I have no idea why I did this some years ago. If we still had access to Btechunits i could tell you. At any rate, most artillery equipped vehicles and mechs are slow(excepting teh Yellow Jacket off the top of my head) and tend to be rather expensive. The FWL, in its expansion from 3025 tech into the "modern" era, has found specialty munitions and TAG to be rather handy. It sadly lacks in the artillery aspect like most forces do. Hence, the Hammer 5M. Cheap, reasonably quick, enough ammo to hurt before it scoots, and lastly, cheap.
Enjoy.
Hammer HMR-5M
Mass: 30 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Advanced Rules
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E
Production Year: 3070
Cost: 3,538,600 C-Bills
Battle Value: 612
Chassis: Unknown Endo-Steel
Power Plant: Unknown 150 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Standard Armor
Armament:
1 Arrow IV Missile
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
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Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 51 points 1.50
Internal Locations: 1 HD, 2 CT, 2 LT, 2 RT, 3 LA, 2 LL, 2 RL
Engine: XL Fusion Engine 150 3.00
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks: Single Heat Sink 11 1.00
Heat Sink Locations: 3 LT, 2 LA
Gyro: Standard 2.00
Cockpit: Standard 3.00
Actuators: L: SH+UA R: SH+UA
Armor: Standard Armor AV - 40 2.50
Internal Armor
Structure Factor
Head 3 7
Center Torso 10 5
Center Torso (rear) 2
L/R Torso 7 4
L/R Torso (rear) 1
L/R Arm 5 3
L/R Leg 7 5
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Arrow IV Missile RT/RA 10 5/10 15.00
@Arrow IV (Homing) (10) RT - 2 2.00
Free Critical Slots: 9
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 1 Points: 6
5 2 0 0 0 1 0 Structure: 1
Special Abilities: ARTAIS, SRCH, ES, SOA