This thread is a repository for the relevant QS stats of all unit members, should QS stats become necessary for game play. Each unit member will have his or her own "stat line" combining his or her Mech and with relevant SPAs and Traits already pre-set into the statistics given on the card. Those of you with custom-modified mechs, please PM me with the BattleForce text from your SSW files (open your Mech in SSW, go to the tool bar and click the "Export text to clipboard button", open a PM to me here and CTRL-V the text from the clipboard into the PM window and send it to me). Steve, I'll have to deal with your LAM differently, so don't worry about it.
EDGE may be used in one of 3 methods during quick-strike play:
1) re-roll a unit's missed attack roll.
2) Negate up to 4 points of damage (or 1 critical hit effect) suffered by the spending unit in a turn. (declared at the end of Shooting Phase)
3) Negate the destruction of the unit; the unit will be considered to have 1 point of IS and 1 point of armor remaining and will suffer none of the critical hit effects it may have suffered during shooting. The following turn, the spending unit may not make attacks, but may move normally. (declared at the end of the Shooting Phase)
CPT FreundGRF-2N Griffin
BattleForce Statistics
Size: 2 (3 in melee) Skill: 3
Armor: 6 Points: 16
Structure: 5
MV | S (+0) | M (+1) | L(+3) | E (+5) | Wt. | Ov |
Special Abilities: CASE, SRCH, ES, SOA, SEAL, ECM, SRM2/2, -1 to hit melee, may make 2 melee attacks/turn
LT HawkerOSP-15 Osprey
BattleForce Statistics
Size: 2 Skill: 3
Armor: 6 Points: 16
Structure: 3
MV | S (+0) | M (+2) | L(+4) | E (+6) | Wt. | Ov |
Special Abilities: CASE, SRCH, ES, SOA, SEAL,
SGT CallahanShadow Hawk SHD-2Hb
BattleForce Statistics
Size: 2 (3 in melee) Skill: 3
Armor: 5 Points: 14
Structure: 5
MV | S (+0) | M (+1) | L (+3) | E (+6) | Wt. | Ov |
5/3j | 3 | 3 | 1 | 0 | 3 | 0 |
Special Abilities: CASE, SRCH, ES, SOA, FLK 1/1/1, -1 to hit melee, MV 6 if no attacks
SGT MoonGRF-2N Griffin
BattleForce Statistics
Armor: 6 Points: 16
Structure: 5
MV | S (+0) | M (+1) | L(+3) | E (+5) | Wt. | Ov |
Special Abilities: CASE, SRCH, ES, SOA, SEAL, ECM, SRM2/2, May not use Hidden Unit Rules
LT ReedPXH-1b Phoenix Hawk “Specialâ€
BattleForce Statistics
Size: 2 Skill: 3
Armor: 5 Points: 15
Structure: 3
MV | S (+0) | M (+1) | L(+2) | E (+4) | Wt. | Ov |
Special Abilities: CASE, SRCH, ES, SOA, SEAL, ECM, May not use Hidden Unit Rules
LT HannayARC-2X Archer
Size: 3 Skill: 3
Armor: 6 Points: 15
Structure: 3
MV | S (+0) | M (+1) | L(+3) | E (+5) | Wt. | Ov |
5 | 1 | 1 | 0 | 0 | 3 | 0 |
Special Abilities: CASE, SRCH, ES, SOA, SRM 1/1/0, LRM 1/3/3, IF 3 (at -1 to hit with IF, OR no spotter required)
WO BanzaiPhoenix Hawk LAM (Mech or AirMech modes only) Damage is tracked across both sheets simultaneously)
MECH MODE
BattleForce Statistics
Size: 2 Skill: 3
Armor: 5 Points: who the hell knows?
Structure: 4
MV | S (+0) | M (+2) | L(+4) | E (+6) | Wt. | Ov |
Special Abilities: CASE, SRCH, ES, SOA, SEAL, LAM (critical hit results of 5 and 9 lock this unit in its current mode)
AIRMECH MODE
BattleForce Statistics
Size: 2 (1 for purposes of melee dmg) Skill: 3
Armor: 5 Points: who the hell knows?
Structure: 4
MV | S (+0) | M (+2) | L(+4) | E (+6) | Wt. | Ov |
Special Abilities: CASE, SRCH, ES, SOA, SEAL, LAM (critical hit results of 5 and 9 lock this unit in its current mode), WiGE (if you take 3+ damage from a single attack, make a skill roll with a +2 penalty. Failure results in a 1-dmg crash in that hex, and you must spend 4 MP in that hex to take off the next turn)
SGT YamamoriSTY-3CM Starslayer
BattleForce Statistics
Size: 2 Skill: 3
Armor: 5 Points: 15
Structure: 4
MV | S (+0) | M (+2) | L(+4) | E (+6) | Wt. | Ov |
Special Abilities: CASE, SRCH, ES, SOA, SEAL, ECM,
MSGT SchweppsOstroc OSR-2Cb
BattleForce Statistics
Size: 3 Skill: 3
Armor: 5 Points: 15
Structure: 5
MV | S (+0) | M (+1) | L(+2) | E (+6) | Wt. | Ov |
5 | 3 | 3 | 2 | 0 | 3 | 1 |
Special Abilities: SRCH, ES, SOA
MSGT MarshallChampion CHP-1Nb
Size: 3 Skill: 3
Armor: 5 Points: 16
Structure: 5
BattleForce Statistics
MV | S (+0) | M (+1) | L(+2) | E (+4) | Wt. | Ov |
5 | 3 | 4 | 3 | 0 | 3 | 0 |
Special Abilities: SRCH, ES, SOA, +1 penalty to be hit by melee
SGT BironRFL-3N-II X Rifleman II
BattleForce Statistics
Size: 4 Skill: 3
Armor: 7 Points: 18
Structure: 4
MV | S (+0) | M (+1) | L(+4) | E (+4) | Wt. | Ov |
Special Abilities: CASE, SRCH, ES, SOA, SEAL, FLK 2/2/2
SGT SmytheEXC-B2X1 Excalibur
BattleForce Statistics
Size: 3 Skill: 3
Armor: 6 Points: 16
Structure: 3
MV | S (+0) | M (+1) | L(+2) | E (+4) | Wt. | Ov |
Special Abilities: CASE, SRCH, ES, SOA, SEAL, TAG, +1 penalty to be hit by melee
Formatting Table
MV | S (+0) | M (+2) | L(+4) | E (+6) | Wt. | Ov |