CincyBattletech

Campaigns (all) => Have `Mech, Will Travel: The Next Generation => Warehouse Rolls => Topic started by: Battlemaster on July 30, 2022, 09:59:31 AM

Title: Ironside Warehouse, Acquisition, XP, Retirement
Post by: Battlemaster on July 30, 2022, 09:59:31 AM
Ironside transfer from Bright Lance for Blackjack
Actuators
Upper Arm
Lower Arm
Hand
Upper Leg
Lower Leg
Foot

Body parts
Left Arm
Right Arm
Left Leg
Right Leg
Left Torso
Right Torso
Center Torso
Head

2 PPC
2 Med Lasers
2 Jump Jets
10 DHS
10 tons Armor

Well-equipped 2 item is an XL engine for a 5,8  45 ton mech

Pre-campaign purchases
20 Tons armor

50 ton mech parts
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Left Arm
Right Arm
Left Leg
Right Leg
Left Torso
Right Torso
Center Torso
5 Jump jets

75 Ton mech parts
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Left Arm
Right Arm
Left Leg
Right Leg
Left Torso
Right Torso
Center Torso
5 Jump jets

65 ton mech
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Left Arm
Right Arm
Left Leg
Right Leg
Left Torso
Right Torso
Center Torso
Title: Re: Ironside Warehouse, Acquisition, XP, Retirement
Post by: Battlemaster on July 30, 2022, 10:01:39 AM
PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
May  1 3057   Location: Davion   
Max Rolls:   Rolls Used: 18
SCROUNGE: 3  WELL-CONNECTED: 1

Standard Armor 10 TON  Lots: 1  TN 6
Rolled 2d6+4 : 1, 1 + 4, total 6

Mech Parts
Mech Tonnage: 50  Internal Structure Type: Standard IS  Musculature Type: STANDARD
2 Jump Jets:   TN 8
Rolled 2d6+4 : 6, 2 + 4, total 12
Rolled 2d6+4 : 6, 2 + 4, total 12

Mech Parts
Mech Tonnage: 75  Internal Structure Type: Standard IS  Musculature Type: STANDARD
2 Jump Jets:   TN 8
Rolled 2d6+4 : 2, 4 + 4, total 10
Rolled 2d6+4 : 6, 4 + 4, total 14

Mech Parts
Mech Tonnage: 65  Internal Structure Type: Standard IS  Musculature Type: STANDARD
2 Jump Jets:   TN 8
Rolled 2d6+4 : 4, 2 + 4, total 10
Rolled 2d6+4 : 4, 3 + 4, total 11

Mech Parts
Mech Tonnage: 45  Internal Structure Type: Standard IS  Musculature Type: STANDARD
1 Gyro  Gyro Tonnage: 3   TN 8
Rolled 2d6+4 : 4, 2 + 4, total 10

Ammo IS Balistic
3 LB-10X AC Slug:   TN 10
Rolled 2d6+4 : 6, 1 + 4, total 11
Rolled 2d6+4 : 5, 4 + 4, total 13
Rolled 2d6+4 : 3, 4 + 4, total 11
3 LB-10X AC Cluster:   TN 10
Rolled 2d6+4 : 5, 2 + 4, total 11
Rolled 2d6+4 : 3, 1 + 4, total 8
Rolled 2d6+4 : 5, 4 + 4, total 13
4 AC/20:   TN 8
Rolled 2d6+4 : 2, 4 + 4, total 10
Rolled 2d6+4 : 5, 4 + 4, total 13
Rolled 2d6+4 : 5, 1 + 4, total 10
Rolled 2d6+4 : 1, 5 + 4, total 10


Title: Re: Ironside Warehouse, Acquisition, XP, Retirement
Post by: Battlemaster on July 30, 2022, 07:11:46 PM
PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
June 27 3057   Location: Davion   
Max Rolls: 18  Rolls Used: 18
SCROUNGE: 3  WELL-CONNECTED: 1

Ferro-Fibrous IS 10 TON Lots: 2  TN 11
Rolled 2d6+4 : 1, 6 + 4, total 11
Rolled 2d6+4 : 6, 3 + 4, total 13

Mech Parts
Mech Tonnage: 75  Internal Structure Type: Standard IS  Musculature Type: STANDARD
1 Actuater Upper Arm:   TN 10
Rolled 2d6+4 : 1, 2 + 4, total 7
1 Actuator Lower Arm:   TN 10
Rolled 2d6+4 : 2, 5 + 4, total 11
1 Actuator Hand:   TN 10
Rolled 2d6+4 : 6, 4 + 4, total 14
1 Actuator Hand:   TN 10
Rolled 2d6+4 : 1, 3 + 4, total 8
1 Actuator Upper Leg:   TN 10
Rolled 2d6+4 : 2, 3 + 4, total 9
1 Actuator Lower Leg:   TN 10
Rolled 2d6+4 : 1, 6 + 4, total 11
1 Actuator Foot:   TN 10
Rolled 2d6+4 : 4, 6 + 4, total 14
1 Right Torso:   TN 10
Rolled 2d6+4 : 2, 4 + 4, total 10
1 Left Torso:   TN 10
Rolled 2d6+4 : 6, 4 + 4, total 14
1 Right Arm:   TN 10
Rolled 2d6+4 : 3, 1 + 4, total 8
1 Left Arm:   TN 10
Rolled 2d6+4 : 2, 3 + 4, total 9
1 Right Leg:   TN 10
Rolled 2d6+4 : 6, 3 + 4, total 13
1 Left Leg:   TN 10
Rolled 2d6+4 : 2, 1 + 4, total 7

