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Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

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Author Topic: Rob's Lance Generation  (Read 3904 times)

Darrian Wolffe

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Re: Rob's Lance Generation
« Reply #30 on: February 26, 2017, 03:26:24 PM »

I see you do not have it but you do have strategy on there

I thought strategy was one that got rolled into the other point totals is why I was asking

wasn't sure if you accidentally left strategy there in place of scrounge or in general or was it meant to be there

I'm sorry, but I really don't understand what you're asking.

Strategy is one of the tracked skills.  I got points in Strategy as part of character creation. Therefore, Strategy appears on the final sheet.  Scrounge a tracked skill.  I didn't get any Scrounge points during the creation process.  Therefore I don't have the skill and ergot it doesn't appear on my final sheet.
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Ice

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Re: Rob's Lance Generation
« Reply #31 on: February 26, 2017, 04:36:26 PM »

I am saying at this point are all skills considered tracked? I thought we were discarding the other skills outside the 11 from the rule sheet. All those points were added then divided by 2 and those go toward the main 11 skills. Are we still keeping the others then is my question.  I am referring to the skill section of rules doc
« Last Edit: February 26, 2017, 04:43:27 PM by Ice »
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serrate

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Re: Rob's Lance Generation
« Reply #32 on: February 26, 2017, 04:48:15 PM »

Yea, you've got Strategy on your character, but that's not listed on the list of Skills relevant to this campaign:

Piloting/Mech
Gunnery/single best type (Laser, Missile, or Ballistic)
Administration
Bureaucracy/Any
Career/Soldier
First Aid
Leadership
Negotiation
Best of Rifles OR Pistols (“Small Arms”) (unused is lost)
Scrounge
Tactics/Mech
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Ice

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Re: Rob's Lance Generation
« Reply #33 on: February 26, 2017, 04:53:33 PM »

Yea, you've got Strategy on your character, but that's not listed on the list of Skills relevant to this campaign:

Piloting/Mech
Gunnery/single best type (Laser, Missile, or Ballistic)
Administration
Bureaucracy/Any
Career/Soldier
First Aid
Leadership
Negotiation
Best of Rifles OR Pistols (“Small Arms”) (unused is lost)
Scrounge
Tactics/Mech

thank you
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Darrian Wolffe

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Re: Rob's Lance Generation
« Reply #34 on: February 26, 2017, 06:42:13 PM »

Yea, you've got Strategy on your character, but that's not listed on the list of Skills relevant to this campaign:

FUCK

*sigh*  I have to apologize, I'm totally pulling a Catalyst Game Labs here: putting out an untested, unedited ruleset for actual use and using public feedback to edit it.  In my defense, I did write that ruleset in something like 36 hours.  Secondly, the first version of the Clan Watch campaign I released as something like 1.14.  It went through almost 2 years of revisions and bouncing it off a few people before ya'll ever saw it.  I think the version of this I originally released was 1.01 or 1.02.
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Ice

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Re: Rob's Lance Generation
« Reply #35 on: February 26, 2017, 07:26:35 PM »

No need to apologize
We know its untested and such I just wasn't sure if I fucked up when I made my character , you over looked it or happened to have added it and didn't correct it on rule doc yet
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