[ooc: I've built the character here using just the starting XP rules. Below, I'm listing in order of purchase what I will buy with any XP I am allowed to roll to this character]
NAME: Natalie Smythe
Priority A: Skills (+6, +5, +5, +4, +3, +2, +1)
Priority B: Attributes (3,400 XP)
Priority C: Traits (200 XP)
Attributes:
BOD - 5
STR - 5
DEX - 5
RFL - 5
INT - 4
WIL - 2
CHA - 3
EDG - 5
TOTAL XP 3,400
Skills:
Pilot/Mech +6
Gunnery/Mech +5
Navigation/Land +5
Survival/Land +4
Career/Soldier +3
Artillery +2
Protocol/Federated Suns +1
Traits:
Negative
None
Positive
None
SPAs
Dodge 100XP
Maneuvering Ace 100xp
TOTAL XP: 200
BattleMech: TBD
REMAINING XP: 0
BACKGROUND: Natalie Smythe was born on Terra itself, but her father, a Star League functionary, took a position as a Star League representative on a planet on the edge of Davion space when she was only 4. She grew up in Davion territory, attended Davion schools, but joined the SLDF as soon as she was able and swore she would never come back. However, because of her upbringing and skills, she was soon sent back into Federated Suns territory as part of a special detachment. When the Amaris coup happened, she joined the SLDF remnants close by and has spent her time since learning sensor operations, watching the commanders work out a strategy, and keeping herself from killing overenthusiastic Davion volunteers.
XP Spent since creation, in order:
Sensor Operations +1 - 30 XP
Sensor Operations +2 - 40 XP
Stealth +1 - 30 XP
Strategy +1 - 30 XP
Strategy +2 - 40 XP
Willpower, 2 to 3 - 100 XP
Cryptography +1 - 30 XP