Weapons IS Balistic
1 LB-10X AC:   TN 12
Rolled 2d6+4 : 4, 4 + 4, total 12

Ammo IS Balistic
2 LB-10X AC Cluster:   TN 12
Rolled 2d6+4 : 4, 6 + 4, total 14
Rolled 2d6+4 : 1, 5 + 4, total 10

Weapons IS Laser
1 PPC:   TN 10
Rolled 2d6+4 : 2, 1 + 4, total 7


Title: Re: Ironside Warehouse, Acquisition, XP, Retirement
Post by: Battlemaster on July 30, 2022, 07:29:16 PM
PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
July 1 3057   Location: Davion   
Max Rolls: 18  Rolls Used: 16
SCROUNGE: 3  WELL-CONNECTED: 1

Mech Parts
Mech Tonnage: 50  Internal Structure Type: Standard IS  Musculature Type: STANDARD
1 Actuater Upper Arm:   TN 10
Rolled 2d6+4 : 2, 2 + 4, total 8
1 Actuator Lower Arm:   TN 10
Rolled 2d6+4 : 5, 6 + 4, total 15
1 Actuator Hand:   TN 10
Rolled 2d6+4 : 5, 1 + 4, total 10
1 Actuator Hand:   TN 10
Rolled 2d6+4 : 2, 5 + 4, total 11
1 Actuator Upper Leg:   TN 10
Rolled 2d6+4 : 6, 1 + 4, total 11
1 Actuator Lower Leg:   TN 10
Rolled 2d6+4 : 5, 6 + 4, total 15
1 Actuator Foot:   TN 10
Rolled 2d6+4 : 5, 5 + 4, total 14
1 Head w/Life Support & Sensors:   TN 10
Rolled 2d6+4 : 6, 4 + 4, total 14
1 Right Torso:   TN 10
Rolled 2d6+4 : 3, 1 + 4, total 8
1 Left Torso:   TN 10
Rolled 2d6+4 : 4, 3 + 4, total 11
1 Right Arm:   TN 10
Rolled 2d6+4 : 1, 1 + 4, total 6
1 Left Arm:   TN 10
Rolled 2d6+4 : 1, 6 + 4, total 11
1 Right Leg:   TN 10
Rolled 2d6+4 : 5, 3 + 4, total 12
1 Left Leg:   TN 10
Rolled 2d6+4 : 1, 3 + 4, total 8

Mech Parts
Mech Tonnage: 75  Internal Structure Type: Standard IS  Musculature Type: STANDARD
1 Actuater Upper Arm:   TN 10
Rolled 2d6+4 : 1, 2 + 4, total 7
1 Actuator Upper Leg:   TN 10
Rolled 2d6+4 : 3, 4 + 4, total 11
1 Left Leg:   TN 10
Rolled 2d6+4 : 2, 5 + 4, total 11


Title: Re: Ironside Warehouse, Acquisition, XP, Retirement
Post by: Ad Hoc on October 30, 2022, 07:12:36 PM
PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
Oct 1 3057 LOCATION: Davion,  Contract Type: Out of Contract,  Contract Mod: 0
Max Rolls: 18  Rolls Used: 8
SCROUNGE: 3  WELL-CONNECTED: 1

Standard Armor 10 TON  Lots: 3  TN 8
Rolled 2d6+5 : 4, 2 + 5, total 11
Rolled 2d6+5 : 5, 4 + 5, total 14
Rolled 2d6+5 : 2, 4 + 5, total 11
Ferro-Fibrous IS 10 TON Lots: 1  TN 10
Rolled 2d6+7 : 4, 2 + 7, total 13

Mech Parts
Mech Tonnage: 65  Internal Structure Type: Standard IS  Musculature Type: STANDARD
1 Actuator Upper Leg:   TN 9
Rolled 2d6+7 : 6, 5 + 7, total 18
1 Actuator Lower Leg:   TN 9
Rolled 2d6+7 : 1, 1 + 7, total 9
1 Actuator Foot:   TN 9
Rolled 2d6+7 : 1, 6 + 7, total 14
1 Left Leg:   TN 9
Rolled 2d6+7 : 4, 6 + 7, total 17


Title: Re: Ironside Warehouse, Acquisition, XP, Retirement
Post by: Ad Hoc on October 30, 2022, 08:06:14 PM
PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
Oct 2 3057 LOCATION: Davion,  Contract Type: Out of Contract,  Contract Mod: 0
Max Rolls: 18  Rolls Used: 12
SCROUNGE: 3  WELL-CONNECTED: 1

Weapons IS Laser
8 Med Laser:   TN 9
Rolled 2d6+7 : 3, 6 + 7, total 16
Rolled 2d6+7 : 6, 1 + 7, total 14
Rolled 2d6+7 : 1, 1 + 7, total 9
Rolled 2d6+7 : 2, 3 + 7, total 12
Rolled 2d6+7 : 4, 1 + 7, total 12
Rolled 2d6+7 : 6, 5 + 7, total 18
Rolled 2d6+7 : 2, 4 + 7, total 13
Rolled 2d6+7 : 1, 2 + 7, total 10
3 Sm Pulse Laser:   TN 11
Rolled 2d6+7 : 5, 1 + 7, total 13
Rolled 2d6+7 : 1, 6 + 7, total 14
Rolled 2d6+7 : 2, 4 + 7, total 13
1  ER PPC:   TN 11
Rolled 2d6+7 : 6, 5 + 7, total 18


