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Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

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Author Topic: SAPPHIRE Mission 1 - 9/28/3060  (Read 6681 times)

Hat

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Re: SAPPHIRE Mission 1 - 9/28/3060
« Reply #45 on: May 31, 2024, 10:51:46 AM »

If anyone has the Heavy Forest #2 map WITH THE HEX INFORMATION PRINTED ON IT, and could bring it, that would be helpful. To be clear, I do have the map, but it's the OG printing with color shade denoting Light/Heavy woods, instead of having the type printed in the hex.

If no one else has one, I've got one printed correctly that you or someone could grab on the way to the game tomorrow.  Just let me know if it's needed.
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Ice

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Re: SAPPHIRE Mission 1 - 9/28/3060
« Reply #46 on: May 31, 2024, 01:06:51 PM »

Confirming IIC will be there after pm on discord.
We will have 10 players based on prior head count info given.

Deadly has the nod and will get him in mission channel.
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serrate

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Re: SAPPHIRE Mission 1 - 9/28/3060
« Reply #47 on: May 31, 2024, 05:26:57 PM »

If anyone has the Heavy Forest #2 map WITH THE HEX INFORMATION PRINTED ON IT, and could bring it, that would be helpful. To be clear, I do have the map, but it's the OG printing with color shade denoting Light/Heavy woods, instead of having the type printed in the hex.

I have it, it's packed.
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Ice

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Re: SAPPHIRE Mission 1 - 9/28/3060
« Reply #48 on: May 31, 2024, 11:36:49 PM »

I will have a ton of extra stuff mechs and hex stuff. I have enough for the clear terrain and woods(not all light however but as long as we know they are all light it would work right?). I have a ton of building counters that are from KS, city tech(made some crappy building hexes), mountains and canyons. Obviously use what looks and works best as I am bringing what I can.

If someone has kage armor I do not and would need it. I have a maxim semi painted up finally and something to proxy for kage if not.
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deadlyfire2345

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Re: SAPPHIRE Mission 1 - 9/28/3060
« Reply #49 on: June 01, 2024, 05:42:12 PM »

Salvage:
Lancer: Timberwolf D
Fury: Orion IIC
Marigold: Adder S
Fire: Timberwolf A
Blitzkrieg: Timberwolf C
Salvage remain: 13,612,781


Units lost:
Manticore
Maxim
Thunderbird

Pilots killed:
Markus Mronz
« Last Edit: June 01, 2024, 07:52:11 PM by deadlyfire2345 »
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Ice

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Re: SAPPHIRE Mission 1 - 9/28/3060
« Reply #50 on: June 03, 2024, 08:54:56 AM »

AAR

The morning brief was short and simple. Take a look at the recruits and assess where they are following their first training year. Initial review showed some promise and development but material was lacking. Mechs many hand me downs or aging trainers were all that were on site. Initial departure from the river academy went smoothly as expected. The cadre and escorts quickly began staging for training assessments but never made it further than each teams waypoint. The sudden influx of radio chatter across all channels and then static filled "Greetings freebirth" signaled Clan Wolf was here.

Fire lance would be center line in what was an overwatch into the training grounds with delta assets not far behind. ASF and artillery units were on standby for live fire drills already. A stroke of luck hopefully in the upcoming battle. Cadre units were conducting training patrols in the Eastern city park with overwatch of Fury lance. Blitzkrieg happened to be ascending the northern lake and Marigold inspected the western forest. Further out would be Ranger actual scouting for additional useful training areas.

Wolf units would drop near the center line forested rockcropping, the now vacated river training center, city outskirts and local campus. An absurd amount of Wolf medium, light elements dropped in the west. The clear intent being push the forest patches and spearhead a breakthrough the outer picket. The heavier mobile forces reinforced the center push with the larger elements. Several split off to engage the cadre in the city.

Immediate call for fire orders went out and Ranger support teams began to work. ASF teams broke off to start attack runs between ground and air. Wolf air would meet and down Markus Mronz in his Thunderbird killing him on just bad luck. ASF black box recovery would show multiple stabilizer type hits deemed unrecoverable. This would eventually circle the battlefield narrowly missing Fire as the ASF crashed downslope by 30m or less.

Ranger elements would begin shifting to meet the faster Wolf units taking time, armor, firepower from the center line. Fire and Delta assets would hold the center line exchanging and dealing heavy damage. This would roughly be the extent for much if the battle. The maxim would take battle armor into the city but they were a near null factor contributing little. The Maxim would be lost turning a corner taking a full broadsides volley in the side.  Manticores and Ontos would continue to deal damage and eventually trading a manticore for a Vulture.

The cadre would hold out with some help. Fury would attach a Thunderbolt and Wraith which was more than enough. Cadre performing above expectations helping to down one mech to no losses. Fury would send the remainder to reinforce center. Fire would continue drawing fire and taking heavy damage for it being forced to regroup.

Ranger artillery and ASF intercept would be on point dealing heavy damage across multiple units. Several of which were direct hits or close enough to contribute directly to downing units.

The western battle would have both sides exchanging heavy fire as soon as Ranger actual made it back. Point blank fighting, spent casings, pools of armor, with full fist to cuffs.Some Wolf elements would escape while many others would be there slumped over dead or crippled. Many volleys would deal heavy damage and quick kill securing follow ups by Marigold equating to seven less machines. There would be an effort to chase Wolf units by Blitzkrieg that eventually prevented several from getting through. There would be several Ranger mechs heavily damaged but all recoverable and far fewer Wolf machines that could be said the same for.

The center held the entire fight from which Wolf onky could glimpse the mountain lake. The exchange of fire and the massive push forced Rangers to regroup behind the cliff edge. This prompted a quick discussion as it would be one of three turning points in the battle with Rangers having checked all prior. Western push absorbed and mostly squashed, the cadre units rising to the occasion unscathed, and finally seizing the initiative while doing what Fire and Fury do best. Fire and Fury jumped over the cliff face putting even the heavily damaged machines into the foray. Deltas remaining assets also joined in causing significant damage. Fire and Fury chose violence dealing such accordingly. The combined might of the No Dachi, Atlas, Spartan would see multiple Madcats downed. Adding in the remaining elements still within short and brawling distance would attribute to crippling and heavily damaging the remaining clan large machines. This would check the third instance to secure victory as the wolves declared the field ours. Terms being take the Isorla uncontested as long as certain machines were allowed to vacate. We obliged the field already won with the heavy damage and now expected short window for repairs.

This would be a lot closer than hoped but about expected outcome. Some units made it through but would be pushed back later or fade off into hiding. Rangers would lose some vehicles but no mechs outright and that with a win is a bonus. Salvage wasn't bad either and thats the cherry on top.
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Ice

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Re: SAPPHIRE Mission 1 - 9/28/3060
« Reply #51 on: June 03, 2024, 10:39:51 AM »

Question for the skill rolls

As the mission criteria didn't trigger im curious how its implemented. The cadre fought and dealt damage so they fulfilled the obligation of combat. Since they didn't suck or break would we gain 1 auto pass of leadership since we successfully exceeded the expectation of a loss? Worth a.shot to ask.
« Last Edit: June 07, 2024, 07:42:39 AM by Hat »
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