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Messages - agustaaquila

Pages: [1] 2 3 ... 82
1
General Discussion / New Cannon Setting Moving Forward...
« on: March 24, 2025, 11:11:25 PM »
https://www.instagram.com/reel/DHlluOKoIJ4/

So, as someone who already owns Chaos undivided, I get to play with all the heads right......

.....

........

I'm sure we can expect Khador Scout lance heavier than any Steiner lance could ever be.

2
Nothing for Foil.

3
Friends, I am moving the 15th and won't be ablr to make the game

4
Another snub nose PPC? 

Unfortunately I'm moving this month, so no other time for game

5
Lance Maintenance and Customizations / Re: Foil repair and Customs
« on: January 17, 2025, 10:42:22 PM »
Jorden McIsh time tn5
Rolled 2d6 : 6, 6, total 12

6
Lance Maintenance and Customizations / Re: Foil repair and Customs
« on: January 17, 2025, 10:41:37 PM »
I'm not seeing the snub nose ppc removal and podding
120 min remove 8/24/61 kerwin
pod
tn 6
Rolled 2d6 : 1, 4, total 5

7
Warehouse Rolls / Re: Foil Lance Warehouse
« on: January 17, 2025, 09:22:46 PM »
Aug 3061 all tns include scrounge

60 ton upper arm x4 tn 7

Rolled 2d6 : 5, 2, total 7

Rolled 2d6 : 1, 1, total 2

Rolled 2d6 : 4, 5, total 9

Rolled 2d6 : 2, 3, total 5


60 ton lower arm x4 tn 7

Rolled 2d6 : 5, 1, total 6

Rolled 2d6 : 5, 4, total 9

Rolled 2d6 : 4, 5, total 9

Rolled 2d6 : 4, 3, total 7


60 ton hand x4 tn 7

Rolled 2d6 : 5, 4, total 9

Rolled 2d6 : 6, 2, total 8

Rolled 2d6 : 2, 2, total 4

Rolled 2d6 : 3, 6, total 9

8
Lance Maintenance and Customizations / Re: Foil repair and Customs
« on: January 17, 2025, 08:57:22 PM »
8/30/61 switching pods on ku to make it bloodhound snub layout

6 4 hours total kerwin lyons completes

9
Lance Maintenance and Customizations / Re: Foil repair and Customs
« on: January 17, 2025, 08:56:04 PM »
Grand dragon,Custom: No, Start: 8/30/3061, Location: Field Workshop,  Tech Assigned: Jorden McIsh, Tech Level: Regular, No Tech Base Mod Fix <25% Internal Dam, , Hit Locaton: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 5:
Rolled 2d6 : 4, 4, total 8
TOTAL TIME 8 HR DAYS: 0.75 TOTAL TIME MINUTES: 360

10
Lance Maintenance and Customizations / Re: Foil repair and Customs
« on: January 17, 2025, 08:54:20 PM »
Black hawk,Custom: yes, Start: 8/14/3061, Location: Field Workshop,  Tech Assigned: Kerwin Lyons, Tech Level: Green, No Tech Base Mod Replace Armor, , Hit Locaton: LA, Quantity: 14, Time Multiplier: Quadruple, Total time Min: 560 ,TN: 6:
Rolled 2d6 : 3, 5, total 8
Replace Armor, , Hit Locaton: LT, Quantity: 3, Time Multiplier: Quadruple, Total time Min: 120 ,TN: 6:
Rolled 2d6 : 2, 4, total 6
Replace Armor, , Hit Locaton: RT, Quantity: 2, Time Multiplier: Quadruple, Total time Min: 80 ,TN: 6:
Rolled 2d6 : 4, 1, total 5
Replace Armor, , Hit Locaton: RA, Quantity: 3, Time Multiplier: Quadruple, Total time Min: 120 ,TN: 6:
Rolled 2d6 : 2, 4, total 6
Replace Armor, , Hit Locaton: RL, Quantity: 7, Time Multiplier: Quadruple, Total time Min: 280 ,TN: 6:
Rolled 2d6 : 5, 6, total 11
Replace Armor, , Hit Locaton: CT[R], Quantity: 6, Time Multiplier: Quadruple, Total time Min: 240 ,TN: 6:
Rolled 2d6 : 5, 5, total 10
Replace Weapon, , Hit Locaton: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 9:
Rolled 2d6 : 6, 4, total 10
TOTAL TIME 8 HR DAYS: 3.91666666666667 TOTAL TIME MINUTES: 1880

