CincyBattletech

Campaigns (all) => "Have `Mech, Will Travel." => Warehouse Rolls => Topic started by: serrate on March 23, 2017, 11:49:06 AM

Title: Crusher Lance Warehouse & XP
Post by: serrate on March 23, 2017, 11:49:06 AM
Will be tracking expenditures, maintaining warehouse spreadsheet, and making rolls in this thread.

Current Balance:  7,341,894

Ledger:
5/1/3044670,000..Initial disbursement (430k + Wealth(3)*4)
5/1/3044-668,150..Inital warehouse expenditure
5/1/304460,000..Bonus cash (Wealth (3))
5/1/304461,850..Balance
5/2/3044168,575..Contract advance deposit
5/24/3044-229,600..Warehouse Parts
6/1/304460,000..Wealth Bonus
6/1/3044-10,740..Monthly Operating Cost
6/1/3044157,300..Contract Disbursement
6/1/3044207,385..Balance
6/1/3044-183,000..Warehouse Parts
6/1/304424,385..Balance
6/8/3044-13,200..Warehouse Parts
6/8/304411,185..Balance
7/1/304460,000..Wealth Bonus
7/1/3044-10,740..Monthly Operating Cost
7/1/3044157,340..Contract Disbursement
7/1/3044217,785..Balance
7/1/3044-208,000..Warehouse Parts
7/1/30449,785..Balance
7/12/3044157,340..Contract Disbursement
7/12/3044684,200..Salvage shares
7/12/3044851,325..Balance
8/1/304460,000..Wealth Bonus
8/1/3044-10,740..Monthly Operating Cost
8/1/3044-20,000..Hiring Bonus (Rob Burnside)
8/1/3044880,585..Balance
9/1/304460,000..Wealth Bonus
9/1/3044-12,020..Monthly Operating Cost
9/1/3044408,165..Contract advance deposit (Operation THEMYSCIRA)
9/1/30441,336,730..Balance
10/1/304460,000..Wealth Bonus
10/1/3044-12,020..Monthly Operating Cost
10/1/30441,384,710..Balance
11/1/304460,000..Wealth Bonus
11/1/3044-12,020..Monthly Operating Cost
11/1/30441,432,690..Balance
12/1/304460,000..Wealth Bonus
12/1/3044-12,020..Monthly Operating Cost
12/1/30441,480,670..Balance
1/1/304560,000..Wealth Bonus
1/1/3045-12,020..Monthly Operating Cost
1/1/30451,528,650..Balance
2/1/304560,000..Wealth Bonus
2/1/3045-12,020..Monthly Operating Cost
2/1/3045486,060..Contract payment
2/1/30452,062,690..Balance
2/11/3045262,460..Salvage sales
2/11/30452,325,150..Balance
3/1/304560,000..Wealth Bonus
3/1/3045-12,020..Monthly Operating Cost
3/1/3045-30,000..Hiring Bonus (Aris Vincent)
3/1/3045486,060..Contract payment
3/1/30452,829,190..Balance
3/3/3045-565,100..Warehouse Parts
4/1/304560,000..Wealth Bonus
4/1/3045-12,020..Monthly Operating Cost
4/1/3045486,060..Contract payment
4/1/30452,798,130..Balance
4/1/3045-380,850..Warehouse Parts
4/5/3045102,000..Salvage Sales
4/5/30451,396,600..Centurion BLC (40%)
4/5/30452,854,775..Black Knight BLC (40%)
4/5/30456,770,655..Balance
5/1/304560,000..Wealth Bonus
5/1/3045-12,260..Monthly Operating Cost
5/7/3045-774,550..Warehouse Parts
5/7/30456,043,845..Balance
6/1/304560,000..Wealth Bonus
6/1/3045-12,260..Monthly Operating Cost
6/1/3045-347,000..Warehouse Parts
6/2/3045-135,000..Warehouse Parts
6/15/3045201,160..Contract Advance
7/1/304560,000..Wealth Bonus
7/1/3045-12,260..Monthly Operating Cost
8/1/304560,000..Wealth Bonus
8/1/3045-12,260..Monthly Operating Cost
9/1/304560,000..Wealth Bonus
9/1/3045-12,260..Monthly Operating Cost
9/1/30455,953,965..Balance
9/8/3045-10,000..Hiring Bonus (Daniel Vincent)
9/22/3045-782,600..Warehouse Parts
9/23/3045-147,520..Warehouse Parts
9/23/30455,013,845..Balance
10/1/304560,000..Wealth Bonus
10/1/3045-12,260..Monthly Operating Cost
10/1/3045-20,000..Hiring Bonus (Johanna Glauber)
10/1/3045187,747..Contract payment
11/1/304560,000..Wealth Bonus
11/1/3045-12,260..Monthly Operating Cost
11/1/3045187,747..Contract payment
11/1/30455,464,819..Balance
11/3/3045-40,000..Paid to retain Brian Flo
11/3/3045100,000..Bonus from St Ives
11/3/3045800,000..End of contract bonus
11/3/3045-419,900..Warehouse Parts
11/4/3045-124,050..Warehouse Parts
11/4/30455,780,869..Balance
12/1/304560,000..Wealth Bonus
12/1/3045-15,440..Monthly Operating Cost
12/5/3045-10,000..Hiring Bonus (Brigitta Jamil)
12/5/3045-50,000..Hiring Bonus (Kai O'Fannon)
12/15/304560,000..Operation Slammer transport bonus
12/15/30455,825,429..Balance
1/1/304660,000..Wealth Bonus
1/1/3046-21,040..Monthly Operating Cost
2/1/304660,000..Wealth Bonus
2/1/3046-21,040..Monthly Operating Cost
3/1/304660,000..Wealth Bonus
3/1/3046-21,040..Monthly Operating Cost
3/30/304638,925..Sale of crippled Harasser salvage
3/30/304638,925..Sale of crippled Harasser salvage
3/30/304638,925..Sale of crippled Harasser salvage
3/30/30466,059,084..Balance
4/1/304660,000..Wealth Bonus
4/1/3046-21,040..Monthly Operating Cost
4/1/3046173,070..Contract payment
4/22/3046173,070..Contract payment
4/22/3046500,000..End of contract bonus
4/22/3046-519,600..Warehouse Parts
5/1/30462,508,800..Ostsol sold
5/1/30466,059,084..Balance
5/1/304660,000..Wealth Bonus
5/1/3046-21,290..Monthly Operating Cost
6/1/304660,000..Wealth Bonus
6/1/3046-21,290..Monthly Operating Cost
7/1/304660,000..Wealth Bonus
7/1/3046-21,290..Monthly Operating Cost
8/1/304660,000..Wealth Bonus
8/1/3046-21,290..Monthly Operating Cost
8/1/3046-419,150..Warehouse Parts
9/1/304660,000..Wealth Bonus
9/1/3046-21,290..Monthly Operating Cost
10/1/304660,000..Wealth Bonus
10/1/3046-21,290..Monthly Operating Cost
11/1/304660,000..Wealth Bonus
11/1/3046-21,290..Monthly Operating Cost
11/13/3046552,105..Henouse Bonus
11/13/30466,463,009..Balance
11/27/3046-713,300..Warehouse Parts
12/1/304660,000..Wealth Bonus
12/1/3046-21,290..Monthly Operating Cost
12/1/3046515,300..Contract payment
12/1/3046-282,000..Warehouse Parts
1/1/304760,000..Wealth Bonus
1/1/3047-21,290..Monthly Operating Cost
1/1/3047515,300..Contract payment
1/3/3047500,000..Henouse EoC Bonus
1/3/3047-24,000..Warehouse Parts
1/4/3047-1,960,000..Warehouse Parts
1/4/30475,091,729..Balance
1/5/3047-174,000..Warehouse Parts
2/1/3047-344,050..Warehouse Parts
2/1/304760,000..Wealth Bonus
2/1/3047-141,310..Monthly Operating Cost
2/1/3047250,000..Ransom elite MW (Janell Raindl)
2/1/30474,742,369..Balance
3/1/304760,000..Wealth Bonus
3/1/3047-141,310..Monthly Operating Cost
3/1/3047484,210..Contract advance (Kestrel)
4/1/304760,000..Wealth Bonus
4/1/3047-141,310..Monthly Operating Cost
5/1/304760,000..Wealth Bonus
5/1/3047-141,310..Monthly Operating Cost
6/1/304760,000..Wealth Bonus
6/1/3047-141,310..Monthly Operating Cost
7/1/304760,000..Wealth Bonus
7/1/3047-141,310..Monthly Operating Cost
8/1/304760,000..Wealth Bonus
8/1/3047-141,310..Monthly Operating Cost
8/1/3047229,655..Contract payment
9/1/304760,000..Wealth Bonus
9/1/3047-141,310..Monthly Operating Cost
9/1/3047229,655..Contract payment
10/1/304760,000..Wealth Bonus
10/1/3047-141,310..Monthly Operating Cost
10/1/3047229,655..Contract payment
11/1/304760,000..Wealth Bonus
11/1/3047-141,310..Monthly Operating Cost
11/1/3047229,655..Contract payment
12/1/304760,000..Wealth Bonus
12/1/3047-141,310..Monthly Operating Cost
12/1/3047229,655..Contract payment
12/1/30475,561,754..Balance
1/1/3048-12/1/3048720,000..Wealth Bonus
1/1/3048-12/1/3048-1,695,720..Monthly Operating Cost
1/1/3048-12/1/30482,755,860..Contract payment
12/1/30487,341,894..Balance
12/22/30471,886,848..Sold Phoenix Hawk
1/1/3049-12/1/3049720,000..Wealth Bonus
1/1/3049-12/1/3049-1,695,720..Monthly Operating Cost
1/1/3049-12/1/30492,755,860..Contract payment
4/1/3049-4,719,500..Bought Phoenix Hawk LAM
4/1/3049-12/1/3049-225,000..Phoenix Hawk LAM Maintenance costs
12/1/30496,064,382..Balance
Title: Re: Crusher Lance Warehouse
Post by: serrate on March 23, 2017, 01:51:15 PM
Scrounge Skill +2
Well-connected 0
No location bonuses

May 24, 3044

10 tons standard Mech armor.  Need 3+
Rolled 2d6 : 6, 6, total 12


Actuator, Hand, 50 tons.  Need 5+
Rolled 2d6 : 3, 6, total 9


Actuator, Hand, 55 tons.  Need 5+
Rolled 2d6 : 4, 6, total 10


Actuator, Hand, 75 tons.  Need 5+
Rolled 2d6 : 3, 2, total 5


Ammunition, LRM-15 (per ton).  Need 5+
Rolled 2d6 : 1, 4, total 5


Ammunition, LRM-15 (per ton).  Need 5+
Rolled 2d6 : 6, 3, total 9


Mech RT, 65 tons.  Need 5+
Rolled 2d6 : 3, 5, total 8


Mech LT, 65 tons.  Need 5+
Rolled 2d6 : 3, 2, total 5


Mech RL, 50 tons.  Need 5+
Rolled 2d6 : 6, 6, total 12


Mech LL, 50 tons.  Need 5+
Rolled 2d6 : 4, 5, total 9
Title: Re: Crusher Lance Warehouse
Post by: serrate on March 23, 2017, 01:53:18 PM
24 May, 3044

Subtract 229,600 from Balance.

Arrival Date for purchased items: 14 June, 3044

Next legal acquisition roll: 31 May, 3044
Title: Re: Crusher Lance Warehouse
Post by: serrate on March 23, 2017, 09:22:02 PM
Scrounge Skill +2
Well-connected 0
No location bonuses

June 1, 3044


Ammunition, AC/5 (per ton)  Need 5+
Rolled 2d6 : 2, 5, total 7


Ammunition, AC/5 (per ton)  Need 5+
Rolled 2d6 : 5, 6, total 11


Ammunition, AC/10 (per ton)  Need 5+
Rolled 2d6 : 2, 5, total 7


Ammunition, AC/10 (per ton)  Need 5+
Rolled 2d6 : 5, 4, total 9


Ammunition, LRM-10 (per ton)  Need 5+
Rolled 2d6 : 5, 4, total 9


Ammunition, LRM-15 (per ton)  Need 5+
Rolled 2d6 : 6, 1, total 7


Mech RT, 55 tons  Need 5+
Rolled 2d6 : 5, 5, total 10


Mech LT, 55 tons  Need 5+
Rolled 2d6 : 1, 5, total 6


Mech RA, 55 tons  Need 5+
Rolled 2d6 : 2, 5, total 7


Mech LA, 55 tons  Need 5+
Rolled 2d6 : 5, 2, total 7


Mech RL, 55 tons  Need 5+
Rolled 2d6 : 1, 2, total 3


Mech LL, 55 tons  Need 5+
Rolled 2d6 : 3, 4, total 7


Mech RL, 75 tons  Need 5+
Rolled 2d6 : 6, 4, total 10


Mech LL, 75 tons  Need 5+
Rolled 2d6 : 5, 2, total 7


Double Heat Sink  Need 5+
Rolled 2d6 : 1, 2, total 3
Title: Re: Crusher Lance Warehouse
Post by: serrate on March 23, 2017, 09:27:19 PM
June 1, 3044

Mech RL, 55 tons - Fail
Double Heat Sink - Fail, this actually needed a 7+ anyway

Subtract 183,000 from Balance.

Arrival Date for purchased items: 22 June, 3044

Next legal acquisition roll: 8 June, 3044
Title: Re: Crusher Lance Warehouse
Post by: agustaaquila on March 23, 2017, 09:36:49 PM
How are you making acquisition tests on 5/24/44?  We are in transit on that date.
Title: Re: Crusher Lance Warehouse
Post by: serrate on March 23, 2017, 09:49:00 PM
How are you making acquisition tests on 5/24/44?  We are in transit on that date.

You're right, sorry. It was stated that acquisition rolls only happen on the ground. I think I was simultaneously thinking about customizations in-flight.

So, I'll move my first set to June 1, and default my second to June 8 (even though we're not there yet)... Unfortunately if I go back and actually alter a post with rolls in it I think the forum will claim I've altered my rolls.

If the GM has an issue with that resolution, I can cancel my second set of rolls entirely.


Nevermind, I just checked the main thread. We arrived on-planet on May 24th.
Title: Re: Crusher Lance Warehouse
Post by: serrate on March 28, 2017, 11:01:36 AM
Scrounge Skill +2
Well-connected 0
No location bonuses

June 8, 3044
Mech RL, 55 tons, Need 5+
Rolled 2d6 : 3, 5, total 8


Title: Re: Crusher Lance Warehouse
Post by: serrate on March 28, 2017, 11:13:00 AM
June 8, 3044

Mech RL, 55 tons - Success

Subtract 13,200 from Balance.

Arrival Date for purchased items: 29 June, 3044 (Since timeline is being advanced to 7/11/3044, this item has been added to inventory and is no longer in transit.)

