CincyBattletech

Campaigns (all) => Have `Mech, Will Travel: The Next Generation => Topic started by: deadlyfire2345 on May 16, 2026, 07:41:51 PM

Title: Post Contract checklist
Post by: deadlyfire2345 on May 16, 2026, 07:41:51 PM
Checklist:
Retirement rolls for all lances/unit:
Unit done, no retirements
Lancer done, Retiring Jay Martinez for Prisoner Aasia
Paladin No retirements
Fury - no retirements, am firing Doctor Jamie Foxx
Ehreschuld - no retirements
Blitzkrieg - No retirements
Foil - No retirements
Jazz no retirements
Marigold
Norbotten
Pilum no retirements
Wyrm 1st contract, no roll necessary
Zeta - no retirements


Unit CO will also be altering the company composition. If you have any preferences, let me know now.

Decide on a contract, want to really just take one now.

Paladin, Lancer, and Wyrm have 4 mech bays open to them, rest have 6. Please use them accordingly. Assignments will be in TO&E thread.

People want less clan contracts so we gotta go that direction.

Title: Re: Post Contract checklist
Post by: Darrian Wolffe on May 17, 2026, 06:23:58 AM
Question:  Do you want to me to advance to January for a new marketplace and THEN generate contracts, or just do contract gen immediately?
Title: Re: Post Contract checklist
Post by: deadlyfire2345 on May 17, 2026, 06:36:07 AM
Let's do Jan gen. Gives people enough time to make repairs in our bays on the down time
Title: Re: Post Contract checklist
Post by: deadlyfire2345 on May 18, 2026, 03:00:52 PM
Tanks and BA will stay with their respective company COs



Alpha:
Paladin (Unit XO, Company CO)
Jazz (Company XO)
Wyrm

Bravo:
Lancer (Unit CO, Company CO)
Foil (Company XO)
Norbotten

Charlie:
Ehreschuld (Company CO)
Pilum (Company XO)
Marigold

Delta:
Fury (Company CO)
Blitzkrieg (Company XO)
Zeta

For whatever reason I thought we had 13..