Axman,Custom: No, Start: 8/17/3061, Location: Field Workshop,  Tech Assigned: Kerwin Lyons, Tech Level: Green, No Tech Base Mod Replace Armor, , Hit Locaton: CT, Quantity: 7, Time Multiplier: Quadruple, Total time Min: 280 ,TN: 5:
Rolled 2d6 : 3, 4, total 7
TOTAL TIME 8 HR DAYS: 0.583333333333333 TOTAL TIME MINUTES: 280

Grand dragon,Custom: No, Start: 8/18/3061, Location: Field Workshop,  Tech Assigned: Kerwin Lyons, Tech Level: Green, No Tech Base Mod Replace Destroyed location, RA, Hit Locaton: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 11:
Rolled 2d6 : 4, 6, total 10
Fix <25% Internal Dam, , Hit Locaton: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 7:
Rolled 2d6 : 5, 1, total 6
Fix <25% Internal Dam, , Hit Locaton: LT, Quantity: 5, Time Multiplier: Quadruple, Total time Min: 1800 ,TN: 7:
Rolled 2d6 : 3, 3, total 6
Fix <25% Internal Dam, , Hit Locaton: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 7:
Rolled 2d6 : 1, 3, total 4
Replace Armor, , Hit Locaton: RT, Quantity: 20, Time Multiplier: Quadruple, Total time Min: 800 ,TN: 5:
Rolled 2d6 : 3, 6, total 9
Replace Armor, , Hit Locaton: RT[R], Quantity: 2, Time Multiplier: Quadruple, Total time Min: 80 ,TN: 5:
Rolled 2d6 : 4, 5, total 9
Replace Armor, , Hit Locaton: CT, Quantity: 20, Time Multiplier: Quadruple, Total time Min: 800 ,TN: 5:
Rolled 2d6 : 3, 5, total 8
Replace Armor, , Hit Locaton: CT[R], Quantity: 1, Time Multiplier: Quadruple, Total time Min: 40 ,TN: 5:
Rolled 2d6 : 6, 3, total 9
Replace Armor, , Hit Locaton: LT, Quantity: 20, Time Multiplier: Quadruple, Total time Min: 800 ,TN: 5:
Rolled 2d6 : 4, 6, total 10
Replace Armor, , Hit Locaton: LT[R], Quantity: 5, Time Multiplier: Quadruple, Total time Min: 200 ,TN: 5:
Rolled 2d6 : 6, 3, total 9
Replace Armor, , Hit Locaton: LA, Quantity: 16, Time Multiplier: Quadruple, Total time Min: 640 ,TN: 5:
Rolled 2d6 : 6, 2, total 8
Replace Armor, , Hit Locaton: LL, Quantity: 16, Time Multiplier: Quadruple, Total time Min: 640 ,TN: 5:
Rolled 2d6 : 3, 6, total 9
Replace Armor, , Hit Locaton: RL, Quantity: 20, Time Multiplier: Quadruple, Total time Min: 800 ,TN: 5:
Rolled 2d6 : 3, 2, total 5
TOTAL TIME 8 HR DAYS: 17.25 TOTAL TIME MINUTES: 7480

