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Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

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Author Topic: SLAMMER Solo Mission - SL Cache 3 (Kong) - 04/18/46  (Read 2140 times)

agustaaquila

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Re: SLAMMER Solo Mission - SL Cache 3 (Kong) - 04/18/46
« Reply #30 on: July 03, 2018, 08:15:54 PM »

Proxies are fine.
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Timberwolfd

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Re: SLAMMER Solo Mission - SL Cache 3 (Kong) - 04/18/46
« Reply #31 on: July 04, 2018, 12:32:04 AM »

Just in case, if you have the factory map, please bring it.
« Last Edit: July 04, 2018, 09:28:29 AM by Timberwolfd »
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Timberwolfd

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Re: SLAMMER Solo Mission - SL Cache 3 (Kong) - 04/18/46
« Reply #32 on: July 04, 2018, 09:28:51 AM »

Just in case, if you have the factory map, please bring it.
Never mind. I found the map.
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agustaaquila

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Re: SLAMMER Solo Mission - SL Cache 3 (Kong) - 04/18/46
« Reply #33 on: July 04, 2018, 02:58:48 PM »

(battle was played on factory solaris map)

SRG Haden fell right in with her new lancemates.  Her disposition matched perfectly.  Thats why, upon discovering a newly open cave complex with power signatures inside she charged in instead of waiting for backup.  The cave quickly showed development and refinement that reflected a cache storage area.  Haden stopped short when confronted with  four mechs, and shot out a power conduit plunging the area into darkness.

The opening of the battle saw mostly missed shot exchanges, as the mercury was the only mech with a light.  After a little bit of moving around, the Wolverine jumped into a hole in the building and promptly shoved the mercury to the ground.  The mech lost both arms, and while the pilot stumbled away Haden moved in for the kill.  This was unnecessary, as the mech fell and could not stand with repeated attempts, ending up unconscious and an easy target as Haden blew off the right leg.  The Mercury's engine and gyro also took hits.

This time allowed the Firefly and Crab to maneuver in and do some damage.  Two kicks brought an end to the Firefly's right leg, and thus started a wide ranging battle.  Eventually the wolverine took a crit to its upper leg, and withdrew into the large 2nd story of the building.  The cat and mouse game continued a few more turns, until Haden failed a PSR and fell.

The Crab rushed in, and Timberwolf's ability to roll dice showed itself, as most of the weapons missed.  The Crab took a PSR and failed, falling to the ground.   Both mechs stood up, and open up with full batteries.  Much armor was lost, but the Crabs weakened left torso was finished off with a final srm volley.  Being a XL engine, this shut down the mech, leading to the surrender of the Exterminator which was returned to the employer.

Victory, mech returned,
« Last Edit: July 04, 2018, 03:40:17 PM by agustaaquila »
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Timberwolfd

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Re: SLAMMER Solo Mission - SL Cache 3 (Kong) - 04/18/46
« Reply #34 on: July 04, 2018, 05:33:06 PM »

https://www.dropbox.com/sh/dpuhh40j61ew6tj/AAA7_vGQjkakDKNRsWir8On6a?dl=0
Game photos

Blue P. Hawk = Kong Wolverine

Bare Metal Stinger = White Firefly
Blue Mercury = White Mercury
Sand Nova = White Crab
Night Camo Exterminator = White Exterminator
« Last Edit: July 05, 2018, 07:28:46 AM by Timberwolfd »
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Ice

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Re: SLAMMER Solo Mission - SL Cache 3 (Kong) - 04/18/46
« Reply #35 on: July 04, 2018, 10:11:55 PM »

 (^_^)b

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Hat

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Re: SLAMMER Solo Mission - SL Cache 3 (Kong) - 04/18/46
« Reply #36 on: July 06, 2018, 08:09:58 AM »

Congrats.
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serrate

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Re: SLAMMER Solo Mission - SL Cache 3 (Kong) - 04/18/46
« Reply #37 on: July 06, 2018, 11:06:58 AM »

Nice job!
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Darrian Wolffe

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Re: SLAMMER Solo Mission - SL Cache 3 (Kong) - 04/18/46
« Reply #38 on: July 12, 2018, 03:59:46 PM »

The Free Worlds League recognizes the significant asset recovered by Kong Lance, and is granting you a prototype upgrade from Kong Insterstellar's Skunk Werks of the -2M Ostroc, which includes LosTech, as a reward.

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Black Omega

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Re: SLAMMER Solo Mission - SL Cache 3 (Kong) - 04/18/46
« Reply #39 on: July 12, 2018, 05:12:16 PM »

Well done.
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Timberwolfd

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Re: SLAMMER Solo Mission - SL Cache 3 (Kong) - 04/18/46
« Reply #40 on: July 12, 2018, 06:22:16 PM »

Nice ride and not unmaintainable unobtainium.
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agustaaquila

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Re: SLAMMER Solo Mission - SL Cache 3 (Kong) - 04/18/46
« Reply #41 on: July 12, 2018, 10:20:11 PM »

Well darn, now I'm split between running this nice thind, the highlander, and my actual mech for the upcomming fight.
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Timberwolfd

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Re: SLAMMER Solo Mission - SL Cache 3 (Kong) - 04/18/46
« Reply #42 on: July 13, 2018, 01:04:00 AM »

Well darn, now I'm split between running this nice thind, the highlander, and my actual mech for the upcomming fight.
I will admit to chuckling at the thought of how hard the decision would be.
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serrate

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Re: SLAMMER Solo Mission - SL Cache 3 (Kong) - 04/18/46
« Reply #43 on: July 19, 2018, 12:16:17 PM »

Wow, nice mech!!  (^_^)b
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