Title: Re: Ironside Warehouse, Acquisition, XP, Retirement
Post by: Battlemaster on November 05, 2022, 02:23:37 PM
Nov 1 3057 Sale of unneeded items. At 25% +5% per margin of success, max 50%.
Negotiation +2 to roll TN 7
LRM 20
Rolled 2d6+2 : 6, 5 + 2, total 13

LRM 20 Ammo Atemis 2 tons
Rolled 2d6+2 : 4, 6 + 2, total 12
Rolled 2d6+2 : 3, 6 + 2, total 11

C3 Slave
Rolled 2d6+2 : 5, 4 + 2, total 11

3 Med Pulse Lasers
Rolled 2d6+2 : 4, 3 + 2, total 9
Rolled 2d6+2 : 6, 6 + 2, total 14
Rolled 2d6+2 : 3, 5 + 2, total 10

AC 20
Rolled 2d6+2 : 2, 2 + 2, total 6

AC 20 Ammo 4 tons
Rolled 2d6+2 : 6, 3 + 2, total 11
Rolled 2d6+2 : 1, 3 + 2, total 6
Rolled 2d6+2 : 6, 1 + 2, total 9
Rolled 2d6+2 : 1, 1 + 2, total 4

Title: Re: Ironside Warehouse, Acquisition, XP, Retirement
Post by: Ad Hoc on November 27, 2022, 06:44:28 PM
Apr 15 3058- Selling Repaired Dragoon and Damaged Dervish   Neg 2
Dragoon AEM-O1 14,398,433 CB 50% +Neg roll TN 7
Rolled 2d6+2 : 6, 4 + 2, total 12

Dervish DV-6M 4,813,267 CB 30% +Neg roll TN 7
Rolled 2d6+2 : 2, 3 + 2, total 7

Title: Re: Ironside Warehouse, Acquisition, XP, Retirement
Post by: Ad Hoc on January 08, 2023, 07:59:57 PM
PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
May 1 3058 LOCATION: Other,  Contract Type: Pirating Hunting, Contract Mod: 3
Max Rolls: 18  Rolls Used: 9
SCROUNGE: 3  WELL-CONNECTED: 1

Standard Armor 10 TON  Lots: 2 extra CB Percent 20%  TN 11
Rolled 2d6+6 : 3, 6 + 6, total 15
Rolled 2d6+6 : 2, 5 + 6, total 13

Mech Parts
Mech Tonnage: 45  Internal Structure Type: Standard IS  Musculature Type: STANDARD
Jump Jets: 2 extra CB Percent 20%  TN 12
Rolled 2d6+6 : 5, 6 + 6, total 17
Rolled 2d6+6 : 2, 1 + 6, total 9
FALSE
Hatchet: 1 extra CB Percent 40%  TN 14
Rolled 2d6+8 : 4, 2 + 8, total 14

Weapons IS Laser
Med Laser: 4 extra CB Percent 20%  TN 12
Rolled 2d6+6 : 5, 3 + 6, total 14
Rolled 2d6+6 : 2, 5 + 6, total 13
Rolled 2d6+6 : 5, 2 + 6, total 13
Rolled 2d6+6 : 3, 5 + 6, total 14


Title: Re: Ironside Warehouse, Acquisition, XP, Retirement
Post by: Ad Hoc on January 29, 2023, 07:03:44 PM
May 3 3058
Sale of Blackjack BJ-3 (3,592,375 CB new) crippled at 15% plus 2% per MoS
Neg is 2 TN 7
Rolled 2d6+2 : 6, 4 + 2, total 12

Title: Re: Ironside Warehouse, Acquisition, XP, Retirement
Post by: Ad Hoc on February 19, 2023, 04:17:29 PM
May 25 3058 Ironsides sells damaged Helepolis HEP-1H for 30% + 2% MoS of 4,600,813 CB
Negotiation +2 to roll TN 7
Rolled 2d6+2 : 6, 3 + 2, total 11

Title: Re: Ironside Warehouse, Acquisition, XP, Retirement
Post by: Ad Hoc on February 19, 2023, 04:32:38 PM
May 25 3058 Ironsides sells Enfield ENQ-6Q for 50% + 2% MoS of 8,836,000 CB
Negotiation +2 to roll TN 7
Rolled 2d6+2 : 4, 5 + 2, total 11

Title: Re: Ironside Warehouse, Acquisition, XP, Retirement
Post by: Ad Hoc on February 26, 2023, 03:37:14 PM
"PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
July 1 3058 LOCATION: Other,  Contract Type: Out of Contract, Contract Mod: 0
Max Rolls: 18  Rolls Used: 18
SCROUNGE: 3  WELL-CONNECTED: 1

