, 5, total 6
RT 32 Rolled 2d6 : 6, 2, total 8
LT 21 Rolled 2d6 : 3, 2, total 5
RL 14 Rolled 2d6 : 4, 4, total 8
LL 2 Rolled 2d6 : 6, 4, total 10
CT 10 Rolled 2d6 : 1, 4, total 5
1060m = 2 days 40m+330
12/11 370/510m
Moves to dire
Clan 3
Mod 2
Quad -3
Maint -2
Base 6
Repair
Tn6
gyro Rolled 2d6 : 4, 3, total 7
IS < 75% Rolled 2d6 : 5, 5, total 10
1200m = 2 days 550m with prior time
12/14/60 40/510min
-
12/13/60 60/510m
Ardal reg tech assigned to ku
Base 7
Quirk -1
Mod -2
Maintenance -2
Rush .75
Tn3
LT 20 Rolled 2d6 : 4, 2, total 6
RT 20 Rolled 2d6 : 4, 5, total 9
RA 10 Rolled 2d6 : 6, 3, total 9
RL 10 Rolled 2d6 : 4, 4, total 8
LL 5 Rolled 2d6 : 4, 4, total 8
CT 5 Rolled 2d6 : 6, 1, total 7
525+60m = 1 day 75/510m
-
12/14/60
Ardal assigned to spartan
Base 7
Custom 1
Mod -2
Basic 0
Tn6
RT 6
Rolled 2d6 : 1, 2, total 3
LT 26
Rolled 2d6 : 4, 6, total 10
LA 9
Rolled 2d6 : 4, 6, total 10
-
12/15/60
Ardal reg tech assigned to spartan
Base 7
Custom 1
Mod -2
Basic 0
Quad -3
Tn3
RA 22 Rolled 2d6 : 2, 1, total 3
RL 34 Rolled 2d6 : 1, 2, total 3
LL 26 Rolled 2d6 : 1, 5, total 6
CT 21 Rolled 2d6 : 3, 1, total 4
412m
-
12/15/60
Young assigned to spartan
Base 6
Mod -2
Triple -3
Basic 0
Custom 1
Rush .75 1
Rt 6
tn3 Rolled 2d6 : 2, 2, total 4
-
12/30/60
Lone repair before sapphire last mission
Young vet tech assigned to sunder
Mod 4
Base 6
Maint -2
Quad -3
Tn5 Rolled 2d6 : 5, 6, total 11
2 days
-
Was to replace sunder head...
1/1/61
Ardal reg tech assigned to sunder
Base 7
Mod -1
Double -1
Maint -2
Tn3
replace armor
H 9 Rolled 2d6 : 3, 3, total 6
RA 34 Rolled 2d6 : 4, 6, total 10
LA 1 Rolled 2d6 : 2, 5, total 7
RT 28 Rolled 2d6 : 4, 4, total 8
LT 15 Rolled 2d6 : 2, 1, total 3
LL 9 Rolled 2d6 : 2, 2, total 4
CT 41Rolled 2d6 : 5, 3, total 8
1370x2
5 days 189/510m
-
3/2/61
Maint -2
Pod -4
Mod 3
Base 7
Double -1
Tn3
Domimar reg ctech assigned to sunder
Remove case tcomp 2 heavy large 4 jj 3 dhs 3 srm4 ammo 10 rounds
Add 2 mrm30 7t ams4 ammo3
Rolled 2d6 : 1, 4, total 5
Will sell once dire engine is fixed.
27735250m ×.5
554705 per mos
Cha 7 +2
Neg +1
Tn7
13867625
Net 3 tons from warehouse.