Next legal acquisition roll: 15 June, 3044
Title: Re: Crusher Lance Warehouse
Post by: serrate on April 04, 2017, 11:18:51 AM
Scrounge Skill +2
Well-connected 0
No location bonuses

July 1, 3044


Case, Need 8+
Rolled 2d6 : 5, 4, total 9


Case, Need 8+
Rolled 2d6 : 6, 4, total 10


Mech RT, 50 tons, Need 5+
Rolled 2d6 : 5, 4, total 9


Mech LT, 50 tons, Need 5+
Rolled 2d6 : 6, 6, total 12


Mech RA, 50 tons, Need 5+
Rolled 2d6 : 3, 5, total 8


Mech RT, 75 tons, Need 5+
Rolled 2d6 : 2, 5, total 7


Mech LT, 75 tons, Need 5+
Rolled 2d6 : 2, 6, total 8


Mech RA, 75 tons, Need 5+
Rolled 2d6 : 4, 3, total 7


Mech LA, 75 tons, Need 5+
Rolled 2d6 : 2, 3, total 5

Title: Re: Crusher Lance Warehouse
Post by: serrate on April 04, 2017, 11:21:50 AM
July 1, 3044

Success all items.

Subtract 208,000 from Balance.

Arrival Date for purchased items: 22 July, 3044

Next legal acquisition roll: 8 July, 3044
Title: Re: Crusher Lance Warehouse
Post by: serrate on July 21, 2017, 01:33:16 PM
Scrounge Skill +2
Well-connected 0
No location bonuses

Centurion - Non-standard parts
Shadow Hawk - Ubiquitous

March 3, 3045

Standard Armor, Need 5+
Rolled 2d6 : 4, 2, total 6


Standard Armor, Need 5+
Rolled 2d6 : 6, 6, total 12


Standard Armor, Need 5+
Rolled 2d6 : 5, 5, total 10


Standard Armor, Need 5+
Rolled 2d6 : 2, 6, total 8


Standard Armor, Need 5+
Rolled 2d6 : 1, 4, total 5


Standard Armor, Need 5+
Rolled 2d6 : 5, 4, total 9


Standard Armor, Need 5+
Rolled 2d6 : 3, 4, total 7


Standard Armor, Need 5+
Rolled 2d6 : 1, 4, total 5


Standard Armor, Need 5+
Rolled 2d6 : 1, 6, total 7


Standard Armor, Need 5+
Rolled 2d6 : 3, 2, total 5


Actuator, Upper Arm, 55 tons, Need 5+
Rolled 2d6 : 4, 6, total 10


Actuator, Lower Arm, 55 tons, Need 5+
Rolled 2d6 : 2, 1, total 3


Actuator, Hand, 55 tons, Need 5+
Rolled 2d6 : 5, 5, total 10


Ammunition, LRM-15 (per ton), Need 5+
Rolled 2d6 : 5, 6, total 11


Ammunition, LRM-15 (per ton), Need 5+
Rolled 2d6 : 3, 1, total 4


Sensors 50, Need 7+
Rolled 2d6 : 5, 5, total 10


Medium Laser, Need 5+
Rolled 2d6 : 5, 2, total 7


Medium Laser, Need 5+
Rolled 2d6 : 1, 2, total 3


Mech Head, 50 tons, Need 7+
Rolled 2d6 : 4, 6, total 10


Mech RA, 55 tons, Need 3+
Rolled 2d6 : 3, 3, total 6



Title: Re: Crusher Lance Warehouse
Post by: serrate on November 07, 2017, 11:17:08 PM
March 3, 3045
Successes:
10x tons of armor
Actuator, Upper Arm, 55 tons
Actuator, Hand, 55 tons
Ammunition, LRM-15 (per ton)
Sensors 50
Medium Laser
Mech Head, 50 tons
Mech RA, 55 tons

Total cost: 565,100 (Deducted from Cash on Hand)
Title: Re: Crusher Lance Warehouse
Post by: Timberwolfd on November 08, 2017, 07:02:17 AM
Remember that armor is puurchased in 10 ton lots. That willl save you rolls and typing time.
Title: Re: Crusher Lance Warehouse
Post by: serrate on November 08, 2017, 09:40:43 AM
Remember that armor is puurchased in 10 ton lots. That willl save you rolls and typing time.

Omg, thanks! I was really starting to wonder how I'd keep enough armor in stock with a limit of 20 orders a month.
Title: Re: Crusher Lance Warehouse
Post by: serrate on November 17, 2017, 03:52:18 PM
Scrounge Skill +2
Well-connected 0
No location bonuses

Centurion - Non-standard parts
Shadow Hawk - Ubiquitous

April 1, 3045

Standard Armor, (10 tons), need 3+
Rolled 2d6 : 6, 4, total 10


Standard Armor, (10 tons), need 3+
Rolled 2d6 : 1, 5, total 6


Actuator, Lower Leg, 65 tons, need 5+
Rolled 2d6 : 4, 2, total 6


Actuator, Foot, 65 tons, need 5+
Rolled 2d6 : 3, 4, total 7


Actuator, Upper Arm, 55 tons, need 5+
Rolled 2d6 : 3, 3, total 6


Actuator, Lower Arm, 55 tons, need 5+
Rolled 2d6 : 4, 6, total 10


Actuator, Lower Arm, 55 tons, need 5+
Rolled 2d6 : 2, 1, total 3


Actuator, Hand, 55 tons, need 5+
Rolled 2d6 : 5, 1, total 6


Ammunition, SRM2 Inferno (1 ton), need 5+
Rolled 2d6 : 1, 3, total 4


Ammunition, LRM-15 (per ton), need 5+
Rolled 2d6 : 4, 1, total 5


Ammunition, LRM-15 (per ton), need 5+
Rolled 2d6 : 2, 1, total 3


Ammunition, LRM-15 (per ton), need 5+
Rolled 2d6 : 6, 1, total 7


Ammunition, LRM-15 (per ton), need 5+
Rolled 2d6 : 4, 2, total 6


Artemis IV FCS, need 8+
Rolled 2d6 : 1, 4, total 5


Artemis IV FCS, need 8+
Rolled 2d6 : 1, 1, total 2


Medium Laser, need 5+
Rolled 2d6 : 1, 3, total 4


Medium Laser, need 5+
Rolled 2d6 : 6, 2, total 8


Mech LA, 50 tons, need 5+
Rolled 2d6 : 2, 3, total 5


Mech RA, 55 tons, need 5+
Rolled 2d6 : 6, 6, total 12


Mech LA, 55 tons, need 5+
Rolled 2d6 : 3, 1, total 4


Title: Re: Crusher Lance Warehouse
Post by: serrate on November 17, 2017, 04:00:52 PM
April 1, 3045
Successes:

Standard Armor, (10 tons)
Standard Armor, (10 tons)
Actuator, Lower Leg, 65 tons
Actuator, Foot, 65 tons
Actuator, Upper Arm, 55 tons
Actuator, Lower Arm, 55 tons
Actuator, Hand, 55 tons
Ammunition, LRM-15 (per ton)
Ammunition, LRM-15 (per ton)
Ammunition, LRM-15 (per ton)
Medium Laser
Mech LA, 50 tons
Mech RA, 55 tons

Total cost: 380,850 (Deducted from Cash on Hand)
Title: Re: Crusher Lance Warehouse
Post by: serrate on November 28, 2017, 10:12:44 AM
Scrounge Skill +2
Well-connected 0
No location bonuses

Shadow Hawk - Ubiquitous

May 7, 3045


Standard Armor, (10 tons), need 5+
Rolled 2d6+2 : 2, 1 + 2, total 5


F/F Armor (10 tons), need 8+
Rolled 2d6+2 : 3, 4 + 2, total 9


Actuator, Upper Arm, 55 tons, need 7+
Rolled 2d6+2 : 2, 3 + 2, total 7


Actuator, Lower Arm, 55 tons, need 7+
Rolled 2d6+2 : 6, 4 + 2, total 12


Actuator, Lower Leg, 55 tons, need 7+
Rolled 2d6+2 : 2, 6 + 2, total 10


Ammunition, UAC/5 (per ton), need 10+
Rolled 2d6+2 : 4, 2 + 2, total 8


Ammunition, UAC/5 (per ton), need 10+
Rolled 2d6+2 : 5, 1 + 2, total 8


Ammunition, SRM2 Inferno (/ton), need 7+
Rolled 2d6+2 : 3, 4 + 2, total 9


Ammunition, SRM4 (per ton), need 7+
Rolled 2d6+2 : 5, 4 + 2, total 11


Ammunition, SRM6 ArtIV (per ton), need 10+
Rolled 2d6+2 : 5, 1 + 2, total 8


Ammunition, SRM6 ArtIV (per ton), need 10+
Rolled 2d6+2 : 5, 1 + 2, total 8


Ammunition, LRM-15 (per ton), need 7+
Rolled 2d6+2 : 4, 5 + 2, total 11


Ammunition, LRM-15 (per ton), need 7+
Rolled 2d6+2 : 2, 4 + 2, total 8


Case, need 10+
Rolled 2d6+2 : 3, 5 + 2, total 10


Case, need 10+
Rolled 2d6+2 : 3, 5 + 2, total 10


Artemis IV FCS, need 10+
Rolled 2d6+2 : 2, 2 + 2, total 6


Artemis IV FCS, need 10+
Rolled 2d6+2 : 4, 5 + 2, total 11


SRM-6, need 7+
Rolled 2d6+2 : 3, 3 + 2, total 8


Mech LT, 55 tons, need 7+
Rolled 2d6+2 : 2, 3 + 2, total 7


Mech LA, 55 tons, need 7+
Rolled 2d6+2 : 6, 4 + 2, total 12

Title: Re: Crusher Lance Warehouse
Post by: serrate on November 28, 2017, 10:47:00 AM
May 7, 3045 successes:

Standard Armor, (10 tons)
F/F Armor (10 tons)
Actuator, Upper Arm, 55 tons
Actuator, Lower Arm, 55 tons
Actuator, Lower Leg, 55 tons
Ammunition, SRM2 Inferno (/ton)
Ammunition, SRM4 (per ton)
Ammunition, LRM-15 (per ton)
Ammunition, LRM-15 (per ton)
Case
Case
Artemis IV FCS
SRM-6
Mech LT, 55 tons
Mech LA, 55 tons

Total cost: 774,550 (Deducted from Cash on Hand)
Parts arrive on May 28, 3045
Title: Re: Crusher Lance Warehouse
Post by: serrate on November 28, 2017, 11:19:30 AM
May, 3045 XP rolls:

Claus Breisacher
Rolled 2d6 : 2, 6, total 8


Anastas Utkin
Rolled 2d6 : 5, 2, total 7


Elena Vann
Rolled 2d6 : 3, 6, total 9


And just in case any of them pass, here are the XP gain rolls:
Claus Breisacher
Rolled 1d6 : 5, total 5


Anastas Utkin
Rolled 1d6 : 4, total 4


Elena Vann
Rolled 1d6 : 6, total 6
Title: Re: Crusher Lance Warehouse
Post by: serrate on November 28, 2017, 11:32:11 AM
Elena Vann gains XP (6) as annual bonus.
Title: Re: Crusher Lance Warehouse
Post by: serrate on November 29, 2017, 11:14:50 AM
June 1, 3045

Attempt to acquire parts for Shadow Hawk upgrades...

Scrounge Skill +2
Well-connected 0
No location bonuses

Shadow Hawk - Ubiquitous

Jump jet, 55 tons, Need 7+
Rolled 2d6+2 : 3, 6 + 2, total 11


Jump jet, 55 tons, Need 7+
Rolled 2d6+2 : 3, 6 + 2, total 11


Ammunition, UAC/5 (per ton), Need 10+
Rolled 2d6+2 : 5, 2 + 2, total 9


Ammunition, UAC/5 (per ton), Need 10+
Rolled 2d6+2 : 5, 4 + 2, total 11


Ammunition, SRM6 ArtIV (per ton), Need 10+
Rolled 2d6+2 : 1, 4 + 2, total 7


Ammunition, SRM6 ArtIV (per ton), Need 10+
Rolled 2d6+2 : 2, 2 + 2, total 6


PPC, Need 7+
Rolled 2d6+2 : 3, 2 + 2, total 7


Medium Laser, Need 7+
Rolled 2d6+2 : 2, 4 + 2, total 8


Medium Laser, Need 7+
Rolled 2d6+2 : 6, 1 + 2, total 9


Medium Laser, Need 7+
Rolled 2d6+2 : 6, 4 + 2, total 12

Title: Re: Crusher Lance Warehouse
Post by: serrate on November 29, 2017, 11:23:17 AM
June 1, 3045 successes:

Jump jet, 55 tons
Jump jet, 55 tons
Ammunition, UAC/5 (per ton)
PPC
Medium Laser
Medium Laser
Medium Laser

Total cost: 347,000
June rolls used: 10/20

Parts added to warehouse, cash subtracted
Parts arrive on June 22, 3045 (catching up to me in transit to Pella II)
Title: Re: Crusher Lance Warehouse
Post by: serrate on November 29, 2017, 12:14:54 PM
June 2, 3045

Remaining rolls...

