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Messages - deadlyfire2345

Pages: [1] 2 3 ... 289
1
Warehouse Rolls / Re: Unit level acquisition, repairs, retirement etc.
« on: November 22, 2024, 01:56:56 PM »
Purchased:
122x STD armor 120%: 91,500
1x DHS at 140%: 8,400
Total C-bills spent: 99,900
Purchase of 3x BA personnel: 30,000
Purchase of 3x IS BA (laser): 1,758,750
Total C-bills after repairs: 137,181,776

2
Warehouse Rolls / Re: Unit level acquisition, repairs, retirement etc.
« on: November 22, 2024, 11:48:53 AM »
8/15
Repairs to ASF:
Contract TN +1
Scrounge roll +4

Repairs to Thunderbird:
Purchase of 34 STD armor TN: 9 Price: x1.2
Rolled 2d6+6 : 2, 3 + 6, total 11

Using Mary Kartodirdjo (Reg) quad time TN: 3 Time: 1,360
Rolled 2d6 : 5, 4, total 9


Repairs to Rapier:
Nose: 37 armor damage TN: 9 Price: x1.2
Rolled 2d6+6 : 5, 1 + 6, total 12

Using Sandra Mytnikov (Vet) quad time TN: 2 Time: 1,480
Rolled 2d6 : 4, 6, total 10

LW: 7 armor damage TN: 9 Price: x1.2
Rolled 2d6+6 : 3, 2 + 6, total 11

Using Sandra Mytnikov (Vet) quad time TN: 2 Time: 280
Rolled 2d6 : 2, 1, total 3

Aft: 15 armor damage, TN: 9 Price: x1.2
Rolled 2d6+6 : 2, 5 + 6, total 13

Using Sandra Mytnikov (Vet) quad time TN: 2 Time: 1,480
Rolled 2d6 : 3, 6, total 9


Using Mandisa Ruto (Vet), Repair 1 engine quad time TN: 5 Time: 1,200
Rolled 2d6 : 5, 5, total 10

RW: 29 armor damage, TN: 9 Price: x1.2
Rolled 2d6+6 : 5, 6 + 6, total 17

Using Mandisa Ruto (Vet) quad time TN: 2 Time: 1,160
Rolled 2d6 : 5, 1, total 6

Purchase 1 DHS Price: 6,000 * 1.4
Rolled 2d6+8 : 6, 5 + 8, total 19

Using Mandisa Ruto (Vet) quad time TN: 2 Time: 80
Rolled 2d6 : 1, 1, total 2


Purchase of 40T cEndo RA Price: 28,800 TN: 15
Rolled 2d6+4 : 5, 1 + 4, total 10

Replace RA quad time TN: 7 Time 980
Rolled 2d6 : 4, 1, total 5

3
Sheets are printed. Can take SPAs for them to write on. If we want to avoid tape, I can bring the mat thats on top of my table that seems to keep everything in place pretty well.

4
8/15/3061
Pilots assigned to Junejo for healing TN: 4
Conners 1 head hits
Rolled 2d6 : 5, 5, total 10

Peach 1 head hits
Rolled 2d6 : 1, 6, total 7

5
Items removed from inventory:
98 cFF armor (730 points remain)

6
"REPAIRS
DATE: 8/26  LOCATION: Improvised conditions
MECH: Night Gyr  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Uma Madugula  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: RA, Quantity: 24, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 4:
Rolled 2d6 : 5, 3, total 8

TOTAL MIN: 960  TOTAL DAYS: 1.88"

7
"REPAIRS
DATE: 8/19  LOCATION: Improvised conditions
MECH: Night Gyr  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Munenori Hamada  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LT, Quantity: 13, Time Multiplier: Quadruple, Total time Min: 520 ,TN: 6:
Rolled 2d6 : 4, 3, total 7

Replace Armor, , Hit Location: CT, Quantity: 27, Time Multiplier: Quadruple, Total time Min: 1080 ,TN: 6:
Rolled 2d6 : 6, 5, total 11