Sale to be done in warehouse thread
-
3/2/61
Maint -2
Mod -1
Base 7
Double -1
Tn3
Domimar reg ctech assigned to Dire
Tn3
RA 30 Rolled 2d6 : 3, 2, total 5
LA 22 Rolled 2d6 : 4, 4, total 8
RT 21 Rolled 2d6 : 3, 1, total 4
LT 30 Rolled 2d6 : 6, 4, total 10
RL 3 Rolled 2d6 : 3, 3, total 6
LL 5 Rolled 2d6 : 1, 2, total 3
CT 47 Rolled 2d6 : 6, 3, total 9
158 armor
1580x2
3160m - 6 days 102m
-
3/23/61
Domimar reg ctech assigned to dire
Maint -2
Mod 0
Base 7
Triple -2
Replace engine
Tn3
360x3
2days 61min
Rolled 2d6 : 6, 6, total 12
-
3/23/61
Young assigned to Sunder remove 2 ppc cmpl 2csrm4 1t c3m
Add 2 lrm15 4t ammo 5ml case c3s
28566500cb
90x6
Base 7
Mod 1
Maint -2
Pod -4
Rush .75 1
Tn 3
405/510m
Rolled 2d6 : 5, 6, total 11
-
3/23/61
Domimar reg ctech assigned to dire ac
Remove cerppc cmpl dhs4 remove jj
Add c3m ppc cflamer add jj
Base 7
Mod 1
Maint -2
Pod -4
Rush .75 1
Tn 3
270m/510m
Now dire hwk
2182bv
Rolled 2d6 : 2, 1, total 3
1 day 165/510m with sunder time
-
Correction started 3/25 due to in use
270+61m = 331/510m
3/25 domimar moves to other dire
Base 7
Mod 1
Pod -4
Maintenance -2
Rush .75 1
Remove clan stuff gaussammo3 2streak6 ammo2 dhs4 ams ammo3 lpl3 lower arm
Add clan stuff gauss2 6t ammo dhs
cGauss RA LA RT
AMMO CT2 RL2 LT2
C3S H
DHS LT
90x7 = 630 x.75 =473m
Finishes 3/26 294/510m
New designation EYE
Bv 2477
Tn3
Rolled 2d6 : 1, 3, total 4
3/26/61
Harith vet tech assigned to ku
Base 6
Pod -4
Mod 1
Quirk -1
Maintenance -2
Rush .25 +3
Remove mpl5 spl2 dhs4
Add ecm 5srm4 ammo3 case2
New designation SPAM
1282BV
Srm4 H LT RT3
AMMO RT LT2
CASE RT LT
ECM LT
90x5 =450m×.25= 113m
Tn3 Rolled 2d6 : 5, 6, total 11
If fails try again Rolled 2d6 : 2, 1, total 3
If ku successful then below
Bostina elite 1 in factory assigned to atlas
Base 4
Mod 4
Custom 1
Factory -4
Rush .5 2
Remove ml2 sl
Add spl2 case
5.65 days x2 if fails and 2m+50k or 25k if passes
Finishes 4/5 at latest
New designation HULK
bv 2369
Tn7 Rolled 2d6 : 6, 4, total 10
-
Sunder should have been remove case not add and mech is on chopping block at this point
Pulling case pods off for the ku
Harith vet
Base 6
Maint-2
Mod 1
Pod -4
Rush .5 2
90m
Tn3 Rolled 2d6 : 6, 3, total 9
Moves to ku
Base 6
Quirk -1
Mod 1
Pod -4
Maint-2
Rush .25 3
45m
Rolled 2d6 : 1, 5, total 6
-
4/1/61
Convert gauss ammo to clan 4 normal 2 podded
Tn5
Harith podded Rolled 2d6 : 6, 1, total 7
Ardal Rolled 2d6 : 2, 5, total 7
Rolled 2d6 : 3, 1, total 4