Scrounge Skill +2
Well-connected 0
No location bonuses

Shadow Hawk - Ubiquitous

Ammunition, UAC/5 (per ton), Need 10+
Rolled 2d6+2 : 2, 6 + 2, total 10


Ammunition, UAC/5 (per ton), Need 10+
Rolled 2d6+2 : 3, 5 + 2, total 10


Ammunition, SRM6 ArtIV (per ton), Need 10+
Rolled 2d6+2 : 5, 5 + 2, total 12


Ammunition, SRM6 ArtIV (per ton), Need 10+
Rolled 2d6+2 : 1, 6 + 2, total 9


Ammunition, SRM6 ArtIV (per ton), Need 10+
Rolled 2d6+2 : 1, 3 + 2, total 6


Ammunition, SRM6 ArtIV (per ton), Need 10+
Rolled 2d6+2 : 4, 3 + 2, total 9


Ammunition, LRM-5 (Smoke), Need 7+
Rolled 2d6+2 : 2, 2 + 2, total 6


Ammunition, LRM-15 (per ton), Need 7+
Rolled 2d6+2 : 5, 3 + 2, total 10


Ammunition, LRM-15 (per ton), Need 7+
Rolled 2d6+2 : 4, 4 + 2, total 10


Jump Jets, 55 tons, Need 7+
Rolled 2d6+2 : 5, 3 + 2, total 10
Title: Re: Crusher Lance Warehouse
Post by: serrate on November 29, 2017, 12:17:46 PM
June 2, 3045 successes:

Ammunition, UAC/5 (per ton)
Ammunition, UAC/5 (per ton)
Ammunition, SRM6 ArtIV (per ton)
Ammunition, LRM-15 (per ton)
Ammunition, LRM-15 (per ton)
Jump Jets, 55 tons

Total cost: 135,000
June rolls used: 20/20

Parts added to warehouse, cash subtracted
Parts arrive on June 23, 3045 (catching up to me in transit to Pella II)
Title: Re: Crusher Lance Warehouse
Post by: serrate on December 10, 2017, 12:34:29 AM
September 22, 3045

Scrounge Skill +2
Well-connected 0
No location bonuses

Shadow Hawk - Ubiquitous

Standard Armor (10 tons), Need 5+
Rolled 2d6+2 : 1, 1 + 2, total 4


Actuator, Hand, 55 tons, Need 7+
Rolled 2d6+2 : 1, 5 + 2, total 8


Ammunition, SRM6 ArtIV (per ton), Need 10+
Rolled 2d6+2 : 5, 6 + 2, total 13


Ammunition, SRM6 ArtIV (per ton), Need 10+
Rolled 2d6+2 : 5, 2 + 2, total 9


Ammunition, LRM-5 (per ton), Need 7+
Rolled 2d6+2 : 3, 3 + 2, total 8


Ammunition, LRM-5 (Smoke), Need 7+
Rolled 2d6+2 : 6, 3 + 2, total 11


Jump Jets, 65 tons, Need 7+
Rolled 2d6+2 : 3, 2 + 2, total 7


Jump Jets, 65 tons, Need 7+
Rolled 2d6+2 : 3, 6 + 2, total 11


Jump Jets, 65 tons, Need 7+
Rolled 2d6+2 : 5, 1 + 2, total 8


LRM-15, Need 7+
Rolled 2d6+2 : 4, 5 + 2, total 11


Mech Head (includes cockpit, life support, sensors - 395,600), 65 tons, Need 7+
Rolled 2d6+2 : 6, 4 + 2, total 12


Mech RT, 55 tons (Endo), Need 10+
Rolled 2d6+2 : 3, 1 + 2, total 6


Mech LT, 55 tons (Endo), Need 10+
Rolled 2d6+2 : 6, 5 + 2, total 13


Mech RA, 55 tons (Endo), Need 10+
Rolled 2d6+2 : 6, 6 + 2, total 14


Mech LA, 55 tons (Endo), Need 10+
Rolled 2d6+2 : 3, 2 + 2, total 7


Mech RL, 55 tons (Endo), Need 10+
Rolled 2d6+2 : 4, 3 + 2, total 9


Mech LL, 55 tons (Endo), Need 10+
Rolled 2d6+2 : 5, 2 + 2, total 9

Title: Re: Crusher Lance Warehouse
Post by: serrate on December 10, 2017, 12:46:28 AM
September 22, 3045 Successes:

Actuator, Hand, 55 tons
Ammunition, SRM6 ArtIV (per ton)
Ammunition, LRM-5 (per ton)
Ammunition, LRM-5 (Smoke)
Jump Jets, 65 tons
Jump Jets, 65 tons
Jump Jets, 65 tons
LRM-15
Mech Head (includes cockpit, life support, sensors - 395,600), 65 tons
Mech LT, 55 tons (Endo)
Mech RA, 55 tons (Endo)

Total cost: 782,600
September rolls used: 17/20

Parts added to warehouse, cash subtracted
Parts arrive on October 13, 3045

Attempting more Wolverine replacement parts, plus armor, September 23:
Standard Armor (10 tons), Need 5+
Rolled 2d6+2 : 5, 2 + 2, total 9


Mech RT, 55 tons (Endo), Paying extra 20%, Need 8+
Rolled 2d6+2 : 2, 5 + 2, total 9


Mech RL, 55 tons (Endo), Paying extra 20%, Need 8+
Rolled 2d6+2 : 6, 1 + 2, total 9
Title: Re: Crusher Lance Warehouse
Post by: serrate on December 10, 2017, 12:52:09 AM
September 23, 3045 Successes:

Standard Armor (10 tons), $100,000
Mech RT, 55 tons (Endo), $19,800 + 20% = $23,760
Mech RL, 55 tons (Endo), $19,800 + 20% = $23,760

Total cost: 147,520
September rolls used: 20/20

Parts added to warehouse, cash subtracted
Parts arrive on October 14, 3045
Title: Re: Crusher Lance Warehouse
Post by: serrate on April 18, 2018, 12:07:03 PM
November 3, 3045 parts...

Scrounge Skill +2
Well-connected 0
No location bonuses

Jump jet, 65 tons, $13k
TN7
Rolled 2d6+2 : 2, 3 + 2, total 7


Jump jet, 65 tons, $13k
TN7
Rolled 2d6+2 : 3, 4 + 2, total 9


Jump jet, 65 tons, $13k
TN7
Rolled 2d6+2 : 3, 4 + 2, total 9


Machine Gun, $5k
TN7
Rolled 2d6+2 : 4, 6 + 2, total 12


Machine Gun ammo, $1k
TN7
Rolled 2d6+2 : 5, 2 + 2, total 9


Actuator, Upper Arm, 65 tons, $6500
TN7
Rolled 2d6+2 : 5, 6 + 2, total 13


Actuator, Lower Arm, 65 tons, $6500
TN7
Rolled 2d6+2 : 4, 6 + 2, total 12


Actuator, Hand, 65 tons, $6500
TN7
Rolled 2d6+2 : 5, 6 + 2, total 13


LRM10, $100k
TN7
Rolled 2d6+2 : 2, 3 + 2, total 7


Sensors, 60 ton, $120k
TN7
Rolled 2d6+2 : 2, 5 + 2, total 9


Mech RL, 60 tons, $14,400
TN7
Rolled 2d6+2 : 5, 6 + 2, total 13


Actuator, Upper Leg,60 tons, $9k
TN7
Rolled 2d6+2 : 3, 6 + 2, total 11


Actuator, Lower Leg, 60 tons, $4,800
TN7
Rolled 2d6+2 : 2, 3 + 2, total 7


Actuator, Foot, 60 tons, $7,200
TN7
Rolled 2d6+2 : 5, 5 + 2, total 12


Armor, Standard, 10 tons, $100k
TN5
Rolled 2d6+2 : 3, 6 + 2, total 11
Title: Re: Crusher Lance Warehouse
Post by: serrate on April 18, 2018, 12:17:09 PM
November 3, 3045  - all successful

Parts available on November 24th.

Total cost: $419,900
November rolls used: 15/20

Parts added to warehouse, cash subtracted
Title: Re: Crusher Lance Warehouse
Post by: serrate on April 18, 2018, 12:55:16 PM
November 4, 3045 parts...

Scrounge Skill +2
Well-connected 0
No location bonuses

Armor, Standard, 10 tons, $100k
TN5
Rolled 2d6+2 : 3, 6 + 2, total 11


Actuator, Lower Arm, 65 tons, $6,500
TN7
Rolled 2d6+2 : 2, 1 + 2, total 5


Actuator, Hand, 65 tons, $6,500
TN7
Rolled 2d6+2 : 4, 5 + 2, total 11


Actuator, Upper Leg, 65 tons, $9,750
TN7
Rolled 2d6+2 : 2, 3 + 2, total 7


Actuator, Foot, 65 tons, $7,800
TN7
Rolled 2d6+2 : 5, 5 + 2, total 12

Title: Re: Crusher Lance Warehouse
Post by: serrate on April 18, 2018, 12:58:09 PM
November 4, 3045  - Successes:
Armor, Standard, 10 tons, $100k
Actuator, Hand, 65 tons, $6,500
Actuator, Upper Leg, 65 tons, $9,750
Actuator, Foot, 65 tons, $7,800

Parts available on November 25th.

Total cost: $124,050
November rolls used: 20/20

Parts added to warehouse, cash subtracted
Title: Re: Crusher Lance Warehouse
Post by: serrate on January 06, 2019, 07:04:21 PM
Making some basic acquisition rolls as I catch up from real life kicking my butt for months...

April 22, 3046 parts (end of Slammer)...

Scrounge Skill +2
Well-connected 0
No location bonuses

TNs: Armor, 3, all else 5
Armor, Standard, 10 tons, $100k
Rolled 2d6 : 1, 5, total 6


Actuator, Upper Arm, 65 tons, $6500
Rolled 2d6 : 3, 5, total 8


Actuator, Lower Arm, 65 tons, $6500
Rolled 2d6 : 5, 6, total 11


Actuator, Upper Leg, 55 tons, $8250
Rolled 2d6 : 4, 5, total 9


Actuator, Upper Leg, 55 tons, $8250
Rolled 2d6 : 5, 6, total 11


Actuator, Lower Leg, 55 tons, $4400
Rolled 2d6 : 6, 6, total 12


Actuator, Foot, 55 tons, $6600
Rolled 2d6 : 1, 6, total 7


Actuator, Foot, 55 tons, $6600
Rolled 2d6 : 5, 2, total 7


Jump Jets, 65 tons, $13k
Rolled 2d6 : 2, 5, total 7


Jump Jets, 65 tons, $13k
Rolled 2d6 : 4, 1, total 5


Medium Laser, $40k
Rolled 2d6 : 1, 1, total 2


Medium Laser, $40k
Rolled 2d6 : 6, 1, total 7


LRM-15, $175k
Rolled 2d6 : 5, 2, total 7


Ammunition, LRM-15 (per ton), $30k
Rolled 2d6 : 5, 1, total 6


Ammunition, LRM-15 (per ton), $30k
Rolled 2d6 : 2, 6, total 8


Mech LT, 65 tons, $15600
Rolled 2d6 : 4, 6, total 10


Mech LT, 65 tons, $15600
Rolled 2d6 : 3, 3, total 6


Mech RA, 65 tons, $15600
Rolled 2d6 : 6, 1, total 7


Mech LA, 65 tons, $15600
Rolled 2d6 : 6, 2, total 8


Mech LL, 65 tons, $15600
Rolled 2d6 : 6, 4, total 10


Title: Re: Crusher Lance Warehouse
Post by: serrate on January 06, 2019, 08:21:31 PM
One medium laser failed, the rest purchased.

All added to warehouse. $519,600 deducted from balance.

Ok, retirement checks for Slammer contract end (4/22/3046):

Current Tech Personnel:
Brian Flo   Vet Tech   45/week (34)
Takeru Tanaka   Reg Tech   40/week (28)
Angela Brunet   Reg Tech   40/week (23)
Rob Burnside   Vet Tech   45/week (28)
Brigitta Jamil Reg Tech 40/week (27)

Current Mech Warriors:
Claus Breisacher (Veteran)(27)
Anastas Utkin (Veteran)(24)
Joanna Glauber (Regular)(24)
Elena Vann (Regular)(25)
Daniel Vincent (Green)(25)
Kai O'Fannon (Elite)(47)

Medical:
Dorian Black (28)

Leadership +2 to checks:
Brian Flo   Vet Tech   45/week (34), TN 6
Rolled 2d6+2 : 6, 5 + 2, total 13


Takeru Tanaka   Reg Tech   40/week (28) TN 5
Rolled 2d6+2 : 6, 5 + 2, total 13


Angela Brunet   Reg Tech   40/week (23) TN 5
Rolled 2d6+2 : 1, 3 + 2, total 6


Rob Burnside   Vet Tech   45/week (28) TN 5
Rolled 2d6+2 : 5, 5 + 2, total 12


Brigitta Jamil Reg Tech 40/week (27) TN 5
Rolled 2d6+2 : 5, 2 + 2, total 9


Claus Breisacher (Veteran)(27) TN 5
Rolled 2d6+2 : 6, 4 + 2, total 12


Anastas Utkin (Veteran)(24) TN 5
Rolled 2d6+2 : 5, 2 + 2, total 9


Joanna Glauber (Regular)(24) TN 5
Rolled 2d6+2 : 1, 5 + 2, total 8


Elena Vann (Regular)(25) TN 5
Rolled 2d6+2 : 2, 4 + 2, total 8


Daniel Vincent (Green)(25) TN 5
Rolled 2d6+2 : 3, 3 + 2, total 8


Kai O'Fannon (Elite)(47) TN 7
Rolled 2d6+2 : 5, 4 + 2, total 11


Dorian Black (28) TN 5
Rolled 2d6+2 : 3, 3 + 2, total 8

Title: Re: Crusher Lance Warehouse
Post by: serrate on January 06, 2019, 08:40:28 PM
All personnel retained.

XP record (4/22/3046)...

Current Tech Personnel:
Brian Flo   Vet Tech   45/week (34)
XP 14

Takeru Tanaka   Reg Tech   40/week (28)
XP 9

Angela Brunet   Reg Tech   40/week (23)
XP 9

Rob Burnside   Vet Tech   45/week (28)
XP 6

Brigitta Jamil Reg Tech 40/week (27)
XP 4

Current Mech Warriors:
Claus Breisacher (Veteran)(27)
XP 25
Kills: 8 (7)

Anastas Utkin (Veteran)(24)
XP 11
Kills: (2)

Joanna Glauber (Regular)(24)
XP 10

Elena Vann (Regular)(25)
XP 14
Kills: 2 (7)

Daniel Vincent (Green)(25)
XP 4

Kai O'Fannon (Elite)(47)
XP 4

Medical:
Dorian Black (28)
XP 16
Title: Re: Crusher Lance Warehouse
Post by: serrate on January 06, 2019, 09:10:28 PM
5/1/3046 - Age advancement and XP rolls:

Current Tech Personnel:
Brian Flo   Vet Tech   45/week (34) -> (35)
Takeru Tanaka   Reg Tech   40/week (28) -> (29)
Angela Brunet   Reg Tech   40/week (23) -> (24)
Rob Burnside   Vet Tech   45/week (28) -> (29)
Brigitta Jamil Reg Tech 40/week (27) -> (28)

Current Mech Warriors:
Claus Breisacher (Veteran)(27) -> (28)
Anastas Utkin (Veteran)(24) -> (25)
Joanna Glauber (Regular)(24) -> (25)
Elena Vann (Regular)(25) -> (26)
Daniel Vincent (Green)(25) -> (26)
Kai O'Fannon (Elite)(47) -> (48)

Medical:
Dorian Black (28) -> (29)

Mechwarrior Annual XP rolls in order TN9
Rolled 2d6 : 1, 6, total 7

Rolled 2d6 : 1, 3, total 4

Rolled 2d6 : 5, 6, total 11

Rolled 2d6 : 3, 5, total 8

Rolled 2d6 : 3, 6, total 9

Rolled 2d6 : 1, 5, total 6


Doctor on a 1d6 TN3
Rolled 1d6 : 2, total 2
Title: Re: Crusher Lance Warehouse
Post by: serrate on January 06, 2019, 09:11:35 PM
Not bad,

Joanna XP
Rolled 1d6 : 6, total 6


Daniel XP
Rolled 1d6 : 1, total 1

Title: Re: Crusher Lance Warehouse
Post by: serrate on January 06, 2019, 09:15:07 PM
XP record (5/1/3046)...

