CincyBattletech

Please login or register.

Login with username, password and session length
Advanced search  

News:

Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

Author Topic: Pre-game shopping  (Read 3325 times)

Darrian Wolffe

  • Hazen
  • Administrator
  • Colonel
  • *****
  • Posts: 4870
    • View Profile
Pre-game shopping
« on: November 01, 2012, 05:35:35 PM »

Onyx is going to be putting out feelers for the following items:

CURRENT CASH: $95,370

1) Colt M23 Assault Rifle ($1,500, 5R)
Underbarrel Mount: Foregrip ($50)
Top Mount:
Barrel Mount: Gas Vent III ($400; 6R)
-Internal Smartgun system (doubles weapon's base price to 1,500; 6R)
-Barrel Reduction ($20; 4R)
-Tactical Sling ($10; n/a))
-Folding (telescoping) Stock ($30; 2) - Arsenal doesn't say, but shouldn't this give some sort of Concealability bonus, given it's shortening the weapon?
-400 rounds FMJ ($800) - 10 mags
-400 rounds Gel ($1,200) - 10 mags
-400 rounds Ex-Ex ($4,000) - 10 mags
Total Cost: $8,010; 6R; 3 slots used

2) NovaTech Airware Commlink (R3/Sig3) loaded with an Iris Orb OS (FW3/System3) and with the following loaded programs: Browse, Analyze, Edit (all at R3).  -  this is a spare commlink as a backup for my good one.  
Total cost: $2,700; n/a

3) Rating 4 Empathy Software, loaded onto all three of my commlinks (both my Airwaves and my "beater" Metalink).  Total Cost: $2,400; 8
-Links into my AR goggles, monocle, and/or clothing-mounted camera as needed.
Total Cost: $2,400; 8

4) Armored Clothing: Zoe Executive Suite (B5/I2)
-Short Jacket
-Blouse
-Trousers
-Concealed Holster (4 slots)
-Micro-Camera with Low-light upgrade (1 slot; "lapel pin", all camera capacity used by LL)
Total Cost: $1,975

5) Armored Clothing: Zoe Moonsilver Line Cocktail Dress (B3/I1)
-Concealed Holster (4 slots)
-Micro-Camera with Low-light upgrade (1 slot; concealed in belt bow, all camera capacity used by LL)
Total Cost: $5,275

6) Armored Clothing: Zoe Moonsilver Line Evening Gown (B4/I1)
-Concealed Holster (4 slots)
-Micro-Camera with Low-light upgrade (1 slot; concealed in belt bow, all camera capacity used by LL)
Total Cost: $7,775

7) Fichetti Tiffany Self-defender ($700) - carry gun for the above-mentioned concealed holsters
-Internal Smartlink (doubles weapon's base price to 700; 6R)
-Color-changing upgrade ($250)
-400 rounds FMJ ($800) - 100 reloads
-40 rounds Ex-Ex ($400) - 10 reloads
Total Cost: $2,150

8.) Supplies for a Rating 7 Shamanic Lodge ($3,500)

TOTAL COSTS: $31,085
« Last Edit: November 02, 2012, 01:49:27 AM by Darrian Wolffe »
Logged

Darrian Wolffe

  • Hazen
  • Administrator
  • Colonel
  • *****
  • Posts: 4870
    • View Profile
Re: Pre-game shopping
« Reply #1 on: November 01, 2012, 11:07:34 PM »

Mike, anything special I need to do to get this stuff?
Logged

agustaaquila

  • Backstabbing Capellan
  • Moderator
  • Lieutenant J.G.
  • *****
  • Posts: 1376
    • View Profile
Re: Pre-game shopping
« Reply #2 on: November 02, 2012, 12:16:27 AM »

1 will have to be acquired using your contact only.  You can find the other easily, just need to see the time element, as you can only look for 1 at a time.
Logged

Darrian Wolffe

  • Hazen
  • Administrator
  • Colonel
  • *****
  • Posts: 4870
    • View Profile
Re: Pre-game shopping
« Reply #3 on: November 02, 2012, 01:47:27 AM »

1 will have to be acquired using your contact only.  You can find the other easily, just need to see the time element, as you can only look for 1 at a time.