Mech Parts
Mech Tonnage: 80  Internal Structure Type: Standard IS  Musculature Type: STANDARD
Actuater Upper Arm: 1 extra CB Percent 20%  TN 9
Rolled 2d6+6 : 1, 3 + 6, total 10
Actuator Lower Arm: 1 extra CB Percent 20%  TN 9
Rolled 2d6+6 : 6, 4 + 6, total 16
Actuator Hand: 1 extra CB Percent 20%  TN 9
Rolled 2d6+6 : 1, 5 + 6, total 12
Actuator Hand: 1 extra CB Percent 20%  TN 9
Rolled 2d6+6 : 5, 1 + 6, total 12
Actuator Upper Leg: 1 extra CB Percent 20%  TN 9
Rolled 2d6+6 : 1, 3 + 6, total 10
Actuator Lower Leg: 1 extra CB Percent 20%  TN 9
Rolled 2d6+6 : 5, 4 + 6, total 15
Actuator Foot: 1 extra CB Percent 20%  TN 9
Rolled 2d6+6 : 3, 5 + 6, total 14
Head w/Life Support & Sensors: 1 extra CB Percent 20%  TN 9
Rolled 2d6+6 : 6, 3 + 6, total 15
Right Torso: 1 extra CB Percent 20%  TN 9
Rolled 2d6+6 : 6, 3 + 6, total 15
Left Torso: 1 extra CB Percent 20%  TN 9
Rolled 2d6+6 : 1, 1 + 6, total 8
Right Arm: 1 extra CB Percent 20%  TN 9
Rolled 2d6+6 : 3, 5 + 6, total 14
Left Arm: 1 extra CB Percent 20%  TN 9
Rolled 2d6+6 : 3, 6 + 6, total 15
Right Leg: 1 extra CB Percent 20%  TN 9
Rolled 2d6+6 : 5, 2 + 6, total 13
Left Leg: 1 extra CB Percent 20%  TN 9
Rolled 2d6+6 : 2, 4 + 6, total 12
Jump Jets: 2 extra CB Percent 20%  TN 9
Rolled 2d6+6 : 1, 1 + 6, total 8
Rolled 2d6+6 : 4, 3 + 6, total 13
FALSE
"
Title: Re: Ironside Warehouse, Acquisition, XP, Retirement
Post by: Ad Hoc on February 26, 2023, 03:44:37 PM
"PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
Aug 1 3058 LOCATION: Other,  Contract Type: Out of Contract, Contract Mod: 0
Max Rolls: 18  Rolls Used: 18
SCROUNGE: 3  WELL-CONNECTED: 1

Mech Parts
Mech Tonnage: 55  Internal Structure Type: Standard IS  Musculature Type: STANDARD
Actuater Upper Arm: 2 extra CB Percent 20%  TN 9
Rolled 2d6+6 : 4, 4 + 6, total 14
Rolled 2d6+6 : 3, 1 + 6, total 10
Actuator Lower Arm: 2 extra CB Percent 20%  TN 9
Rolled 2d6+6 : 3, 6 + 6, total 15
Rolled 2d6+6 : 4, 3 + 6, total 13
Actuator Hand: 2 extra CB Percent 20%  TN 9
Rolled 2d6+6 : 6, 4 + 6, total 16
Rolled 2d6+6 : 1, 1 + 6, total 8
Actuator Hand: 2 extra CB Percent 20%  TN 9
Rolled 2d6+6 : 3, 6 + 6, total 15
Rolled 2d6+6 : 6, 3 + 6, total 15
Actuator Upper Leg: 2 extra CB Percent 20%  TN 9
Rolled 2d6+6 : 2, 1 + 6, total 9
Rolled 2d6+6 : 5, 6 + 6, total 17
Actuator Lower Leg: 2 extra CB Percent 20%  TN 9
Rolled 2d6+6 : 3, 1 + 6, total 10
Rolled 2d6+6 : 1, 2 + 6, total 9
Actuator Foot: 1 extra CB Percent 20%  TN 9
Rolled 2d6+6 : 6, 3 + 6, total 15
Head w/Life Support & Sensors: 1 extra CB Percent 20%  TN 9
Rolled 2d6+6 : 5, 6 + 6, total 17
Right Torso: 1 extra CB Percent 20%  TN 9
Rolled 2d6+6 : 6, 1 + 6, total 13
Left Torso: 1 extra CB Percent 20%  TN 9
Rolled 2d6+6 : 5, 3 + 6, total 14
Right Arm: 1 extra CB Percent 20%  TN 9
Rolled 2d6+6 : 2, 2 + 6, total 10
Left Arm: 1 extra CB Percent 20%  TN 9
Rolled 2d6+6 : 5, 5 + 6, total 16
Right Leg: 1 extra CB Percent 20%  TN 9
Rolled 2d6+6 : 6, 5 + 6, total 17
Left Leg: 1 extra CB Percent 20%  TN 9
Rolled 2d6+6 : 2, 2 + 6, total 10
FALSE
"
Title: Re: Ironside Warehouse, Acquisition, XP, Retirement
Post by: Ad Hoc on April 08, 2023, 06:57:47 PM
"PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
Sept 29 3058 LOCATION: Other,  Contract Type: Out of Contract, Contract Mod: 0
Max Rolls: 18  Rolls Used: 4
SCROUNGE: 3  WELL-CONNECTED: 1

Standard Armor 10 TON  Lots: 3 extra CB Percent 10%  TN 8
Rolled 2d6+5 : 1, 5 + 5, total 11
Rolled 2d6+5 : 3, 5 + 5, total 13
Rolled 2d6+5 : 3, 4 + 5, total 12

