A quick primer on Denver
Denver, The Treaty City, Ghostwalker's fief. All three accurately describe Denver, commonly called the Front Range Free Zone (FRFZ). Each of these titles have important consequences that have gameplay effects, as listed below:
Denver border Crossing (copied from SR Missions season 2)
To quickly simulate a border crossing, have all characters make a quick test of Fake SIN Rating + Charisma + Etiquette. Threshold on the test is TR/2 (round-up). On a failure, the PC will need to pay a 300Â¥ bribe to get across safely. If the PC glitches, the passage ends up taking longer than intended, and the character needs to spend 300Â¥ on a bribe. On a critical glitch, the PC loses one piece of forbidden or restricted gear, and must spend 500Â¥ on a bribe. If the whole party is attempting to cross as a group, use a Teamwork test for the border crossing. In the event of a glitch or critical glitch, all players will suffer the previously mentioned consequences.
GhostWalker's Curfew
Ghostwalker has decreed that a curfew is in effect from 2300 to 600. Licenses to be out after curfew can be arranged through your local consulate office, and are given for any reason. There are two types of licenses: temporary and permanent. Temp license last for a duration of less than 6 months, and are not renewable. Permanent are just that. Temp licenses have no cost, Permanent licenses cost 25% of the usual cost due to the ease they can be created.