Current Tech Personnel:
Brian Flo   Vet Tech   45/week (35)
XP 14

Takeru Tanaka   Reg Tech   40/week (29)
XP 9

Angela Brunet   Reg Tech   40/week (24)
XP 9

Rob Burnside   Vet Tech   45/week (29)
XP 6

Brigitta Jamil Reg Tech 40/week (28)
XP 4

Current Mech Warriors:
Claus Breisacher (Veteran)(28)
XP 25
Kills: 8 (7)

Anastas Utkin (Veteran)(25)
XP 11
Kills: (2)

Joanna Glauber (Regular)(25)
XP 10 + 6 (Annual): XP 16

Elena Vann (Regular)(26)
XP 14
Kills: 2 (7)

Daniel Vincent (Green)(26)
XP 4 + 1 (Annual): XP 5

Kai O'Fannon (Elite)(48)
XP 4

Medical:
Dorian Black (29)
XP 16
Title: Re: Crusher Lance Warehouse
Post by: serrate on January 06, 2019, 09:27:21 PM
Sell Ostsol, Negotiation check TN 7:

Rolled 2d6 : 6, 1, total 7

Title: Re: Crusher Lance Warehouse
Post by: serrate on January 06, 2019, 10:19:47 PM
Ostsol Sold (5/1/3046):

5,017,600 C-bills x.5 = 2,508,800 added to balance

Doctor rolls (Vet-TN6) for various injuries on Slammer mission #2:

Joanna (1 hit - 2 rolls to account for failure)
Rolled 2d6 : 4, 1, total 5

Rolled 2d6 : 5, 5, total 10


Claus (2 hits - 4 rolls to account for failure)
Rolled 2d6 : 4, 4, total 8

Rolled 2d6 : 3, 5, total 8

Rolled 2d6 : 5, 4, total 9

Rolled 2d6 : 2, 4, total 6


Elena (2 hits - 4 rolls to account for failure)
Rolled 2d6 : 1, 3, total 4

Rolled 2d6 : 3, 2, total 5

Rolled 2d6 : 6, 3, total 9

Rolled 2d6 : 4, 6, total 10
Title: Re: Crusher Lance Warehouse
Post by: serrate on January 06, 2019, 10:43:10 PM
Warehouse order - 8/1/3046 (Wallis)

Scrounge Skill +2
Well-connected 0
No location bonuses

TNs: FF Armor, 6, all else 5

Ferro-Fibrous Armor (per ton), 10 tons
Rolled 2d6 : 1, 1, total 2


Actuator, Upper Arm, 35 tons
Rolled 2d6 : 1, 6, total 7


Actuator, Lower Arm, 35 tons
Rolled 2d6 : 4, 2, total 6


Actuator, Hand, 35 tons
Rolled 2d6 : 2, 3, total 5


Actuator, Upper Leg, 35 tons
Rolled 2d6 : 4, 1, total 5


Actuator, Lower Leg, 35 tons
Rolled 2d6 : 6, 4, total 10


Actuator, Foot, 35 tons
Rolled 2d6 : 5, 1, total 6


Ammunition, SRM4 Inferno (/ton)
Rolled 2d6 : 4, 4, total 8


Ammunition, SRM4 Smoke (/ton)
Rolled 2d6 : 3, 2, total 5


Ammunition, LRM-15 (per ton)
Rolled 2d6 : 3, 2, total 5


Ammunition, LRM-15 (per ton)
Rolled 2d6 : 6, 1, total 7


Small Laser
Rolled 2d6 : 4, 2, total 6


SRM-4
Rolled 2d6 : 1, 6, total 7


SRM-4
Rolled 2d6 : 3, 6, total 9


SRM-4
Rolled 2d6 : 5, 6, total 11


SRM-4
Rolled 2d6 : 3, 5, total 8


Mech RT, 35 tons
Rolled 2d6 : 2, 6, total 8


Mech LT, 35 tons
Rolled 2d6 : 2, 3, total 5


Mech RL, 35 tons
Rolled 2d6 : 1, 4, total 5


Mech LL, 35 tons
Rolled 2d6 : 2, 6, total 8

Title: Re: Crusher Lance Warehouse
Post by: serrate on January 06, 2019, 10:56:46 PM
Everything but the FF armor. Parts added to warehouse. Subtracted $419,150 from balance.
Title: Re: Crusher Lance Warehouse
Post by: serrate on January 06, 2019, 11:43:32 PM
XP record (11/19/3046)...

Current Tech Personnel:
Brian Flo   Vet Tech   45/week (35)
XP 14

Takeru Tanaka   Reg Tech   40/week (29)
XP 9

Angela Brunet   Reg Tech   40/week (24)
XP 9

Rob Burnside   Vet Tech   45/week (29)
XP 6

Brigitta Jamil Reg Tech 40/week (28)
XP 4

Current Mech Warriors:
Claus Breisacher (Veteran)(28)
XP 25 -> XP 30
Kills: 8 (7) -> 11 (7)
+2 for survive/victory
+3 Kills (Firestarter, Jenner, Whitworth)


Anastas Utkin (Veteran)(25)
XP 11 -> XP 14
Kills: (2) -> (3)
+2 for survive/victory
+1 Kill (Hunter)


Joanna Glauber (Regular)(25)
XP 16 -> XP 19
Kills: (0) -> (1)
+2 for survive/victory
+1 Kill (Hunter)


Elena Vann (Regular)(26)
XP 14 -> XP 17
Kills: 2 (7) -> 3 (7)
+2 for survive/victory
+1 Kill (Trebuchet)


Daniel Vincent (Green)(26)
XP 5

Kai O'Fannon (Elite)(48)
XP 4

Medical:
Dorian Black (29)
XP 16

Also picked up Dragon pilot Janell Raindl (2/2)(Heavy)
Title: Re: Crusher Lance Warehouse
Post by: serrate on January 07, 2019, 12:38:08 AM
XP record (11/27/3046)... post mission Henouse #3

Current Tech Personnel:
Brian Flo   Vet Tech   45/week (35)
XP 14

Takeru Tanaka   Reg Tech   40/week (29)
XP 9

Angela Brunet   Reg Tech   40/week (24)
XP 9

Rob Burnside   Vet Tech   45/week (29)
XP 6

Brigitta Jamil Reg Tech 40/week (28)
XP 4

Current Mech Warriors:
Claus Breisacher (Veteran)(28)
XP 30 -> XP 35
Kills: 11 (7) -> 14 (7)
+2 for survive/victory
+3 Kills (Panther, Crab, Crab)

Anastas Utkin (Veteran)(25)
XP 14 -> XP 16
Kills: (3)
+2 for survive/victory

Joanna Glauber (Regular)(25)
XP 19 -> XP 21
Kills: (1)
+2 for survive/victory

Elena Vann (Regular)(26)
XP 17 -> XP 20
Kills: 3 (7) -> 4 (7)
+2 for survive/victory
+1 Kill (Hunchback)

Daniel Vincent (Green)(26)
XP 5

Kai O'Fannon (Elite)(48)
XP 4

Medical:
Dorian Black (29)
XP 16

Medical rolls for Anastus (1 hit) (3 rolls just in case - (Vet-TN6))
Rolled 2d6 : 6, 5, total 11

Rolled 2d6 : 3, 6, total 9
Title: Re: Crusher Lance Warehouse
Post by: serrate on January 07, 2019, 12:49:59 AM
Warehouse order - 8/1/3046 (Athenry)

Scrounge Skill +2
Well-connected 0
No location bonuses

Standard Armor (per ton), 10 tons, TN5
Rolled 2d6+2 : 5, 1 + 2, total 8


Ferro-Fibrous Armor (per ton), 10 tons, TN8
Rolled 2d6+2 : 3, 3 + 2, total 8


Actuator, Upper Arm, 65 tons, TN7
Rolled 2d6+2 : 5, 2 + 2, total 9


Ammunition, UAC/5 (per ton), TN10
Rolled 2d6+2 : 3, 4 + 2, total 9


Ammunition, UAC/5 (per ton), TN10
Rolled 2d6+2 : 5, 1 + 2, total 8


Ammunition, UAC/5 (per ton), TN10
Rolled 2d6+2 : 6, 2 + 2, total 10


Ammunition, UAC/5 (per ton), TN10
Rolled 2d6+2 : 2, 6 + 2, total 10


Ammunition, SRM4 (per ton), TN7
Rolled 2d6+2 : 2, 6 + 2, total 10


Ammunition, SRM4 (per ton), TN7
Rolled 2d6+2 : 4, 4 + 2, total 10


Ammunition, SRM6 ArtIV (per ton), TN10
Rolled 2d6+2 : 4, 5 + 2, total 11


Ammunition, SRM6 ArtIV (per ton), TN10
Rolled 2d6+2 : 2, 3 + 2, total 7


Ammunition, LRM-15 (per ton), TN7
Rolled 2d6+2 : 5, 5 + 2, total 12


Ammunition, LRM-15 (per ton), TN7
Rolled 2d6+2 : 2, 2 + 2, total 6


Jump Jets, 65 tons, TN7
Rolled 2d6+2 : 1, 2 + 2, total 5


Medium Laser, TN7
Rolled 2d6+2 : 4, 1 + 2, total 7


LRM-15, TN7
Rolled 2d6+2 : 5, 2 + 2, total 9


Mech LA, 65 tons, TN7
Rolled 2d6+2 : 4, 5 + 2, total 11


Mech LA, 55 tons (Endo), TN10
Rolled 2d6+2 : 2, 1 + 2, total 5


Mech LL, 55 tons (Endo), TN10
Rolled 2d6+2 : 5, 3 + 2, total 10


Mech RA, 35 tons, TN7
Rolled 2d6+2 : 3, 2 + 2, total 7

Title: Re: Crusher Lance Warehouse
Post by: serrate on January 07, 2019, 01:00:55 AM
The following purchased:
Standard Armor (per ton), 10 tons, TN5
Ferro-Fibrous Armor (per ton), 10 tons, TN8
Actuator, Upper Arm, 65 tons, TN7
Ammunition, UAC/5 (per ton), TN10
Ammunition, UAC/5 (per ton), TN10
Ammunition, SRM4 (per ton), TN7
Ammunition, SRM4 (per ton), TN7
Ammunition, SRM6 ArtIV (per ton), TN10
Ammunition, LRM-15 (per ton), TN7
Medium Laser, TN7
LRM-15, TN7
Mech LA, 65 tons, TN7
Mech LL, 55 tons (Endo), TN10
Mech RA, 35 tons, TN7

Cost: $713,300 subtracted from balance and parts added to warehouse

That order was 11/27/3046 - wrong date left from copy/paste and I can't edit it without RNG shenanigans

Title: Re: Crusher Lance Warehouse
Post by: serrate on January 07, 2019, 01:22:48 AM
Warehouse order - 12/1/3046 (Athenry)

Scrounge Skill +2
Well-connected 0
No location bonuses

Actuator, Hand, 45 tons, TN 7
Rolled 2d6+2 : 5, 2 + 2, total 9


Ammunition, UAC/5 (per ton), TN 10
Rolled 2d6+2 : 4, 5 + 2, total 11


Ammunition, SRM4 Inferno (/ton), TN 7
Rolled 2d6+2 : 2, 5 + 2, total 9


Ammunition, SRM4 Smoke (/ton), TN 7
Rolled 2d6+2 : 2, 5 + 2, total 9


Ammunition, SRM6 ArtIV (per ton), TN 10
Rolled 2d6+2 : 6, 2 + 2, total 10


Ammunition, LRM-5 (per ton), TN 7
Rolled 2d6+2 : 4, 5 + 2, total 11


Ammunition, LRM-15 (per ton), TN 7
Rolled 2d6+2 : 3, 4 + 2, total 9


Ammunition, LRM-15 (per ton), TN 7
Rolled 2d6+2 : 4, 3 + 2, total 9


Ammunition, LRM-15 (per ton), TN 7
Rolled 2d6+2 : 6, 1 + 2, total 9


Ammunition, LRM-15 (per ton), TN 7
Rolled 2d6+2 : 4, 4 + 2, total 10


Jump Jets, 35 tons, TN 7
Rolled 2d6+2 : 4, 2 + 2, total 8


Mech LA, 35 tons, TN 7
Rolled 2d6+2 : 3, 5 + 2, total 10


Engine, 210 XLFE, TN 10
Rolled 2d6+2 : 2, 5 + 2, total 9

Title: Re: Crusher Lance Warehouse
Post by: serrate on January 07, 2019, 01:26:02 AM
Everything but the XL engine.

$282,000 deducted from balance, parts added to warehouse as of 12/22/3046
Title: Re: Crusher Lance Warehouse
Post by: serrate on January 07, 2019, 01:35:06 AM
Warehouse order - 1/1/3047 (Athenry)

Scrounge Skill +2
Well-connected 0
No location bonuses

Engine, 210 XLFE, TN 10
Rolled 2d6+2 : 1, 2 + 2, total 5


Double Heat Sink, TN 10
Rolled 2d6+2 : 2, 2 + 2, total 6


Double Heat Sink, TN 10
Rolled 2d6+2 : 3, 3 + 2, total 8


Double Heat Sink, TN 10
Rolled 2d6+2 : 5, 3 + 2, total 10


Double Heat Sink, TN 10
Rolled 2d6+2 : 6, 6 + 2, total 14


Double Heat Sink, TN 10
Rolled 2d6+2 : 3, 2 + 2, total 7


Double Heat Sink, TN 10
Rolled 2d6+2 : 3, 1 + 2, total 6


Double Heat Sink, TN 10
Rolled 2d6+2 : 4, 2 + 2, total 8


Double Heat Sink, TN 10
Rolled 2d6+2 : 6, 3 + 2, total 11


Double Heat Sink, TN 10
Rolled 2d6+2 : 3, 6 + 2, total 11


Double Heat Sink, TN 10
Rolled 2d6+2 : 3, 1 + 2, total 6

Title: Re: Crusher Lance Warehouse
Post by: serrate on January 07, 2019, 01:38:26 AM
4 DHS purchased, 11/20 rolls used

$24,000 subtracted from balance, parts added to warehouse
=====================================
Warehouse order - 1/4/3047 (Athenry)

Scrounge Skill +2
Well-connected 0
No location bonuses

Engine, 210 XLFE, TN 10
Rolled 2d6+2 : 5, 4 + 2, total 11


Engine, 210 XLFE, TN 10
Rolled 2d6+2 : 1, 4 + 2, total 7
Title: Re: Crusher Lance Warehouse
Post by: serrate on January 10, 2019, 07:26:24 PM
Warehouse order - 1/5/3047 (Athenry)

Scrounge Skill +2
Well-connected 0
No location bonuses

TN's: Ammo 7+, Advanced 10+

Ammunition, SRM4 (per ton)
Rolled 2d6+2 : 6, 6 + 2, total 14


Ammunition, SRM4 (per ton)
Rolled 2d6+2 : 1, 6 + 2, total 9


Ammunition, LRM-15 (per ton)
Rolled 2d6+2 : 1, 5 + 2, total 8


Ammunition, LRM-15 (per ton)
Rolled 2d6+2 : 6, 6 + 2, total 14


Ammunition, LRM-15 (per ton)
Rolled 2d6+2 : 4, 6 + 2, total 12


Ammunition, LRM-15 (per ton)
Rolled 2d6+2 : 3, 4 + 2, total 9


Mech LA, 55 tons (Endo)
Rolled 2d6+2 : 1, 2 + 2, total 5

Title: Re: Crusher Lance Warehouse
Post by: serrate on January 10, 2019, 10:16:51 PM
All ammo added to warehouse. $174k deducted from balance.
=========================
Warehouse order - 2/1/3047 (Athenry)