Mech Parts
Mech Tonnage: 75  Internal Structure Type: ENDO IS  Musculature Type: STANDARD
Head w/Life Support & Sensors: 1 extra CB Percent 30%  TN 11
Rolled 2d6+7 : 3, 6 + 7, total 16
FALSE
"
Title: Re: Ironside Warehouse, Acquisition, XP, Retirement
Post by: Ad Hoc on April 08, 2023, 07:04:21 PM
"PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
Sept 30 3058 LOCATION: Other,  Contract Type: Out of Contract, Contract Mod: 0
Max Rolls: 18  Rolls Used: 14
SCROUNGE: 3  WELL-CONNECTED: 1

Mech Parts
Mech Tonnage: 75  Internal Structure Type: ENDO IS  Musculature Type: STANDARD
Actuater Upper Arm: 1 extra CB Percent 20%  TN 9
Rolled 2d6+6 : 6, 4 + 6, total 16
Actuator Lower Arm: 1 extra CB Percent 20%  TN 9
Rolled 2d6+6 : 5, 3 + 6, total 14
Actuator Hand: 1 extra CB Percent 20%  TN 9
Rolled 2d6+6 : 6, 4 + 6, total 16
Actuator Hand: 1 extra CB Percent 20%  TN 9
Rolled 2d6+6 : 4, 2 + 6, total 12
Actuator Upper Leg: 1 extra CB Percent 20%  TN 9
Rolled 2d6+6 : 5, 2 + 6, total 13
Actuator Lower Leg: 1 extra CB Percent 20%  TN 9
Rolled 2d6+6 : 3, 2 + 6, total 11
Actuator Foot: 1 extra CB Percent 20%  TN 9
Rolled 2d6+6 : 2, 5 + 6, total 13
Right Torso: 1 extra CB Percent 20%  TN 11
Rolled 2d6+6 : 4, 4 + 6, total 14
Left Torso: 1 extra CB Percent 20%  TN 11
Rolled 2d6+6 : 1, 4 + 6, total 11
Right Arm: 1 extra CB Percent 20%  TN 11
Rolled 2d6+6 : 5, 4 + 6, total 15
Left Arm: 1 extra CB Percent 20%  TN 11
Rolled 2d6+6 : 6, 5 + 6, total 17
Right Leg: 1 extra CB Percent 20%  TN 11
Rolled 2d6+6 : 5, 1 + 6, total 12
Left Leg: 1 extra CB Percent 20%  TN 11
Rolled 2d6+6 : 5, 6 + 6, total 17
FALSE
Weapons IS Laser
Med Laser: 2 extra CB Percent 20%  TN 9
Rolled 2d6+6 : 5, 4 + 6, total 15
Rolled 2d6+6 : 3, 4 + 6, total 13

"
Title: Re: Ironside Warehouse, Acquisition, XP, Retirement
Post by: Ad Hoc on May 07, 2023, 09:35:42 AM
"PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
Oct 31 3058 LOCATION: Other,  Contract Type: Out of Contract, Contract Mod: 0
Max Rolls: 18  Rolls Used: 18
SCROUNGE: 3  WELL-CONNECTED: 1

Mech Parts
Mech Tonnage: 75  Internal Structure Type: Standard IS  Musculature Type: STANDARD
Actuater Upper Arm: 1 extra CB Percent 20%  TN 9
Rolled 2d6+6 : 5, 5 + 6, total 16
Actuator Lower Arm: 1 extra CB Percent 20%  TN 9
Rolled 2d6+6 : 6, 3 + 6, total 15
Actuator Hand: 1 extra CB Percent 20%  TN 9
Rolled 2d6+6 : 4, 5 + 6, total 15
Actuator Hand: 1 extra CB Percent 20%  TN 9
Rolled 2d6+6 : 6, 5 + 6, total 17
Left Torso: 1 extra CB Percent 20%  TN 9
Rolled 2d6+6 : 3, 3 + 6, total 12
Left Arm: 1 extra CB Percent 20%  TN 9
Rolled 2d6+6 : 4, 2 + 6, total 12
Jump Jets: 4 extra CB Percent 20%  TN 9
Rolled 2d6+6 : 5, 5 + 6, total 16
Rolled 2d6+6 : 1, 2 + 6, total 9
Rolled 2d6+6 : 3, 6 + 6, total 15
Rolled 2d6+6 : 5, 3 + 6, total 14
FALSE
Weapons IS Laser
Med Laser: 4 extra CB Percent 10%  TN 9
Rolled 2d6+5 : 3, 5 + 5, total 13
Rolled 2d6+5 : 5, 1 + 5, total 11
Rolled 2d6+5 : 6, 1 + 5, total 12
Rolled 2d6+5 : 3, 2 + 5, total 10
Lg Laser: 2 extra CB Percent 10%  TN 9
Rolled 2d6+5 : 3, 3 + 5, total 11
Rolled 2d6+5 : 1, 5 + 5, total 11

"
Title: Re: Ironside Warehouse, Acquisition, XP, Retirement
Post by: Ad Hoc on May 07, 2023, 10:59:11 AM
Nov 1 3058 Ironsides sells
180 rated engine  for 25% + 5% MoS of 2,160,000 CB Negotiation +2 to roll TN 7
Rolled 2d6+2 : 5, 6 + 2, total 13