Young podded Rolled 2d6 : 6, 2, total 8
Domimar Rolled 2d6 : 6, 4, total 10
Rolled 2d6 : 6, 6, total 12
-
8/14/61
Bostina elite 1 vet tech assigned to sunder
Base 4
Mod 1
Maint -2
Pod -4
Time +3 - .25
Remove 5ml 2lrm15 2case 4t ammo
Add 2cmpl 2hvy large clpl 6dhs
Bv 2353 pre c3
Tn2
90x5
X.25 - 113m
Rolled 2d6 : 4, 5, total 9
-
8/14/61
POST IKARUS M2 BDA
ATLAS
- INEI - 4 KILLS (3 MECH) 6XP - RICH 6 XP
- LA 6 CT 2 RT 2 LL 4 RL 2 - GAUSS AMMO 7
SUNDER
- VELAZQUEZ - 2 KILLS (2 MECH) 4 XP
SPARTAN
- BUTTERWORTH - 2 XP
- LT 26 IS 25% CT 3 RT 15 RA 15 LL 15 RL 5
KU
- OKUDA - 1 MECH KILL 3 XP
- LA 20 IS 50% LT 20 IS 25% DHS CRIT RT 18 RA 20 RL 24 RTR 5 LTR 5 CTR 9 SRM 35/75 USED 1 FULL 10 FROM ANOTHER BOTH LT(MAY RELOAD ONLY THE 10 ROUNDS)
Salvage
THOR C
ENGINE DESTROYED
LT LTR DESTROYED 23/7
LA 3
RA 2
RT 22 IS 100% 14/15
RL 23 IS 25% UL
LL 10
CT 10
Really the UAC20 ERLL ERSL plus some sections following repair are all that are effectively left. I will probably pull the clan ff / sections / actuators that can be and the jj scrapped with remainder sold. It's already crippled so not changing much.
Capture
1/2 cougar pilot ghazi - edge 000 pain resistance gauss spec speed demon tactics 4
Edit - actuators jj scrapped
Inei spends 26xp for scrounge 4
-
8/14/61
Domimar creg tech assigned to atlas
Base 7
Mod -1
Custom 1
Maint -2
Triple -2
Ammo auto
Tn3
LA 6 Rolled 2d6 : 5, 6, total 11
CT 2 Rolled 2d6 : 1, 1, total 2
RT 2 Rolled 2d6 : 3, 3, total 6
LL 4 Rolled 2d6 : 4, 1, total 5
RL 2 Rolled 2d6 : 4, 1, total 5
AMMO 7 Rolled 2d6 : 1, 4, total 5
510m
Finishes EOD 8/14
Moves to spartan 8/15/61
Base 7
Mod 0 -1
Custom 1
Maint -2
Time -3 -2
Ammo auto
Tn 3
IS 25% Rolled 2d6 : 1, 2, total 3
360m
CT 3 Rolled 2d6 : 4, 3, total 7
RT 15 Rolled 2d6 : 2, 4, total 6
RA 15 Rolled 2d6 : 3, 6, total 9
LL 15 Rolled 2d6 : 4, 4, total 8
RL 5 Rolled 2d6 : 5, 2, total 7
1950m
If IS passes LT armor 26 780m
Rolled 2d6 : 4, 2, total 6
3 days 418/510m or 5 days 179/510m
Finishes 8/18 418/510m or 8/20 179/510m
ARDAL REG TECH ASSIGNED TO KU
BASE 7
QUIRK -1
MOD 0 1 -1
MAINT -2
TIME -1 -2
TN3
LA IS 50% Rolled 2d6 : 1, 5, total 6
LT IS 25% Rolled 2d6 : 3, 4, total 7
DHS CRIT Rolled 2d6 : 4, 1, total 5
RT 18 Rolled 2d6 : 2, 1, total 3
RA 20 Rolled 2d6 : 5, 3, total 8
RL 24 Rolled 2d6 : 3, 1, total 4
RTR 5 Rolled 2d6 : 5, 2, total 7
LTR 5 Rolled 2d6 : 4, 1, total 5
CTR 9 Rolled 2d6 : 1, 2, total 3
RELOAD 10 ROUNDS Rolled 2d6 : 3, 6, total 9
