send spa’s.
To whom, specifically?
NORTH
SOUTH
MapsWoodland
Mountain Lake (mountain goes to the east side; I think the map image is flipped)
Woodland
DeploymentOPFOR enters the board from the east side. No more than 4 units may deploy through any single map edge.
Rangers deploy first, within 6 hexes of the western board edge.
Environmental ConditionsThin Atmosphere: Apply a -2 Cruising MP penalty (redetermining Flank MP) to WiGE, VTOL, and Hovercraft unit types. WiGE must expend 7 MP to take off. Apply an additional +1 PSR penalty to airborne unit types to avoid loss of control in atmosphere (applies to lawn dart checks as well, for clarity).
Victory ConditionsRanger forces must destroy or render incapable of spending MP at least 7 pirate units, while not losing more than 2 Osiris units AND the liasion must be capable of spending MP at the end of the scenario, to declare victory.
MISCELLANEOUS
1) Exiting the battlefield requires a unit to remain stationary at the board edge for 1 turn. Only a single spent MP is required to move offboard (ie, the environmental MP penalties doesn't apply; or, more specifically, the Minimum Movement rule overrides it).
2) OPFOR MechWarriors will attempt to capture any ejected Ranger MechWarriors in this scenario, unless a Ranger BattleMech target in LOF is equally as close (or closer) than the ejected MechWarrior, or the Ranger BattleMech target is within 8 hexes and subject to a valid LOF in any case.
3) The TN to recruit captured OPFOR MechWarriors is reduced by 1 (to a maximum of -3) for every 100,000 CB they are paid at the end of the contract.
4) If 4+ Pirate MechWarriors are KIA during this mission, inform the GM immediately.