2 ton Gyro 25% + 5% MoS of 2,160,000 CB Negotiation +2 to roll TN 7
Rolled 2d6+2 : 2, 1 + 2, total 5

Title: Re: Ironside Warehouse, Acquisition, XP, Retirement
Post by: Ad Hoc on May 07, 2023, 11:03:18 AM
Nov 1 3058 Ironsides sells
180 rated engine  for 25% + 5% MoS of 2,160,000 CB Negotiation +2 to roll TN 7(https://cincybattletech.com/Themes/core/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6+2 : 5, 6 + 2, total 13
2 ton Gyro 25% + 5% MoS of 2,160,000 CB Negotiation +2 to roll TN 7(https://cincybattletech.com/Themes/core/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6+2 : 2, 1 + 2, total 5

Gyro base price is only 600,000 not 2,160,000 CB
Title: Re: Ironside Warehouse, Acquisition, XP, Retirement
Post by: Ad Hoc on May 07, 2023, 05:53:56 PM
"PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
Nov 1 3058 LOCATION: Other,  Contract Type: Objective Raid, Contract Mod: 2
Max Rolls: 18  Rolls Used: 18
SCROUNGE: 3  WELL-CONNECTED: 1

Mech Parts
Mech Tonnage: 75  Internal Structure Type: Standard IS  Musculature Type: STANDARD
Actuater Upper Arm: 2 extra CB Percent 30%  TN 11
Rolled 2d6+7 : 5, 4 + 7, total 16
Rolled 2d6+7 : 4, 6 + 7, total 17
Actuator Lower Arm: 2 extra CB Percent 30%  TN 11
Rolled 2d6+7 : 5, 1 + 7, total 13
Rolled 2d6+7 : 3, 2 + 7, total 12
Actuator Upper Leg: 2 extra CB Percent 30%  TN 11
Rolled 2d6+7 : 6, 4 + 7, total 17
Rolled 2d6+7 : 1, 2 + 7, total 10
Actuator Lower Leg: 2 extra CB Percent 30%  TN 11
Rolled 2d6+7 : 2, 2 + 7, total 11
Rolled 2d6+7 : 2, 5 + 7, total 14
Actuator Foot: 2 extra CB Percent 30%  TN 11
Rolled 2d6+7 : 5, 1 + 7, total 13
Rolled 2d6+7 : 5, 3 + 7, total 15
FALSE
Hatchet: 1 extra CB Percent 30%  TN 13
Rolled 2d6+7 : 1, 4 + 7, total 12

Weapons IS Laser
PPC: 3 extra CB Percent 30%  TN 11
Rolled 2d6+7 : 2, 1 + 7, total 10
Rolled 2d6+7 : 6, 6 + 7, total 19
Rolled 2d6+7 : 3, 1 + 7, total 11

"
Title: Re: Ironside Warehouse, Acquisition, XP, Retirement
Post by: Ad Hoc on May 07, 2023, 06:49:15 PM
"PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
Dec 1 3058 LOCATION: Other,  Contract Type: Objective Raid, Contract Mod: 2
Max Rolls: 18  Rolls Used: 16
SCROUNGE: 3  WELL-CONNECTED: 1

Standard Armor 10 TON  Lots: 2 extra CB Percent 20%  TN 10
Rolled 2d6+6 : 4, 2 + 6, total 12
Rolled 2d6+6 : 5, 1 + 6, total 12

Mech Parts
Mech Tonnage: 75  Internal Structure Type: ENDO IS  Musculature Type: STANDARD
Right Torso: 1 extra CB Percent 20%  TN 13
Rolled 2d6+6 : 5, 4 + 6, total 15
Left Torso: 1 extra CB Percent 20%  TN 13
Rolled 2d6+6 : 1, 1 + 6, total 8
Right Arm: 1 extra CB Percent 20%  TN 13
Rolled 2d6+6 : 2, 4 + 6, total 12
Left Arm: 1 extra CB Percent 20%  TN 13
Rolled 2d6+6 : 3, 1 + 6, total 10
Right Leg: 1 extra CB Percent 20%  TN 13
Rolled 2d6+6 : 3, 2 + 6, total 11
Left Leg: 1 extra CB Percent 20%  TN 13
Rolled 2d6+6 : 1, 6 + 6, total 13
Jump Jets: 4 extra CB Percent 20%  TN 11
Rolled 2d6+6 : 1, 4 + 6, total 11
Rolled 2d6+6 : 3, 3 + 6, total 12
Rolled 2d6+6 : 6, 6 + 6, total 18
Rolled 2d6+6 : 2, 2 + 6, total 10
Sensors: 1 extra CB Percent 20%  TN 11
Rolled 2d6+6 : 6, 5 + 6, total 17
FALSE
Mech Parts
Mech Tonnage: 45  Internal Structure Type: Standard IS  Musculature Type: STANDARD
Sensors: 1 extra CB Percent 20%  TN 11
Rolled 2d6+6 : 6, 6 + 6, total 18
FALSE
Mech Parts
Mech Tonnage: 80  Internal Structure Type: Standard IS  Musculature Type: STANDARD
Sensors: 1 extra CB Percent 20%  TN 11
Rolled 2d6+6 : 1, 6 + 6, total 13
FALSE
Mech Parts
Mech Tonnage: 55  Internal Structure Type: Standard IS  Musculature Type: STANDARD
Sensors: 1 extra CB Percent 20%  TN 11
Rolled 2d6+6 : 6, 3 + 6, total 15
FALSE
"
Title: Re: Ironside Warehouse, Acquisition, XP, Retirement
Post by: Ad Hoc on July 16, 2023, 08:47:49 AM
RETIREMENT CHECKS PILOTS  DATE: Feb 12 3059
LEADERSHIP: 1  1/2 CHAR: 2  USE HIGHER OF THE 2 AS DIE ROLL BONUS
LTJG Caleb Spears  AGE: 32  AGE MOD: 3  TN : 7
Rolled 2d6+2 : 4, 6 + 2, total 12

