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Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

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Author Topic: Logistics for the June 29th game  (Read 11982 times)

Darrian Wolffe

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Re: Logistics for the June 29th game
« Reply #45 on: June 27, 2013, 03:23:27 AM »

For the love of god, if you own Coast #1 or #1, or City (Residential), City (Skyscraper), or City (Suburbs), or the Clear Terrain maps, BRING THEM.  BRING THEM ALL.

I'm missing about a linear half-inch of maps, and it's all stuff from Map Sets 6 and 7...which, of course, is what we need.
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Death or Glory

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Re: Logistics for the June 29th game
« Reply #46 on: June 27, 2013, 11:34:08 PM »

Sorry for the late notice on this, but Drew might be unable to make it to the Saturday game for medical reasons.  He had his wisdom teeth pulled today and unfortunately the operation didn't go quite as smoothly as everyone hoped.  Apparently the base of the teeth had already begun to solidify into bone, which made their extraction a more difficult and involved process than the oral surgeon originally projected.  He's going to be fine, but the recovery process is going to be a little bit longer than normal, so he may not be able to make it to Saturday's game.
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Darrian Wolffe

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Re: Logistics for the June 29th game
« Reply #47 on: June 27, 2013, 11:38:41 PM »

Is any one else bringing anybody?  Please?  :-\
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Hat

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Re: Logistics for the June 29th game
« Reply #48 on: June 28, 2013, 06:26:54 AM »

Rob, I just thought of a few other people I can reach out to.  I'll let you know.

Update: Sorry, no luck.  :(
« Last Edit: June 28, 2013, 04:50:45 PM by Hat »
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serrate

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Re: Logistics for the June 29th game
« Reply #49 on: June 28, 2013, 04:39:29 PM »

I have map set 7, so I'm bringing it, which includes Seaport, Coast #1, and Coast #2. Also Dropport #1 & #2, since they could effectively be used as clear terrain or light city maps.

Also bringing 6 Classic BT maps, and one other empty one with just a few trees.

Now, I've also got lots of the City, Suburb, grid-type maps as well. But they don't have buildings on them, just streets mostly. Additionally, I've got some desert hills and stuff which are mostly empty terrain but not flat. Want any of those?
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Darrian Wolffe

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Re: Logistics for the June 29th game
« Reply #50 on: June 28, 2013, 05:40:13 PM »

Paul, tell your buddy that we WILL have somebody for him to game with if he comes by at 3.  Dan has to go to a funeral and won't get there until later, so I'll pair them up.
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Darrian Wolffe

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Re: Logistics for the June 29th game
« Reply #51 on: June 28, 2013, 06:41:38 PM »

I have map set 7, so I'm bringing it, which includes Seaport, Coast #1, and Coast #2. Also Dropport #1 & #2, since they could effectively be used as clear terrain or light city maps.

Also bringing 6 Classic BT maps, and one other empty one with just a few trees.

Now, I've also got lots of the City, Suburb, grid-type maps as well. But they don't have buildings on them, just streets mostly. Additionally, I've got some desert hills and stuff which are mostly empty terrain but not flat. Want any of those?

These sort of city maps, Bryan:

http://www.sarna.net/wiki/File:MapCitySuburbs.jpg

Otherwise, sounds good.
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serrate

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Re: Logistics for the June 29th game
« Reply #52 on: June 28, 2013, 06:49:21 PM »

Don't have those. But I'll be bringing the rest of what I posted.
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Hat

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Re: Logistics for the June 29th game
« Reply #53 on: June 28, 2013, 06:50:03 PM »

Rob: I've confirmed with Patrick that he will be there tomorrow.
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Riegien

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Re: Logistics for the June 29th game
« Reply #54 on: June 28, 2013, 07:04:41 PM »

I'm bringing my set of city maps, and my pile o other maps if there's anything in there you will need.  I don't have mapset 7 though.
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Hat

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Re: Logistics for the June 29th game
« Reply #55 on: June 28, 2013, 08:24:20 PM »

I've got the Battleforce and Battleforce2 maps if it's helpful to bring those.

With a sweep of his...

Hat
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Death or Glory

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Re: Logistics for the June 29th game
« Reply #56 on: June 29, 2013, 08:34:20 AM »

Drew will definitely not be joining us today and I have been unable to secure an alternate player, sorry. I'll see everyone in a couple hours.
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