Replace Armor, , Hit Location: RT, Quantity: 4, Time Multiplier: Quadruple, Total time Min: 160 ,TN: 6:
Rolled 2d6 : 3, 5, total 8

Replace Armor, , Hit Location: RA, Quantity: 24, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 6:
Rolled 2d6 : 2, 1, total 3

Replace Armor, , Hit Location: LL, Quantity: 6, Time Multiplier: Quadruple, Total time Min: 240 ,TN: 6:
Rolled 2d6 : 5, 4, total 9

Replace Armor, , Hit Location: RL, Quantity: 17, Time Multiplier: Quadruple, Total time Min: 680 ,TN: 6:
Rolled 2d6 : 2, 4, total 6

Replace Armor, , Hit Location: CT[R], Quantity: 7, Time Multiplier: Quadruple, Total time Min: 280 ,TN: 6:
Rolled 2d6 : 4, 3, total 7

TOTAL MIN: 3920  TOTAL DAYS: 7.69"

8
Items added to inventory:
3x cUAC/2 (3 total)
1T cUAC/2 ammo (45 shots total)
6x cDHS (19 pod total)
2x cERLL (3 total)
2x cERML (6 total)
1x 5T cT comp

9
"REPAIRS
DATE:  8/15 LOCATION: Improvised conditions
MECH: Night Gyr  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Munenori Hamada  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Omnipod / Location, Remove cUAC/2, Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 120 ,TN: 3:
Rolled 2d6 : 4, 2, total 6

Replace Omnipod / Location, Remove cUAC/2, Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 120 ,TN: 3:
Rolled 2d6 : 2, 5, total 7

Replace Omnipod / Location, Remove cUAC/2, Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 120 ,TN: 3:
Rolled 2d6 : 6, 1, total 7

Replace Omnipod / Location, Remove 5T Tcomp, Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 120 ,TN: 3:
Rolled 2d6 : 4, 2, total 6

Replace Omnipod / Location, Remove cERLL, Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 120 ,TN: 3:
Rolled 2d6 : 1, 4, total 5

Replace Omnipod / Location, Remove cERLL, Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 120 ,TN: 3:
Rolled 2d6 : 3, 6, total 9

Replace Omnipod / Location, Remove cERML, Hit Location: H, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 120 ,TN: 3:
Rolled 2d6 : 5, 3, total 8

Replace Omnipod / Location, Remove cERML, Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 120 ,TN: 3:
Rolled 2d6 : 4, 3, total 7

Replace Omnipod / Location, Remove cDHS, Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 120 ,TN: 3:
Rolled 2d6 : 1, 5, total 6

Replace Omnipod / Location, Remove cDHS, Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 120 ,TN: 3:
Rolled 2d6 : 4, 2, total 6

Replace Omnipod / Location, Remove cDHS, Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 120 ,TN: 3:
Rolled 2d6 : 5, 1, total 6

Replace Omnipod / Location, Remove cDHS, Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 120 ,TN: 3:
Rolled 2d6 : 6, 1, total 7

Replace Omnipod / Location, Remove cDHS, Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 120 ,TN: 3:
Rolled 2d6 : 3, 6, total 9

Replace Omnipod / Location, Remove cDHS, Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 120 ,TN: 3:
Rolled 2d6 : 5, 4, total 9

Replace Omnipod / Location, Remove cUAC/2 ammo, Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 120 ,TN: 3:
Rolled 2d6 : 1, 4, total 5

TOTAL MIN: 1800  TOTAL DAYS: 3.53"

10
Salvage sheet.

11
Parts sold:
ML at 165%: 66,000
MPL at 40%: 24,000
SRM6 Artemis ammo at 120%: 81,000
cDHS at 380%: 22,800
ERML at 195%: 156,000
70T JJ at 50%: 14,000
55T JJ at 35%: 7,700
cSSRM4 ammo at 50%: 27,000
Total C-bills gained from sale: 398,500
Total C-bills after sale:  8,622,525