IF LA IS PASS
20 Rolled 2d6 : 2, 5, total 7
IF LT IS PASS
20 Rolled 2d6 : 3, 2, total 5
-
Domimar reg ctech assigned to thor
BASE 7
MAINT -2
MOD -1 0 1 3
TIME -1 -2 -3
Remove armor -1 double -1 TN3
CT 17 Rolled 2d6 : 3, 2, total 5
CTR 8 Rolled 2d6 : 4, 6, total 10
RTR 7 Rolled 2d6 : 5, 4, total 9
H 9 Rolled 2d6 : 1, 4, total 5
LA 3 Rolled 2d6 : 2, 2, total 4
RA 15 Rolled 2d6 : 1, 5, total 6
LL 13 Rolled 2d6 : 5, 1, total 6
720X2= 1440M - 2 DAYS 418/510M
REMOVE PODS +1 QUAD -3 TN3
CUAC20 Rolled 2d6 : 5, 6, total 11
CERSL Rolled 2d6 : 6, 5, total 11
CERLL Rolled 2d6 : 6, 4, total 10
120X3X4 = 1440M = 2 DAYS 418/510M
+1 QUAD -3 TN3
IF ARMOR REMOVED REMOVE LL Rolled 2d6 : 1, 5, total 6
IF ARMOR WEAPONS REMOVED REMOVE LA Rolled 2d6 : 6, 4, total 10
IF ARMOR WEAPONS REMOVED REMOVE RA Rolled 2d6 : 1, 4, total 5
120X3X4 = 1440M = 2DAYS 418/510M
IF ARMOR REMOVED FIX RT 100% IS - +3 QUAD -3 TN5 270x4 = 1080M = 2DAYS 61/510MRolled 2d6 : 4, 4, total 8
FIX RL 25% IS TRIPLE -2 TN3 90X3 Rolled 2d6 : 3, 5, total 8
270/510M
+1 QUAD -3 TN3
IF RT PASSES REMOVE RT Rolled 2d6 : 6, 2, total 8
IF RL PASSES REMOVE RL Rolled 2d6 : 2, 2, total 4
120X2X4 = 960M = 1DAY 450/510M
IN ALL IF PASSES 6630M - 13 DAYS
-
Domimar finishes 9/3/61 179/510m
Sell Thor when complete
REMAINDER OF AUGUST TECHS ARE CHECKING FOR GREMLINS IN ALL THE MECHS. THAT COULDNT HAVE WENT THAT WELL
9/4/61
Bostina
Convert podded uac20 ammo to clan x8 tn5
Rolled 2d6 : 3, 1, total 4
Rolled 2d6 : 2, 2, total 4
Rolled 2d6 : 1, 4, total 5
Rolled 2d6 : 3, 4, total 7
Rolled 2d6 : 4, 5, total 9
Rolled 2d6 : 2, 4, total 6
Rolled 2d6 : 2, 6, total 8
Rolled 2d6 : 2, 6, total 8
-
Domimar will pull the engine DHS from thor before sale
90mx2 14 dhs tn3 Rolled 2d6 : 3, 5, total 8
Finishes same day
-
Well apparently there was confusion need 13 more rolls I guess
Tn4
Rolled 2d6 : 6, 3, total 9
Rolled 2d6 : 2, 1, total 3
Rolled 2d6 : 3, 5, total 8
Rolled 2d6 : 5, 2, total 7
Rolled 2d6 : 2, 2, total 4
Rolled 2d6 : 1, 2, total 3
Rolled 2d6 : 5, 5, total 10
Rolled 2d6 : 2, 2, total 4
Rolled 2d6 : 5, 6, total 11
Rolled 2d6 : 6, 3, total 9
Rolled 2d6 : 2, 6, total 8
Rolled 2d6 : 3, 3, total 6
Rolled 2d6 : 4, 3, total 7
-
Pull last 2 with plenty of time
Rolled 2d6 : 2, 1, total 3
Rolled 2d6 : 6, 2, total 8
-
Ok one more try ffs
Rolled 2d6 : 4, 2, total 6
-
9/23/61
Bostina assigned to ku
REMOVE
ECM LT
SRM4 LT
SRM4 AMMO
ADD
SRM4 AMMO LT
DHS LT
SRM4 RT