Got it.  Here's the track to see how long it would take me to track down everything.  We had said we're not doing anything for at least a month, so I'll stop when I've hit 30 days and see what I've gotten.  As an aside, I'm going to add a flat +4 dice to the checks to represent the magical assistance to CHA+NEG checks that I have to make; between sustaining a F8 Increase Cha on myself (or having a spirit do it...), plus all the wonky stuff I can do with Manipulation magic...it's just easier.

As an example: Casting an F8 Incr Cha spell: 15 dice; 8 hits = success.  Drain value is (8/2=4)-2=2.  Roll 12 dice, get 4 hits.  No drain.  Effective CHA is 15.



Day 1) Look for R4 Empathy software (1 copy): Interval 1 day; 8 hits needed.  Rolling 7+3+4 dice.  Get 11 hits (holy fuckballs, I'ma pay for that later).  Receive Empathy Software, R4

Day 2) Buy spare Commlink & OS w/software.   Auto-pass (no Avail score for any part of this)

Day 3) Look for R4 Empathy software.  Avail: 8, 1 day.  Roll 18 dice (due to Empathy software).  6 Hits.

Day 4) Con't.  4 hits, 10 total.  Receive Empathy Software (2nd copy).

Day 5) Look for R4 Empathy software.  Avail: 8, 1 day.  Roll 18 dice. 3 Hits.

Day 6) Con't.  6 hits, 9 total.  Receive Empathy Software (3rd copy).

Day 7-8) Look for Zoe Executive Suite Clothing.  Avail 9, 2 day interval.  Roll 18 dice.  4 Hits.

Day 9-10) Con't.  7 Hits, 12 total.  Receive Zoe Executive Suite Clothing

Day 11-12) Look for Zoe Cocktail Dress.  Avail 10, 2 day interval.  Roll 18 dice.  10 Hits.  Receive Zoe Cocktail Dress

Day 13-14)  Look for Zoe Evening Dress.  Avail 10, 2 day interval.  Roll 18 dice.  11 Hits.  Receive Zoe Evening Dress

*Note on three previous rolls: the cameras have a 0 availability rating, and holsters have a Rating of 2.  I'm rolling those into the main purchases, if that's OK, since they're literally trivial in cost and availability.

Day 15) Look for Fichetti Self-Defender Pistol.  Avail 4R, 1 day interval.  Roll 18 dice.  7 Hits.  Recieve Self-defender Pistol

Day 16) Look for ALL listed FMJ ammo.  Avail 2R, 1 day interval.  Roll 18 dice.  4 Hits.  Receive FMJ ammo for Self-Defender and M23

Day 17) Look for Ex-Ex ammo for Self-Defender.  Avail 12F, 1 day interval.  Roll 18 dice.  3 Hits.

Day 18) Con't.  9 Hits.  Receive Ex-Ex ammo for Self-defender  

Day 19) Look for Gel ammo for M23.  Avail 4R, 1 day interval.  Roll 18 dice.  5 Hits.  Receive Gel Ammo for M23

Day 20) Look for Ex-Ex ammo for M23.   Avail 12F, 1 day interval.  Roll 18 dice.  13 Hits.  Receive Ex-Ex Ammo for M23

Day 21) Force 7 Lodge Materials.  Avail 14, 1 day interval.  Roll 18 dice.  5 hits.

Day 22) Con't.  4 hits.  9 total.

Day 23) Con't.  6 Hits.  15 total.  Receive Materials for Force 7 Shamanic Lodge.


That's everything but the Colt M23.  I've got, at a minimum, a week left before I hit 30 days.  Additionally, there's going to be a call placed to Tabby around Day 5-7 or so once we've decided on what we're going to do about living space.  If she has any leads on specific properties in that area, or specifics on the areas I delineated in the CAS Sector.  Plus, I'm going to give her the heads-up about the gun I want.  Probably take her out to a nice dinner as well; being friends with your fixer is a survival trait.
« Last Edit: November 02, 2012, 03:08:10 AM by Darrian Wolffe »
Logged