SGT Felix Hallstrom  AGE: 23  AGE MOD: 2  TN : 6
Rolled 2d6+2 : 5, 2 + 2, total 9

SGT Eramus Snabel  AGE: 27  AGE MOD: 2  TN : 6
Rolled 2d6+2 : 6, 1 + 2, total 9

SGT Sean Beihn  AGE: 22  AGE MOD: 2  TN : 6
Rolled 2d6+2 : 1, 3 + 2, total 6


RETIREMENT CHECKS TECHS
SGT Kairy bin Sadaquat  AGE: 30  AGE MOD: 3  TN : 7
Rolled 2d6+2 : 3, 1 + 2, total 6

SGT Marleen Rommel  AGE: 21  AGE MOD: 2  TN : 6
Rolled 2d6+2 : 5, 1 + 2, total 8

SGT Miguel Garcia  AGE: 43  AGE MOD: 4  TN : 8
Rolled 2d6+2 : 2, 6 + 2, total 10

SGT Victoria Steinbers  AGE: 25  AGE MOD: 2  TN : 6
Rolled 2d6+2 : 4, 5 + 2, total 11


RETIREMENT CHECKS DOCTORS
LTJG Kaylin Matson  AGE: 44  AGE MOD: 4  TN : 8
Rolled 2d6+2 : 1, 5 + 2, total 8


Title: Re: Ironside Warehouse, Acquisition, XP, Retirement
Post by: Ad Hoc on July 16, 2023, 08:51:12 AM
REROLL RETIREMENT DATE: Feb 12 3059

REROLL RETIREMENT CHECKSWITH BONUS TECHS
 SGT Kairy bin Sadaquat AGE: 30 AGE MOD: 3 BONUS AMOUNT 40000CB BONUS MOD: -2 TN 5
Rolled 2d6+2 : 6, 3 + 2, total 11



Title: Re: Ironside Warehouse, Acquisition, XP, Retirement
Post by: Ad Hoc on July 16, 2023, 05:09:24 PM
Feb 1 3059 Ironsides sells
Crippled Flashman FLS-8K 15%+2% MoS of 17,828,125 CB Negotiation +2 to roll TN 7
Rolled 2d6+2 : 4, 2 + 2, total 8

Title: Re: Ironside Warehouse, Acquisition, XP, Retirement
Post by: Ad Hoc on July 30, 2023, 03:37:24 PM
Mar 3 3059 Ironsides sells
Axman AXM-1NxL list price 11,541,530 CB for 50%+2% per MoS. Negotiation +2 to roll TN 7
Rolled 2d6+2 : 2, 4 + 2, total 8

Title: Re: Ironside Warehouse, Acquisition, XP, Retirement
Post by: Ad Hoc on July 30, 2023, 03:46:42 PM
Mar 3 3059 Ironsides sells following items
For 25%+5% per MoS. Negotiation +2 to roll TN 7
Rolled 2d6+2 : 5, 3 + 2, total 10

Ultra AC 10 list price list price 320,000 CB
Rolled 2d6+2 : 2, 1 + 2, total 5

Ulta AC 10 ammo 6 tons list price 12,000 CB
Rolled 2d6+2 : 4, 4 + 2, total 10
Rolled 2d6+2 : 6, 5 + 2, total 13
Rolled 2d6+2 : 3, 1 + 2, total 6
Rolled 2d6+2 : 4, 4 + 2, total 10
Rolled 2d6+2 : 5, 3 + 2, total 10
Rolled 2d6+2 : 3, 4 + 2, total 9

Hatchet for 65 ton mech list price 25000 CB
Rolled 2d6+2 : 5, 5 + 2, total 12

Title: Re: Ironside Warehouse, Acquisition, XP, Retirement
Post by: Ad Hoc on July 30, 2023, 04:04:35 PM
"PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
Mar 3 3059 LOCATION: Other,  Contract Type: Out of Contract, Contract Mod: 0
Max Rolls: 18  Rolls Used: 18
SCROUNGE: 3  WELL-CONNECTED: 1