MAINT -2
MOD 2
BASE 4
QUIRK -1
POD -4
RUSH .25. 3
TN3
Rolled 2d6 : 5, 4, total 9
New designation SPAM2 BV1202 PRE C3
Moves to dire hawk
REMOVE
PPC x2 RA LA
C3M RT
JJ RT
DHS X2 LT RT
FLAMER H
ADD
RT
cUAC20
LT
UAC20 AMMO X2
RA
PPC DHS
MAINT -2
POD -4
MOD 2
BASE 4
TECH 3
TN3
Rolled 2d6 : 3, 3, total 6
New designation STARK BV 2350 PRE C3
Moves to dire eye
REMOVE
C3S H
AMMO X2 LT
DHS X3 LT RT
ADD
AMMO H
JJ X2 LT
C3M LT
MAINT -2
POD -4
MOD 2
BASE 4
TECH 3
TN3
Rolled 2d6 : 6, 2, total 8
New designation HWKEYE BV 2588 PRE C3
30M
300M
180M
Warehouse net change -3
-
Small addendum that changes nothing
The LA also gets an additional dhs on dire stark for total of 21 dhs
-
Post Ikarus m4
Total armor loss 590 pt
8 pilots hits across 4 mechs
14 engine hits across 4 mechs
Dire - PC - 2 pilot hits - 216 armor
H 2
CT 47 IS X<25% ENGINEX2
LA 15
RA 34 IS X<25%
LT 32 ENGINE IS X<75% , 5 4 AMMO
RT 32 ENGINE IS X<25%
LL 32
RL 22
Dire - gauss - 2 kills 2 mechs - 2 pilot hits - 57 armor
RA 15 NEED REATTACH ARM
RTR 10
RT 32 DESTROYED ENGINEX2 GAUSS FIXED DHS
AMMO 8 8 2
Spartan - 1 kill 1 mech - 3 pilot hits - 228 armor
RA 23 DESTROYED UA LA HD
LA 23 IS X<50%
RT 26 DESTROYED ENGINEX3 SPLX5 BAP SL
LT 26 IS X<25%
RL 34 IS X<50%
LL 34 DESTROYED UL LL FT JJX2
CT 37 IS X<75% ENGINE GYROX2
H 5
RTR 8
CTR 12
Ku - 1 pilot hit - 89 armor
LTR 8
CT 14
LT 20 DESTROYED DHS ENGINEX3
RT 20 IS X<100% DHSCRITX2 ENGINE
LA 6
RA 4
RL 17
LOST 2 PODDED SRM4 AMMO BINS PODDED CASE PODDED DHS FIXED DHS
SALVAGE
GALLAHAD
LOST HEAD
H 9
CTR 5
LA 1
RL 6
2 GAUSS 5T AMMO REMAIN
-
9/29/61
Domimar reg ctech assigned to gauss dire
Base 7
Clan offset
Mod 4
Maint -2
Time -3
RT REPLACE tn6 960m Rolled 2d6 : 4, 4, total 8
1 day 450/510m
Ardal reg tech assigned to ku
Base 7
Mod 4 3 0
Maint -2
Quirk -1
Time -1 -3
LT REPLACE 960m tn5 Rolled 2d6 : 1, 3, total 4
RT
IS X<100% 1080m tn4 Rolled 2d6 : 6, 1, total 7
DHSCRITX2 240m tn3 Rolled 2d6 : 6, 1, total 7
2280m = 4 days 240/510m
Dr rolls assigned to INEI and Wirth
Inei 2 hit
Rolled 2d6 : 3, 3, total 6
Wirth 2 hit
Rolled 2d6 : 6, 6, total 12
Natural check for both tn10
Inei
Rolled 2d6 : 2, 6, total 8
Wirth
Rolled 2d6 : 4, 3, total 7
For remainder
Tn10
Butterworth 3 hits
Rolled 2d6 : 2, 3, total 5
Okuda 1 hit
Rolled 2d6 : 1, 4, total 5
-
9/29/61
Young assigned to spartan
Spartan - 1 kill 1 mech - 3 pilot hits - 228 armor
CUSTOM 1
MOD 4 0 1 2 5
BASE 6
MAINT -2
Time -3 -2
