The last chapter of the Empire of Hidalgo has begun. Clan Snow Raven forces requested additional air support from Clan Wolverine’s 1st Strikers to eradicate Empire air forces once and for all. This meant that the assault on Hidalgo City would be by ground forces alone.
Aerial reconnaissance located a fortified area in the center of Hidalgo City. Best intelligence estimates are that is where the “God-King†is holed up. The assault looks like Unity City on Terra all over again. Recon also revealed things even the Usurper didn’t do. In dug in positions all around the fort were scores of people, most likely civilians and prisoners tied to the ground and tanks as human shields. There is no telling to what other depths that the “God-King†has sunk.
Accompanying the 1st Strikers assault will be elements of the Kerensky Dominion. First seen three weeks ago at Osgiliath, the Dominion are loyalists of General Alexander Kerensky, but they did not abandon Circe during the second Exodus. They remained true to the General’s ideals and principals while defending their neighbors from predation for the last 20 years. When the Clans arrived, they pledged themselves to the “Son of the Great Father†and have been assisting mainly the Snow Ravens and occasionally the Wolverines against the fanatics of Hidalgo.
All Wolverine 1st Striker mechs are repaired. All edge is refreshed.
Planet: Circe Gravity: 0.8 G
Walking/Cruise mp—modified by gravity mp
3-4
4-5
5-6
6-7
7-9
8-10
9-11
10-12
11-14
Weather: Clear
Map: Hidalgo City [skidding rules are NOT if effect]
West [ ][ ] East
[ ][ ]
Attacker: 1st Wolverine Strikers Binary and Kerensky Dominion [no aero forces]
Mission: Destroy Empire and capture Lt. Hidalgo [Secondary mission still in effect]
May use “overrun combat†skill. Set up on south edge of map.
Defender: believers of the “God-King†Hidalgo
Mission: vanquish the infidels and defend the “God-Kingâ€
Fanatical: May use “overrun combat†skill. BUT, any units doing so receive a -1 defense modifier for that turn.
Kerensky Dominion forces:
mechs G-P
Wasp-1A 3-3
Hussar-200-D 3-3
Archer-2Rb 3-3
Victor-9B 3-3
Tanks
Gabriel 3-4
Galleon Lt tank 3-4
Zepher 3-4
Goblin 3-4
Kanga 3-4
Demon 3-4
Magi 3-4
Von Luckner 3-4
OOC] Gentlemen, if I might impose again to borrow, for this game, the following units: [mechs] King Crab, Crab, Hoplite [tanks] Galleon, Goblin, Magi, Kanga