Scrounge Skill +2
Well-connected 0
No location bonuses

TNs: Armor (5), FF armor (7), Intro parts (8), Advanced (10)

Double Heat Sink
Rolled 2d6+2 : 4, 2 + 2, total 8


Double Heat Sink
Rolled 2d6+2 : 1, 4 + 2, total 7


Double Heat Sink
Rolled 2d6+2 : 1, 5 + 2, total 8


Double Heat Sink
Rolled 2d6+2 : 3, 3 + 2, total 8


Double Heat Sink
Rolled 2d6+2 : 5, 3 + 2, total 10


Double Heat Sink
Rolled 2d6+2 : 1, 4 + 2, total 7


Double Heat Sink
Rolled 2d6+2 : 5, 4 + 2, total 11


Double Heat Sink
Rolled 2d6+2 : 2, 5 + 2, total 9


Double Heat Sink
Rolled 2d6+2 : 6, 1 + 2, total 9


Double Heat Sink
Rolled 2d6+2 : 4, 3 + 2, total 9


Standard Armor (per ton)
Rolled 2d6+2 : 4, 5 + 2, total 11


Ferro-Fibrous Armor (per ton)
Rolled 2d6+2 : 2, 3 + 2, total 7


Small Laser
Rolled 2d6+2 : 6, 1 + 2, total 9


SRM-4
Rolled 2d6+2 : 2, 1 + 2, total 5


Actuator, Upper Arm, 65 tons
Rolled 2d6+2 : 1, 6 + 2, total 9


Actuator, Lower Arm, 65 tons
Rolled 2d6+2 : 1, 5 + 2, total 8


Actuator, Hand, 65 tons
Rolled 2d6+2 : 2, 3 + 2, total 7


Actuator, Upper Leg, 65 tons
Rolled 2d6+2 : 1, 2 + 2, total 5


Actuator, Foot, 65 tons
Rolled 2d6+2 : 5, 2 + 2, total 9

Title: Re: Crusher Lance Warehouse
Post by: serrate on January 10, 2019, 11:25:21 PM
The following items purchased:

Double Heat Sink
Double Heat Sink
Standard Armor (per ton) (10 tons)
Ferro-Fibrous Armor (per ton) (10 tons)
Small Laser
Actuator, Upper Arm, 65 tons
Actuator, Lower Arm, 65 tons
Actuator, Foot, 65 tons

$344,050 deducted for parts.
Title: Re: Crusher Lance Warehouse
Post by: serrate on January 10, 2019, 11:39:47 PM
XP record (1/3/3047)... post mission Henouse #5

+2 for all personnel, most enjoyable

Current Tech Personnel:
Brian Flo   Vet Tech   45/week (35)
XP 16

Takeru Tanaka   Reg Tech   40/week (29)
XP 11

Angela Brunet   Reg Tech   40/week (24)
XP 11

Rob Burnside   Vet Tech   45/week (29)
XP 8

Brigitta Jamil Reg Tech 40/week (28)
XP 6

Current Mech Warriors:
Claus Breisacher (Veteran)(28)
XP 37
Kills: 14 (7)

Anastas Utkin (Veteran)(25)
XP 18
Kills: (3)

Joanna Glauber (Regular)(25)
XP 23
Kills: (1)

Elena Vann (Regular)(26)
XP 22
Kills: 4 (7)

Daniel Vincent (Green)(26)
XP 7

Kai O'Fannon (Elite)(48)
XP 6

Medical:
Dorian Black (29)
XP 18

Post Henouse Retirement Rolls (1/3/3047), Leadership +2 to checks:
Current Tech Personnel:
Brian Flo   Vet Tech   45/week (35), TN 6
Rolled 2d6+2 : 2, 4 + 2, total 8

Takeru Tanaka   Reg Tech   40/week (29) TN 5
Rolled 2d6+2 : 6, 4 + 2, total 12

Angela Brunet   Reg Tech   40/week (24)TN 5
Rolled 2d6+2 : 2, 1 + 2, total 5

Rob Burnside   Vet Tech   45/week (29)TN 5
Rolled 2d6+2 : 5, 6 + 2, total 13

Brigitta Jamil Reg Tech 40/week (28)TN 5
Rolled 2d6+2 : 2, 4 + 2, total 8


Current Mech Warriors:
Claus Breisacher (Veteran)(28)TN 5
Rolled 2d6+2 : 2, 2 + 2, total 6

Anastas Utkin (Veteran)(25)TN 5
Rolled 2d6+2 : 6, 6 + 2, total 14

Joanna Glauber (Regular)(25)TN 5
Rolled 2d6+2 : 1, 2 + 2, total 5

Elena Vann (Regular)(26)TN 5
Rolled 2d6+2 : 6, 3 + 2, total 11

Daniel Vincent (Green)(26)TN 5
Rolled 2d6+2 : 4, 6 + 2, total 12

Kai O'Fannon (Elite)(48)TN 7
Rolled 2d6+2 : 3, 4 + 2, total 9


Medical:
Dorian Black (29)TN 5
Rolled 2d6+2 : 4, 2 + 2, total 8

Title: Re: Crusher Lance Warehouse
Post by: serrate on January 10, 2019, 11:44:27 PM
All personnel retained.

Recruitment check for Janell Raindl (Hvy pilot, 2/2), CHA 4 = TN 4
Rolled 2d6 : 4, 1, total 5
Title: Re: Crusher Lance Warehouse
Post by: serrate on January 10, 2019, 11:53:04 PM
Fail. Ransom pilot back for $250,000.

$250k added to balance.

=================================
5/1/3047 - Personnel age 1 year

Current Tech Personnel:
Brian Flo   Vet Tech   45/week (36)
Takeru Tanaka   Reg Tech   40/week (30)
Angela Brunet   Reg Tech   40/week (25)
Rob Burnside   Vet Tech   45/week (30)
Brigitta Jamil Reg Tech 40/week (29)

Current Mech Warriors:
Claus Breisacher (Veteran)(29)
Anastas Utkin (Veteran)(26)
Joanna Glauber (Regular)(26)
Elena Vann (Regular)(27)
Daniel Vincent (Green)(27)
Kai O'Fannon (Elite)(49)

Medical:
Dorian Black (30)
=================================

Annual XP checks for Mechwarriors, in order, TN9
Rolled 2d6 : 3, 2, total 5

Rolled 2d6 : 6, 6, total 12

Rolled 2d6 : 4, 4, total 8

Rolled 2d6 : 3, 5, total 8

Rolled 2d6 : 5, 4, total 9

Rolled 2d6 : 1, 3, total 4


Doctor XP, TN3
Rolled 1d6 : 4, total 4
Title: Re: Crusher Lance Warehouse
Post by: serrate on January 10, 2019, 11:54:30 PM
Extra XP for the following:
Anastas Utkin (Veteran)(26)
Rolled 1d6 : 2, total 2


Daniel Vincent (Green)(27)
Rolled 1d6 : 2, total 2


Doctor gained 4XP.
Title: Re: Crusher Lance Warehouse
Post by: serrate on January 11, 2019, 12:11:19 AM
Current XP totals:
Current Tech Personnel:
Brian Flo   Vet Tech   45/week (36)
XP 16

Takeru Tanaka   Reg Tech   40/week (30)
XP 11

Angela Brunet   Reg Tech   40/week (25)
XP 11

Rob Burnside   Vet Tech   45/week (30)
XP 8

Brigitta Jamil Reg Tech 40/week (29)
XP 6

Current Mech Warriors:
Claus Breisacher (Veteran)(29)
XP 37
Kills: 14 (7)

Anastas Utkin (Veteran)(26)
XP 20
Kills: (3)

Joanna Glauber (Regular)(26)
XP 23
Kills: (1)

Elena Vann (Regular)(27)
XP 22
Kills: 4 (7)

Daniel Vincent (Green)(27)
XP 9

Kai O'Fannon (Elite)(49)
XP 6

Medical:
Dorian Black (30)
XP 22
========================================================
10/1/3047 - All members gain 5XP from training rotation, have added below

========================================================
5/1/3048 - Annual retirement rolls, XP checks, and aging (reflected below)
Leadership +2 to retirement checks

Current Tech Personnel:
Brian Flo   Vet Tech   45/week (37)
XP 21
Retirement, TN 6:
Rolled 2d6+2 : 5, 1 + 2, total 8


Takeru Tanaka   Reg Tech   40/week (31)
XP 16
Retirement, TN 6:
Rolled 2d6+2 : 3, 1 + 2, total 6


Angela Brunet   Reg Tech   40/week (26)
XP 16
Retirement, TN 5:
Rolled 2d6+2 : 2, 4 + 2, total 8


Rob Burnside   Vet Tech   45/week (31)
XP 13
Retirement, TN 6:
Rolled 2d6+2 : 4, 6 + 2, total 12


Brigitta Jamil Reg Tech 40/week (30)
XP 11
Retirement, TN 6:
Rolled 2d6+2 : 5, 1 + 2, total 8


Current Mech Warriors:
Claus Breisacher (Veteran)(30)
XP 42
Kills: 14 (7)
Retirement, TN 6:
Rolled 2d6+2 : 5, 4 + 2, total 11

XP Check, TN 9:
Rolled 2d6 : 1, 2, total 3


Anastas Utkin (Veteran)(27)
XP 25
Kills: (3)
Retirement, TN 5:
Rolled 2d6+2 : 3, 2 + 2, total 7

XP Check, TN 9:
Rolled 2d6 : 5, 5, total 10


Joanna Glauber (Regular)(27)
XP 28
Kills: (1)
Retirement, TN 5:
Rolled 2d6+2 : 6, 5 + 2, total 13

XP Check, TN 9:
Rolled 2d6 : 2, 4, total 6


Elena Vann (Regular)(28)
XP 27
Kills: 4 (7)
Retirement, TN 5:
Rolled 2d6+2 : 2, 5 + 2, total 9

XP Check, TN 9:
Rolled 2d6 : 5, 4, total 9


Daniel Vincent (Green)(28)
XP 14
Retirement, TN 5:
Rolled 2d6+2 : 6, 3 + 2, total 11

XP Check, TN 9:
Rolled 2d6 : 1, 1, total 2


Kai O'Fannon (Elite)(50)
XP 11
Retirement, TN 8:
Rolled 2d6+2 : 1, 6 + 2, total 9

XP Check, TN 9:
Rolled 2d6 : 5, 2, total 7


Medical:
Dorian Black (31)
XP 27
Retirement, TN 6:
Rolled 2d6+2 : 1, 4 + 2, total 7

XP Check, TN 3:
Rolled 1d6 : 6, total 6
Title: Re: Crusher Lance Warehouse
Post by: serrate on January 11, 2019, 12:14:03 AM
All retirement rolls passed.

Extra XP for the following:
Anastas Utkin (Veteran)(27)
Rolled 1d6 : 4, total 4


Elena Vann (Regular)(28)
Rolled 1d6 : 4, total 4


Title: Re: Crusher Lance Warehouse
Post by: serrate on January 11, 2019, 12:23:18 AM
Extra XP added below. Doctor also gained 4.

Current XP totals:
Current Tech Personnel:
Brian Flo   Vet Tech   45/week (37)
XP 21

Takeru Tanaka   Reg Tech   40/week (31)
XP 16

Angela Brunet   Reg Tech   40/week (26)
XP 16

Rob Burnside   Vet Tech   45/week (31)
XP 13

Brigitta Jamil Reg Tech 40/week (30)
XP 11

Current Mech Warriors:
Claus Breisacher (Veteran)(30)
XP 42
Kills: 14 (7)

Anastas Utkin (Veteran)(27)
XP 29
Kills: (3)

Joanna Glauber (Regular)(27)
XP 28
Kills: (1)

Elena Vann (Regular)(28)
XP 31
Kills: 4 (7)

Daniel Vincent (Green)(28)
XP 14

Kai O'Fannon (Elite)(50)
XP 11

Medical:
Dorian Black (31)
XP 31
========================================
9/1/3048 - All members gain +5 XP from training
Current XP totals:
Current Tech Personnel:
Brian Flo   Vet Tech   45/week (37)
XP 26

Takeru Tanaka   Reg Tech   40/week (31)
XP 21

Angela Brunet   Reg Tech   40/week (26)
XP 21

Rob Burnside   Vet Tech   45/week (31)
XP 18

Brigitta Jamil Reg Tech 40/week (30)
XP 16

Current Mech Warriors:
Claus Breisacher (Veteran)(30)
XP 47
Kills: 14 (7)

Anastas Utkin (Veteran)(27)
XP 34
Kills: (3)

Joanna Glauber (Regular)(27)
XP 33
Kills: (1)

Elena Vann (Regular)(28)
XP 36
Kills: 4 (7)

Daniel Vincent (Green)(28)
XP 19

Kai O'Fannon (Elite)(50)
XP 16

Medical:
Dorian Black (31)
XP 36
Title: Re: Crusher Lance Warehouse
Post by: serrate on January 12, 2019, 09:31:39 PM
XP expenditures 12/1/3048:

Elena Vann: Decrease Gunnery from 4 to 3 (25xp)
Elena Vann (Regular)(28)
XP 36 - 25 = 11
Kills: 4 (7)

Johanna Glauber: Decrease Gunnery from 4 to 3 (25xp)
Joanna Glauber (Regular)(27)
XP 33 - 25 = 8
Kills: (1)
Title: Re: Crusher Lance Warehouse
Post by: serrate on January 12, 2019, 11:05:46 PM
12/22/3048 - Kestrel Mission 1
Survive/Victory +2

Current XP totals:
Current Tech Personnel:
Brian Flo   Vet Tech   45/week (37)
XP 26

Takeru Tanaka   Reg Tech   40/week (31)
XP 21

Angela Brunet   Reg Tech   40/week (26)
XP 21

Rob Burnside   Vet Tech   45/week (31)
XP 18

Brigitta Jamil Reg Tech 40/week (30)
XP 16

Current Mech Warriors:
Claus Breisacher (Veteran)(30)
XP 47
Kills: 14 (7)
Survive/Victory +2
  Killed: Crusader +1
  Killed: Blackjack +1
  Killed: Vulcan +1
  Killed: Highlander +1
XP 53
Kills: 18 (7)

Anastas Utkin (Veteran)(27)
XP 34
Kills: (3)
Survive/Victory +2
  Killed: Thunderbolt +1
  Killed: Scorpion +1
  Killed: Scorpion +1
XP 39
Kills: 1 (5)

Joanna Glauber (Regular)(27)
XP 8
Kills: (1)
Survive/Victory +2
  Killed: Rifleman +1
  Killed: Quickdraw +1
XP 12
Kills: 2 (1)

Elena Vann (Regular)(28)
XP 11
Kills: 4 (7)
Survive/Victory +2
  Killed: Thunderbolt +1
  Mech Ace +5
XP 19
Kills: 5 (7)

