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Author Topic: Operation KESTREL - Mission 4 - 5/9/3050 (30 March game)  (Read 3828 times)

Timberwolfd

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Re: Operation KESTREL - Mission 3 - 5/9/3050 (30 March game)
« Reply #60 on: March 08, 2019, 11:32:18 PM »

Possibly, but the elementals will start widely deployed. Since they have to deploy with their carrying mech and each quarter mapsheet has a limit of 2 points, the clan players will need to choose between dropping in the lighter mechs with elementals or two of the heavier mechs. Worst case is dropping the Gladiator with elementals vs. Warhawk and Dire Wolf. I know which two points I'd rather face.

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Darrian Wolffe

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Re: Operation KESTREL - Mission 3 - 5/9/3050 (30 March game)
« Reply #61 on: March 09, 2019, 12:36:42 PM »

*checks in after a week of filming*

GOD-DAMMIT I STILL FUCKED UP THE MAP

Advance the center purple line "south" by 1 quarter-map section. 

(this part here)
           â†“
        _____
____|        |____


There's supposed to be a single "quarter-map" section between the center Clan force deployment line, and the northernmost Ranger deployment line.  On the current map, there's 2 quarter-map section.
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Timberwolfd

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Re: Operation KESTREL - Mission 3 - 5/9/3050 (30 March game)
« Reply #62 on: March 09, 2019, 07:11:56 PM »

Hopefully filming went well.

Also, OFF with his head! He screwed up the map AGAIN!!!!!!!!
 :D :D :D
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Ad Hoc

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Re: Operation KESTREL - Mission 3 - 5/9/3050 (30 March game)
« Reply #63 on: March 10, 2019, 09:08:48 AM »

Possibly, but the elementals will start widely deployed. Since they have to deploy with their carrying mech and each quarter mapsheet has a limit of 2 points, the clan players will need to choose between dropping in the lighter mechs with elementals or two of the heavier mechs. Worst case is dropping the Gladiator with elementals vs. Warhawk and Dire Wolf. I know which two points I'd rather face.



The elementals are with the mech that is above them in the force list (see clan deployment). The Executionor is one that will have elementals.
« Last Edit: March 10, 2019, 09:11:27 AM by Ad Hoc »
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Timberwolfd

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Re: Operation KESTREL - Mission 3 - 5/9/3050 (30 March game)
« Reply #64 on: March 10, 2019, 09:45:15 AM »

Note that all of the mechs with Elementals are equal to or lighter than those without, except the Executioner/Gladiator.
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Ice

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Re: Operation KESTREL - Mission 3 - 5/9/3050 (30 March game)
« Reply #65 on: March 11, 2019, 03:24:42 PM »

Did we determine reinforcements?
Freya and Phoenix will be reinforcements.

Dunedain
Wolverine
Freya
Phoenix
2nd NI
Convoy

18 Escorting mechs plus 3 convoy "mechs", 5 combat vehicles and 4 other vehicles. 30 total units.

Clan side is 10 mechs with 5 elemental points for 15 total units.

Looks like the player count should be a minimum of 6, 4 for the allied side and 2 for the clan side. A third clan player would be good, though.

I think we will end up with roughly 8

So do we want to figure out who will run what or what side since we have 2 weeks to kill lol that way PC can strategize
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Die Clanner!!!!

Timberwolfd

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Re: Operation KESTREL - Mission 3 - 5/9/3050 (30 March game)
« Reply #66 on: March 11, 2019, 03:56:22 PM »

I think we will end up with roughly 8

So do we want to figure out who will run what or what side since we have 2 weeks to kill lol that way PC can strategize
So, by unit count it should end up with ~5 on the PC side and ~3 on the clan side.

PC Side
Dunedain (4 PC Mechs) + ~2 convoy units
Wolverine (4 PC Mechs) + ~2 convoy units
Freya (4 PC Mechs) + ~2 convoy units
Phoenix (2 PC mechs) + ~2 convoy units
Fifth Player (4 Escort Mechs) + ~2 convoy units

The APCs and Coolant Trucks are basically just "run away" as fast as possible units, so they will be the simplest to run. Pardon the pun. So whoever runs them can run an extra unit.

