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Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

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Author Topic: Operation KESTREL Mission 1 - 12/22/3048  (Read 3718 times)

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Re: Operation KESTREL Mission 1 - 12/22/3048
« Reply #90 on: January 11, 2019, 07:09:36 PM »

FYI if we get the snow they are calling for we won't be coming down. So Ice may want to bring his force just in case.
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Ice

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Re: Operation KESTREL Mission 1 - 12/22/3048
« Reply #91 on: January 12, 2019, 12:29:36 AM »

does anyone have an ostsol in semi unit colors im at a loss at this point because i cant find mine .... I have an unpainted ostscout which I can proxy if needed

also did I miss something or did it not limit us to only 1 reinforcement?
« Last Edit: January 12, 2019, 12:58:19 AM by Ice »
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serrate

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Re: Operation KESTREL Mission 1 - 12/22/3048
« Reply #92 on: January 12, 2019, 12:45:26 AM »

FYI if we get the snow they are calling for we won't be coming down. So Ice may want to bring his force just in case.

Yea, I've been seriously looking forward to this game. But if it's as bad as they estimate, I'm not going to risk my car/life either. I'll be up early to take a look at it though.  :-\
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deadlyfire2345

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Re: Operation KESTREL Mission 1 - 12/22/3048
« Reply #93 on: January 12, 2019, 07:03:37 AM »

Snow is definitely sticking down here in pleasant run farms. Wonder when the roads here get cleared, not that driving in the snow ever really bothered me.
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Darrian Wolffe

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Re: Operation KESTREL Mission 1 - 12/22/3048
« Reply #94 on: January 12, 2019, 07:29:16 AM »

Snow is definitely sticking down here in pleasant run farms. Wonder when the roads here get cleared, not that driving in the snow ever really bothered me.

There's <1" of accumulation, and COVINGTON of all places has clear roads.
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deadlyfire2345

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Re: Operation KESTREL Mission 1 - 12/22/3048
« Reply #95 on: January 12, 2019, 07:42:35 AM »

I know Cincinnati tends to keep their roads clear if they are too bad early mornings. I am assuming this is going to go down still?
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Darrian Wolffe

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Re: Operation KESTREL Mission 1 - 12/22/3048
« Reply #96 on: January 12, 2019, 08:03:03 AM »

I know Cincinnati tends to keep their roads clear if they are too bad early mornings. I am assuming this is going to go down still?

I'm still planning on being there, yes.  These roads are in no way bad enough to call off.  We'll keep an eye on things while we're at Dans.

Dan just called and is driving on the highway.  Highways are wet but fine, and given how close he is to the highway on surface streets, I see no reason to call off.
« Last Edit: January 12, 2019, 08:06:18 AM by Darrian Wolffe »
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deadlyfire2345

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Re: Operation KESTREL Mission 1 - 12/22/3048
« Reply #97 on: January 12, 2019, 06:16:52 PM »

For those that were interested to see how messed up the Longbow got, posted in my warehouse.
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Timberwolfd

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Re: Operation KESTREL Mission 1 - 12/22/3048
« Reply #98 on: January 12, 2019, 10:41:21 PM »

Losses
F-90 Stingray
Combat Engineering Vehicle

Salvage
Scorpion - Reaper
Quadriplegic FS9-H Firestarter - Reaper
TDR-5Sd Thunderbolt - Crusher
TDR-5S Thunderbolt - Dragon
BJ-1 Blackjack - Skaraborg
CN9-A Centurion - Unit

Pics to follow in the morning
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deadlyfire2345

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Re: Operation KESTREL Mission 1 - 12/22/3048
« Reply #99 on: January 13, 2019, 05:46:50 PM »

How was the charge calculated to be at 80 damage exactly? Reading through BMM and TW, it shows the damage calculation as attacking mech weight/10 x number of spaces, not including the space the defending mech is in. Based on that information, the end calculation would be (95/10) x 4 +1 (melee spec) would put the final number at 39. Even if we added the spec to each space, it would end up being 42.
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Timberwolfd

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Re: Operation KESTREL Mission 1 - 12/22/3048
« Reply #100 on: January 13, 2019, 05:51:28 PM »

How was the charge calculated to be at 80 damage exactly? Reading through BMM and TW, it shows the damage calculation as attacking mech weight/10 x number of spaces, not including the space the defending mech is in. Based on that information, the end calculation would be (95/10) x 4 +1 (melee spec) would put the final number at 39. Even if we added the spec to each space, it would end up being 42.
It had multiple other SPAs, like Street Fighter. I don't know the whole list though.
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Timberwolfd

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Re: Operation KESTREL Mission 1 - 12/22/3048
« Reply #101 on: January 14, 2019, 07:42:28 AM »

Salvage taken picture
Note that Scorpion was originally allocated to unit salvage before repair difficulty was known. It was reassigned to Reaperafter we looked at the repair rules for DropShips.



Salvage to Crusher


Salvage to Reaper

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Timberwolfd

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Re: Operation KESTREL Mission 1 - 12/22/3048
« Reply #102 on: January 14, 2019, 07:45:54 AM »

Mission 1 Salvage Values
Destroyed or Captured enemy assets valued at 80,005,303
Salvage percentage is 70%
Allowed salvage value 56,003,712
Selected salvage value 21,310,678
Remaining salvage value 34,693,034
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