11
Foil none

12
Warehouse Rolls / Re: Foil Lance Warehouse
« on: November 09, 2024, 12:59:32 PM »
May 3061 xp

Mechwarriors
Koda Yuki
Rolled 2d6 : 2, 2, total 4

Rolled 1d6 : 2, total 2


Caroline Togo
Rolled 2d6 : 6, 3, total 9

Rolled 1d6 : 6, total 6

 
Margaret Adrino
Rolled 2d6 : 2, 4, total 6

Rolled 1d6 : 3, total 3


Destiny Diddler   
Rolled 2d6 : 1, 1, total 2

Rolled 1d6 : 2, total 2


Viorel Ito
Rolled 2d6 : 1, 6, total 7
   
Rolled 1d6 : 5, total 5
   

Docs
Claudia Ferry
Rolled 1d6 : 2, total 2

13
Warehouse Rolls / Re: Foil Lance Warehouse
« on: October 31, 2024, 09:09:11 PM »
March 3061  all tn contain scrounge

lbx20 cluster ammo x8 tn 8

Rolled 2d6 : 2, 2, total 4

Rolled 2d6 : 4, 6, total 10

Rolled 2d6 : 1, 3, total 4

Rolled 2d6 : 1, 2, total 3

Rolled 2d6 : 2, 3, total 5

Rolled 2d6 : 1, 3, total 4

Rolled 2d6 : 5, 2, total 7

Rolled 2d6 : 5, 6, total 11


mpl, x8 tn 10

Rolled 2d6 : 1, 5, total 6

Rolled 2d6 : 4, 6, total 10

Rolled 2d6 : 1, 3, total 4

Rolled 2d6 : 3, 5, total 8

Rolled 2d6 : 3, 3, total 6

Rolled 2d6 : 4, 2, total 6

Rolled 2d6 : 5, 5, total 10

Rolled 2d6 : 6, 1, total 7

14
Warehouse Rolls / Re: Foil Lance Warehouse
« on: October 31, 2024, 09:07:00 PM »
Feb purchases. all tn contain scrounge

lbx20 slug ammo x5  tn 8

Rolled 2d6 : 2, 6, total 8

Rolled 2d6 : 2, 4, total 6

Rolled 2d6 : 3, 4, total 7

Rolled 2d6 : 6, 2, total 8

Rolled 2d6 : 5, 5, total 10


lbx20 cluster ammo x8 tn 8

Rolled 2d6 : 6, 6, total 12

Rolled 2d6 : 2, 6, total 8

Rolled 2d6 : 1, 4, total 5

Rolled 2d6 : 2, 2, total 4

Rolled 2d6 : 3, 1, total 4

Rolled 2d6 : 6, 6, total 12

Rolled 2d6 : 5, 4, total 9

Rolled 2d6 : 5, 6, total 11


lrm 15 artimus ammo x5 tn 8

Rolled 2d6 : 6, 1, total 7

Rolled 2d6 : 4, 4, total 8

Rolled 2d6 : 3, 2, total 5

Rolled 2d6 : 6, 6, total 12

Rolled 2d6 : 5, 3, total 8

15
Have `Mech, Will Travel: The Next Generation / Re: Questions
« on: October 31, 2024, 07:54:35 PM »
Rob, does Natural Grace's +1 bonus to most PSRs apply to gravity overextension PSR like those generated by a Nova jumping 8 in M1 of Ikarus?

Follow up question. Given Xotl's errata, does the Stable quirk apply to the same situation?

https://bg.battletech.com/forums/index.php?topic=31437.0

Thanks for the clarification. I've updated my notes, and thankfully it never came up last game.

That thread was made in 2013. The current ruling for "Stable" in BMM 5th edition is:
 STABLE (2 POINTS)
 ’Mech designs such as the Dragon are exceptionally stable,
receiving a –1 Target Number modifier when forced to make a
Piloting Skill Roll as a result of a physical attack.

Even bg.battletech.com not showing stable being anything as such recent.
https://bg.battletech.com/wp-content/uploads/2023/09/BattleMech-Manual-2023-09-17-v7.01.pdf

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