Daniel Vincent (Green)(28)
XP 19

Kai O'Fannon (Elite)(50)
XP 16

Medical:
Dorian Black (31)
XP 36

=============================

Dr Black assigned to Elena Vann (1 pilot hit):
Heal roll on 12/23/3048, TN 6+
Rolled 2d6 : 3, 4, total 7

Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on March 01, 2019, 09:16:22 PM
Sell Phoenix Hawk, negotiation check (7):
Rolled 2d6 : 4, 4, total 8
Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on March 01, 2019, 09:21:22 PM
Sold $3,628,553 * .52 = $1,886,848

Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on March 01, 2019, 09:56:17 PM
5/1/3049 - Annual retirement rolls, XP checks, and aging (reflected below)

Leadership +2

Current XP totals:
Current Tech Personnel:
Brian Flo   Vet Tech   45/week (38)
XP 26
Retirement, TN 6
Rolled 2d6+2 : 2, 2 + 2, total 6


Takeru Tanaka   Reg Tech   40/week (32)
XP 21
Retirement, TN 6
Rolled 2d6+2 : 2, 2 + 2, total 6


Angela Brunet   Reg Tech   40/week (27)
XP 21
Retirement, TN 5
Rolled 2d6+2 : 4, 3 + 2, total 9


Rob Burnside   Vet Tech   45/week (32)
XP 18
Retirement, TN 6
Rolled 2d6+2 : 6, 3 + 2, total 11


Brigitta Jamil Reg Tech 40/week (31)
XP 16
Retirement, TN 6
Rolled 2d6+2 : 1, 1 + 2, total 4


Current Mech Warriors:
Claus Breisacher (Veteran)(31)
XP 53
Kills: 18 (7)
Retirement, TN 6
Rolled 2d6+2 : 4, 1 + 2, total 7

XP Check, TN 9:
Rolled 2d6 : 3, 4, total 7


Anastas Utkin (Veteran)(28)
XP 39
Kills: 1 (5)
Retirement, TN 5
Rolled 2d6+2 : 2, 3 + 2, total 7

XP Check, TN 9:
Rolled 2d6 : 5, 4, total 9


Joanna Glauber (Regular)(28)
XP 12
Kills: 2 (1)
Retirement, TN 5
Rolled 2d6+2 : 5, 4 + 2, total 11

XP Check, TN 9:
Rolled 2d6 : 4, 3, total 7


Elena Vann (Regular)(29)
XP 19
Kills: 5 (7)
Retirement, TN 5
Rolled 2d6+2 : 1, 3 + 2, total 6

XP Check, TN 9:
Rolled 2d6 : 3, 6, total 9


Daniel Vincent (Green)(29)
XP 19
Retirement, TN 5
Rolled 2d6+2 : 5, 5 + 2, total 12

XP Check, TN 9:
Rolled 2d6 : 1, 2, total 3


Kai O'Fannon (Elite)(51)
XP 16
Retirement, TN 8
Rolled 2d6+2 : 1, 6 + 2, total 9

XP Check, TN 9:
Rolled 2d6 : 2, 5, total 7


Medical:
Dorian Black (32)
XP 36
Retirement, TN 6
Rolled 2d6+2 : 6, 2 + 2, total 10

XP Check, TN 3:
Rolled 1d6 : 2, total 2

Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on March 01, 2019, 10:02:53 PM
Brigitta Jamil Reg Tech 40/week (31)
XP 16
Failed roll (paid 40k for retention roll: 20k + -2 bonus at 10k/per)
Reroll, TN 4:
Rolled 2d6+2 : 4, 3 + 2, total 9


Extra XP for the following:
Anastas Utkin (Veteran)(28)
XP 39
Kills: 1 (5)
Rolled 1d6 : 2, total 2


Elena Vann (Regular)(29)
XP 19
Kills: 5 (7)
Rolled 1d6 : 3, total 3


Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on March 01, 2019, 10:17:46 PM
5/1/3049 - XP Gains for Anastus and Elena
10/1/3049 - +5XP to all for Training

Current XP totals:
Current Tech Personnel:
Brian Flo   Vet Tech   45/week (38)
XP 26
Training +5
XP 31

Takeru Tanaka   Reg Tech   40/week (32)
XP 21
Training +5
XP 26

Angela Brunet   Reg Tech   40/week (27)
XP 21
Training +5
XP 26

Rob Burnside   Vet Tech   45/week (32)
XP 18
Training +5
XP 23

Brigitta Jamil Reg Tech 40/week (31)
XP 16
Training +5
XP 21

Current Mech Warriors:
Claus Breisacher (Veteran)(31)
XP 53
Kills: 18 (7)
Training +5
XP 58
Kills: 18 (7)

Anastas Utkin (Veteran)(28)
XP 39
Kills: 1 (5)
Annual XP +2
Training XP +5
XP 46
Kills: 1 (5)

Joanna Glauber (Regular)(28)
XP 12
Kills: 2 (1)
Training XP +5
XP 17
Kills: 2 (1)

Elena Vann (Regular)(29)
XP 19
Kills: 5 (7)
Annual XP +3
Training XP +5
XP 27
Kills: 5 (7)

Daniel Vincent (Green)(29)
XP 19
Training XP +5
XP 24

Kai O'Fannon (Elite)(51)
XP 16
Training XP +5
XP 21


Medical:
Dorian Black (32)
XP 36
Training XP +5
XP 41
=============================================
5/1/3050 - Annual retirement rolls, XP checks, and aging (reflected below)
Leadership +2

Current XP totals:
Current Tech Personnel:
Brian Flo   Vet Tech   45/week (39)
XP 31
Retirement, TN 6
Rolled 2d6+2 : 3, 3 + 2, total 8


Takeru Tanaka   Reg Tech   40/week (33)
XP 26
Retirement, TN 6
Rolled 2d6+2 : 5, 4 + 2, total 11


Angela Brunet   Reg Tech   40/week (28)
XP 26
Retirement, TN 5
Rolled 2d6+2 : 6, 2 + 2, total 10


Rob Burnside   Vet Tech   45/week (33)
XP 23
Retirement, TN 6
Rolled 2d6+2 : 6, 1 + 2, total 9


Brigitta Jamil Reg Tech 40/week (32)
XP 21
Retirement, TN 6
Rolled 2d6+2 : 1, 2 + 2, total 5


Current Mech Warriors:
Claus Breisacher (Veteran)(32)
XP 58
Kills: 18 (7)
Retirement, TN 6
Rolled 2d6+2 : 1, 1 + 2, total 4

XP Check, TN 9:
Rolled 2d6 : 3, 5, total 8


Anastas Utkin (Veteran)(29)
XP 46
Kills: 1 (5)
Retirement, TN 5
Rolled 2d6+2 : 1, 1 + 2, total 4

XP Check, TN 9:
Rolled 2d6 : 6, 1, total 7


Joanna Glauber (Regular)(29)
XP 17
Kills: 2 (1)
Retirement, TN 5
Rolled 2d6+2 : 1, 3 + 2, total 6

XP Check, TN 9:
Rolled 2d6 : 4, 3, total 7


Elena Vann (Regular)(30)
XP 27
Kills: 5 (7)
Retirement, TN 6
Rolled 2d6+2 : 4, 5 + 2, total 11

XP Check, TN 9:
Rolled 2d6 : 3, 3, total 6


Daniel Vincent (Green)(30)
XP 24
Retirement, TN 6
Rolled 2d6+2 : 6, 3 + 2, total 11

XP Check, TN 9:
Rolled 2d6 : 6, 2, total 8


Kai O'Fannon (Elite)(52)
XP 21
Retirement, TN 8
Rolled 2d6+2 : 3, 2 + 2, total 7

XP Check, TN 9:
Rolled 2d6 : 2, 5, total 7


Medical:
Dorian Black (32)
XP 41
Retirement, TN 6
Rolled 2d6+2 : 4, 6 + 2, total 12

XP Check, TN 3:
Rolled 1d6 : 1, total 1
Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on March 01, 2019, 10:24:18 PM
Failed retirement rolls:

Brigitta Jamil Reg Tech 40/week (32)
XP 21
Reroll TN 5 (20k + 10k (-1))
Rolled 2d6+2 : 6, 3 + 2, total 11


Anastas Utkin (Veteran)(29)
XP 46
Kills: 1 (5)
Reroll TN 5 (20k)
Rolled 2d6+2 : 2, 1 + 2, total 5


Kai O'Fannon (Elite)(52)
XP 21
Reroll TN 5 (20k +30k (-3))
Rolled 2d6+2 : 1, 6 + 2, total 9
Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on March 02, 2019, 01:01:21 AM
That was close!

Current XP totals:
Current Tech Personnel:
Brian Flo   Vet Tech   45/week (39)
XP 31

Takeru Tanaka   Reg Tech   40/week (33)
XP 26

Angela Brunet   Reg Tech   40/week (28)
XP 26

Rob Burnside   Vet Tech   45/week (33)
XP 23

Brigitta Jamil Reg Tech 40/week (32)
XP 21

Current Mech Warriors:
Claus Breisacher (Veteran)(32)
XP 58
Kills: 18 (7)

Anastas Utkin (Veteran)(29)
XP 46
Kills: 1 (5)

Joanna Glauber (Regular)(29)
XP 17
Kills: 2 (1)

Elena Vann (Regular)(30)
XP 27
Kills: 5 (7)

Daniel Vincent (Green)(30)
XP 24

Kai O'Fannon (Elite)(52)
XP 21


Medical:
Dorian Black (32)
XP 41
========================
XP expenditures:
Kai O'Fannon (Elite)(52)
XP 21
-10 Buys Medium Mech classification
-10 Buys 1 Edge
XP 1

Claus Breisacher (Veteran)(32)
XP 58
 -35 Jumping Jack
-21 Strategy to 3 bonus
XP 2

Anastas Utkin (Veteran)(29)
XP 46
-25 Weapon Spec ML
-20 Improve piloting from 4 to 3
XP 1

Elena Vann (Regular)(30)
XP 27
-25 Weapon Spec LRM15
XP 2
Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on March 02, 2019, 01:15:33 AM
5/1/50 Sell Crusader, Negotiation check 7

Rolled 2d6 : 6, 2, total 8
Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on March 02, 2019, 01:16:21 AM
Sold, 52% of 5,577,110 = 2,900,097
Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on October 16, 2021, 12:28:25 AM
10-1-3052  Sell Dragon DRG-5K

Negotiation (7)
Rolled 2d6 : 4, 6, total 10
Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on October 16, 2021, 12:33:15 AM
10-1-3052

Sold Dragon for 56% of 13,258,880 = 7,424,973
Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on October 18, 2021, 10:30:20 PM
5/1/3051 - Annual retirement rolls, XP checks, and aging (reflected below)
Leadership +2

Current Mechwarriors:
Claus Breisacher (33)
Retirement TN 6
Rolled 2d6+2 : 1, 4 + 2, total 7


XP Check TN 9
Rolled 2d6 : 4, 5, total 9


Peggy Noussen (29)
Retirement TN 5
Rolled 2d6+2 : 6, 1 + 2, total 9


XP Check TN 9
Rolled 2d6 : 5, 2, total 7


Daniel Vincent (31)
Retirement TN 6
Rolled 2d6+2 : 6, 3 + 2, total 11


XP Check TN 9
Rolled 2d6 : 3, 2, total 5


Current Tech Personnel:
Brian Flo   Vet Tech   (40)
Retirement, TN 7
Rolled 2d6+2 : 6, 4 + 2, total 12


Takeru Tanaka Reg tech (34)
Retirement, TN 6
Rolled 2d6+2 : 4, 4 + 2, total 10


Angela Brunet Reg tech (29)
Retirement, TN 5
Rolled 2d6+2 : 4, 6 + 2, total 12


Rob Burnside Vet tech (34)
Retirement, TN 6
Rolled 2d6+2 : 1, 1 + 2, total 4


Brigitta Jamil Reg tech (33)
Retirement, TN 6
Rolled 2d6+2 : 5, 4 + 2, total 11


Dorian Black Doctor (33)
Retirement, TN 6
Rolled 2d6+2 : 3, 6 + 2, total 11


XP Check TN 3
Rolled 1d6 : 3, total 3
Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on October 18, 2021, 10:41:53 PM
Bonus 3051 XP:
Claus Breisacher (33)
Rolled 1d6 : 2, total 2


Dorian Black Doctor (33)
Gains +4 XP

Failed Retirement Rolls:
Rob Burnside Vet tech (34)
Retirement, TN 5 ($20k for reroll + $10k for -1 TN)
Rolled 2d6+2 : 4, 1 + 2, total 7
Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on October 18, 2021, 10:54:39 PM
6/22/3051 - Post-contract retirement rolls
Leadership +2

Current Mechwarriors:
Peggy Noussen (29)
Retirement TN 5
Rolled 2d6+2 : 3, 2 + 2, total 7


Daniel Vincent (31)
Retirement TN 6
Rolled 2d6+2 : 2, 5 + 2, total 9


Rebecca Ramirez (30)
Retirement TN 6
Rolled 2d6+2 : 1, 2 + 2, total 5


John Smith (29)
Retirement TN 5
Rolled 2d6+2 : 2, 6 + 2, total 10


Henrik Stovic (32)
Retirement TN 6
Rolled 2d6+2 : 3, 4 + 2, total 9


Current Tech Personnel:
Brian Flo (T)
Retirement TN 7
Rolled 2d6+2 : 2, 3 + 2, total 7


Takeru Tanaka (T)
Retirement TN 6
Rolled 2d6+2 : 4, 2 + 2, total 8


Angela Brunet (T)
Retirement TN 5
Rolled 2d6+2 : 5, 1 + 2, total 8


Rob Burnside (T)
Retirement TN 6
Rolled 2d6+2 : 1, 3 + 2, total 6


Brigitta Jamil (T)
Retirement TN 6
Rolled 2d6+2 : 4, 4 + 2, total 10


Dorian Black (D)
Retirement TN 6
Rolled 2d6+2 : 2, 5 + 2, total 9

Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on October 18, 2021, 10:56:30 PM
6/22/3051 - Post-contract retirement rolls
Leadership +2

Failed rolls:
Rebecca Ramirez (30)
Retirement TN 5 ($20k for reroll + $10k for -1 TN)
Rolled 2d6+2 : 5, 1 + 2, total 8


Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on October 18, 2021, 11:02:14 PM
10/22/3051 - Post-contract retirement rolls
Leadership +2

Current Mechwarriors:
Peggy Noussen (29)
Retirement TN 5
Rolled 2d6+2 : 1, 6 + 2, total 9


Daniel Vincent
Retirement TN 6
Rolled 2d6+2 : 6, 5 + 2, total 13


Rebecca Ramirez
Retirement TN 6
Rolled 2d6+2 : 4, 2 + 2, total 8


John Smith
Retirement TN 5
Rolled 2d6+2 : 4, 6 + 2, total 12


Henrik Stovic
Retirement TN 6
Rolled 2d6+2 : 5, 3 + 2, total 10


Current Tech Personnel:
Brian Flo (T)
Retirement TN 7
Rolled 2d6+2 : 4, 2 + 2, total 8