LA IS X<50% tn3 540m Rolled 2d6 : 2, 5, total 7
RT REPLACE tn6 960m Rolled 2d6 : 5, 4, total 9
LT IS X<25% tn3 360m Rolled 2d6 : 6, 6, total 12
RL IS X<50% tn3 540m Rolled 2d6 : 3, 1, total 4
CT
IS X<75% tn4 720m Rolled 2d6 : 5, 6, total 11
GYROX2 tn7 960m Rolled 2d6 : 3, 6, total 9
3810m = 7 days 250/510m
Domimar reg ctech assigned to gauss dire
Base 7
Clan offset
Mod -1 1 2
Maint -2
Time -3 -1
RT
REPAIR ENGINEX2 tn3 Rolled 2d6 : 5, 6, total 11
REPLACE DHS tn3 Rolled 2d6 : 5, 1, total 6
REATTACH ARM tn4 Rolled 2d6 : 1, 5, total 6
10/3 240/510m
Harith vet tech assaigned to ku
Base 6
Mod 4
Quirk -1
Main -2
Time -3
Replace LT TN4 960M Rolled 2d6 : 5, 5, total 10
1 day 450/510m = finishes 10/5 180/510m
There will be repairs before 10/7 but to save space on post starting the follow up dr rolls
10/7
Dr rolls assigned to INEI and Wirth
Inei 1 hit
Rolled 2d6 : 3, 5, total 8
Wirth 1 hit
Rolled 2d6 : 4, 2, total 6
Natural check for both tn10
Inei if needed
Rolled 2d6 : 6, 3, total 9
Wirth if needed
Rolled 2d6 : 4, 3, total 7
For remainder
Tn10
Butterworth 3 hits
Rolled 2d6 : 4, 3, total 7
Okuda 1 hit
Rolled 2d6 : 5, 3, total 8
-
1880m for Domimar on dire - passed roll but tn would've been 5 - tripled time to offset to tn3
3 days 350/510m
10/4/61 290/510m
Domimar assigned to dire pc
Base 7
Mod 3 0 2
Maint -2
Time -3 -2
Repair
Enginex4 tn5 Rolled 2d6 : 4, 5, total 9
IS X 75% tn4 Rolled 2d6 : 5, 2, total 7
IS X 25% tn3 Rolled 2d6 : 4, 2, total 6
IS X 25% tn3 Rolled 2d6 : 5, 2, total 7
IS X 25% tn3 Rolled 2d6 : 6, 5, total 11
Finishes 10/10/61 230/510m
Ardal assigned to dire gauss
BASE 7
CLAN 3
MAINT -2
MOD -1
TIME -3
Repair armor TN4
RT 32 Rolled 2d6 : 2, 4, total 6
RTR 10 Rolled 2d6 : 6, 1, total 7
RA 15 Rolled 2d6 : 3, 4, total 7
2280M
FINISHES 10/9/61 20/510M
-
10/5 180/510m
Harith assigned to ku
Maint -2
Quirk -1
Base 6
Mod -1 2 3
Time -3 -2
All tn3
Reattach arm Rolled 2d6 : 4, 1, total 5
Replace dhsRolled 2d6 : 3, 3, total 6
Repair engine x4 Rolled 2d6 : 5, 1, total 6
540+1200+90
1830m +180m = 3days 480/510m
Finishes 10/8 480/510m
10/6 250/510m
Young assigned to spartan
Base 6
Mod 4
Maint -2
Custom 1
Time -3
Tn6
Replace
LL Rolled 2d6 : 1, 4, total 5
RA Rolled 2d6 : 4, 4, total 8
960m +250
2 day 190/510m
Finishes 10/8 190/510m
-
10/8 190/510m
Young assigned to spartan
Base 6
Mod 3 -2 1
Maint -2
Custom 1
Time -3
Tn5 1200m
Engine x4 Rolled 2d6 : 4, 6, total 10
Actuators tn3 180m
ULRolled 2d6 : 3, 2, total 5