12
8/15
Sale of parts:
Negotiation +4

4x ML Price: 40,000
1   
Rolled 2d6+4 : 1, 5 + 4, total 10

2   
Rolled 2d6+4 : 1, 6 + 4, total 11

3   
Rolled 2d6+4 : 6, 3 + 4, total 13

4   
Rolled 2d6+4 : 2, 2 + 4, total 8


1x MPL Price: 60,000
1   
Rolled 2d6+4 : 5, 1 + 4, total 10


2x Artemis (pod) Price: 125,000
1   
Rolled 2d6+4 : 5, 5 + 4, total 14

2   
Rolled 2d6+4 : 6, 2 + 4, total 12


3 Tons SRM6 Artemis ammo pod 67,500 (9 shots lost)
1   
Rolled 2d6+4 : 2, 1 + 4, total 7

2   
Rolled 2d6+4 : 2, 5 + 4, total 11

3   
Rolled 2d6+4 : 3, 5 + 4, total 12


9x cDHS (not pod) Price: 6,000
1   
Rolled 2d6+4 : 2, 3 + 4, total 9

2   
Rolled 2d6+4 : 4, 6 + 4, total 14

3   
Rolled 2d6+4 : 6, 6 + 4, total 16

4   
Rolled 2d6+4 : 4, 2 + 4, total 10

5   
Rolled 2d6+4 : 1, 3 + 4, total 8

6   
Rolled 2d6+4 : 4, 4 + 4, total 12

7   
Rolled 2d6+4 : 6, 2 + 4, total 12

8   
Rolled 2d6+4 : 3, 3 + 4, total 10

9   
Rolled 2d6+4 : 3, 2 + 4, total 9


4x ERML (not pod) Price: 80,000
1   
Rolled 2d6+4 : 6, 4 + 4, total 14

2   
Rolled 2d6+4 : 1, 6 + 4, total 11

3   
Rolled 2d6+4 : 6, 5 + 4, total 15

4   
Rolled 2d6+4 : 6, 4 + 4, total 14


1x 70T JJ Price: 28,000
1   
Rolled 2d6+4 : 2, 6 + 4, total 12


1x 55T JJ Price: 22,000
1   
Rolled 2d6+4 : 3, 2 + 4, total 9


1x cSSRM4 ammo Price: 54,000
1   
Rolled 2d6+4 : 5, 3 + 4, total 12





13
7/28
Repairs completed on all but Sunder
Sunder: needs 9 armor on Head
Fenris: ready for pod change
BH KU: ready for pod change
Mad Cat: ready
Night Gyr: Ready
Thunder Hawk: Ready

Items added to inventory:
1x 45T LAA (pod) (1 total)
1x 45T Hand (pod) (1 total)

Items removed from inventory:
60x cFF armor (828 points remain)
1x 45T cEndo RA (1 remain)
1x 45T LLA (1 remain)
1x 45T Foot (0 remain)
Looking at the math, it was exact points on hand:
238x STD armor (0 remain)

I forgot to remove Zino from my other sheet.
First Zino would be Madeleine Earnshaw
Earnshaw gains 1XP on skill check + 1 initial = 2XP

14
"REPAIRS
DATE: 7/23 LOCATION: Field Workshop
MECH: Fenris  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Uma Madugula  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: RA, Quantity: 14, Time Multiplier: Quadruple, Total time Min: 560 ,TN: 2:
Rolled 2d6 : 3, 2, total 5

TOTAL MIN: 560  TOTAL DAYS: 1.1"

15
"REPAIRS
DATE: 7/23 LOCATION: Field Workshop
MECH: Fenris  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Uma Madugula  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Actuator Upper Arm, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 2:
Rolled 2d6 : 6, 5, total 11

TOTAL MIN: 360  TOTAL DAYS: 0.71"

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