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Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

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Author Topic: GEMINI Solo - Foil Lance - 7/8/3054  (Read 1366 times)

deadlyfire2345

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Re: GEMINI Solo - Foil Lance - 7/8/3054
« Reply #15 on: August 15, 2022, 07:19:35 PM »

Wed is fine.
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deadlyfire2345

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Re: GEMINI Solo - Foil Lance - 7/8/3054
« Reply #16 on: August 16, 2022, 04:52:34 PM »

I dont have a galoglas or any infantry. I would also have to proxy tanks, but have pairs to distinguish a difference.
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agustaaquila

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Re: GEMINI Solo - Foil Lance - 7/8/3054
« Reply #17 on: August 16, 2022, 05:39:27 PM »

I can bring some BA squad/protomechs for infantry squads, and I'm fine with any proxies needed. I'm not going out with some of the proposed offical tournament rules, with three color minimum on plastic only WISIWYG mechs.

As for time, I get off around 6 so I should be able to be over at 6:45 to 7. Does that work? Do you need me to bring maps?
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Darrian Wolffe

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Re: GEMINI Solo - Foil Lance - 7/8/3054
« Reply #18 on: August 16, 2022, 05:43:40 PM »

SPAs sent
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deadlyfire2345

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Re: GEMINI Solo - Foil Lance - 7/8/3054
« Reply #19 on: August 17, 2022, 01:39:45 PM »

That works. I missed your message and skimmed over it. Just message me when you leave
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Ad Hoc

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Re: GEMINI Solo - Foil Lance - 7/8/3054
« Reply #20 on: August 18, 2022, 07:58:51 AM »

Hope your game went well for you. Remember you only have in game time of 5 8hr days per tech to repair any damaged mechs before the game Saturday.
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agustaaquila

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Re: GEMINI Solo - Foil Lance - 7/8/3054
« Reply #21 on: August 18, 2022, 01:44:40 PM »

Got the spreadsheets out now doing the calcs for what I can repair.
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agustaaquila

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Re: GEMINI Solo - Foil Lance - 7/8/3054
« Reply #22 on: August 19, 2022, 07:41:02 PM »

AAR Contact 7/8

Enemy forces were detected near dusk on 7/8, and Foil lance engaged a mixed company of units.  After brief long range skirmishing , the enemy pixie rapidly closed distance with Cushion in the BHKO and Liaison in a clint. After several rounds of exchanged fire, the Clint
s right torso was exposed, and the Clint's AC5 ammo exploded while liason was withdrawing, knocking Liaison unconscious. Liaison died when auto-eject put him into water. OpFor Pixie then closed with Oracle, who kicked Pixie down and Pixie was not able to stand back up, eventually dieing to self inflicted wounds and additional kicks.

On the otherside of the battlefield, the C3 lance established firing positions and began attacking primarly the Hunters and Hatchetman. After a few turns, and with darkness falling, the hunters were defeated. However, they slowed our units enough to cause the Quickdraw to take excessive damage. OpForGaloglas established a firing position on a hill and continued to shoot our forces, and we were not able to dislodge. As the battle went on, Cushion destroyed both vedettes, and LAwyer imobilized a Drillison with a shot to the back. However, we paid a high price for victory, and I am concerned to even call this a phyric victory.

I am assigning all pilots in Foil to additional high gravity training, as there were simply too many just missed shots all night long. This problem existed for both sides, as there were many occasions where OpFor Galoglas also missed seemingly easy shots (OOC 2 LL and ERPPC all on 4, all weapons missed).

MAjor, in addition, we need to keep an eye on Cushion. She had a very pour day shooting, and in order to reverse her negative feelings she embraced her Anime love and declaired herself a magic girl. Her report contains notes that she was much more accurate when she named her attacks before making them, and help us all if a video review of cams didn't back up this farcical claim.

Enemy pilot also captured.
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