Clan Side
First 4 mechs and 1 point of elementals
Second 3 mechs and 2 points of elementals
Third 3 mechs and 2 points of elementals

A first cut would be:
Executioner/Gladiator with Elementals, Timber Wolf, Summoner, Gladiator/Man O' War
Dire Wolf, Kit Fox with Elementals, Summoner with Elementals
Warhawk, Hellbringer with Elementals, Hellbringer with Elementals
« Last Edit: March 11, 2019, 07:56:43 PM by Timberwolfd »
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Ad Hoc

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Re: Operation KESTREL - Mission 3 - 5/9/3050 (30 March game)
« Reply #67 on: March 11, 2019, 04:47:08 PM »

If everyone except the 2 no votes on the poll show up we would have 10 players.
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Timberwolfd

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Re: Operation KESTREL - Mission 3 - 5/9/3050 (30 March game)
« Reply #68 on: March 11, 2019, 08:03:08 PM »

If everyone except the 2 no votes on the poll show up we would have 10 players.
In that case split the allied mechs and give more convoy units to players 5 and 6. Or go 5 and 5 with each clan player running one bare mech and one with Elementals.
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Timberwolfd

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Re: Operation KESTREL - Mission 3 - 5/9/3050 (30 March game)
« Reply #69 on: March 16, 2019, 01:00:56 PM »

14 days to die.
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Hat

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Re: Operation KESTREL - Mission 3 - 5/9/3050 (30 March game)
« Reply #70 on: March 16, 2019, 05:24:08 PM »

14 days to die.

Morituri te salutant.
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serrate

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Re: Operation KESTREL - Mission 3 - 5/9/3050 (30 March game)
« Reply #71 on: March 16, 2019, 07:42:00 PM »

Do Ranger reinforcement lances deploy on-board at the start, or enter the board on their normal reinforcement turn? If so, from what edge?
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serrate

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Re: Operation KESTREL - Mission 3 - 5/9/3050 (30 March game)
« Reply #72 on: March 19, 2019, 02:21:14 PM »

Quote
***Clan units may not declare zell targets during the turn in which they land on the board***.

Just to clarify, does this mean the Clan units are unable to fire weapons at all in the opening turn? Or that they are able to fire indiscriminately without such attacks locking them into zell challenges?

Quote
No need to ask.  The answer is yes, you have to figure hit locations with the Infernos, and whether the Mech is hit or the Elemental is hit, just the same as if you're firing any given weapon at an OmniMech carrying Battle Armor.  This applies to the answer about clearing Elementals off of friendly Mechs as well - use the standard rules for shooting at Battle Armor in a Swarm Attack, and figure out if your Infernos hit the BA or not.

This means elementals that are riding or swarming are going to be fairly safe from infernos. Chances are you just end up hitting the carrier anyway.

Quote
***Vehicle crews will abandon their unit if it has no weapons capable of dealing 5+ damage (as long as it started the scenario with said weapons), and the APC and Coolant Truck crews will abandon their vehicles if the vees are rendered immobile***

Are vehicle crews considered to disperse and be lost in such circumstances, or will they be tracked on-board?

Quote
Additionally, once Zell has been breached, Clan forces without a nearer active target may choose to execute any nearby helpless targets - if a Clan Warrior wishes to kill an Inner Sphere MechWarrior, roll 1d6; on a 1-3 he will perform a called shot against the head of an enemy disabled or shutdown Mech which is within 6 hexes.

Does a roll need to be made to use a-pods vs warm bodies in the same hex?

Quote
***Rules for Enhanced Imaging***

Are clan units able to begin the scenario with EI already active? Does BA have EI?

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Timberwolfd

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Re: Operation KESTREL - Mission 3 - 5/9/3050 (30 March game)
« Reply #73 on: March 19, 2019, 05:44:04 PM »

Elementals wouldn't have EI. IIRC, they had to do extra development work to get the system downized to protomechs.

My Shadow Hawk is very bummed about the infernos vs. mounted Elementals
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serrate

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Re: Operation KESTREL - Mission 3 - 5/9/3050 (30 March game)
« Reply #74 on: March 21, 2019, 10:37:20 AM »

Can a unit exit the board with attached BA?
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