Mech Parts
Mech Tonnage: 75  Internal Structure Type: ENDO IS  Musculature Type: STANDARD
Actuater Upper Arm: 2 extra CB Percent 10%  TN 9
Rolled 2d6+5 : 3, 1 + 5, total 9
Rolled 2d6+5 : 5, 6 + 5, total 16
Actuator Lower Arm: 2 extra CB Percent 10%  TN 9
Rolled 2d6+5 : 2, 4 + 5, total 11
Rolled 2d6+5 : 4, 2 + 5, total 11
Actuator Upper Leg: 2 extra CB Percent 10%  TN 9
Rolled 2d6+5 : 4, 3 + 5, total 12
Rolled 2d6+5 : 3, 1 + 5, total 9
Actuator Lower Leg: 2 extra CB Percent 10%  TN 9
Rolled 2d6+5 : 4, 6 + 5, total 15
Rolled 2d6+5 : 5, 2 + 5, total 12
Actuator Foot: 2 extra CB Percent 10%  TN 9
Rolled 2d6+5 : 1, 1 + 5, total 7
Rolled 2d6+5 : 3, 4 + 5, total 12
Right Torso: 1 extra CB Percent 30%  TN 11
Rolled 2d6+7 : 5, 5 + 7, total 17
Left Torso: 1 extra CB Percent 30%  TN 11
Rolled 2d6+7 : 2, 5 + 7, total 14
Right Arm: 1 extra CB Percent 30%  TN 11
Rolled 2d6+7 : 6, 4 + 7, total 17
Left Arm: 1 extra CB Percent 30%  TN 11
Rolled 2d6+7 : 4, 5 + 7, total 16
Right Leg: 1 extra CB Percent 30%  TN 11
Rolled 2d6+7 : 5, 4 + 7, total 16
Left Leg: 1 extra CB Percent 30%  TN 11
Rolled 2d6+7 : 1, 4 + 7, total 12
FALSE
Mech Parts
Mech Tonnage: 55  Internal Structure Type: Standard IS  Musculature Type: STANDARD
Hatchet: 1 extra CB Percent 30%  TN 11
Rolled 2d6+7 : 4, 5 + 7, total 16

Mech Parts
Mech Tonnage: 75  Internal Structure Type: Standard IS  Musculature Type: STANDARD
Right Arm: 1 extra CB Percent 20%  TN 9
Rolled 2d6+6 : 3, 5 + 6, total 14
FALSE
FALSE
"
Title: Re: Ironside Warehouse, Acquisition, XP, Retirement
Post by: Ad Hoc on July 30, 2023, 04:09:08 PM
"PARTS, WEAPONS, AMMO AND EQUIPMENT ACQUISITION ROLLS
Apr  1 3059 LOCATION: Other,  Contract Type: Out of Contract, Contract Mod: 0
Max Rolls: 18  Rolls Used: 6
SCROUNGE: 3  WELL-CONNECTED: 1

Mech Parts
Mech Tonnage: 75  Internal Structure Type: Standard IS  Musculature Type: STANDARD
Right Torso: 1 extra CB Percent 30%  TN 9
Rolled 2d6+7 : 6, 5 + 7, total 18
Left Torso: 1 extra CB Percent 30%  TN 9
Rolled 2d6+7 : 6, 1 + 7, total 14
Right Arm: 1 extra CB Percent 30%  TN 9
Rolled 2d6+7 : 5, 5 + 7, total 17
Left Arm: 1 extra CB Percent 30%  TN 9
Rolled 2d6+7 : 1, 3 + 7, total 11
Right Leg: 1 extra CB Percent 30%  TN 9
Rolled 2d6+7 : 1, 5 + 7, total 13
Left Leg: 1 extra CB Percent 30%  TN 9
Rolled 2d6+7 : 6, 6 + 7, total 19
FALSE
FALSE
FALSE
FALSE
"
Title: Re: Ironside Warehouse, Acquisition, XP, Retirement
Post by: Ad Hoc on August 05, 2023, 10:37:06 AM
"YEARLY XP ROLLS  DATE: May 1 3059
PILOTS
LTSG Bjorn Erikson  TN 9  If successful gain 1d6 xp
Rolled 2d6 : 6, 6, total 12
Rolled 1d6 : 6, total 6

LTJG Caleb Spears  TN 9  If successful gain 1d6 xp
Rolled 2d6 : 4, 5, total 9
Rolled 1d6 : 1, total 1

SGT Felix Hallstrom  TN 9  If successful gain 1d6 xp
Rolled 2d6 : 4, 5, total 9
Rolled 1d6 : 6, total 6

SGT Eramus Snabel  TN 9  If successful gain 1d6 xp
Rolled 2d6 : 6, 3, total 9
Rolled 1d6 : 3, total 3

SGT Sean Beihn  TN 9  If successful gain 1d6 xp
Rolled 2d6 : 1, 4, total 5
Rolled 1d6 : 5, total 5


DOCTORS If successful gain 4 xp
LTJG Kaylin Matson  TN 3  If successful gain 4xp
Rolled 1d6 : 2, total 2

"
Title: Re: Ironside Warehouse, Acquisition, XP, Retirement
Post by: Ad Hoc on September 09, 2023, 10:11:33 AM
Sep 22 3059 Ironsides sells
Crippled Phoenix Hawk PXH-1K 15%+2% MoS of 3,628,553 CB Negotiation +2 to roll TN 7
Rolled 2d6+2 : 1, 1 + 2, total 4

Crippled Panther PNT-9R 15%+2% MoS of 2,449,260 CB Negotiation +2 to roll TN 7
Rolled 2d6+2 : 6, 3 + 2, total 11

Title: Re: Ironside Warehouse, Acquisition, XP, Retirement
Post by: Ad Hoc on November 22, 2023, 04:07:56 PM
Sep 29 3059 Ironsides sells
Crippled Wolf Trap WFT-1 15%+2% MoS of 7,820,358 CB Negotiation +2 to roll TN 7
Rolled 2d6+2 : 3, 3 + 2, total 8