Takeru Tanaka (T)
Retirement TN 6
Rolled 2d6+2 : 6, 3 + 2, total 11


Angela Brunet (T)
Retirement TN 5
Rolled 2d6+2 : 2, 4 + 2, total 8


Rob Burnside (T)
Retirement TN 6
Rolled 2d6+2 : 1, 3 + 2, total 6


Brigitta Jamil (T)
Retirement TN 6
Rolled 2d6+2 : 5, 6 + 2, total 13


Dorian Black (D)
Retirement TN 6
Rolled 2d6+2 : 4, 2 + 2, total 8

Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on October 18, 2021, 11:09:37 PM
5/1/3052 - Annual retirement rolls, XP checks, and aging (reflected below)
Leadership +2

Current Mechwarriors:
Claus Breisacher (34)
Annual XP TN 9
Rolled 2d6 : 6, 3, total 9


Peggy Noussen (30)
Retirement TN 6
Rolled 2d6+2 : 6, 1 + 2, total 9


Annual XP TN 9
Rolled 2d6 : 3, 6, total 9


Daniel Vincent (32)
Retirement TN 6
Rolled 2d6+2 : 1, 3 + 2, total 6


Annual XP TN 9
Rolled 2d6 : 3, 6, total 9


Rebecca Ramirez (31)
Retirement TN 6
Rolled 2d6+2 : 2, 4 + 2, total 8


Annual XP TN 9
Rolled 2d6 : 2, 1, total 3


John Smith (30)
Retirement TN 6
Rolled 2d6+2 : 6, 6 + 2, total 14


Annual XP TN 9
Rolled 2d6 : 3, 2, total 5


Henrik Stovic (33)
Retirement TN 6
Rolled 2d6+2 : 3, 5 + 2, total 10


Annual XP TN 9
Rolled 2d6 : 6, 4, total 10


Current Tech Personnel:
Brian Flo (T) (41)
Retirement TN 7
Rolled 2d6+2 : 2, 4 + 2, total 8


Takeru Tanaka (T) (35)
Retirement TN 6
Rolled 2d6+2 : 2, 6 + 2, total 10


Angela Brunet (T) (30)
Retirement TN 6
Rolled 2d6+2 : 1, 5 + 2, total 8


Rob Burnside (T) (35)
Retirement TN 6
Rolled 2d6+2 : 5, 6 + 2, total 13


Brigitta Jamil (T) (34)
Retirement TN 6
Rolled 2d6+2 : 2, 1 + 2, total 5


Dorian Black (D) (34)
Retirement TN 6
Rolled 2d6+2 : 3, 2 + 2, total 7


Annual XP TN 3
Rolled 1d6 : 4, total 4
Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on October 18, 2021, 11:15:50 PM
Bonus 3052 XP:
Claus Breisacher (34)
Rolled 1d6 : 6, total 6


Peggy Noussen (30)
Rolled 1d6 : 2, total 2


Daniel Vincent (32)
Rolled 1d6 : 2, total 2


Henrik Stovic (33)
Rolled 1d6 : 1, total 1


Dorian Black gains +4 XP

Failed retirement rolls:
Brigitta Jamil (T) (34)
Retirement TN 5 ($20k + $10k for -1 TN)
Rolled 2d6+2 : 6, 2 + 2, total 10
Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on October 18, 2021, 11:36:14 PM
Extended non-contract status retirement checks:
CHA +4

10-1-3052
TN 10
Rolled 2d6+4 : 4, 6 + 4, total 14


11-1-3052
TN 11
Rolled 2d6+4 : 1, 6 + 4, total 11
Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on October 18, 2021, 11:55:14 PM
5/1/3053 - Annual retirement rolls, XP checks, and aging (reflected below)
Leadership +2

Current Mechwarriors:
Claus Breisacher (35)
Annual XP TN 9
Rolled 2d6 : 2, 3, total 5


31   Peggy Noussen
Retirement TN 6
Rolled 2d6+2 : 5, 5 + 2, total 12


Annual XP Check TN 9
Rolled 2d6 : 1, 3, total 4


33   Daniel Vincent
Retirement TN 6
Rolled 2d6+2 : 5, 3 + 2, total 10


Annual XP Check TN 9
Rolled 2d6 : 2, 3, total 5


32   Rebecca Ramirez
Retirement TN 6
Rolled 2d6+2 : 4, 4 + 2, total 10


Annual XP Check TN 9
Rolled 2d6 : 2, 4, total 6


31   John Smith
Retirement TN 6
Rolled 2d6+2 : 1, 4 + 2, total 7


Annual XP Check TN 9
Rolled 2d6 : 6, 1, total 7


34   Henrik Stovic
Retirement TN 6
Rolled 2d6+2 : 2, 3 + 2, total 7


Annual XP Check TN 9
Rolled 2d6 : 6, 1, total 7


56   Nancy Pascha
Retirement TN 8
Rolled 2d6+2 : 3, 6 + 2, total 11


Annual XP Check TN 9
Rolled 2d6 : 5, 3, total 8


Current Tech Personnel:
42   Brian Flo (T)
Retirement TN 7
Rolled 2d6+2 : 6, 6 + 2, total 14


36   Takeru Tanaka (T)
Retirement TN 6
Rolled 2d6+2 : 2, 5 + 2, total 9


31   Angela Brunet (T)
Retirement TN 6
Rolled 2d6+2 : 5, 2 + 2, total 9


36   Rob Burnside (T)
Retirement TN 6
Rolled 2d6+2 : 1, 2 + 2, total 5


35   Brigitta Jamil (T)
Retirement TN 6
Rolled 2d6+2 : 1, 1 + 2, total 4


35   Dorian Black (D)
Retirement TN 6
Rolled 2d6+2 : 5, 2 + 2, total 9


Annual XP Check TN 3
Rolled 1d6 : 6, total 6
Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on October 18, 2021, 11:58:46 PM
XP Bonus:
Dorian Black gains 4 XP

Failed retirement rolls:
36   Rob Burnside (T)
Retirement TN 5 ($20k + $10k for -1 TN)
Rolled 2d6+2 : 6, 2 + 2, total 10


35   Brigitta Jamil (T)
Retirement TN 5 ($20k + $10k for -1 TN)
Rolled 2d6+2 : 2, 6 + 2, total 10
Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on October 19, 2021, 05:17:10 PM
4-11-5053 Acquisition rolls:

Scrounge Skill +2
Well-connected 0
Penalty currently +1 to TNs

TN's: Ammo 9+, Intro parts 9

Mech Head, 95 tons
Rolled 2d6+2 : 6, 2 + 2, total 10


Mech RL, 95 tons
Rolled 2d6+2 : 6, 6 + 2, total 14


Medium Laser
Rolled 2d6+2 : 3, 6 + 2, total 11


Medium Laser
Rolled 2d6+2 : 1, 5 + 2, total 8


Ammunition, LRM-15 (per ton)
Rolled 2d6+2 : 4, 1 + 2, total 7


Ammunition, LRM-15 (per ton)
Rolled 2d6+2 : 5, 1 + 2, total 8


Ammunition, LRM-20 (per ton)
Rolled 2d6+2 : 4, 5 + 2, total 11


Ammunition, LRM-20 (per ton)
Rolled 2d6+2 : 2, 4 + 2, total 8


Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on October 19, 2021, 05:31:21 PM
Previous items that succeeded added to warehouse as of 5-2-3053
Ledger updated.
--------------------------------------------------------------------------
4-12-3053 Acquisition rolls:

Scrounge Skill +2
Well-connected 0
Penalty currently +1 to TNs

TN's: Ammo 9, Intro parts 9, Advanced tech 12
Ammunition, LRM-15 (per ton)
Rolled 2d6+2 : 5, 4 + 2, total 11


Ammunition, LRM-15 (per ton)
Rolled 2d6+2 : 2, 5 + 2, total 9


Ammunition, LRM-20 (per ton)
Rolled 2d6+2 : 5, 2 + 2, total 9


Mech LA, 55 tons (Endo)
Rolled 2d6+2 : 6, 5 + 2, total 13


Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on October 19, 2021, 05:33:36 PM
All parts acquired, added to warehouse as of 5-3-3053
Ledger updated.
Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on October 20, 2021, 01:59:04 AM
5-1-3053 Acquisition rolls:

Scrounge Skill +2
Well-connected 0
Logistics Admin -1 to Introtech TN's
Penalty currently +1 to TNs

TN's: Armor 6, Ammo 8, Intro parts 8, Advanced tech 12

Standard Armor, 10 tons
Rolled 2d6+2 : 2, 6 + 2, total 10


Standard Armor, 10 tons
Rolled 2d6+2 : 4, 6 + 2, total 12


Standard Armor, 10 tons
Rolled 2d6+2 : 1, 6 + 2, total 9


Actuator, Upper Leg, 95 tons
Rolled 2d6+2 : 1, 2 + 2, total 5


Actuator, Lower Leg, 95 tons
Rolled 2d6+2 : 3, 1 + 2, total 6


Actuator, Foot, 95 tons
Rolled 2d6+2 : 6, 1 + 2, total 9


Ammunition, SRM6 (per ton)
Rolled 2d6+2 : 5, 5 + 2, total 12


Ammunition, SRM6 (per ton)
Rolled 2d6+2 : 6, 3 + 2, total 11


Ammunition, Gauss (per ton) +50% cost
Rolled 2d6+7 : 4, 5 + 7, total 16


Ammunition, Gauss (per ton) +50% cost
Rolled 2d6+7 : 5, 6 + 7, total 18


Ammunition, SSRM2 (per ton) +50% cost
Rolled 2d6+7 : 5, 5 + 7, total 17


Ammunition, SSRM2 (per ton) +50% cost
Rolled 2d6+7 : 5, 6 + 7, total 18

Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on October 20, 2021, 01:52:07 PM
6-1-3053 Acquisition rolls:

Scrounge Skill +2
Well-connected 0
Logistics Admin -1 to Introtech TN's
Penalty currently +1 to TNs

TN's: Armor 6, Ammo 8, Intro parts 8, Advanced tech 12

Actuator, Upper Leg, 95 tons (+30% for additional +3 to roll)
Rolled 2d6+5 : 2, 1 + 5, total 8


Actuator, Lower Leg, 95 tons (+30% for additional +3 to roll)
Rolled 2d6+5 : 4, 4 + 5, total 13
Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on October 20, 2021, 01:56:54 PM
Both acquired, added to warehouse, ledger updated, parts arrive on 6/21/3053.
Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on December 14, 2021, 12:34:20 AM
6-2-3053 Acquisition rolls:

Scrounge Skill +2
Well-connected 0
Logistics Admin -1 to Introtech TN's
Penalty currently +1 to TNs

TN's: F/F Armor 9, Intro parts 8, Advanced tech 12

Ferro-Fibrous Armor (10 tons)
Rolled 2d6+2 : 6, 6 + 2, total 14


Ferro-Fibrous Armor (10 tons)
Rolled 2d6+2 : 2, 2 + 2, total 6


Jump Jets, 95 tons
Rolled 2d6+2 : 5, 5 + 2, total 12


Jump Jets, 95 tons
Rolled 2d6+2 : 6, 3 + 2, total 11


Jump Jets, 95 tons
Rolled 2d6+2 : 4, 3 + 2, total 9


Jump Jets, 95 tons
Rolled 2d6+2 : 1, 2 + 2, total 5


Jump Jets, 95 tons
Rolled 2d6+2 : 2, 3 + 2, total 7


Small Pulse Laser
Rolled 2d6+2 : 5, 6 + 2, total 13


Small Pulse Laser
Rolled 2d6+2 : 1, 1 + 2, total 4


Small Pulse Laser
Rolled 2d6+2 : 1, 6 + 2, total 9

Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on December 14, 2021, 01:10:58 AM
Acquired parts added to warehouse:
10x tons F/F
3x Jump Jets 95-ton
1x Small Pulse Laser

Ledger updated, parts arrive on 6/22/3053
===========================
7-1-3053 Acquisition rolls:

Scrounge Skill +2
Well-connected 0
Logistics Admin -1 to Introtech TN's
Penalty currently +1 to TNs

TN's: F/F Armor 9, Intro parts 8, Advanced tech 12

Ferro-Fibrous Armor (per ton)
Rolled 2d6+2 : 3, 3 + 2, total 8


Ammunition, Gauss (per ton)
Rolled 2d6+2 : 6, 1 + 2, total 9


Ammunition, Gauss (per ton)
Rolled 2d6+2 : 5, 5 + 2, total 12


Ammunition, Gauss (per ton)
Rolled 2d6+2 : 3, 4 + 2, total 9


Jump Jets, 95 tons
Rolled 2d6+2 : 4, 4 + 2, total 10


Jump Jets, 95 tons
Rolled 2d6+2 : 5, 1 + 2, total 8


Jump Jets, 95 tons
Rolled 2d6+2 : 5, 6 + 2, total 13


Jump Jets, 95 tons
Rolled 2d6+2 : 2, 3 + 2, total 7


Small Pulse Laser
Rolled 2d6+2 : 6, 5 + 2, total 13


Small Pulse Laser
Rolled 2d6+2 : 2, 1 + 2, total 5


Small Pulse Laser
Rolled 2d6+2 : 3, 3 + 2, total 8


Small Pulse Laser
Rolled 2d6+2 : 3, 5 + 2, total 10

Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on December 14, 2021, 01:38:56 AM
Acquired parts added to warehouse:

1x Gauss Ammo
3x 95-ton JJ
1x Small Pulse Laser

Ledger updated, parts arrive on 7/21/3053
===========================
8-1-3053 Acquisition rolls:

Scrounge Skill +2
Well-connected 0
Logistics Admin -1 to Introtech TN's
Penalty currently +1 to TNs

TN's: Standard Armor 6, F/F Armor 9, Intro parts 8, Advanced tech 12

Standard ​Armor (10 tons)
Rolled 2d6+2 : 4, 1 + 2, total 7

Ferro-Fibrous Armor (10 tons)
Rolled 2d6+2 : 3, 5 + 2, total 10

Ferro-Fibrous Armor (10 tons)
Rolled 2d6+2 : 3, 3 + 2, total 8

Ammunition, Gauss (per ton)
Rolled 2d6+2 : 6, 3 + 2, total 11

Ammunition, Gauss (per ton)
Rolled 2d6+2 : 1, 4 + 2, total 7

Case
Rolled 2d6+2 : 5, 4 + 2, total 11

Medium Pulse Laser
Rolled 2d6+2 : 5, 4 + 2, total 11

Medium Pulse Laser
Rolled 2d6+2 : 3, 2 + 2, total 7

Medium Pulse Laser
Rolled 2d6+2 : 2, 5 + 2, total 9

Small Pulse Laser
Rolled 2d6+2 : 2, 3 + 2, total 7

Small Pulse Laser
Rolled 2d6+2 : 5, 2 + 2, total 9

Small Pulse Laser
Rolled 2d6+2 : 6, 6 + 2, total 14
Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on December 14, 2021, 01:43:35 AM
Acquired parts added to warehouse:

