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Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

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Author Topic: Operation HENOUSE Mission 5 - 01/03/3047  (Read 3213 times)

Black Omega

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Re: Operation HENOUSE Mission 5 - 01/03/3047
« Reply #45 on: November 12, 2018, 08:37:54 PM »

3
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Timberwolfd

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Re: Operation HENOUSE Mission 5 - 01/03/3047
« Reply #46 on: November 12, 2018, 09:09:13 PM »

Rob, if we bring the Marksman, does that count as our 1 lance of reinforcements?
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Hat

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Re: Operation HENOUSE Mission 5 - 01/03/3047
« Reply #47 on: November 12, 2018, 09:27:04 PM »


Not checked in yet
Midnight +1


Still waiting on Timothy's basketball schedule.  Ryan's got a game at noon.  Will let you know hopefully later this week.

Btw, I noticed that the heading on the fully generated scenario was "final".  Is this the last mission of the contract then, win or lose?
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serrate

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Re: Operation HENOUSE Mission 5 - 01/03/3047
« Reply #48 on: November 13, 2018, 08:13:58 AM »

I think that just means that Rob has finalized the scenario, objectives stated, no rerolls, map defined, etc.
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Timberwolfd

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Re: Operation HENOUSE Mission 5 - 01/03/3047
« Reply #49 on: November 13, 2018, 08:20:44 PM »

I'm available as well, and planning to be there.

Also, got 2 harassers.
What turn would you arrive and how well can you hunt hovercraft?
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Black Omega

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Re: Operation HENOUSE Mission 5 - 01/03/3047
« Reply #50 on: November 14, 2018, 06:29:51 PM »

I will be there.  Dancer can field 3 PHawks and Enforcer (has gauss rifle).


I did some checking on my ongoing repairs.  The Blackjack will be complete on Jan 3 and is therefore available for mission 5.  What that does is brings Dancer 2's PPC spec. back into the equation.  I would generally field Blackjack [twin PPC's and weap spec] over the Enforcer [Gauss Rifle] with the 3 PHawks and still arrive on turn 3.  Given the upcoming battle, an option would be to field Blackjack and Enforcer with 2 PHawks.  This would slow arrival time to turn 4 but increase long range firepower.  Jon, if you want Dancer to be reinforcement, these are the options available.

I also have Saracens, Saladins and Harrassers available for the battle if required.
« Last Edit: November 14, 2018, 06:32:31 PM by Black Omega »
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Timberwolfd

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Re: Operation HENOUSE Mission 5 - 01/03/3047
« Reply #51 on: November 14, 2018, 06:41:06 PM »

Assuming I choose Dancer, quicker arrival trumps the firepower difference. This fight will be a real slugfest with real chances for losses. I expect that we will lose 2-4 mechs with perfect play on our part. So, the follow on question is are you ready for losses?
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deadlyfire2345

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Re: Operation HENOUSE Mission 5 - 01/03/3047
« Reply #52 on: November 14, 2018, 09:15:28 PM »

I would be down for some losses, not like I have been sliding from them pretty often lately.
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Darrian Wolffe

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Re: Operation HENOUSE Mission 5 - 01/03/3047
« Reply #53 on: November 14, 2018, 11:16:50 PM »

Freya Lance will drop:

Freya 1: LT Hartmann - Grasshopper (1734)
Freya 2: SGT Sharpe - Rifleman (1407)
Freya 3: SGT Callahan - Grasshopper (1427)
Freya 4: SGT Montgomery - Javelin (594)
Total BV2: 5159
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Timberwolfd

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Re: Operation HENOUSE Mission 5 - 01/03/3047
« Reply #54 on: November 15, 2018, 01:46:16 AM »

Dunedain 1: Saltier - "Crusader" (1670)
Dunedain 2: Ramierez - "Crusader" (1670)
Dunedain 3: Smith - Shadow Hawk (1417)
Dunedain 4: Lemoine - Firestarter (1013)

Total BV2: 5770

Also, Freya 1 is designated XO.
« Last Edit: November 15, 2018, 09:52:09 AM by Timberwolfd »
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Timberwolfd

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Re: Operation HENOUSE Mission 5 - 01/03/3047
« Reply #55 on: November 15, 2018, 04:38:54 PM »

I would be down for some losses, not like I have been sliding from them pretty often lately.
Cannon Fodder Lance?

The issue really is one of speed. Dancer Lance can arrive one turn faster and is much quicker on the ground. His Blackjack with PPC spec will contribute to fire support and his P. Hawks are fast enough to keep the hovercraft in check while carrying enough firepower to kill them quickly. Keeping up and killing quickly is an important consideration since we need to sweep this fight. Dancer's Lance is also heavy enough to threaten anything on the board (especially when the assaults have been killed or damaged in earlier fighting).
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Black Omega

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Re: Operation HENOUSE Mission 5 - 01/03/3047
« Reply #56 on: November 15, 2018, 07:37:39 PM »

So, the follow on question is are you ready for losses?
Are you ready for some football?! (^_^)b.  (yes)

Dancer looks like this:
PXH-1x (1257)
BJ-3 (1271)
PXH-3Mx (1386)
PXH-1b (1512)        total bv2 (5426)
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Timberwolfd

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Re: Operation HENOUSE Mission 5 - 01/03/3047
« Reply #57 on: November 15, 2018, 07:44:52 PM »

Okay, Dancer Lance is the official reinforcement. Now let's see if we can pull this off without leaving the field littered with our mechs.
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Ice

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Re: Operation HENOUSE Mission 5 - 01/03/3047
« Reply #58 on: November 15, 2018, 09:23:44 PM »

ICE 1: Drake Sharpe - "Warhammer" (1661)
ICE 2: Lynn Richmond - "Cataphract" (1856)
ICE 3: Faith Carlyle - "Griffin" (1381)
ICE 4: Kelly Ross - "Javelin" (662)

Total BV2: 5560
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Ice

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Re: Operation HENOUSE Mission 5 - 01/03/3047
« Reply #59 on: November 16, 2018, 07:47:19 PM »

Just something I noticed...

Isnt the 3D phawk a davion design XD..guess the davion units elsewhere are not doing so hot since they lost a brand new variant
« Last Edit: November 16, 2018, 08:24:16 PM by Ice »
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