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Author Topic: AeroTech Questions  (Read 1424 times)

Death or Glory

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AeroTech Questions
« on: April 10, 2012, 09:26:23 PM »

I'm running a scenario involving an Aerotech component this Saturday and while reading through the rules in TW, came up with a few question that I can't seem to find the answer to.

1.  How do aerospace units regain control after failing a control roll?

2.  Does firing externally carried rocket launchers cause an aerospace fighter to generate heat?

3.  Are attack paths on a ground mapsheet allowed to cross each other and/or overlap?

4.  Can multiple aerospace fighters attack the same hex on a ground mapsheet in the same turn?

5.  How do you determine what type of critical damage to check for when an aerospace fighter suffers SI damage due to a high-g maneuver?

6.  Can aerospace fighters expend thrust points to decrease velocity when operating in atmosphere?

7.  When does the loss of altitude resulting from a failed control roll when operating in atmosphere happen?

8.  If an Aerospace Fighter suffers random movement as a result of heat instead of a failed control roll is it still considered to be out of control?  If so, would this cause it to lose altitude when operating in atmosphere?

Thanks for your help.
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agustaaquila

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Re: AeroTech Questions
« Reply #1 on: April 10, 2012, 09:39:07 PM »

My shot at what I know, I'm sure Rob will be through here later.

1) They make a piloting check in the end phase of the next turn.

2) No

3)Yes, the fighters can be at different altitudes after all.

4)yes

5)  Not 100% sure, but I think its via random role on the hit table

6) Yes

7) at the end of the phase

8) Yes, Yes
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Death or Glory

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Re: AeroTech Questions
« Reply #2 on: April 11, 2012, 08:22:39 PM »

Thanks for the swift reply.
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