10 tons standard armor
10 tons F/F armor
1x Case
1x Small Pulse Laser

Ledger updated, parts arrive on 8/21/3053
Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on December 20, 2021, 11:26:41 PM
9-1-3053 Acquisition rolls:

Scrounge Skill +2
Well-connected 0
Logistics Admin -1 to Introtech TN's

TN's: Intro parts 7, Advanced tech 11
Paying +20% on Intro tech parts to add +2 to roll
Paying +60% on Advanced tech parts to add +6 to roll

Jump Jets, 70 tons
Rolled 2d6+4 : 5, 6 + 4, total 15


Jump Jets, 70 tons
Rolled 2d6+4 : 5, 3 + 4, total 12


Jump Jets, 70 tons
Rolled 2d6+4 : 5, 4 + 4, total 13


Jump Jets, 70 tons
Rolled 2d6+4 : 1, 2 + 4, total 7


Jump Jets, 70 tons
Rolled 2d6+4 : 5, 3 + 4, total 12


Medium Pulse Laser
Rolled 2d6+8 : 6, 1 + 8, total 15


Medium Pulse Laser
Rolled 2d6+8 : 5, 4 + 8, total 17


Medium Pulse Laser
Rolled 2d6+8 : 6, 6 + 8, total 20


Small Pulse Laser
Rolled 2d6+8 : 3, 2 + 8, total 13


Small Pulse Laser
Rolled 2d6+8 : 3, 2 + 8, total 13


Small Pulse Laser
Rolled 2d6+8 : 4, 1 + 8, total 13


Small Pulse Laser
Rolled 2d6+8 : 2, 1 + 8, total 11

Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on December 20, 2021, 11:53:47 PM
Acquired parts added to warehouse:

5x JJ (70-ton) - $70,000 + 20% ($14k) = $84,000
3x Med Pulse Laser - $180,000 + 60% ($108k) = $288,000
4x Small Pulse Laser - $64,000 + 60% ($38,400) = $102,400
Total: $474,400

Ledger updated, parts arrive on 9/21/3053
Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on December 28, 2021, 12:32:52 PM
10-13-3053 Acquisition rolls (v4.5 Rules):

Scrounge Skill +2
Well-connected 0
Logistics Admin -1 to Introtech TN's
Capella -1 to Introtech TN's

TN's: Advanced tech 11 -1 -1 = 9
Paying +40% on Advanced tech parts to add +4 to roll, +Cost Modifier of 1.25

Medium Pulse Laser
Rolled 2d6+6 : 1, 6 + 6, total 13


Medium Pulse Laser
Rolled 2d6+6 : 2, 6 + 6, total 14


Small Pulse Laser
Rolled 2d6+6 : 2, 6 + 6, total 14


Small Pulse Laser
Rolled 2d6+6 : 4, 4 + 6, total 14


Small Pulse Laser
Rolled 2d6+6 : 6, 5 + 6, total 17


Small Pulse Laser
Rolled 2d6+6 : 3, 1 + 6, total 10


Small Pulse Laser
Rolled 2d6+6 : 6, 2 + 6, total 14

Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on December 28, 2021, 01:23:10 PM
TN was actually 11, those were not Intro Tech parts. One SPL failed

Acquired parts added to warehouse:

2x Med Pulse Laser - $120,000 x 1.4 (40%) x 1.25 = $210,000
4x Small Pulse Laser - $64,000 x 1.4 (40%) x 1.25 = $112,000
Total: $322,000

Ledger updated, parts arrive on 11/2/3053

5 acquisition rolls remaining for October:

10-14-3053 Acquisition rolls (v4.5 Rules):

Scrounge Skill +2
Well-connected 0
Logistics Admin -1 to Introtech TN's
Capella -1 to Introtech TN's

TN's: Intro tech 8 -1 -1 = 6

Actuator, Upper Arm, 95 tons
Rolled 2d6+2 : 6, 6 + 2, total 14


Actuator, Lower Arm, 95 tons
Rolled 2d6+2 : 6, 6 + 2, total 14


Actuator, Lower Arm, 95 tons
Rolled 2d6+2 : 1, 3 + 2, total 6


Actuator, Hand, 95 tons
Rolled 2d6+2 : 2, 1 + 2, total 5


Actuator, Hand, 95 tons
Rolled 2d6+2 : 2, 1 + 2, total 5
Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on December 28, 2021, 01:38:06 PM
Acquired parts added to warehouse:

1x Actuator, Upper Arm, 95 tons - $9,500
2x Actuator, Lower Arm, 95 tons - 2x $4,750 = $9,500
Total: $19,000

Ledger updated, parts arrive on 11/3/3053
Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on December 29, 2021, 04:58:07 PM
11-1-3053 Acquisition rolls (v4.5 Rules):

Scrounge Skill +2
Well-connected 0
Logistics Admin -1 to Introtech TN's
Capella -1 to Introtech TN's

TN's: Intro tech 8 -1 -1 = 6, Advanced tech = 11

Jump Jets, 75 tons, +10% for +1 to roll
Rolled 2d6+2 : 2, 6 + 2, total 10


Jump Jets, 75 tons, +10% for +1 to roll
Rolled 2d6+2 : 4, 5 + 2, total 11


Jump Jets, 75 tons, +10% for +1 to roll
Rolled 2d6+2 : 4, 2 + 2, total 8


Jump Jets, 75 tons, +10% for +1 to roll
Rolled 2d6+2 : 3, 3 + 2, total 8


TSM, 75 tons, +50% for +5 to roll, +1.25% for Advanced tech
Rolled 2d6+2 : 3, 3 + 2, total 8


Medium Pulse Laser, +50% for +5 to roll, +1.25% for Advanced tech
Rolled 2d6+2 : 1, 6 + 2, total 9


Small Pulse Laser, +50% for +5 to roll, +1.25% for Advanced tech
Rolled 2d6+2 : 3, 4 + 2, total 9


Hatchet, 5 ton, +50% for +5 to roll, +1.25% for Advanced tech
Rolled 2d6+2 : 3, 5 + 2, total 10

Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on December 29, 2021, 05:28:55 PM
Ok, I didn't structure those rolls correctly, I put "2d6+2+5". It didn't add the 5 into it, but when added, all rolls are successful.

Acquired parts added to warehouse:
4x Jump Jets, 75 tons - 4 x 15,000 x 1.10 = 66,000
TSM, 75 tons - 1,200,000 x 1.50 =          1,800,000
Medium Pulse Laser - 60,000 x 1.50 =          90,000
Small Pulse Laser - 16,000 x 1.50 =             24,000
Hatchet, 5 ton - 25,000 x 1.50 =                  37,500

Total: $2,017,500

Ledger updated, parts arrive on 11/21/3053

Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on December 31, 2021, 01:46:09 PM
8/30/3053 Post contract retirement rolls (new personnel only, the other rolls retained from earlier)
Leadership +2

27   Brianna Romanelli (T), TN 5
Rolled 2d6+2 : 2, 5 + 2, total 9


39   Stacey Mustill (D), TN 6
Rolled 2d6+2 : 1, 4 + 2, total 7
Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on December 31, 2021, 02:00:58 PM
12/31/3053 retirement rolls (or whenever Investiture officially ends)
Leadership +2

32   Rebecca Ramirez, TN 6
Rolled 2d6+2 : 2, 4 + 2, total 8


31   John Smith, TN 6
Rolled 2d6+2 : 2, 3 + 2, total 7


34   Henrik Stovic, TN 6
Rolled 2d6+2 : 4, 1 + 2, total 7


56   Nancy Pascha, TN 8
Rolled 2d6+2 : 5, 1 + 2, total 8


28   Annie McDaniel, TN 5
Rolled 2d6+2 : 5, 6 + 2, total 13


42   Brian Flo (T), TN 7
Rolled 2d6+2 : 2, 2 + 2, total 6


36   Takeru Tanaka (T), TN 6
Rolled 2d6+2 : 3, 3 + 2, total 8


31   Angela Brunet (T), TN 6
Rolled 2d6+2 : 4, 1 + 2, total 7


36   Rob Burnside (T), TN 6
Rolled 2d6+2 : 1, 6 + 2, total 9


35   Brigitta Jamil (T), TN 6
Rolled 2d6+2 : 3, 4 + 2, total 9


27   Brianna Romanelli (T), TN 5
Rolled 2d6+2 : 6, 5 + 2, total 13


39   Stacey Mustill (D), TN 6
Rolled 2d6+2 : 3, 1 + 2, total 6


35   Dorian Black (D), TN 6
Rolled 2d6+2 : 4, 1 + 2, total 7

Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on December 31, 2021, 02:04:36 PM
One failed roll.

42   Brian Flo (T), TN 7 - paying $20,000 bonus + $20,000 to reduce TN to 5
Rolled 2d6+2 : 5, 6 + 2, total 13
Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on December 31, 2021, 02:45:05 PM
All personnel retained.

11-2-3053 Acquisition rolls (v4.5 Rules):

Scrounge Skill +2
Well-connected 0
Logistics Admin -1 to Introtech TN's
Capella -1 to Introtech TN's

TN's: Intro tech 8 -1 -1 = 6

Actuator, Hand, 95 tons
Rolled 2d6+2 : 1, 3 + 2, total 6


Actuator, Upper Leg, 95 tons
Rolled 2d6+2 : 4, 4 + 2, total 10


Actuator, Lower Leg, 95 tons
Rolled 2d6+2 : 6, 2 + 2, total 10


Actuator, Foot, 95 tons
Rolled 2d6+2 : 5, 2 + 2, total 9


Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on December 31, 2021, 02:49:40 PM
Acquired parts added to warehouse:
Actuator, Hand,        95 tons = 7,600
Actuator, Upper Leg, 95 tons =14,250
Actuator, Lower Leg, 95 tons = 7,600
Actuator, Foot,          95 tons =11,400

Total: $40,850

Ledger updated, parts arrive on 11/22/3053
Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on January 03, 2022, 10:36:15 PM
Ok, new rules upped the retirement number and I missed it. Therefore, also had a failed roll for the following:

56   Nancy Pascha, TN 9, paying $20,000 + $40,000 to reduce TN to 5
Rolled 2d6+2 : 2, 6 + 2, total 10


39   Stacey Mustill (D), TN 7, paying $20,000 + $20,000 to reduce TN to 5
Rolled 2d6+2 : 4, 4 + 2, total 10

Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on January 03, 2022, 10:39:10 PM
Both retained, at an additional cost of $100,000. Ledger updated.
Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on January 03, 2022, 10:59:43 PM
12-1-3053 Acquisition rolls (v4.5 Rules):

Scrounge Skill +2
Well-connected 0

Logistics Admin -1 to Introtech TN's
Capella -1 to Introtech TN's

TN's:
Intro tech 8 -1 -1 = 6
F/F Armor (+30%) = 9 -3 = 6

Ferro-Fibrous Armor (10 tons)
Rolled 2d6+2 : 6, 2 + 2, total 10


Ferro-Fibrous Armor (10 tons)
Rolled 2d6+2 : 5, 6 + 2, total 13


Actuator, Upper Arm, 70 tons
Rolled 2d6+2 : 1, 5 + 2, total 8


Actuator, Lower Arm, 70 tons
Rolled 2d6+2 : 1, 1 + 2, total 4


Actuator, Hand, 70 tons
Rolled 2d6+2 : 4, 6 + 2, total 12


Actuator, Upper Leg,70 tons
Rolled 2d6+2 : 3, 6 + 2, total 11


Actuator, Lower Leg, 70 tons
Rolled 2d6+2 : 6, 5 + 2, total 13


Actuator, Foot, 70 tons
Rolled 2d6+2 : 3, 4 + 2, total 9


Jump Jets, 75 tons
Rolled 2d6+2 : 6, 2 + 2, total 10


Jump Jets, 70 tons
Rolled 2d6+2 : 2, 1 + 2, total 5


Mech RT, 70 tons
Rolled 2d6+2 : 5, 2 + 2, total 9


Mech LT, 70 tons
Rolled 2d6+2 : 6, 3 + 2, total 11
Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on January 03, 2022, 11:48:22 PM
The 70-ton parts are for the Warhammer (*Ubiquitous) and get a -2. This turns the Lower Arm actuator failure into a success, however does not affect the Jump Jet roll since that's an added custom part/config.

Successful parts arrive on 12/21/3053:

260,000  Ferro-Fibrous Armor (10 tons)
260,000  Ferro-Fibrous Armor (10 tons)
    7,000  Actuator, Upper Arm, 70 tons
    3,500  Actuator, Lower Arm, 70 tons
    5,600  Actuator, Hand, 70 tons
  10,500  Actuator, Upper Leg,70 tons
    5,600  Actuator, Lower Leg, 70 tons
    8,400  Actuator, Foot, 70 tons
  15,000  Jump Jets, 75 tons
  16,800  Mech RT, 70 tons
  16,800  Mech LT, 70 tons

Total: 609,200

Ledger updated and parts added to warehouse.
=====================================

1-1-3054 Acquisition rolls (v4.5 Rules):

Scrounge Skill +2
Well-connected 0

Logistics Admin -1 to Introtech TN's
Capella -1 to Introtech TN's

TN's:
Intro tech 8 -1 -1 = 6
Warhammer (ubiquitous) parts (Intro tech) = 4

Actuator, Hand, 95 tons
Rolled 2d6+2 : 5, 4 + 2, total 11


Jump Jets, 70 tons
Rolled 2d6+2 : 3, 1 + 2, total 6


Mech RA, 70 tons
Rolled 2d6+2 : 1, 3 + 2, total 6


Mech LA, 70 tons
Rolled 2d6+2 : 1, 4 + 2, total 7


Mech RL, 70 tons
Rolled 2d6+2 : 6, 2 + 2, total 10


Mech LL, 70 tons
Rolled 2d6+2 : 6, 3 + 2, total 11


Mech RT, 95 tons
Rolled 2d6+2 : 6, 6 + 2, total 14


Mech LT, 95 tons
Rolled 2d6+2 : 3, 3 + 2, total 8


Mech RA, 95 tons
Rolled 2d6+2 : 5, 3 + 2, total 10


Mech LA, 95 tons
Rolled 2d6+2 : 3, 3 + 2, total 8


Mech RL, 95 tons
Rolled 2d6+2 : 1, 6 + 2, total 9


Mech LL, 95 tons
Rolled 2d6+2 : 2, 5 + 2, total 9

Title: Re: Crusher Lance Warehouse & XP
Post by: serrate on January 04, 2022, 12:10:59 AM
Successful parts arrive on 1/21/3053:

  7600  Actuator, Hand, 95 tons
14000  Jump Jets, 70 tons
16800  Mech RA, 70 tons
16800  Mech LA, 70 tons
16800  Mech RL, 70 tons
16800  Mech LL, 70 tons
22800  Mech RT, 95 tons
22800  Mech LT, 95 tons
22800  Mech RA, 95 tons
22800  Mech LA, 95 tons
22800  Mech RL, 95 tons
22800  Mech LL, 95 tons

Total: 225,600

Ledger updated and parts added to warehouse.