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Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

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Author Topic: IKARUS Mission 3 - 9/8/61  (Read 1863 times)

Darrian Wolffe

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Re: IKARUS Mission 3 - 9/8/61
« Reply #15 on: January 16, 2025, 07:42:48 PM »

Pilum Lance is out (Ryan has covid).  Zeta Lance will deploy in his place, assuming Jordan can make the game. 
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XanderShade01

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Re: IKARUS Mission 3 - 9/8/61
« Reply #16 on: January 16, 2025, 08:26:42 PM »

I have all the MG turrets printed, I'll have them painted for Saturday.
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Plentiful shenanigans for everyone!

ItsTehPope

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Re: IKARUS Mission 3 - 9/8/61
« Reply #17 on: January 16, 2025, 09:18:31 PM »

I've been given the okay to attend as well.
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ItsTehPope

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Re: IKARUS Mission 3 - 9/8/61
« Reply #18 on: January 17, 2025, 03:53:36 PM »

All players please check collections for a Black and Gold Devastator.
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Ad Hoc

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Re: IKARUS Mission 3 - 9/8/61
« Reply #19 on: January 18, 2025, 06:43:12 AM »

I will not be at this game. Rough first week back to work.
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deadlyfire2345

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Re: IKARUS Mission 3 - 9/8/61
« Reply #20 on: January 18, 2025, 09:06:34 PM »

AAR:

Bravo Company, along with Alpha, were tasked on collecting cargo from an undisclosed building in what appeared to be an abandoned city that our employer wanted to keep intact. Lancer, Fury, and Jazz in the South, with Zeta and Foil in the North. Getting a head start, we were able to scan a few buildings before enemy forces were able to plan a strategy. To protect the extraction of the cargo, we laid down some smoke that helped ensure getting the minimum amount out by the end of the scuffle. During this time, a turret of theirs laying down artillery fire was erratic, damaging buildings and units alike the entire time. ASF forces failed to take out the artillery turret due to cover they had planned out, forcing Lancer to take it out near the end of the encounter. Very little fire occurred in the beginning, but Lancer lost Battle Armor to a shell that veered off course.

Paladin, coming in late to the party, was able to secure the first load with a LAM that got into smoke fire and taking pot shots at range. At this point, the artillery fire slowly cleared our smoke, but somehow left the hexes required to take containers from. An assault Star came out of nowhere in the SE that just stayed in that general area, scuffling with Jazz and Fury. Foil was having issues with the Owens, realizing that the techs forgot to fill its pod space. Lancers Battlemaster was able to secure a container, but immediately became a target and almost got downed after trying to retreat to exfil. Fury's No-Dachi dropped a mech before picking up its own container, asking for a bombing run on the infantry that laid under his mech, while a Demolisher kept in the smoke to cover for mechs in vicinity. Fearing the loss of one demolisher, the team shut down to avoid taking more fire, but took out the leg of a black lanner beforehand. Foils Grand Dragon got overwhelmed in the center and was the first mech casualty.

Enemy units began to push towards our line from the center, working on units trying to steal containers. All turrets were taken down at this point, not without the erratic shells dealing damage to its own forces. Paladin was able to secure another 5 tons with Nova, and a 2nd helping with the LAM while enemy forces still targeted the poor Battlemaster just doing his best. Both Thors just wrecking havoc behind our line, while Fury and Jazz slowly got back to the center. The Assault star still just sitting in that corner. Lancer helping clear some of the smaller enemies to try and push them back, while the rest of the unit held onto cargo or ensured the movement of those with cargo til the end of the fight.

In a panic, Mayer was in a daze trying to get our units out, tripped after light fire from a Thor that was harassing him for a bit at the time, while Trueborn Conners took out mechs, cleaning as much as possible. Jazz's Stormcrow fell. Knowing that we got our minimum amount needed, we ended up in a retreat. During this time, a Nova got a lucky shot, hitting the gauss on Mayers Thunder Hawk, tossing him out the mech, and losing it in the end. Do not think this mission was worth what we got out, but we shall see. Mayer was caught by Judi's BA team that was hidden inside the Maxim before its destruction, secured for evac.

Unit equipment lost:
Thunderbird D36
Rapier 100b
Demolisher II (STD)
Maxim (BA Field refit)
Achileus BA

Lancer:
Custom Thunder Hawk

Foil:
Custom Grand Dragon

Jazz:
Ryoken
« Last Edit: January 19, 2025, 03:33:13 PM by deadlyfire2345 »
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Darrian Wolffe

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Re: IKARUS Mission 3 - 9/8/61
« Reply #21 on: January 20, 2025, 12:21:47 AM »

3 Random Bonus Rolls

1) $750,000 CB Bonus

2) 1 Repair Part

3) DVS-2 Devastator (missing cockpit location)
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deadlyfire2345

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Re: IKARUS Mission 3 - 9/8/61
« Reply #22 on: January 20, 2025, 09:21:37 AM »

1. Foil
2. Fury
3. Jazz
4. Paladin
Rolled 2d6 : 3, 5, total 8
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deadlyfire2345

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Re: IKARUS Mission 3 - 9/8/61
« Reply #23 on: January 20, 2025, 09:21:51 AM »

Rolled 1d4 : 3, total 3
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deadlyfire2345

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Re: IKARUS Mission 3 - 9/8/61
« Reply #24 on: January 20, 2025, 09:22:14 AM »

Paladin- 750,000
Lancer- Devastator DVS-2
Foil- repair part
« Last Edit: January 20, 2025, 10:22:16 AM by deadlyfire2345 »
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