LLRolled 2d6 : 2, 4, total 6
FTRolled 2d6 : 1, 5, total 6
UARolled 2d6 : 4, 1, total 5
LARolled 2d6 : 4, 1, total 5
HANDRolled 2d6 : 3, 3, total 6
Replace tn3
JJ X2 240m
Rolled 2d6 : 6, 4, total 10
Rolled 2d6 : 2, 3, total 5
3 days 280/510m
Finishes 10/11 280/510m
-
10/11 280/510m
Young assigned to spartan
Base 6
Maint -2
Mod -1
Custom 1
Double -1
RA 23 Rolled 2d6 : 2, 4, total 6
LA 23 Rolled 2d6 : 6, 6, total 12
RT 26 Rolled 2d6 : 2, 6, total 8
LT 26 Rolled 2d6 : 1, 1, total 2
RL 34 Rolled 2d6 : 6, 6, total 12
LL 34 Rolled 2d6 : 4, 2, total 6
CT 37 Rolled 2d6 : 4, 4, total 8
H 5 Rolled 2d6 : 6, 4, total 10
RTR 8 Rolled 2d6 : 1, 1, total 2
CTR 12 Rolled 2d6 : 1, 6, total 7
4560m +280m
9 days 250/510m
Finishes 10/20 250/510m
10/8 480/510m
Harith assigned to ku
Base 6
Quirk -1
Maint -2
Mod -1
.75 time
LTR 8 Rolled 2d6 : 3, 4, total 7
CT 14 Rolled 2d6 : 1, 4, total 5
LT 20 Rolled 2d6 : 4, 5, total 9
RT 20 Rolled 2d6 : 2, 6, total 8
LA 6 Rolled 2d6 : 5, 4, total 9
RA 4 Rolled 2d6 : 1, 3, total 4
RL 17 Rolled 2d6 : 2, 4, total 6
668m +480m
Finishes 10/10 128/510m
-
10/20 250/510m
Bostina assigned to spartan
Base 4
Maint -2
Mod -1
Custom 1
.75 TIME 1
LT 26 Rolled 2d6 : 4, 6, total 10
RTR 8 Rolled 2d6 : 3, 1, total 4
505m with existing used time
Finishes 10/20 505/510m
10/8 480/510m
Harith assigned to ku
Base 6
Quirk -1
Maint -2
Pod -4
Mod 2
Rush .5. +2
Tn3
Replace pods lost to bring back to spam2 config
30m total
Rolled 2d6 : 6, 1, total 7
Finishes 10/9
-
10/21/61
Young assigned to spartan
Base 7
Mod 1
Custom 1
Maint-2
Time -3
Tn4
Replace
Light Rolled 2d6 : 6, 4, total 10
Tag Rolled 2d6 : 6, 4, total 10
Splx4 Rolled 2d6 : 6, 5, total 11
Rolled 2d6 : 3, 5, total 8
Rolled 2d6 : 3, 5, total 8
Rolled 2d6 : 6, 5, total 11
Bap Rolled 2d6 : 5, 6, total 11
3360m + 505m
7 days 295/510m
Finishes 10/28 295/510m
Continues
Replace
SLx2 Rolled 2d6 : 1, 3, total 4
Rolled 2d6 : 2, 1, total 3
Spl Rolled 2d6 : 6, 5, total 11
1440m + 295
3 days 205/510m
Finishes 10/31 205/510m
-
10/31 205/510m
Bostina assigned to spartan
Base 4
Mod 1
Custom 1
Maint -2
Time -1
Tn3
Replace
SL
240m
Rolled 2d6 : 5, 1, total 6
Finishes 10/31 455/510m
-
10/13/61
Domimar assigned to dire ppc
Base 7
Mod -1
Maint -2
Time -1
Tn3
H 2 Rolled 2d6 : 5, 5, total 10
CT 47 Rolled 2d6 : 3, 5, total 8
LT 32 Rolled 2d6 : 2, 3, total 5
RT 32 Rolled 2d6 : 5, 3, total 8
LL 32 Rolled 2d6 : 5, 4, total 9
RA 34 Rolled 2d6 : 5, 2, total 7
Continues
