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Author Topic: Spectre Lance - Repair and Customization Rolls  (Read 9565 times)

Hat

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Re: Spectre Lance - Repair and Customization Rolls
« Reply #285 on: May 13, 2024, 10:11:53 AM »

REPAIRS
DATE: June 7, 3060  LOCATION: Basic Facility
MECH: War Dog  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Ron Soumitra  TECH LVL: Green (8+)  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Fix Engine 3 Crit, Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 1200 ,TN: 8:
Rolled 2d6 : 3, 6, total 9

TOTAL MIN: 1200  TOTAL DAYS: 2.5

REPAIRS
DATE: June 3, 3060  LOCATION: Basic Facility
MECH: War Dog  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Robin Yamamoto  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, Hit Location: RT, Quantity: 23, Time Multiplier: Quadruple, Total time Min: 920 ,TN: 2:
Rolled 2d6 : 3, 6, total 9

Replace Armor, Hit Location: RL, Quantity: 28, Time Multiplier: Quadruple, Total time Min: 1120 ,TN: 2:
Rolled 2d6 : 4, 4, total 8

TOTAL MIN: 2040  TOTAL DAYS: 4.25

REPAIRS
DATE: June 7, 3060  LOCATION: Basic Facility
MECH: War Dog  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Wivekin Hester  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Actuator Upper Leg , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 2:
Rolled 2d6 : 6, 6, total 12

Replace Actuator Lower Leg, Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 2:
Rolled 2d6 : 2, 1, total 3

Replace Actuator Foot, Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 2:
Rolled 2d6 : 5, 5, total 10

TOTAL MIN: 1080  TOTAL DAYS: 2.25

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Hat

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Re: Spectre Lance - Repair and Customization Rolls
« Reply #286 on: May 13, 2024, 10:13:27 AM »

REPAIRS
DATE: June 9, 3060  LOCATION: Basic Facility
MECH: War Dog  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Wivekin Hester  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Fix Engine 3 Crit, Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 1200 ,TN: 7:
Rolled 2d6 : 5, 3, total 8

TOTAL MIN: 1200  TOTAL DAYS: 2.5
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Hat

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Re: Spectre Lance - Repair and Customization Rolls
« Reply #287 on: May 13, 2024, 10:15:12 AM »

REPAIRS
DATE: June 13, 3060  LOCATION: Basic Facility
MECH: War Dog  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Ron Soumitra  TECH LVL: Green (8+)  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Remove Equipment, AMS, Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 6:
Rolled 2d6 : 2, 5, total 7

Replace Weapon, Streak SRM 2 (OS), Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 6:
Rolled 2d6 : 4, 2, total 6

TOTAL MIN: 960  TOTAL DAYS: 2
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Hat

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Re: Spectre Lance - Repair and Customization Rolls
« Reply #288 on: May 13, 2024, 10:28:46 AM »

REPAIRS
DATE: July 1, 3060  LOCATION: Maintenance Facility
MECH: Marauder  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Ron Soumitra  TECH LVL: Green (8+)  TECH KNOWLEDGE BASE: IS, Experimental Tech +2
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Weapon, GR, Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 7:
Rolled 2d6 : 4, 4, total 8

TOTAL MIN: 480  TOTAL DAYS: 1
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Hat

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Re: Spectre Lance - Repair and Customization Rolls
« Reply #289 on: May 13, 2024, 10:30:01 AM »

REPAIRS
DATE: July 4, 3060  LOCATION: Maintenance Facility
MECH: Marauder  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Ron Soumitra  TECH LVL: Green (8+)  TECH KNOWLEDGE BASE: IS, Experimental Tech: +2
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Engine, Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 1440 ,TN: 6:
Rolled 2d6 : 2, 4, total 6

TOTAL MIN: 1440  TOTAL DAYS: 3
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Hat

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Re: Spectre Lance - Repair and Customization Rolls
« Reply #290 on: May 18, 2024, 02:11:42 PM »

REPAIRS
DATE: June 18, 3060  LOCATION: Maintenance Facility
MECH: Marauder  TECH BASE: IS  UNIT TYPE: Mech, Experimental Tech: +2
TECH NAME: Mike Nechtan  TECH LVL: Elite 1  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Weapon, SL, Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 3:
Rolled 2d6 : 1, 3, total 4

Replace Other Equipment, Laser AMS, Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 3:
Rolled 2d6 : 4, 5, total 9

TOTAL MIN: 960  TOTAL DAYS: 2
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Re: Spectre Lance - Repair and Customization Rolls
« Reply #291 on: May 18, 2024, 02:17:04 PM »

June 20, 3060
Marauder Customization
Mech Nechtan, Elite 1 (4+)
Class C: +3, x5, Experimental Tech +2
Remove ML from RA (120 minutes)
Add ML to LA (120 minutes)
Add SPL to LA (120 minutes)
Add SPL to RA (120 minutes)
Quad Time: x4, -3
Time: 480 * 5 (Class C) * 4 (Quad Time) = 20 Days
TN: 4 +3 (Class C) +2 (Experimental Tech) +1 (Customized) -3 (Quad Time) = 7
Rolled 2d6 : 2, 2, total 4

Complete - Success: July 10, Failure: July 30
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Hat

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Re: Spectre Lance - Repair and Customization Rolls
« Reply #292 on: May 18, 2024, 02:17:32 PM »

Forgot to note Factory location and the -4, so success, 1 XP earned.  75000 spent for the 3 weeks in factory.
« Last Edit: May 18, 2024, 02:22:17 PM by Hat »
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