10/22/61
RL 22 Rolled 2d6 : 1, 4, total 5
LA 15 Rolled 2d6 : 1, 3, total 4
RA 34 Rolled 2d6 : 6, 5, total 11
-
11/1
Domimar
Reload ammo x3 dire gaussRolled 2d6 : 2, 3, total 5
Rolled 2d6 : 5, 3, total 8
Rolled 2d6 : 6, 4, total 10
Reload ammo x2 dire ppcRolled 2d6 : 3, 6, total 9
Rolled 2d6 : 6, 2, total 8
Bostina assigned to atlas
Base 4
Maint -2
Custom 1
Mod 3 x3 time
Time -3
Tn3
Remove spl
Add flamer lt
Bv 2361
2880m 5 days 330/510m
Rolled 2d6 : 2, 1, total 3
Ardal assigned to sunder
Pod -4
Mod 2
Maint -2
Base 7
Pod swaps
Remove clpl heavy largex2 cmplx2 c3s 6 DHS
Add 4x cERLL (H Ctx2 Lt) lrm15 2t ammo standard RT
leaves unit as 464
JJx4 all in legs
18dhs 3pod ra rt lt plus fixed ra
This will be going to the unit when complete if successful in November
Images sent to CO
360m Rolled 2d6 : 3, 6, total 9
If successful
Bostina assigned to spartan
Base 4
Mod 3 x3
Custom 1
Maint -2
Removing
SLx2 BAP SEARCHLIGHT TAG
Adding
Flamerx2 lt rt dhsx2 engine
2790m
Tn6Rolled 2d6 : 1, 2, total 3
-
11/2
Domimar assigned to glass spider
Base 7
Mod 2
Maint -2
Time-3
Pull 5t ammo cgauss
Holding last gauss until next wave of stuff
Ammo x5
Rolled 2d6 : 5, 5, total 10
Rolled 2d6 : 3, 6, total 9
Rolled 2d6 : 4, 3, total 7
Rolled 2d6 : 2, 4, total 6
Rolled 2d6 : 1, 1, total 2
Cgauss
Rolled 2d6 : 5, 4, total 9
Tn4 total time 720mx4
2880m
5 days 330/510m
If all successful
Move to podding the gauss
Base 7
Mod 2
Time -3
Tn6
360mx4
1440m
Rolled 2d6 : 5, 2, total 7
Finishes 11/10 180/510m
-
11/10 180/510m
Domimar moves to dire gauss
Replace gauss
Pod -4
Mod 2
Base 7
Maint -2
Tn3Rolled 2d6 : 2, 3, total 5
-
11/12/61
Donimar on glass spider
Remove other gauss and last ammo
Base 7
Mod 2
Maint -2
Time-3
Tn4
Gauss
Rolled 2d6 : 1, 4, total 5
Ammo
Rolled 2d6 : 3, 1, total 4
240mx4
1 day 450/510m
-
Almost forgot pilots
10/14
Dr rolls assigned to Butterworth and Okuda
Tn6
Butterworth Rolled 2d6 : 4, 2, total 6
Okuda Rolled 2d6 : 4, 3, total 7
Natural heal
Tn10
Butterworth 3 hits Rolled 2d6 : 2, 6, total 8
Okuda 1 hit if needed Rolled 2d6 : 6, 5, total 11
-
10/21
Dr rolls assigned to Butterworth
Butter worth
Tn6
Rolled 2d6 : 4, 5, total 9
Natural tn10
Rolled 2d6 : 4, 6, total 10
10/28
Tn6 if needed Rolled 2d6 : 5, 3, total 8
Natural tn10 if needed Rolled 2d6 : 6, 1, total 7
-
11/13
Bostina
Convert 3 bins uac20 ammo to clan
Tn5 180m
Rolled 2d6 : 2, 1, total 3
Rolled 2d6 : 6, 6, total 12
Rolled 2d6 : 1, 2, total 3